Evangelion Unit-01
Master Chief
Apparently I let a few of you talk me into going back to physical since Mario Tennis and NSMBU both showed up in my mail the other day.
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Maybe his parents had a conscious and cared about the environment unlike your horrible, monstrous parents!?!?!?!?!?
Yep, I enjoyed riding in 15 y/o 80s cars circa 2000. There’s just something about those carbon emissions that get me going.
Apparently I let a few of you talk me into going back to physical since Mario Tennis and NSMBU both showed up in my mail in cart from the other day.
Bur you didn’t buy Atelier Ryza in physical? Shame!
Btw, I assume it was the GS BF deal? I picked up NSMBU and Yoshi. Great deal
One step at a time...Bur you didn’t buy Atelier Ryza in physical? Shame!
Btw, I assume it was the GS BF deal? I picked up NSMBU and Yoshi. Great deal
miyamoto is roaming super nintendo world
miyamoto is roaming super nintendo world
Wow, there is a tower surrounded by guardians, it is impossible now. lol.So, I will play more Breath of the Wild now.
Yesterday I arrived at Eventide Island and too bad that you can't save there. I died because a thunder hit me while I was fighting the big boss for the last sphere.
This game is so good. I can't believe that I waited all these years to start to play this one (because I strongly disliked the previous Zeldas).
exclusive dlc found only in these parks via codes confirmedlol this theme park is illuminati confirmed. Everything looks stunning, visually. I would totally visit.
"Wahoo bing bing hi kids go around the park while your smart wat--er, your cute Mario watch records everything you do! Thank you for a-playing my game. Make sure to constantly check your score on your smartphone app"
The challenges are as if someone took wack a mole and made it ten times simpler and slower. Wahoo BING!
Where are the rollercoasters? The merchandise/souvenirs are cool.
So, I will play more Breath of the Wild now.
Yesterday I arrived at Eventide Island and too bad that you can't save there. I died because a thunder hit me while I was fighting the big boss for the last sphere.
This game is so good. I can't believe that I waited all these years to start to play this one (because I strongly disliked the previous Zeldas).
Amiibo scalpers have a new market to go after.exclusive dlc found only in these parks via codes confirmed
I was hoping for a good Christmas sale but my wish list is fairly free of discounts. I may bite on Mr. Driller Land.
Give Horace a shot for like 2 bucks. I haven't played it yet, but it looks very interesting and NL gave it a 10.
I can't unsee the main character a Lego toy.
Lego City Undercover was really good!
For a Lego game, sure. I already own it and this last generation has broken me on open world games kind of like what the x360/PS3 era did to me with FPS games. Genres I once adored that now bore me to tears.
I can definitely relate to that. I think the Cyberpunk fiasco might nudge us towards more linear, level by level experiences.
-Just Cause 2: Traversal mechanics the game.
I was hoping for a good Christmas sale but my wish list is fairly free of discounts. I may bite on Mr. Driller Land.
I agree with everything you said, but I want to highlight this part because this is where I feel like AAA design gets it wrong more often than any other area. Games are just not fun to move around in. Like take the average Sony game where you're ass deep in the woods walking around bonding with a stepchild and shit. Wouldn't that be better if you had a hookshot? Like something that makes everything around go BOOM or move you really fast? Not only are games dumbed down so the average absolute masturbator of a gamer doesn't miss any content, they're just not fun to play. Like 70% of God of War is just walking around in the most unengaging way possible. Why? Give me a boost button and let me backflip and shit. OH BUT MUH STORY. Fair, but the stories usually aren't much to write home about anyway so it's an empty tradeoff.
Game Tengoku is on my radar, but the price is a little too high for a digital title.
Ghost of Tsushima was really disappointing to me. They came up with this novel system of the wind guiding the character and they also built this lush, lovely world. If you looked out over the horizon, you could actually see points of interest (smoke bellowing from an enemy encampment) but then they popped their map open and it was littered with waypoints and collectables. It's this folly of developers not wanting players to miss content but creating games so large that the vast, vast majority of players aren't going to do everything, so why point it all out. There is just no discovery to be had by setting a waypoint and then collecting that bobble or doing that side content.
I haven't played GoT because I resent Sony for making their ultimate gameplay focused studio do a grounded movement styled game.
It's probably my favorite Sucker Punch game but that's not saying much. I only made it though the first act. I really hate the magnetism of the characters in Sly/inFamous.
I respectfully disagree, it makes the platforming so unique and it helps to make their vertically oriented levels control smoothly. I wish they were doing something a bit more arcadey than GoT.
It just kills the free form feeling to the platforming. Crackdown is a worse game in most respects to inFamous but is more fun. Both contemporizes but take drastically different approaches to traversal. Nothing inFamous gave me the exhilaration of scaling the Agency Tower in Crackdown.
You're making me want to replay Crackdown.
It would be one of the best achievements when you could parry all of their shots in one go, no reload. So satisfying.Wow, there is a tower surrounded by guardians, it is impossible now. lol.
This game is so good, damn. I stopped to play right now because there is a thunderstorm here, so I can't charge my Switch right now.
Who is the mother?
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I agree with everything you said, but I want to highlight this part because this is where I feel like AAA design gets it wrong more often than any other area. Games are just not fun to move around in. Like take the average Sony game where you're ass deep in the woods walking around bonding with a stepchild and shit. Wouldn't that be better if you had a hookshot? Like something that makes everything around go BOOM or move you really fast? Not only are games dumbed down so the average absolute masturbator of a gamer doesn't miss any content, they're just not fun to play. Like 70% of God of War is just walking around in the most unengaging way possible. Why? Give me a boost button and let me backflip and shit. OH BUT MUH STORY. Fair, but the stories usually aren't much to write home about anyway so it's an empty tradeoff.
Probably Takashi Tezuka.Who is the mother?
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I wonder if there is even a small chance of getting a game like Turtles in Time for SNES on Switch...
Thanks for sharing.
I agree with this but I'm not sure there's such a thing as an average Sony game
Be sure to give our episode about Switch Pro tech and Nintendo's bullshit policy on limited releases (like 3D All-Stars/FE 30th) a listen. We have a lot of Nintendo stuff planned for 2021.no worries man always appreciate your insight on Nintendo. Stop by more often.
no worries man always appreciate your insight on Nintendo. Stop by more often.
I share that sentiment, Nintendo shill and chill thread is the best place on GAF and we'replanning a takeovermostly relaxing and shit.