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Silent Hill 2 Remake Receives New Patch to Address PS5 Pro Bugs
Players widely reports visual bugs in the survival horror remake when Bloober Team and Konami enhanced it for the PS5 Pro earlier this month.
If ND's next game is a fantasy, it better have dragons and they better let us ride them like Danyrs.yes. but please... no more fucking dragons. come up with something else.
It's not ue5 tho, the best looking games this year are all on ue5.I am finding Stalker 2 to be a little underwhelming graphically speaking. I think I am starting to dislike UE5 in general
Yeah, its a mixed bag. Avowed also looks underwhelming. Marvel 1943: Rise of Hydra looks great on the other hand. We'll see how Witcher 4 will look.I am finding Stalker 2 to be a little underwhelming graphically speaking. I think I am starting to dislike UE5 in general
they didnt fix anything.SlimySnake
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Silent Hill 2 Remake Receives New Patch to Address PS5 Pro Bugs
Players widely reports visual bugs in the survival horror remake when Bloober Team and Konami enhanced it for the PS5 Pro earlier this month.gamingbolt.com
It's not ue5 tho, the best looking games this year are all on ue5.
I think the outdoors look much better than the indoors.Stalker 2 is a very understated game, to be fair, as it genuinely does take place in a post apocalyptic wasteland, so it’s mostly naturalistic and muted in its presentation. It works really well for someone like me, and I find the visuals to be absolutely stunning, but I can see how others may find it to be kind of flat.
To me at least, it’s one of the best looking open world games in fidelity and making things look like they genuinely belong there, or have been there for decades.
I have some problems with the ghosting in some games but i always thought it was a matter of dlss\framegen more than engine related.The problem with UE5 for me is how washed out everything looks, the screen looks like vaseline, and the ghosting is awful. I am seeing this in almost every single UE5 and Stalker has this issue as well. And keep in mind I am using a 4090 playing at 4k with DLSS quality and the game still looks washed out. I tried TSR but same issue
I think that lack of casting shadows when using flashlight hurts the overall look as well
i have never had any issues with washed out look in UE5 games. check your tv settings. Are you playing on a monitor?The problem with UE5 for me is how washed out everything looks, the screen looks like vaseline, and the ghosting is awful. I am seeing this in almost every single UE5 and Stalker has this issue as well. And keep in mind I am using a 4090 playing at 4k with DLSS quality and the game still looks washed out. I tried TSR but same issue
I think that lack of casting shadows when using flashlight hurts the overall look as well
What about environment variety ? do the different locations feel distinct and hand crafted or not really ? looking at gameplay videos everything seems kind of samey but it's hard to judge without playing itStalker 2 is a very understated game, to be fair, as it genuinely does take place in a post apocalyptic wasteland, so it’s mostly naturalistic and muted in its presentation. It works really well for someone like me, and I find the visuals to be absolutely stunning, but I can see how others may find it to be kind of flat.
To me at least, it’s one of the best looking open world games in fidelity and making things look like they genuinely belong there, or have been there for decades.
I’m only 3 hours in so far, so I haven’t ventured out of the first “zone” yet, but the map is absolutely massive. I don’t doubt that there will be various different biomes scattered throughout; I’ve already stumbled across a few different locales and underground points so far.What about environment variety ? do the different locations feel distinct and hand crafted or not really ? looking at gameplay videos everything seems kind of samey but it's hard to judge without playing it
I think the game is carefully handmade crafted, maybe not rdr2 level, but who the fuck is?What about environment variety ? do the different locations feel distinct and hand crafted or not really ? looking at gameplay videos everything seems kind of samey but it's hard to judge without playing it
As long as it’s not some colourful kiddy shit I’m good with whatever they makeIf ND's next game is a fantasy, it better have dragons and they better let us ride them like Danyrs.
I have played enough grounded games from ND. Time to go either Sci-fi or full on fantasy like Game of Thrones.
Yep, i want them to upgrade their violence tech, i don't want a regression.As long as it’s not some colourful kiddy shit I’m good with whatever they make
Just keep it mature
If ND's next game is a fantasy, it better have dragons and they better let us ride them like Danyrs.
I have played enough grounded games from ND. Time to go either Sci-fi or full on fantasy like Game of Thrones.
I usually find dragons boring except in mh games, so i'm with you.
I just want nextgen creatures skin render, we have been stuck for a while now.
Noo, this is blasphemy, dragons are (one of) the most awesome creatures ever, only behind, of course, to the xenomorph.yes. but please... no more fucking dragons. come up with something else.
havent played it yet, but i love good visual "consistency"... when all the stuff just melds together properly on a visual level. when nothing sticks out.Stalker 2 is a very understated game, to be fair, as it genuinely does take place in a post apocalyptic wasteland, so it’s mostly naturalistic and muted in its presentation. It works really well for someone like me, and I find the visuals to be absolutely stunning, but I can see how others may find it to be kind of flat.
To me at least, it’s one of the best looking open world games in fidelity and making things look like they genuinely belong there, or have been there for decades.
GT7 - PS5 Pro
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I didn’t want to sound hyperbolic about the visuals but I think it’s the GI. The GI gives it this good visual look even if the assets aren’t that good.This looks visually CGI like here for some reason, The density, animations etc.
Hmm
Its not UE5, its the devs downgrading games…I am finding Stalker 2 to be a little underwhelming graphically speaking. I think I am starting to dislike UE5 in general
Stalker 2 was an unfortunate letdown. Was really looking forward to experiencing this game after seeing gameplay vids. Played it for a couple hours and immediately knew it wasn’t for me. Happy for those who enjoy it. Honesty, graphically it’s a huge letdown ):I am finding Stalker 2 to be a little underwhelming graphically speaking. I think I am starting to dislike UE5 in general
Bro, ND is done, half the gen passed and we didnt even get reveal cgi trailer of their new game.If ND's next game is a fantasy, it better have dragons and they better let us ride them like Danyrs.
I have played enough grounded games from ND. Time to go either Sci-fi or full on fantasy like Game of Thrones.
Rockstar looks to have retained their ambition. Maybe nd will do the same.Bro, ND is done, half the gen passed and we didnt even get reveal cgi trailer of their new game.
That means even if they launch something this gen it wont come out earlier than 2026, and chances are, it will look like newest DA:V quality wise compared to their old games( i know u bought and praised it, but lets be serious, previous DA won Game Awards 10 years ago, this one wasnt even nominated, tells u all u need to know how low quality of that game is at least from most ppl pov
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they admitted in the TLOU2 doc that it was all faked.I’m still waiting on the E3 2018 version of TLOU 2 for PS5….
It can’t be hard for Naughty Dog to literally update the game with this version…
I think the VGA season typically brings new footage. I am really hoping to see Marvel's 1943, i have a bad feeling that the game will be a QTE fest like Detroit instead of a real game.I hope we got a new gta vi trailer soon
CD Projeckt said at the end of last August that the next The Witcher was still in the preproduction phase and will soon enter full production so the game is not coming out before the end of this generation and again it is in the optics if the development goes perfectly which is never really the case with CD Projekt so I expect that the project will be delayed.Witcher 3 was revealed at the VGA in 2013 iirc so its possible CD Project also shows up there.
Yes definitely see new footage from those 4 alongside new gta vi trailer wiil be a great end to this year and it will be greater if sony santa monica new SC FI game) revealed in tga 2024 with amazing graphics alongside themI think the VGA season typically brings new footage. I am really hoping to see Marvel's 1943, i have a bad feeling that the game will be a QTE fest like Detroit instead of a real game.
Sony hasnt shown up at the VGA's in the last few years, but death stranding should be a lock. Kojima loves keighley.
Witcher 3 was revealed at the VGA in 2013 iirc so its possible CD Project also shows up there.
I want to see Fable. MS loves the VGAs and its their biggest 2025 game so hopefully it shows up there too.
If i get those 4 games and a gameplay teaser from rockstar i will be a happy man.
current rumors are saying next month. NOT the VGA's, its too big for that- (they also skipped that show last year and dropped the trailer the day before the VGA's.)I hope we got a new gta vi trailer soon
“Nintendo have lost 100 million sales”Phil Spencer talking about not being able to grow the console userbase got me thinking. You have around 200-250 million people who buy consoles every generation. Nintendo has lost around 100 million units since they merged their handheld and console business, but lets just ignore the handheld business for now and look at Sony and MS. Sony sold 150 million PS2s, Xbox sold 20 million Xboxs. Thats 170 million. Then Sony and MS both sold around 85 million units. Thats 170 million. Then Sony sold 120 million PS4s, Xbox sold 50 million. Thats 170 million. This generation Sony is lagging behind 10 million behind PS4 and Xbox is also 10 million behind with around 25 million so far and will probably finish around 30-35 million. Sony should finish around 100 million. They wont even hit 150 million this gen.
And why? Why cant we grow? Why are we shrinking?
I cant help but think it's because we've been making the same games since the PS360 era. nothing has changed. Non gamers look on and see the same shit they saw and rejected in mid to late 2000s. Half Life 2 documentary was released yesterday for its 20th anniversary and I was like we still dont have a shooter thats topped a 20 year old game. Forget topped, we are still following the same formulaic template that was designed back in 2004. Where is the innovation? What do we need to do to bring new blood into this industry?
I dont know if physics or destruction or a next gen GTA3 like sandbox game is going to be enough to get people excited about playing on consoles again. But clearly, stuff like Horizon FW, Hellblade 2, Star Wars Outlaws, Avatar, Astrobot, or even Silent Hill 2 which is literally GOTY caliber is not enough to attract new players.
I have two brothers. They played some racing games and GTA back in the day then completely moved on. My younger brother got into Warzone during covid but while i gave him access to my entire PS4 and PS5 library, none of the games clicked with him. Not even GOW or GTA5. Gaming isnt for everyone but these guys didnt stick around despite gaming fairly regularly in the PS2 era. And its because the games simply havent given them this MUST PLAY holy shit feeling GTA did back in the day.
I think devs have found a blueprint for modern games and are sticking to it. The result is safe formulaic games that appeal to an ever shrinking userbase and a complete lack of innovation. Stifling the industry in a state of arrested development.
100%What are the chances the next GTA trailer is running on the Pro
0%and has a release date?
Wii Lifetime sales 100 million.“Nintendo have lost 100 million sales”
ROFL. What an absolute cope. Dude the Wii U and 3DS sold 90 million combined. By Jan 1st Switch will have sold 150 million. That’s a gain of 60 million.
that sucks. 4 years of pre-production is retarded. insane that a massive studio like this wont have anything ready to show 4 years after launching their last game. just goes to show how poorly these studios are run. i work at a software engineering firm. my entire company would be shutdown if all we released for 4 years was a single piece of DLC or an add-on lol.CD Projeckt said at the end of last August that the next The Witcher was still in the preproduction phase and will soon enter full production so the game is not coming out before the end of this generation and again it is in the optics if the development goes perfectly which is never really the case with CD Projekt so I expect that the project will be delayed.
I don't think they will show anything this year especially if the game still hasn't entered full production.
NES - 62 millionWii Lifetime sales 100 million.
DS lifetime sales 150 million.
Switch lifetime sales 150 million.
250-150 = 100 million sales
wii u was an abomination. everyone knows it. it killed their console business forever forcing them into the handheld market literally leaving the console market to MS and Sony.
Now add gameboy sales to those consoles sales.NES - 62 million
SNES - 49 million
N64 - 33 million.
Gamecube - 22 million.
It's funny that Wii was a "fluke" at the time and now you're using the EXCEPTION NOT THE RULE to try and make your dumb point make sense.
Again Nintendo have NEVER made more money or been as successful as they're right now with Switch. COPE.
I think in total volume, Nintendo likely has limited their total sales potential by combining both divisions. I think it is well established that since mobile phones, handhelds peeked with the DS and is likely never to be repeated. If you combine the PS3 and the PSP you get similar numbers to the PS2 so the market has decreased in total. However in actual money made, the Switch is without doubt their most successful system. Not only are the sales of first party games insane, but the console is still being sold out £300 where I could have bought both a Wii and a DS for half that by this point in the generation.Now add gameboy sales to those consoles sales.
Sony and Ms are also making more money than they have before but if you think everything is fine and dandy with them and this industry then you haven’t been paying attention.
No your point was just because Spencer is turning strategy for the fourth time in the last decade by saying “chasing console sales is silly” all the while his company struggles to sell 30 million in four years (when at times almost giving Series S away for free) we should all think consoles are dying. They’re not. They have and will have to evolve much like Switch or PS Portal.Now add gameboy sales to those consoles sales.
Sony and Ms are also making more money than they have before but if you think everything is fine and dandy with them and this industry then you haven’t been paying attention.
Yup. This is factually Nintendo’s most profitable generation ever. And as a company they’ve only scratched the surface in terms of monetising their IP outside of gaming.I think in total volume, Nintendo likely has limited their total sales potential by combining both divisions. I think it is well established that since mobile phones, handhelds peeked with the DS and is likely never to be repeated. If you combine the PS3 and the PSP you get similar numbers to the PS2 so the market has decreased in total. However in actual money made, the Switch is without doubt their most successful system. Not only are the sales of first party games insane, but the console is still being sold out £300 where I could have bought both a Wii and a DS for half that by this point in the generation.
these guys are the biggest bullshit artists in the business. they get away with it because their games end up looking better than most other devs, but these guys like and cheat like the best(Worst?) of them.
Nope, my point was that the lack of innovation in the industry is whats causing it to stagnate. I specifically said that we are not growing, and may even be shrinking.No your point was just because Spencer is turning strategy for the fourth time in the last decade by saying “chasing console sales is silly” all the while his company struggles to sell 30 million in four years (when at times almost giving Series S away for free) we should all think consoles are dying. They’re not. They have and will have to evolve much like Switch or PS Portal.
Sony and Nintendo can sell 250-300 million consoles between them with Xbox’s help as a third party while everyone makes good money.
GT7 - PS5 Pro
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