SlimySnake
Flashless at the Golden Globes
Nah, I get what you are saying. I think Rockstar and ND are in the own league when it comes to believable animations, but on average, I am just baffled by how many talented studios botch animations.I think it's harder to make believable realistic animations than weeb action animations that have no counterpart in reality so you can only judge how cool they are without considering weight, physics etc., and you know what majority of japanese games are...
Not sure if i'm clear enough.
I don't think japanese devs would be able to make a game like rdr2 in the same way european\us devs can't make a game with dmc5 level of fancy animations, but europeans\americans can get somehow close with some of their action games like gow where japanese realistic games don't even get close to the weight and realism of something like rdr2 or max payne 3 or tlou2, even stuff like re4r or death stranding are not close, they always have that weightless\arcadey feeling.
Also, AC studios going backwards in animations after producing industry leading animations up until AC unity was also not something I was expecting. Even Watch Dogs animations (despite the downgrade) went downhill after the first two games. And while I like what i see from AC Shadows, the animations dont feel industry leading like they used to ten years ago. its like those animators just packed up and left.
That said, i dont think the animations in Fable look bad at all. I think they are a cut above what we've seen from those other western studios i mentioned. There is nothing really id complained about. I was just speaking in general about western studios who produce exceptional graphics but dont give the same attention to animations.