You're acting as if the gaming industry doesn't earn billions yearly at $70 a pop or under and isnt the biggest growing industry on the face of the planet..$60 in 2006 is $96 today in 2025.......sooooooo that makes sense based on inflation
ok, but that is like saying you were not rich enough in 2006 either lol
That sounds like a you issue then...
I have no clue where you heard any of that shit from lol
The things needed to create those products like actual production cost, paying developer etc very much goes up. Being digital doesn't actually change that, it doesn't magically make everything 1 price or something, thats like saying Netflix should be the same price cause its digital lol
The cost to do any of that doesn't stand still cause its digital.
Sorry folks, the fucking price for those games should have always kept up with inflation. If you broke, just say so lol Get a better job, cause other industries raise their prices to keep up with inflation and gaming should have been no different, especially a fucking hobby as expensive as this to create titles. Some of you asking for free DLC for life, 8K graphics, hundreds of different RPG paths, but shit, can't pay for said advancements, but expect the whole industry to keep flipping the bill
but wait, gets shocked at a push for GAAS? The deepest of LOLz You will pay one way or the other, by the industry avoiding paying that 100, they just paid for it in longer development time, many studios closing down, push for MTX and GAAS etc. To save for that difference, you are just having corners cut else where.
That sounds like a you issue then...
Relax, Mr Zelneck.$60 in 2006 is $96 today in 2025.......sooooooo that makes sense based on inflation
And that’s a good point. For example, let’s say you have a $120-$140 budget for two games coming out that you want. If they decide to make them $100 from this turfing article, then that means you are only going to buy 1 game day one instead of 2.Look I aint paying more than $70. I will just wait until games go on a sale a month or so after
Never said that, merely that there is still a price to pay for that low cost, as to why we even have raise in GAASYou're acting as if the gaming industry doesn't earn billions yearly at $70 a pop or under and is the biggest growing industry on the face of the planet..
Fine, they can try it, I'll just be waiting for the pc version anyways. I'll just wait a bit more for a sale. No rush.
In the meantime I'll be buying other more reasonably priced games.
I might even forget to get GTA6 by the time it hits a good price.
One can price themselves into the red when the average consumer who is also feeling the hyperinflation pinch has to choose where to spend their comfort money.
The problem is, the mainstream consumer’s wages have not scaled nearly as much as hyperinflation has.Never said that, merely that there is still a price to pay for that low cost, as to why we even have raise in GAAS
That number shrinks greatly as you factor the wages of employees and advancements in tech taking longer to create those games, the cost must make sense as time goes on.
Sure but, thats sorta the point. You can wait for as sale, they still get money. This is more so for those day 1 gamers.
I don't think any publisher is expecting to make 100% of their sales at full max price.
If you are the demographic that buys its when it hits a good price, that would still work for any publisher as you'd still end up buying it , simply not day 1. If its not worth day 1 prices for you, you should not buy it as this will reflect what consumers feel about that real value of such AAA titles.
I don't disagree, but I feel making it the exact same price based on inflation from 2006 to now is just. lol make it exactly $96.10
I don't see the idea of paying the equivalent of $60 from 2006, in 2025 as pricing themselves out of the market. I think those that buy so many AAA titles will keep buying and will merely be selective on day 1 purchases, but I do not believe it would ever stop consumers from buying the game for life anything like that
I think the standard should have always been to raise the price each gen to match inflation like other industries.
Increase the price, if you broke get a better job, let the games that fail, FAIL and let the games that make sense, get the reward and wait for a sale for everything else or something.
That $100 makes more sense then many care to admit.
Those games you mention already get their reward. They sell millions, there's no need to rebound.
By the way, most devs already charge more than 80 euros/USD with DLCs, season pass and shit.
The problem is, the mainstream consumer’s wages have not scaled nearly as much as hyperinflation has.
You mean reality? You can't talk about this shit without factoring that, that is part of all of this.But inflation!
Inflation this inflation that
Fuck inflation
$60 in 2006 is not the same as $60 today...
The problem is a fair few of these companies have taken on too much dead weight they don't need whilst pushing sub par products, ergo, of course they'll want $100 game. If they do, It's over at this point.Never said that, merely that there is still a price to pay for that low cost, as to why we even have raise in GAAS
That number shrinks greatly as you factor the wages of employees and advancements in tech taking longer to create those games, the cost must make sense as time goes on.
Yes, thats exactly what ive said, if youve read the rest of my post youd know that. Platform holders today offer multiple and cheaper tiers.The things needed to create those products like actual production cost, paying developer etc very much goes up.
Games are counted as projects, not operations therefore they are a one time investment (always have been actually) if youve ever worked in management youd know the difference.Being digital doesn't actually change that, it doesn't magically make everything 1 price or something
You still dont understand so ill simplify it, non-software companies like Ford or fast foods have to procure products like brakes or eggs that youve mentioned from other companies to make their products.The cost to do any of that doesn't stand still cause its digital.
Sorry folks, the fucking price for those games should have always kept up with inflation. If you broke, just say so lol Get a better job, cause other industries raise their prices to keep up with inflation and gaming should have been no different, especially a fucking hobby as expensive as this to create titles. Some of you asking for free DLC for life, 8K graphics, hundreds of different RPG paths, but shit, can't pay for said advancements, but expect the whole industry to keep flipping the bill
but wait, gets shocked at a push for GAAS? The deepest of LOLz You will pay one way or the other, by the industry avoiding paying that 100, they just paid for it in longer development time, many studios closing down, push for MTX and GAAS etc. To save for that difference, you are just having corners cut else where.
Maybe, maybe not. With more gamers then any other time in history, I think we'll be fine.of course they'll want $100 game. If they do, It's over at this point.
I agree, but I doubt Rockstar or most of the top developers would have issue with this tbh.I doubt War Horse will have this problem.
I agree, let the market reflect it wasn't worth that price.Companies can push for $100 but I doubt many here would buy Veilguard at that price point.
ok...sooooooo the cost of games is not solely based on printing a disc with a plastic boxOnce you make 1 build you can infinitely reproduce it, digital distribution eliminates the cost of distributing discs = cheaper production
lol who told you that lie? lolzThe prices of games has historically never been dictated by inflation
GTA 6 Costing As Much As $100 Could Help Video Game Industry Rebound In 2025, Analyst Says
If Take-Two raises prices to $80 or more, other publishers could apparently follow suit.www.gamespot.com
Wages and inflation are two different things that increase at different rates, wages can increase faster or slow.You still have actual development cost to factor, all those elements have increased in price including the wages of those employees
Care to tell why God of War 2005 has launched at 50usd and God of War Ragnarok at 60usd? Why didnt Ragnarok launch at 97usd like it would if your theory was correct?You still have actual development cost to factor, all those elements have increased in price including the wages of those employees
Which means when they require more to be employed, that price changes.
Everything is factored with inflation, that isn't some fucking thing that magically someone is immune to. Even if I personally made some small game today, charged $10 for that game, if my rent goes up, my insurance goes up, my taxes go up, my groceries go up, fuck you think the price of the sequel is going to be in 5 years?
Oh the same? Don't change the fucking price, despite clearly the world NOT being same as when I first made the original game? The massive lolz. If the people who bought my game happen to be landlords, work for insurance companies etc, they got their raises, i'ma get mine too lol
High tides raise all ships.
Wages and inflation are two different things that increase at different rates, wages can increase faster or slow.
fuck are you talking about? lol Those games didn't launch at that price based on Sony's choice not to, thats it....Care to tell why God of War 2005 has launched at 50usd and God of War Ragnarok at 60usd? Why didnt Ragnarok launch at 97usd like it would if your theory was correct?
lol maybe you are too triggered to get what is being stated.Why has the original Halo launched at 50usd and Halo Infinite at 60usd? Why isnt it 1.78 times higher?
Why havent the prices gone up at the same rate as inflation like you claim they would?
I think the standard should have always been to raise the price each gen to match inflation like other industries.
Poster I always hang up somewhere (I had GTAV's poster on my door for years)Toss in a colour manual, poster and a nice cloth map. Then we can talk about it.
$100 deluxe edition with 6 months early access. Everybody wins, right?
Wolves hunt in packs lol things be funny
When it was a decade old, sure.Just a reminder that Epic Game Store gave away GTA V.
lol truthofc mate, we should always laugh, (until games are actually 100 bucks and then we cry), thats why i love demigod
lol they would. Animal Crossing is with that 100 to me lol Each gen, I put hundreds of hours in that seriesNintendo licking their lips rn