From what I know(give me a break if I'm wrong) :
- PS5 Pro: Finally, a console that doesn't squint. Dynamic 4K in Quality Mode, floating around 1800p+ most of the time. Performance Mode? Still looking good at a steady ~1620p with fancy upscaling. Everything's crisp — Indy's leather jacket? Glorious. Dust particles? Chef's kiss.
- PS5 (Base): The image is… fine. Quality Mode runs at 1440p and does its best cosplay of 4K with some temporal tricks. Performance Mode though? 1080p-ish. Soft edges, occasional shimmer, the works. If you're playing on a 4K TV, you'll know this isn't the real deal.
- Xbox Series X: Slight edge over base PS5 in sharpness. Quality Mode hovers around 1620p; Performance dips to just above 1180p. Image reconstruction looks better than PS5's, but not quite PS5 Pro levels of sparkle.
Winner: PS5 Pro. Cleanest image, highest floor resolution, least fuzz.
- PS5 Pro: Both modes target 60fps, and it mostly stays there. Performance Mode is buttery. Even Quality Mode hits that 60fps target in 90% of scenarios — temples, explosions, Nazi-punching — it holds up.
- PS5: Performance Mode tries its best but dips under 60fps often, especially when things get spicy. Quality Mode locks at 30fps and hopes you didn't notice. Spoiler: you will.
- Xbox Series X: Performance Mode is more stable than PS5 base, but still has moments of frame drops. Quality Mode = 30fps cinematic... eh.
Winner: PS5 Pro again. Smooth like Indy's hat flip.
- PS5 Pro: 4K textures. No pop-in. Everything's sharp, from ancient ruins to forehead wrinkles. This is the version where you'll actually see the "Great Circle" carved into stone instead of guessing.
- PS5: Textures are solid but with some LOD weirdness. Quick camera turns can trigger "whoops, forgot to load that wall" moments.
- Xbox Series X: Slightly better than PS5 with texture streaming, but still prone to the occasional blurry mess mid-sprint.
Winner: PS5 Pro. Feels like you've cleaned the dust off history itself.
- PS5 Pro: Ray-traced shadows and ambient occlusion in Quality Mode ? Yep. It's glorious. Torches flicker realistically, caves feel like caves, and Indy actually casts a shadow that doesn't look like Play-Doh.
- PS5: No RT. It fakes it with screen-space lighting, and it shows. Shadows are less dynamic, and GI is more "Saturday morning cartoon" than "cinematic thriller".
- Xbox Series X: Some RT features, but nowhere near PS5 Pro levels. Better than PS5, but still missing that "wow" when light filters into a tomb.
Winner: PS5 Pro. It's not even close. This is where the Pro earns its stripes.
- PS5 Pro: Better CPU and bandwidth = better AI, cloth physics, and destructibility. Ropes swing, debris reacts, and enemy guards seem a little less dumb. Not groundbreaking, but noticeable.
- PS5 / XSX: It's all functional, but with simplified physics in chaotic moments. You'll notice it if you're paying attention… or if you replay the same scene side-by-side.
Winner: PS5 Pro. Better chaos is still better.
Category | PS5 Pro | PS5 Base | Xbox Series X |
---|
Resolution | Dynamic 4K | 1440p-ish | 1620p |
Frame Rate | 60fps mostly solid | Wobbly 60/30 | Slightly better |
Textures | 4K sharpness | Some pop-in | Better streaming |
Ray Tracing | Full RT shadows | None | Limited |
Lighting/Atmosphere | Cinematic RT | Fake GI | Middle ground |
Conclusion: If you've got a PS5 Pro,
this is one of those games that makes the upgrade feel justified. Full ray tracing, stable 60fps, sharper visuals, and overall smoother presentation. On base PS5 or Series X ? You can still enjoy the adventure, but it's definitely not the same tier of visual fidelity.