Deku said:Opinion leaders determine opinions.
Followers mouth the same opinions as the leaders
and a 3rd group just feels totally left out or is dyameterically opposed.
It's no secret that generally, among the opinion leading group, RRs has been received well and generally much better than M64DS.
The problem is that the gaming intelligensia is like the elites of any society. They are more informed and some weild substantial power. The machinations of the GA admins/mods over various issues they feel strongly against is one example of an immature use of that power.
Like all elites however, they (we) don't exactly understand what drives and motivates everyone else. Granted all points of view are well represented by the intelligensia in this forum, but the prevailing view that X is cool does not always mean everyone else agrees or even the majority agrees.
The GAFers here have failed spectacularly on many occasions to read the market properly, and we're not every talking about the 'TRUE' mass market. We're talking about the 10% or 20% of the market that are early adopters and generate the first months of sales.
I just generally think that part of the intelligensia are just so full of shit they are not worth listening to (Matt C. is a good example). And sad to say, many of the most vitriolic posters here fall into that category. It's just become much more fun to drop in when they get things wrong and rub it in and watch them react. Otherwise, I think GAF has so far failed to create any sort of legitimate opinion forming movement that has any real basis on our predictions. We suck at predictions and assesment of product quality tend to take a back seat to partisan grandstanding and childish outbursts and refusal to change a position or point of view even if its been discredited.
drohne said:uh, circular logic? "the ds has sold well because wario ware and mario 64 are such good portable games. how do we know mario 64 and wario ware are such good portable games? because the ds has sold so well."
Li Mu Bai said:The "untapped" market Iwata spoke of seems to exist, imagine that. Given the software that's due in the immediate future, (AC, FFIII, Mario Kart, JSS, Goemon, Slime Mori Mori DS, Pokemon, etc.) I don't see this momentum slowing in the land of the rising sun.
duckroll said:Damn if how well a game sells determines how good the game is, Enter the Matrix must be one of the better games this generation! :lol
drohne said:toss in all the qualifiers and asides you want: they change little. and you're still trying to argue quality from sales. you won't be able to bridge that gap.
drohne said:you're arguing sales from quality, and then trying to argue quality from sales. that's why i called your logic circular. i don't think there's any definite connection between sales and quality, really, and i think mario 64 ds and warioware touched are poor games.
heidern said:Of course if you disagree then fire away with your explanation of why the these games and DS has done so well and so much better than the psp.
Because the DS has an excellent lineup of original games, a tremendous potential thanks to its gleefully modern controls, and because it is a solid and genuinely portable handled?drohne said:and though i don't know why the ds is selling in japan (or anywhere).
Backwards compatability always lessens launch sellthrough, that's why PS2 had a lower launch tie ratio than GC/Xbox and PSP sprinted past GBA/DS. Plus, DS had bundled software, further lowering consumer incentive to pick up extra DS specific software... the fairly crap US launch lineup didn't help either though. June can't come fast enough.drohne said:the ds launched very well in the us, and yet had an astonishing <1 tie ratio. so it doesn't seem like software is a necessary element of early hardware success.
drohne said:so when you said that mario 64 and wario ware are stronger games than minna no golf and dynasty warriors, you just meant that they'd shifted more units? well...ok! i just wanted to keep that gap between sales and quality clear. i'm glad we agree that sales say nothing about the quality of mario 64 and wario ware as games.
Kiriku said:Concerning the games, I think Link had a reasonable explanation as to why Hot Shots Golf and Dynasty Warriors sales have been "poor" (as in "not as good as they could have been"). PSP suffered from hardware shortages during the holiday season in Japan, and missed out on a lot of potential software sales. Didn't most of the Mario and Wario sales come around x-mas?
heidern said:For simplicity let's chuck Mario and Dynasty out of the equation and look at the number one killer apps. Wario sold I think around 100-150K first week, and at Dec 31st was around 500K. Hotshots launched around 100K and ended the year around 200K.(I don't have exact numbers but this is in the right ballpark). At this point it wasn't possible to say which was more popular since they were both limited by hardware shortages. They could sell 600K, 2 million whatever, it wasn't possible to draw a conclusion.
This year supplies have increased and there are no longer shortages. We can now see that the games are selling to their potential. Wario and the DS are in higher demand than the psp. The thing is, even though the psp was selling more for a while, Warioware has been consistently outselling Hotshots Golf every week and widening it's lead.
US DS launch was severly constrained until about mid January. New shipments usually sold out within minutes until after Christmas... JP sellthrough was close too until this year started. As is, there's roughly 1m DS units in the channel currently (5m sold through), which is about the same as PSP actually (2m sold through).Kiriku said:But, I didn't know the DS suffered from any severe hardware shortages.
True. Just look at PSP in Japan.drohne said:so it doesn't seem like software is a necessary element of early hardware success.
I almost always do this, but I happened to be using an older computer last night, so it totally started yelling to me about memory constraints and shutting things down when I tried to be Firefoxing, OpenOffice.org-ing, Trillianing, and Paint Shop Pro-ing simultaneously. I can more than make up for it now, though.heidern said:You know JoshuaJ, I wanted to say good job but I can't. Why? Sales threads are never complete without charts and graphs. I know Gahigiddy isn't around right now, but c'mon man you know you can do it. BTW whats the biggest lead the DS has ever had?
Kiriku said:Sorry, I don't really feel like going through loads of sales threads just to see if your selected numbers are correct or not. I bet there are people who would enjoy doing it instead of me though.
But, I didn't know the DS suffered from any severe hardware shortages. And isn't it true that Nintendo (handheld) games typically have legs? Even though you're saying Wario Ware has been outselling Hot Shots Golf, I'm impressed by how long HSG has been putting up decent numbers every week... but perhaps that was the case with previous games in the series as well?
And just out of curiosity, why is Wario Ware considered the number one killer-app and not Super Mario 64 DS?
Unison said:I'm not sure I follow you here... If the DS is doing so well because a new market of gamers are buying it (presumably because of Nintendogs?), why would they care about stuff like FF3, MK, JSS, etc.? The "games" they'd presumably go for are the weird shit like the Dictionary, Electroplankton, and Band Bros... I'm not sure what the DS' release list looks like on that front.
Are you saying Non-gamers are ahead of the curve compared to normal gamers on this one, because I find that to be a somewhat dubious claim. I think most DS owners in JP are probably the same sort of early adopter as with any other system. Nintendo might be taking steps to cultivate another market, but i don't think 200K sales of a quasi-game like Nintendogs are enough to proclaim "A NEW MARKET EXISTS!"
I don't think we've really seen any proof that anyone besides the same ol' Nintendo fans are buying the DS in Japan. Nintendogs' success is neither so stratospheric nor so out of left field that N-fans couldn't be accounting for its success.
Pokémon didn't get born a fully evolved monster, so to speak. Checking IMDB, the show didn't come on the air until the year after the games; they had to get popular before the franchise started invading all other media. Outside of Japan they were able to make them all come at once because there was a release date difference of 2.5 years.CrisKre said:Just my 2 cents:
Nintendogs will be a hit. I think it will sell close to a mill by years end. But I think that Pokemon comparisons are alittle off, because they are two different franchises. I mean, Pokemon has a freaking show promoting it every week. Movies, music, etc. (given, Nintendogs have cute plushes as well )
So I dont think it CAN reach Pokemon proportions due to this. But it will be incredibly successful in its oun merit and drive DS sales.
heidern said:There probably are, unfortunately when they see I'm pretty much right they'll give up
But not to worry, here's Enterbrain numbers ending 2nd Jan 05:
DS Sawaru Made in Wario Nintendo 119,000 470,000
PSP Minna no Golf Portable SCE 47,000 178,000
Since that point more psp hardware has been sold, however Wario has sold around 250K to Hotshots Golf 150K.
The DS had some hardware shortages last year, just nowhere near as bad as the PSP. However the DS hardware shortages ended in early January, while the PSPs lasted until lte Feb/Early March. Now the shortages are ended we see the real potential. Kinda like how the ps2 always had the momentum in the US, even though MS matched them at Christmas. Now look at the ps2 go gangbusters. BTW, HSG is a million seller on the ps2. One of only 7 series(although Onimusha is now evicted from the club). That's why it is so important.
heidern said:I think comparing the quality of games is a pretty futile and entirely subjective exercise.
Kiriku said:Hot Shots Golf has been out for months, so it's not exactly the latest and most wanted game anymore.
Now, on PS2 there's a huge userbase. Out of all those people, a million bought HSG. Should we really assume that out of that million, all of them are simply going to run out and buy quite an expensive piece of hardware to play the latest HSG? I don't think Sony expected that, or even close to it.
heidern said:Actually, HSG is the most consistent selling psp game and is always hanging around the top 20-30. The thing is, regardless of whether the psp sales are higher or lower than the DS sales for the week, it is always outsold by Warioware Touch on a weekly basis. Hence why I say Warioware is stronger in the handheld realm. And guys, I'm sorry but to say that the reason the DS has sold almost double the psp is entirely because of shortages is damage control of the highest order. In this industry shortages have consistently served to increase demand. Yes it would have had an effect, but not to that extreme.
heidern said:Well that was the original point I was making. If people aren't going to run out to get handheld versions of DW and HSG, why should they run out to buy handheld versions of GT, Winning Eleven or a FF spin off? If they don't run out to buy those then what are they going to run out and buy a psp for? Hence why I said Sony need something new and targeted specifically for the handheld market to succeed.
"I don't think Sony are stupid enough to rely on handheld versions of console games only for the PSP. "
This man speaks the truth.drohne said:as opposed to the objectivity and and analytical depth of gaf sales threads? i don't think i've seen a single observation or prediction in these threads that's worth taking seriously -- they're just veiled statements of preference. if a gafer is right about sales then it's pure coincidence. i've been posting in sales threads lately because, well, they're fun now that something is at stake. but they're purely frivolous.
and i don't think the ds's tie ratio is particularly better than the psp's tie ratio. to isolate the best selling game for each console, observe that the ds game is selling proportionately better, and then decide that ds software is "stronger" is misleading.