• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

LEGO Horizon Adventures Peaks at 602 Concurrent Users on Steam

Loomy

Thinks Microaggressions are Real
Not true. Horizon is just a bizarre choice for a Lego game. The main draw of the series is the graphics, which doesnt apply here. It’s not really a series for kids. So who is this for?
The main draw are all the kits Lego is going to make/sell. Kids like legos and silly stories with goofy characters. This has both. It'll do fine.
 

BlackTron

Member
Wtf? You do realize that the best selling lego game was lego batman the videogame with 12 millions? And that game steam peak is...

1052 players?

God this thread is hilarious :messenger_tears_of_joy:

Concurrent steam numbers are the most important numbers.

We don't even really know for sure how well Mario Bros 3 actually did yet because we never got the number...it's all speculation.
 

devutos

Neo Member
Wtf? You do realize that the best selling lego game was lego batman the videogame with 12 millions? And that game steam peak is...

1052 players?

God this thread is hilarious :messenger_tears_of_joy:

Are you really comparing a game released SIXTEEN years ago to one released today?

I checked Lego batman on steamdb, and the chart doesn't even go all the way back to 2008 (when it was released), it has a whole bunch of gaps in it so I doubt it's even accurate.
Completely preposterous comparison.

The previous LEGO game on steam was the Skywalker game from 2022, and that peaked and 80k and has more players than Horizon right this very moment.
 
Last edited:

pulicat

Member
Horizon Zero Dawn sold 15.6 million copies as of November 2019.

This was the tail end of the PS4 life cycle.


Horizon Zero Dawn Europe Total up to end of November 2019, no bundle/disc separation
Sell in
RegionDisc RetailBundledDigitalTotal
SIEA2,744,6192,577,5731,641,1836,963,375
SIEENo DataNo Data1,507,7346,742,463
SIEJA862,107350,570761,6001,974,277
TotalNANA3,910,51715,680,115
Sell through
RegionDisc RetailBundledDigitalTotal
SIEA2,695,6042,531,0501,641,1836,867,837
SIEENo DataNo Data1,507,7346,193,930
SIEJA862,107350,570761,6001,974,277
TotalNANA3,910,51715,036,044


Horizon Zero Dawn probably sold less than 5 million copies through bundles.


csm_Sony-steam-revenue-leak_726929c8fe.png



The game sold over 24 million units last year. I would say 20M without bundles is popular.
With update figures bundle numbers are certainly higher as well.

Bundles plus low asp really don't help HZD's case of being given away so cheaply by Sony to inflate the sales numbers.

19.297m copies sold but only made $481 million is equivalent to selling 8m copies at full price and around $25 per unit. Games like TOTK, Elden Ring, and Pokémon did that in just a week of sales.
 

simpatico

Member
ITT people don't understand first party marketing. Horizon sales have no bearing on game quality (the game is fine). Anything Sony released with that much push and graphical flourish would have done similar numbers.
 

KungFucius

King Snowflake
What exactly was gained by Sony sacrificing 100% exclusivity? Less than 5 million software sales not even at full price? After putting nearly ALL of their first party titles on Steam? The geniuses behind this strategy need to commit seppuku at the next board meeting
Selling something that already did what it was meant to do a year or 2 later on another platform with minimal effort to port and getting millions of sales is puzzling to you? 100s of millions of dollars in revenue from doing this and the people behind it are morons? Sure.
 

DForce

NaughtyDog Defense Force
With update figures bundle numbers are certainly higher as well.

Bundles plus low asp really don't help HZD's case of being given away so cheaply by Sony to inflate the sales numbers.

19.297m copies sold but only made $481 million is equivalent to selling 8m copies at full price and around $25 per unit. Games like TOTK, Elden Ring, and Pokémon did that in just a week of sales.

Total bundles shipped in the US were 2.57M by the end of Nov 2019.
The total number of bundle units sold was 2.53M.

It's clear at this point that barely any bundles were being shipped/sold.

Horizon Zero Dawn was 19.99 by June 2019 and that would explain why the $25 per unit cost.

You're also comparing it to a few franchises that selling better than 99.9% of the games on the market.

I could easily say that HZD is selling better than a lot of franchises. Resident Evil 7 and 2 Remake are at 14M sales. Resident Evil Village is at 10.50M.
 

ArtHands

Thinks buying more servers can fix a bad patch
Especially baffling on switch where none of the main ip has released. why would they think anyone would give a fuck about aloy. I get why they did do a switch release to grab that huge user base number but there’s no chance competing in such a dense game library using an ip that’s never released a single game on that system till now.

Feels like perhaps they should have started off with Rachet & Clank or Astro Bot for Nintendo Switch
 

Calico345

Gold Member
Horizon in general can piss off. Big budget, robot dinosaurs, a VR tie-in, a LEGO game... Piss off. This is the crap they wanted to pull with Concord. They think they can take every IP and create an entertainment multiverse around it. People just want games. The Corporate Age of gaming plods on.
 

Elios83

Member
It's not a game for the PC crowd. Hence why they thought about Switch as well.
We'll see how it does in general when proper sales data are released.
 

PicoLordens

Member
Horizon is first and foremost a Playstation IP. Just like some super popular IPs are almost exclusively PC centric. Like Arma or something. It will always sell most on the platform it is known for. Like RTS genre. Big on PC but not a thing in consoles.
 

ArtHands

Thinks buying more servers can fix a bad patch
Horizon in general can piss off. Big budget, robot dinosaurs, a VR tie-in, a LEGO game... Piss off. This is the crap they wanted to pull with Concord. They think they can take every IP and create an entertainment multiverse around it. People just want games. The Corporate Age of gaming plods on.

I was going to joke that they will collab with Fortnite next, but remembered that they already did and has collaborated with almost every possible collaborations
 

lh032

I cry about Xbox and hate PlayStation.
Concurrent steam numbers are the most important numbers.

We don't even really know for sure how well Mario Bros 3 actually did yet because we never got the number...it's all speculation.
game to game basis, for an example i dont think this rule applies to silent hill 2 remake since the game sold more on console than on steam.
 
Last edited:

Interfectum

Member
It has less to do with Lego and more to do with people don't give a fuck about Horizon as a series. The games are fun enough which is why they sold but they keep pushing Aloy and the rest as if anyone gives a shit about them. Spoiler, they don't. It was fun using bow and arrows on robot dinosaurs, that's about it.
 
Top Bottom