MagicX
Member
The developers should take their time to put in a quality patch instead of rush crap out the door; the negative optics is solely their issue.The problem is that the "problem games" are the ones that need the most help.
The developers should take their time to put in a quality patch instead of rush crap out the door; the negative optics is solely their issue.The problem is that the "problem games" are the ones that need the most help.
Most of the games with issues are games that had issues before the PS5 Pro. Games with released with bad QC still have bad QC.What's going on with PSSR?
First party games, while not perfect, seem to have good results when using it. But it looks like pretty much every third party game has issues.
Is Sony keeping the updated versions of PSSR to their teams only? or is it a combination of multiple factors that make PSSR implementation worse for third party games?
Not their problem, it's Sony's problem for being too lax/lazy themselves to provide proper guidelines to what "ps5 pro enhanced" means. PSSR is Sony's IP and it's up to them to protect and promote it, not 3rd parties. 3rd parties will always do the least possible work to deliver minimum viable product.The developers should take their time to put in a quality patch instead of rush crap out the door; the negative optics is solely their issue.
Both Alan Wake 2 and Star Wars have sold millions and the latter flopped but is still a AAA game with an enormous budget.Silent Hill 2 and Jedi Survivor are the only high profile games I've seen that isn't a great update.
Alan Wake 2 and Star Wars Outlaws aren't really high profile in my opinion.
Most of the actual high profile games are great.
Who the issue is is immaterial to most customers. They bought a pricey console and want it to show the promises made. Furthermore, when so many devs are having problems with it, you cannot put the blame solely on them. Yes, it's 100% their fault that they rushed out a product that clearly isn't ready, but it's also on Sony for having a product that is seemingly not able to respond to the market's demands.If we compare the number of games with significant issues (SH2, Avatar, Outlaws, Jedi Survivor, AW2) to those that do not have issues, they are very much the minority of games. The numbers don’t lie, and there’s no reason to try to portray otherwise.
Sony is not the issue here - the issue is lazy game developers who would rather put in a piss-poor effort to try to make a quick buck because their game will appear in the Pro Enhanced list in the PSN store, rather than put in a quality first effort with new technology.
And we were kinda hoping the Pro console would fix those. It's much more significant to go from bad to good than to go from good to great. If the Pro cannot turn bad results into good ones, then it loses a lot of its appeal.Most of the games with issues are games that had issues before the PS5 Pro. Games with released with bad QC still have bad QC.
Sony’s technology works as it should, given that the vast majority of enhanced titles both look and perform better. There is no excuse for lazy game development/poor optimization.Not their problem, it's Sony's problem for being too lax/lazy themselves to provide proper guidelines to what "ps5 pro enhanced" means. PSSR is Sony's IP and it's up to them to protect and promote it, not 3rd parties. 3rd parties will always do the least possible work to deliver minimum viable product.
Yeah, I don't agree that it works as it should. It clearly has problems with ray tracing as even Gran Turismo 7 exhibits visual artifacts with PSSR.Sony’s technology works as it should, given that the vast majority of enhanced titles both look and perform better. There is no excuse for lazy game development/poor optimization.
I think you need your eyes examined. Even Digital Foundry agree: it’s a fantastic update:Yeah, I don't agree that it works as it should. It clearly has problems with ray tracing as even Gran Turismo 7 exhibits visual artifacts with PSSR.
I think you should watch the video or read the article. Yes, GT7 has issues with PSSR and RT where it creates a lot of visual noise. Several guys in the DF thread highlighted this and even recommended to choose RT+No PSSR. DF also highlights the problem in a section.I think you need your eyes examined. Even Digital Foundry agree: it’s a fantastic update:
Gran Turismo 7: Polyphony Digital delivers the most comprehensive PS5 Pro upgrade we've seen
John Linneman breaks down Gran Turismo 7 for PS5 Pro - what graphical improvements are included with the new modes, including RT, frame-rate and resolution?www.eurogamer.net
It isn't working as it should, or we wouldn't be seeing some of the stuff we're seeing.Sony’s technology works as it should, given that the vast majority of enhanced titles both look and perform better. There is no excuse for lazy game development/poor optimization.
Part of the problem is that it seems there's problems upscaling from very low resolutions, the tech clearly does good things with higher base res but idk if they need to allocate more hardware or spend more time training the model.Yeah, I don't agree that it works as it should. It clearly has problems with ray tracing as even Gran Turismo 7 exhibits visual artifacts with PSSR.
I'm literally replaying Rebirth right now. I'm not noticing shimmering grass, but I'm just playing the game not stopping and analyzing it. Maybe it's there, but I don't notice it.Rebirth, widely considered to be the best implementation, reportedly has shimmering grass.
Given that the majority of games do *not* exhibit issues, I’ll trust Sony’s engineering team on this one.It isn't working as it should, or we wouldn't be seeing some of the stuff we're seeing.
Part of the problem is that it seems there's problems upscaling from very low resolutions, the tech clearly does good things with higher base res but idk if they need to allocate more hardware or spend more time training the model.
It’s a wonderful game even without the update right now, 100% worth picking up,Space marines 2 update soon.. guess im finally picking it up. Decent sale on too so good timing.
I don’t have the game, so I cannot test but many here said there is shimmering on the grass. Users on reddit also reported the same.I'm literally replaying Rebirth right now. I'm not noticing shimmering grass, but I'm just playing the game not stopping and analyzing it. Maybe it's there, but I don't notice it.
The only issue Rebirth has is 2 issues it already had. Pop in and some things have low quality textures, both are a bit more noticeable but that's mainly because of the increased clarity.
Maybe part of the issue is....I don't really analyze games while playing, I just play them and most of them look much better to me as an overall package or experience.
I’m doing the same (I didn’t bought the DLC because I knee the Pro was coming). Wait until you arrive to Liurnia, tho. The performances tanks in the heavy transparency foggy swamp heavily. But that’s the true From Soft experience. If it doesn’t run like shit it doesn’t feel comfortably familiar. Like all of the others. Those vistas:I'm playing through Elden Ring now on Quality mode, and it runs great with beautiful visuals.
Space Marine 2 Pro patch coming next month. Hopefully its a good implementation
Quality mode
Standard PlayStation®5 PS5 PRO Resolution 1080p - 1440p with upscale FSR to 4K 1080p - 2160p with upscale PSSR to 4K Frame Rate 30 FPS 30 FPS
Performance Mode
Standard PlayStation®5 PS5 PRO Resolution 720p - 1080p with upscale FSR to 4K 1080p - 1440p with upscale PSSR to 4K Frame Rate 60 FPS 60 FPS
I mean even a 4090 cant power through broken games nowadays.And we were kinda hoping the Pro console would fix those. It's much more significant to go from bad to good than to go from good to great. If the Pro cannot turn bad results into good ones, then it loses a lot of its appeal.
This. It 100% proves the issue is with lazy game development/optimization.I mean even a 4090 cant power through broken games nowadays.
I'm not even saying it isnt there or others are lying about it, I'm just saying I haven't noticed it and I don't think you would see it if your just playing the game in contrast to studying it.many here said there is shimmering on the grass. Users on reddit also reported the same.
Almost none of those games are broken though. The resolution is just low and the Pro’s primary job is to turned bad IQ and low resolution into something more acceptable. If a game is full of bugs or major stutters like Jedi Survivor on PC, then indeed, more powerful hardware does nothing.I mean even a 4090 cant power through broken games nowadays.