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List of PS5 Pro enhanced games

proandrad

Member
What's going on with PSSR?
First party games, while not perfect, seem to have good results when using it. But it looks like pretty much every third party game has issues.
Is Sony keeping the updated versions of PSSR to their teams only? or is it a combination of multiple factors that make PSSR implementation worse for third party games?
Most of the games with issues are games that had issues before the PS5 Pro. Games with released with bad QC still have bad QC.
 

ap_puff

Member
The developers should take their time to put in a quality patch instead of rush crap out the door; the negative optics is solely their issue.
Not their problem, it's Sony's problem for being too lax/lazy themselves to provide proper guidelines to what "ps5 pro enhanced" means. PSSR is Sony's IP and it's up to them to protect and promote it, not 3rd parties. 3rd parties will always do the least possible work to deliver minimum viable product.
 

Gaiff

SBI’s Resident Gaslighter
Silent Hill 2 and Jedi Survivor are the only high profile games I've seen that isn't a great update.

Alan Wake 2 and Star Wars Outlaws aren't really high profile in my opinion.

Most of the actual high profile games are great.
Both Alan Wake 2 and Star Wars have sold millions and the latter flopped but is still a AAA game with an enormous budget.
If we compare the number of games with significant issues (SH2, Avatar, Outlaws, Jedi Survivor, AW2) to those that do not have issues, they are very much the minority of games. The numbers don’t lie, and there’s no reason to try to portray otherwise.

Sony is not the issue here - the issue is lazy game developers who would rather put in a piss-poor effort to try to make a quick buck because their game will appear in the Pro Enhanced list in the PSN store, rather than put in a quality first effort with new technology.
Who the issue is is immaterial to most customers. They bought a pricey console and want it to show the promises made. Furthermore, when so many devs are having problems with it, you cannot put the blame solely on them. Yes, it's 100% their fault that they rushed out a product that clearly isn't ready, but it's also on Sony for having a product that is seemingly not able to respond to the market's demands.

As for your list, compare that to the list of AAA games with great PSSR implementations and it isn't long either. Even Gran Turismo 7 has problems with some aspects of PSSR and Rebirth, widely considered to be the best implementation, reportedly has shimmering grass. Dragon's Dogma 2 is another one that's affected, but not to the same extent as those already mentioned.

Most of the games with issues are games that had issues before the PS5 Pro. Games with released with bad QC still have bad QC.
And we were kinda hoping the Pro console would fix those. It's much more significant to go from bad to good than to go from good to great. If the Pro cannot turn bad results into good ones, then it loses a lot of its appeal.
 
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MagicX

Member
Not their problem, it's Sony's problem for being too lax/lazy themselves to provide proper guidelines to what "ps5 pro enhanced" means. PSSR is Sony's IP and it's up to them to protect and promote it, not 3rd parties. 3rd parties will always do the least possible work to deliver minimum viable product.
Sony’s technology works as it should, given that the vast majority of enhanced titles both look and perform better. There is no excuse for lazy game development/poor optimization.
 

Gaiff

SBI’s Resident Gaslighter
Sony’s technology works as it should, given that the vast majority of enhanced titles both look and perform better. There is no excuse for lazy game development/poor optimization.
Yeah, I don't agree that it works as it should. It clearly has problems with ray tracing as even Gran Turismo 7 exhibits visual artifacts with PSSR.
 
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MagicX

Member
Yeah, I don't agree that it works as it should. It clearly has problems with ray tracing as even Gran Turismo 7 exhibits visual artifacts with PSSR.
I think you need your eyes examined. Even Digital Foundry agree: it’s a fantastic update:

 

Gaiff

SBI’s Resident Gaslighter
I think you need your eyes examined. Even Digital Foundry agree: it’s a fantastic update:

I think you should watch the video or read the article. Yes, GT7 has issues with PSSR and RT where it creates a lot of visual noise. Several guys in the DF thread highlighted this and even recommended to choose RT+No PSSR. DF also highlights the problem in a section.

Overall, it’s a good implementation but does have notable issues and that’s a game from a top tier Sony first-party dev that spent a lot of time cooking this patch.
 
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ap_puff

Member
Sony’s technology works as it should, given that the vast majority of enhanced titles both look and perform better. There is no excuse for lazy game development/poor optimization.
It isn't working as it should, or we wouldn't be seeing some of the stuff we're seeing.
Yeah, I don't agree that it works as it should. It clearly has problems with ray tracing as even Gran Turismo 7 exhibits visual artifacts with PSSR.
Part of the problem is that it seems there's problems upscaling from very low resolutions, the tech clearly does good things with higher base res but idk if they need to allocate more hardware or spend more time training the model.
 

XXL

Member
Rebirth, widely considered to be the best implementation, reportedly has shimmering grass.
I'm literally replaying Rebirth right now. I'm not noticing shimmering grass, but I'm just playing the game not stopping and analyzing it. Maybe it's there, but I don't notice it.

The only issue Rebirth has is 2 issues it already had. Pop in and some things have low quality textures, both are a bit more noticeable but that's mainly because of the increased clarity.

Maybe part of the issue is....I don't really analyze games while playing, I just play them and most of them look much better to me as an overall package or experience.
 
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MagicX

Member
It isn't working as it should, or we wouldn't be seeing some of the stuff we're seeing.

Part of the problem is that it seems there's problems upscaling from very low resolutions, the tech clearly does good things with higher base res but idk if they need to allocate more hardware or spend more time training the model.
Given that the majority of games do *not* exhibit issues, I’ll trust Sony’s engineering team on this one.
 

Gaiff

SBI’s Resident Gaslighter
I'm literally replaying Rebirth right now. I'm not noticing shimmering grass, but I'm just playing the game not stopping and analyzing it. Maybe it's there, but I don't notice it.

The only issue Rebirth has is 2 issues it already had. Pop in and some things have low quality textures, both are a bit more noticeable but that's mainly because of the increased clarity.

Maybe part of the issue is....I don't really analyze games while playing, I just play them and most of them look much better to me as an overall package or experience.
I don’t have the game, so I cannot test but many here said there is shimmering on the grass. Users on reddit also reported the same.

From what I’ve played, the Pro is great, but I only play first-party stuff. From what I’ve seen however, it’s more of a mixed bag with a lot more good than bad, but still noticeable bad.
 
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Arsic

Loves his juicy stink trail scent
I did fire up forbidden west just to see what’s up.

I would say for me it’s the best looking game on the pro.

The game that benefits the most though is ff7 rebirth. Nice and sharp images now.

Special shoutout to RE4 remake which also looks fantastic and I love RE2 remake is now 60fps locked.
 
  • Strength
Reactions: XXL

Radical_3d

Member
I'm playing through Elden Ring now on Quality mode, and it runs great with beautiful visuals.
I’m doing the same (I didn’t bought the DLC because I knee the Pro was coming). Wait until you arrive to Liurnia, tho. The performances tanks in the heavy transparency foggy swamp heavily. But that’s the true From Soft experience. If it doesn’t run like shit it doesn’t feel comfortably familiar. Like all of the others. Those vistas:
QbQHfgW.jpeg

Space Marine 2 Pro patch coming next month. Hopefully its a good implementation

Quality mode


Standard PlayStation®5PS5 PRO
Resolution1080p - 1440p with upscale FSR to 4K1080p - 2160p with upscale PSSR to 4K
Frame Rate30 FPS30 FPS

Performance Mode

Standard PlayStation®5PS5 PRO
Resolution720p - 1080p with upscale FSR to 4K1080p - 1440p with upscale PSSR to 4K
Frame Rate60 FPS60 FPS
443

YES! I’m finally free from this thread!!
I’ll probably be back.
 

XXL

Member
many here said there is shimmering on the grass. Users on reddit also reported the same.
I'm not even saying it isnt there or others are lying about it, I'm just saying I haven't noticed it and I don't think you would see it if your just playing the game in contrast to studying it.

The bottom line for me is, as a complete package Rebirth looks much much better than when I played it on base PS5 in performance mode, because that was noticeable without having to look for it.
 
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Gaiff

SBI’s Resident Gaslighter
I mean even a 4090 cant power through broken games nowadays.
Almost none of those games are broken though. The resolution is just low and the Pro’s primary job is to turned bad IQ and low resolution into something more acceptable. If a game is full of bugs or major stutters like Jedi Survivor on PC, then indeed, more powerful hardware does nothing.
 
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