StreetsofBeige
Gold Member
The pacing is way off. Extraction shooters are working when the pacing is slow and you can feel the tension. This just looks like the final circle of apex legends. Also the loot and the loot interface looks boring af. If you want an engaging and long lasting extraction game, you have to make the loot exciting. Looks like bungie missed many points here to make a good extraction game. Also this art style and the characters are made to sell you crazy weird looking skins that one is obvious. This will launch with barebones content and nobody will be there to wait for more in the future
I think Bungie is trying to appease the masses. And they need to since their games and high budgets go for tons of sales and mtx.Yup
Gameplay looks like a slower Apex on way smaller maps. Not good at all
Only thing Im seeing thats Extraction is looting items
If they go hardcore extraction like a gritty Tarkov, they wont have the player base, and core gamers who like this kind of game wont bother flipping to a sci fi one.
So they are trying something new with Marathon, compared to their past shooters:
- Extraction (Halo and Destiny arent)
- Really bold bright colours, as opposed to classic sci fi or COD or Tarkov
- Smaller maps for more gunplay
- 3 person teams so it's more buddy buddy, then having gamers go lone wolf figuring out things alone
- Include AI enemies to spice it up
So Marathon is kind of mix of dumbing it down for the masses, more action and gunplay to keep people interested, 3 person team play to help each other out, and a pretty unique sci fi look so it stands out from other art styles.
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