ethelred said:How the **** is Animal Crossing like a sports game?
For the same reason Pokemon is not a JRPG
ethelred said:How the **** is Animal Crossing like a sports game?
Wow! The absurdity in this thread have no limit. You're comparing Mario Paint with Photoshop? The only comparison possible with an desktop editing software would have been with MS Paint. They are both extremely similar in their tools and methods for editing and creating images. They are NOT made for professionals, they are not serious applications as Photoshop is for images editors.Greenpanda said:A few questions for those objecting to some DS software being referred to as non-games:
1. Would you consider Mario Paint to be a "game" or "not a game?" (And I'm not talking about the fly-swatting mini-game.)
2. Would you consider Adobe Photoshop to be a "game" or "not a game?"
3. If you consider Mario Paint to be a game but Photoshop to be not a game, why do you consider one to be a game and the other not? Because one comes on an SNES cartridge?
I guess some people have the opinion that anything that comes on a console disc or cartridge must be a "game" and I'd disagree. Software, sure. But not games.
So are we talking about brain training, and animal crossing, or mario paint? You found the most obtuse game to fit your argument you possibly could.Greenpanda said:A few questions for those objecting to some DS software being referred to as non-games:
1. Would you consider Mario Paint to be a "game" or "not a game?" (And I'm not talking about the fly-swatting mini-game.)
2. Would you consider Adobe Photoshop to be a "game" or "not a game?"
3. If you consider Mario Paint to be a game but Photoshop to be not a game, why do you consider one to be a game and the other not? Because one comes on an SNES cartridge?
I guess some people have the opinion that anything that comes on a console disc or cartridge must be a "game" and I'd disagree. Software, sure. But not games.
It's written in the thread title...AlphaSnake said:Can someone help me understand the console chart? What weeks is it detailing?
The last three weeks of December?
The first three weeks of December?
The last 2 weeks of Dec. and 1st week of Jan?
Help.
Lapsed said:Let us take a look the 'bible' for Nintendo's business strategy:
Improving existing genres would not grow the industry. But focusing on eliminating disinterest and creating new value in games, Nintendo was able to grow the market. A good example are the Brain Age games which are valued entirely different than other games (just as non-fiction books are valued differently than fiction books).
The last line signals why someone else just cannot tack on the touch screen (or Wii-mote) onto another system. Brain Age and Wii Sports are more value innovations than technology demonstrations.
Interesting, the PS3 and PSP could easily fit the above definition of being 'technology-driven' and overshooting what buyers are ready to accept and pay. The Xbox 360 definately fits someone focusing on 'market entry timing' to create an industry foothold.
We can easily classify the companies' strategies as:
Playstation = Industry standard
Xbox 360 = Red Ocean
DS, Wii = Blue Ocean
One more quote:
Many observers (and some analysts) point that cost is the primary difference between the consoles. They believe that once the Xbox 360 and PS3 come down in price, its sales will go up. In their analysis, they are forgetting about value. People don't buy a 360 or PS3 today not just because of the price but because of low value (due to the limited game library). Once the game library increases, the value of the system goes up (this is true for all systems).
Nintendo has been trying to break the cost-value relationship. If PSP had a price drop, would it suddenly begin outselling the DS? Most likely not because the DS is generating new value that is pulling in non-customers.
Blue Ocean Strategy continues with an interesting example of the wine industry. The demand for wine had been flat but competition and supply resulted in price wars, overemphasising prestige on the bottles, and becoming intimidating to non-wine drinkers. Wine drinkers would debate over the subtle differences of taste that noncustomers couldn't grasp. If a noncustomer complained, the wine drinkes would stick out their pointy finger while sipping their elaborate drinks and declare the non-customers as unsophisticated.
A new wine designed to combat the problems of the industry called Yellow Tail was introduced. The wine was non-intimidating, cheaper, tried to be 'fun', and drew in non-customers. Many regular wine drinkers "went down" to Yellow Tail's level. But many wine drinkers did not and snorted dissatisfaction at it. They considered Yellow Tail as a 'non-wine'. As Yellow Tail exploded in popularity where the company couldn't keep up with the demand, these wine drinkers believed Yellow Tail would destroy the wine industry.
The same parallels can be made with the gaming industry. When hardcore gamers debate textures, game designers, their home theater set ups, 1080p and framerates, I am reminded of wine enthusiasts debating over subtle tastes of wines which are invisible (and intimidating) to the mass market. Wine drinkers believed their industry was mass market when it was actually niche (just like gamers), and that they, the wine drinkers, were more sophisticated than regular people.
Those who complain about 'non-games' are really complaining at the lack of 'sophistication' those games have. Brain Age has no graphics. Animal Crossing has no 'ending'. When a hardcore gamer complains that Wii Sports isn't a game because "it is not sophisticated", this is exactly the point. Wine drinkers lost sight that wine was supposed to be fun to consume, not some symbol of sophistication. Imagine a hardcore gamer trying to upset a Wii Sports (or even Wii Play) party by saying, "Stop! That game is unsophisticated! It is not a true game!" Everyone would laugh at him.
The traditional gamer value games based on their sophistication. But the non-customer will value games differently. To non-customers, Wii Sports and Brain Age are the most sophisticated video games ever made.
VicAlpha said:It's written in the thread title...
AlphaSnake said:No it isn't. That's software. I said cosoles. The hardware chart has THREE weeks of sales data + total. Which of those three weeks is it?
AlphaSnake said:No it isn't. That's software. I said cosoles. The hardware chart has THREE weeks of sales data + total. Which of those three weeks is it?
Greenpanda said:A few questions for those objecting to some DS software being referred to as non-games:
1. Would you consider Mario Paint to be a "game" or "not a game?" (And I'm not talking about the fly-swatting mini-game.)
2. Would you consider Adobe Photoshop to be a "game" or "not a game?"
3. If you consider Mario Paint to be a game but Photoshop to be not a game, why do you consider one to be a game and the other not? Because one comes on an SNES cartridge?
I guess some people have the opinion that anything that comes on a console disc or cartridge must be a "game" and I'd disagree. Software, sure. But not games.
1.) Nintendo DS Lite - 344,878 | 176,219 | 344,878 | 7,768,202AlphaSnake said:No it isn't. That's software. I said cosoles. The hardware chart has THREE weeks of sales data + total. Which of those three weeks is it?
BorkBork said:1.) Nintendo DS Lite - 344,878 | 176,219 | 344,878 | 7,768,202
2.) Nintendo Wii - 195,331 | 96,332 | 195,331 | 1,114,974
3.) PlayStation Portable - 118,186 | 68,675 | 118,186 | 4,650,315
4.) PlayStation 3 - 69,944 | 71,727 | 69,944 | 527,502
5.) PlayStation 2 - 52,037 | 38,169 | 52,037 | 20,206,896
6.) Xbox 360 - 18,235 | 16,909 | 18,235 | 282,937
7.) Game Boy micro - 3,311 | 2,082 | 3,311 | 563,241
8.) Game Boy Advance SP - 2,364 | 1,743 | 2,364 | 5,917,404
9.) GameCube - 1,258 | 847 | 1,258 | 4,170,726
10.) Nintendo DS - 75 | 102 | 75 | 6,582,430
11.) Game Boy Advance - 57 | 51 | 57 | 8,823,166
First column is sales from 1/1 to 1/7, second column is last week sales, third column is year to date sales (same as first because it's the first week of the year), and fourth is lifetime sales.
Bringing up Mario Paint is beyond apples and oranges and into the realm of apples and orange soda. If there's no goal there's no game, and anything you choose to do with the software is no less valid or fulfilling than anything anyone else chooses to do with it, but BA, BBA, etc. have objective goals that you're intended to aim for and that the game was specifically designed for.Greenpanda said:A few questions for those objecting to some DS software being referred to as non-games:
1. Would you consider Mario Paint to be a "game" or "not a game?" (And I'm not talking about the fly-swatting mini-game.)
2. Would you consider Adobe Photoshop to be a "game" or "not a game?"
jesusraz said:Hardware - This Week | Last Week | Total 2007 Sales | Lifetime Sales
...Numbers...
Greenpanda said:A few questions for those objecting to some DS software being referred to as non-games:
1. Would you consider Mario Paint to be a "game" or "not a game?" (And I'm not talking about the fly-swatting mini-game.)
2. Would you consider Adobe Photoshop to be a "game" or "not a game?"
3. If you consider Mario Paint to be a game but Photoshop to be not a game, why do you consider one to be a game and the other not? Because one comes on an SNES cartridge?
I guess some people have the opinion that anything that comes on a console disc or cartridge must be a "game" and I'd disagree. Software, sure. But not games.
elostyle said:Didn't other pokemon games do much more in the past? Or was that chart worldwide?
Looking at the hardware chart, everything is up except PS3 and DS phat. Was there a PS3 game released last week?
Great to see you participating in a sales thread then...AlphaSnake said:numbers confuse the hell out of me.
1. (NDS, Square-Enix) Dragon Quest Monsters: Joker - 266,827 / 860,820
2. (Wii, Nintendo) Wii Sports - 166,011 / 732,719
3. (Wii, Nintendo) Wii Play - 141,702 / 664,512
4. (NDS, Nintendo) New Super Mario Bros. - 128,211 / 3,986,506
5. (NDS, Nintendo) General Knowledge Training - 109,752 / 1,063,093
6. (NDS, Nintendo) Brain Age 2 - 99,320 / 3,805,787
7. (NDS, Nintendo) Animal Crossing - 94,917 / 3,843,832
8. (NDS, Pokemon) Pokemon Diamond - 94,370 / 2,479,819
9. (NDS, Nintendo) Kirby Squeek Squad - 93,522 / 836,588
10. (NDS, Pokemon) Pokemon Pearl - 78,398 / 2,054,443
11/ Mario Kart DS (NDS, Nintendo)
12/ Jump Ultimate Stars (NDS, Nintendo)
13/ DBZ Budokai Tenkaichi 2 (Wii, Bandai) - 66,906
14/ Wario Ware Smooth Moves (Wii, Nintendo)
15/ Brain Training (NDS, Nintendo)
16/ Metal Gear Solid Portable Ops (PSP, Konami)
17/ Zelda Twilight Princess (Wii, Nintendo)
18/ Oshare Majô Love & Berry (NDS, Nintendo)
19/ Yakuza 2 (PS2, Sega)
20/ Kanji Test (NDS, Rocket Co.)
21/ Tamagotchi 2 (NDS, Bandai)
22/ DS Menu Collection (NDS, Nintendo)
23/ English Training (NDS, Nintendo)
24/ Pokémon Battle Revolution (Wii, Nintendo)
25/ Tales of the World (PSP, Namco)
26/ Seiken Densetsu 4 (PS2, Square-Enix)
27/ Yakuza - The Best (PS2, Sega)
28/ Momotarô Dentetsu (PS2, Hudson)
29/ Magic Taizen (NDS, Nintendo)
30/ Tetris DS (NDS, Nintendo)
LanceStern said:THIS is what hinders me from going to Famitsu:
Famitsu:
Media-Create:
I HATE what Famitsu has done to NSMB and Animal Crossing.
Rock_Man said:Eh? You haven't included the first week of 2007 in the Famitsu numbers.
Only using sources favouring your favourite games is not a proper way to do it by the way.![]()
cvxfreak said:2004 total sales: 56,090,000 across 1019 games
2005 total sales: 55,430,000 across 1077 games
2006 total sales: 77,160,000 across 1240 games
cvxfreak said:I picked up the latest issue of Famitsu here in Osaka and I haven't seen any of the off-hand statistics for the top 100 of 2006 posted here, so this may be of some interest in case no one's posted them yet. If someone's posted them, then link me to the post please. I'm sick of being late in Japanese sales news :lol :lol :lol
cvxfreak said:Top 3 PS3
1. Ridge Racer 7 - 98,616
2. Gundam: Target in Sight - 96,714
3. Resistance - 72,694
Top 3 360
1. Blue Dragon - 119,396
2. Dead or Alive 4 - 103,307
3. Dead or Alive Xtreme 2 - 57,060
cvxfreak said:Top 5 by units:
1. Nintendo - 24,216,590
2. Square Enix - 6,847,891
3. Pokemon - 5,584,691
4. Bandai Namco Games - 4,228,898
5. Konami - 2,495,964
Pureauthor said:All I want to point out is that the top 3 360 games beat the top 3 PS3 games.
cvxfreak said:2004 total sales: 56,090,000 across 1019 games
2005 total sales: 55,430,000 across 1077 games
2006 total sales: 77,160,000 across 1240 games
Pureauthor said:All I want to point out is that the top 3 360 games beat the top 3 PS3 games.
that's so cutecvxfreak said:Major dates:
3.02 - DSL crystal white launched
3.11 - DSL ice blue and enamel navy launched
3.16 - Final Fantasy XII launched
5.27 - New Super Mario Brothers launched
7.20 - DSL noble pink launched
9.02 - DSL jet black launched
9.28 - Pokemon Diamond + Pearl launched
11.11 - PlayStation 3 launched
12.2 - Wii launched
12.7 - Blue Dragon launched
skinnyrattler said:So is paperboy a nongame, then?
Kobun Heat said:that's so cute
AniHawk said:It hasn't sold 1,000,000 on the DS, so no.
VultureDude said:wow, 70,000 japanese gamers playing an FPS? this is new. how is gears of war expected to sell?
I guess that means that in the last decade, until the last year or so, gaming had become so niche, that in order to sell 1,000,000 copies, it had to appeal to those outside the normal gamer demographic.mj1108 said:So are we now saying that we're going to replace the term "Platinum status" with "non-game status"?
These three stats combined could lead to some pretty interesting conclusions.cvxfreak said:1. Nintendo - 30/100
1. Nintendo - 24,216,590
2006 total sales: 77,160,000 across 1240 games
mj1108 said:So are we now saying that we're going to replace the term "Platinum status" with "non-game status"?
cvxfreak said:I haven't seen any of the off-hand statistics for the top 100 of 2006 posted here...If someone's posted them, then link me to the post please.
cvxfreak said:Top 5 placement manufactuers:
1. Nintendo - 30/100
2. Bandai Namco Games - 15/100 [I have 14/100]
3. Square Enix - 13/100
4. Konami - 8/100
5. Capcom - 7/100
5. Sega - 7/100
Top 5 by units:
1. Nintendo - 24,216,590
2. Square Enix - 6,847,891
3. Pokemon - 5,584,691
4. Bandai Namco Games - 4,228,898 [I have 4,022,824]
5. Konami - 2,495,964 [I have 2,498,088]