Bombing or not, I want #FE so badly.
Its time for the West to once again save another game.
Bombing or not, I want #FE so badly.
As a fan of Persona 2: Innocent Sin (still need to play P2: Eternal Punishment, I own it but am beating Innocent Sin-to be fair the Persona 2 duology and Persona 1 are markedly different from Persona 3 and 4 in gameplay and story-it makes little sense to consider them the same series) and P3P, I am not at all interested in #FE. It's a bastardization of Persona/SMT and Fire Emblem.
Its time for the West to once again save another game.
As a fan of Persona 2: Innocent Sin (still need to play P2: Eternal Punishment, I own it but am beating Innocent Sin-to be fair the Persona 2 duology and Persona 1 are markedly different from Persona 3 and 4 in gameplay and story-it makes little sense to consider them the same series) and P3P, I am not at all interested in #FE. It's a bastardization of Persona/SMT and Fire Emblem.
This game's gonna crash even harder in the West, where the aesthetic and themes the game's going for resonate even less than for a Japanese audience. They'd have to pull something *amazing* for that to not be the case.
but ♯FE gameplays and main/sub story pacing wise is closer to Persona 2 duology than any of post 2000s era Megatens ;~;
This game's gonna crash even harder in the West, where the aesthetic and themes the game's going for resonate even less than for a Japanese audience. They'd have to pull something *amazing* for that to not be the case.
This game's gonna crash even harder in the West, where the aesthetic and themes the game's going for resonate even less than for a Japanese audience. They'd have to pull something *amazing* for that to not be the case.
That's what could have sold on its first day. For references, maybe you could use the YSO's 30k.Apparently people are predicting like a 10k opening in Japan, if thats the case it will sell alot better in the west.
Performa Overclocked!As I said before, I'm already expecting a port to hit the NX after a while.
Apparently people are predicting like a 10k opening in Japan, if thats the case it will sell alot better in the west.
I'm at a loss as to where Nintendo can even stick it. Star Fox is their Spring release, Pokken is a lock for mid-late Summer, and Zelda is their big holiday tentpole.
Even if no NX form factor comes out next year, I just don't see a place where it won't be completely overshadowed.
sörine;190584521 said:Performa Overclocked!
I wonder if Nintendo will bother, maybe they let Atlus selfpublish? Could go nicely alongside EOV and SMT3NX.![]()
Apparently people are predicting like a 10k opening in Japan, if thats the case it will sell alot better in the west.
but ♯FE gameplays and main/sub story pacing wise is closer to Persona 2 duology than any of post 2000s era Megatens ;~;
Its time for the West to once again save another game.
From all that I have seen of #FE and all that I have done in P2: IS (which is a decent bit) I couldn't be anymore confused by this statement. They seem nothing alike whatsoever in gameplay or story and that idol nonsense really doesn't appeal to me at all. And P2:IS is far and away one of the best rpgs I've played in both regards- gameplay and story.
In what way is there any similarity? Can you give me some example somehow without spoilers? Because this is probably the most "whut?" inducing post I've seen in sometime.
The battle system is closer to Nocturne then anything Persona has ever achieved.
sörine;190584521 said:Performa Overclocked!
I wonder if Nintendo will bother, maybe they let Atlus selfpublish? Could go nicely alongside EOV and SMT3NX/PS4.![]()
Japans tracking of XCX from Volkampf was off by about 10-20k, iirc. Actual sales as far as we have overshot the Volkampf estimate. So its decently accurate.
Just like how the West saved Trauma Team... oh wait. :'(
Tsutaya's Ranking Week 52 2015 Biggest week of the year
01./02. [3DS] Monster Hunter X <ACT> (Capcom)
02./01. [3DS] Monster Strike <RPG> (Mixi)
03.00. [PSV] Mobile Suit Gundam Extreme Vs-Force <ACT> (Bandai Namco Games)
04./04. [WIU] Splatoon <ACT> (Nintendo)
05./12. [3DS] Yo-kai Watch Busters: White Dog Squad <ACT> (Level 5)
06./03. [PS4] Fallout 4 <RPG> (Bethesda Softworks)
07./14. [3DS] Yo-kai Watch Busters: Red Cat Team <ACT> (Level 5)
08./10. [WIU] Super Mario Maker <ETC> (Nintendo)
09./15. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment)
10./06. [3DS] Disney Magic World 2: My Happy Life <ETC> (Bandai Namco Games)
11./17. [3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo)
12./08. [3DS] Mario & Luigi: Paper Jam <RPG> (Nintendo)
13./16. [3DS] Animal Crossing: Happy Home Designer <ETC> (Nintendo)
14./00. [3DS] Medarot 9: Kabuto Ver. <RPG> (Rocket Company)
15./19. [3DS] Sumikko Gurashi: Omise Hajimerundesu <ETC> (Nippon Columbia)
16./00. [WIU] Shin Megami Tensei x Fire Emblem <SLG> (Nintendo)
17./07. [PSV] Exist Archive: The Other Side of the Sky <RPG> (Spike Chunsoft)
18./29. [3DS] Animal Crossing: Happy Home Designer (NFC Reader / Writer Set) <ETC> (Nintendo)
19./00. [3DS] Medarot 9: Kuwagata Ver. <RPG> (Rocket Company)
20./25. [PS4] Star Wars: Battlefront <ACT> (Electronic Arts)
After TWEWY;~;
our biggest mistake
Why would they do that? There's probably a 3DS RPG that would get a bigger boost from such a promotion (and actually, they could have something like "purchase all 3 routes of Fire Emblem Fates, get $x eshop credit!" too).Come on NA, we can beat that!
Honestly, they should do a similar promotion with Fire Emblem Fates where if you buy both you get eshop credit. Didn't Nintendo say they'll talk about or introduce the membership/reward system sometime next year? They should consider doing it!
actually, about that...So around 220k NA?
fixed*
What kind of message are Wii U users sending here ? Basically, two games are enough for the whole year, thanks
Why would they do that? There's probably a 3DS RPG that would get a bigger boost from such a promotion (and actually, they could have something like "buy the other route for 50% off!" too).
actually, about that...
actually, about that...
How about...
Fire Emblem Fates and SMT IV FINAL.
Just like the good ol' days.
Why would they do that? There's probably a 3DS RPG that would get a bigger boost from such a promotion (and actually, they could have something like "buy the other route for 50% off!" too).
actually, about that...
Okay, buy Fates and Final...How about...
Fire Emblem Fates and SMT IV FINAL.
Just like the good ol' days.
This game's gonna crash even harder in the West, where the aesthetic and themes the game's going for resonate even less than for a Japanese audience. They'd have to pull something *amazing* for that to not be the case.
Yeah, I've mentioned this a few times, but here's the last time I covered what I felt the fundamental difference was between the approach of Splatoon and #FE and why the former succeeded while the latter failed: http://www.neogaf.com/forum/showpost.php?p=189766289&postcount=476Cheers for the info.
Would it be right of me to say that this is the kind of thinking that Nintendo Garage had with Splatoon then? Either way, I'd love for Nintendo to spend some more time with their market research for the games that they'd like Atlus and PlatinumGames to create for them. #FE is such a "Vita game". lool
err what lol
I honestly don't know why Nintendo/Atlus went down such a route to attract a JRPG audience. Were they trying to replicate the success of Persona, if so, surely they could see how bad the game is at imitating what made Persona such a beloved series.
I meant this in terms of who they've been trying to appeal to rather recently.As a fan of Persona 2: Innocent Sin (still need to play P2: Eternal Punishment, I own it but am beating Innocent Sin-to be fair the Persona 2 duology and Persona 1 are markedly different from Persona 3 and 4 in gameplay and story-it makes little sense to consider them the same series) and P3P, I am not at all interested in #FE. It's a bastardization of Persona/SMT and Fire Emblem.
Yeah, even as someone who's into SMT/Persona and the Neptunia/Omega Quintet kind of stuff, it feels like they misunderstood the demographic, and personally, it just seems unappealing.As a fan of Persona 2: Innocent Sin (still need to play P2: Eternal Punishment, I own it but am beating Innocent Sin-to be fair the Persona 2 duology and Persona 1 are markedly different from Persona 3 and 4 in gameplay and story-it makes little sense to consider them the same series) and P3P, I am not at all interested in #FE. It's a bastardization of Persona/SMT and Fire Emblem.
Debuting one rank above Exist Archive would have been kinda mediocre if the lauched were aligned, but this is Exist Archive's week 2. Looks like there is no Fortissimo Edition on Tsutaya though, it is supposed to be above the standard one. And this is when the Wii U is having the best momentum of the year. What kind of message are Wii U users sending here ? Basically, two games are enough for the whole year, thanks ? Is Tsubasa Oribe getting a micro-bikini for the NX port ? So much questions.
It's almost like they're trying to go after the Love Live/Aikatsu audience.
Almost? Lol. It's Love Live to the max.
I meant this in terms of who they've been trying to appeal to rather recently.
For example, here are a couple of scenes added into Persona 4 for the Vita version that I felt really telegraphed the direction Atlus has taken.
Note that they are NSFW. Spoilers as well obviously.
https://www.youtube.com/watch?v=ewGSuvGMhF4
https://www.youtube.com/watch?v=oPCmsll5lPs
They even started adding this kind of stuff to Etrian Odyssey though I'm going to avoid linking that given how young the girls look and how um... far the images go.
From this perspective I feel the direction they went with #FE fits in pretty naturally in terms of trying to appeal to the same audience.
The same message they have been sending for years now, which I have pointed out again and again. Most WiiU owners are likely not exclusive WiiU owners. They have other devices to play games on, and they don't feel any need to "support" a system by buying anything that is released on it if they're not interested. The idea that every owner of a console is some sort of dedicated fan who chose that console specifically and will only want to play games on that console is not reality.
Honestly, Persona 4: Dancing all Night is exactly like this and #FE is almost a continuation of that game.
Absolutely not. I haven't played #FE, but from all I've seen and from what Yasumi has said, the game plays the idol and entertainment concept completely straight. Persona 4: Dancing All Night starts the game off with an idol killing herself because she can't handle the pressure anymore. And proceeds to visit themes that you'd expect from Perfect Blue.
The thing about #FE is the "fanservice" elements they implemented to reach that certain target audience seemingly pervades the entire game, and not only sections of them. There's a dramatic difference when the whole game is about that, instead of the game being fundamentally about something completely different with optional or limited aspects of fanservice.
P4 dancing all night is all about going to rescue the princesses (woops Kanamin Kitchen members) who have all hidden flaws, just like every idol master/love live show has.
Yeah, I've mentioned this a few times, but here's the last time I covered what I felt the fundamental difference was between the approach of Splatoon and #FE and why the former succeeded while the latter failed: http://www.neogaf.com/forum/showpost.php?p=189766289&postcount=476
It's paper thin because it's an established franchise with established characters, creating a context to justify a canonical rhythm game spinoff. Only so much can be done with that concept. It was never going to have a deep story.P4 dancing all night is all about going to rescue the princesses (woops Kanamin Kitchen members) who have all hidden flaws, just like every idol master/love live show has. The plot is paper thin, and is just an exercise to have the scooby doo gang continue their escapades while dancing the night away.
That's fair as a reduction of what it is, but that reduction is meaningless when it comes to most of the people who will be buying the games. People like to say how much Genei Ibun Roku #FE is like Persona 4, but this game wouldn't sell nearly as well as Persona 4 Golden has if it was on the Vita. It's about the package, and while P4D is 100% fanservice, it's not the type #FE goes for.
It's a weird discussion point, though, because P4D is a rhythm game, and that game has done better than #FE ever will.
It's paper thin because it's an established franchise with established characters, creating a context to justify a canonical rhythm game spinoff. Only so much can be done with that concept. It was never going to have a deep story.
#FE had a much greater opportunity to be something more. Original characters, two long running, thematically heavy series to draw story beats from, and a clean slate to establish a new franchise.
And the result is a silly saccharine RPG that plays it incredibly safe thematically, and tries to appeal to an audience far removed from classic FE or SMT. Equating it with a silly rhythm game spinoff isn't a good look.
Cheers for the read, and yeah, NCL needs to get their market research for these type of titles spot on.
Also, missing out on mid tier gaming is a travesty that NCL needs to fix, post haste. Stealing the Vita's audience and enticing them onto the NX handheld (Nintendo Pocket) is a must.
So around 220k NA?
actually, about that...
Debuting one rank above Exist Archive would have been kinda mediocre if the lauched were aligned, but this is Exist Archive's week 2. Looks like there is no Fortissimo Edition on Tsutaya though, it is supposed to be above the standard one. And this is when the Wii U is having the best momentum of the year. What kind of message are Wii U users sending here ? Basically, two games are enough for the whole year, thanks ? Is Tsubasa Oribe getting a micro-bikini for the NX port ? So much questions.
It's a discussion point in that both games have idols thrown at your left and right and both were developed by Atlus when Nirolak specifically discussing modern trends of Atlus developed games and the markets that they're trying to appeal to.
I haven't compared #FE to Persona 4 (G), as the original Persona 4 was made in a different era.
Mario & Sonic 5 Wii U was confirmed for Japan in 2016 already, it just hasn't been dated yet. Maybe it's been pushed back to accomdate Sega's arcade version release which is based on the Wii U version?Ōkami;190591130 said:By the looks of things Nintendo won't be releasing the Wii U version of the newest Mario & Sonic in Japan.
So that's a grand total of 5 Wii U games for Japan in 2016: Mario Tennis, Pokken, Star Fox and two Zelda games.
I don't see anything wrong in what you say, but I guess you can apply this to every other platform in every situation and explain easily why a game is bombing, then. "That game is bombing because there are other platforms and other games on the market". Well ok >_<
What we have here is a JRPG, a genre whose Wii U owners should be starving for, from Atlus (usually popular on Nintendo platforms), published and marketed by Nintendo. I'm going to judge by the numbers, but I think it should have been a little bit higher, honestly. There are not even others significant JRPG right now on other systems.
Tsutaya's Ranking Week 52 2015 Biggest week of the year
01./02. [3DS] Monster Hunter X <ACT> (Capcom)
02./01. [3DS] Monster Strike <RPG> (Mixi)
03.00. [PSV] Mobile Suit Gundam Extreme Vs-Force <ACT> (Bandai Namco Games)
04./04. [WIU] Splatoon <ACT> (Nintendo)
05./12. [3DS] Yo-kai Watch Busters: White Dog Squad <ACT> (Level 5)
06./03. [PS4] Fallout 4 <RPG> (Bethesda Softworks)
07./14. [3DS] Yo-kai Watch Busters: Red Cat Team <ACT> (Level 5)
08./10. [WIU] Super Mario Maker <ETC> (Nintendo)
09./15. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment)
10./06. [3DS] Disney Magic World 2: My Happy Life <ETC> (Bandai Namco Games)
11./17. [3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo)
12./08. [3DS] Mario & Luigi: Paper Jam <RPG> (Nintendo)
13./16. [3DS] Animal Crossing: Happy Home Designer <ETC> (Nintendo)
14./00. [3DS] Medarot 9: Kabuto Ver. <RPG> (Rocket Company)
15./19. [3DS] Sumikko Gurashi: Omise Hajimerundesu <ETC> (Nippon Columbia)
16./00. [WIU] Shin Megami Tensei x Fire Emblem <SLG> (Nintendo)
17./07. [PSV] Exist Archive: The Other Side of the Sky <RPG> (Spike Chunsoft)
18./29. [3DS] Animal Crossing: Happy Home Designer (NFC Reader / Writer Set) <ETC> (Nintendo)
19./00. [3DS] Medarot 9: Kuwagata Ver. <RPG> (Rocket Company)
20./25. [PS4] Star Wars: Battlefront <ACT> (Electronic Arts)