Monster Hunter Wilds | OT | There goes 2000 hours of your life!

How many hours are you investing in Monster Hunter Wilds


  • Total voters
    138
  • Poll closed .

Lokaum D+

Member
Ok, i did a "Souls" like control, now i can play IG comfortable, R2 normal attack and L2 heavy attack, can attack, charge and move camera all at the same time with a standard Xbox controller, feels good.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
I was with some people fighting a Tempered Gore Magala when all of a sudden Rove started monologuing

So I did what any civilized hunter would do, I disengaged from fighting the stupid frenzy dragon a moment so I could find him on the ceiling and pull him down

There's nothing I won't do for my man Rove
Holy shit... I never thought to try pulling him down with the slinger. I tried shooting shit at him though lol.
 

Darchaos

Member
I wonder how they can "streamline" this serie even more going forward? Maybe Sharpnes and sharpening should go, that has to be enoying for the new gen of gamers coming to MH. Maybe when you log in you just have all items in the game and the monsters stand in a line infront of you and you just kill them one by one, shoul save alot of time!
Whatching Maximillian dood playing MH Generations Ultimate on twitch, for you that havent played a MH before i recomend go watch it just to see how a real MH game should be.

This game is sooo fucking boring and empty, meaningless! This thread is dead, the gafguild is dead, if Capcom continues with this in the next MH games it wouldnt surprise me if MH itself soon is dead.
 
Last edited:

Killjoy-NL

Member
Reading some of these posts the last few days, I'm happy I wasn't a MH fan, because the way people describe their experience is almost the exact opposite of mine. Lol

Anyway, that content update is dropping tomorrow, right?

And is it just a new monster or do they up the difficulty as well? Not really clear info on that, imo.
 
Last edited:

Groundking

Neo Member
Sure, but we're also talking 407K CCU rn for Wilds vs ~230K CCU for World in the same timespan. (Around 2.5 weeks post release)

MH World dropped from 335K CCU (aug 12 2018) down to 44K CCU (october 30, 2018) in ~2 months on Steam.

Drops happen, but numbers are higher now.

Comparing World vs Wilds CCU's isn't really fair though as World was on console 6 months before PC so a significant number of people will have played on console and already been done with the game by the time PC came out.
 

Killjoy-NL

Member
Comparing World vs Wilds CCU's isn't really fair though as World was on console 6 months before PC so a significant number of people will have played on console and already been done with the game by the time PC came out.
True, but the point was more the drop off in CCU, not so much the size of the playerbase.
 
Last edited:

Lokaum D+

Member
I wonder how they can "streamline" this serie even more going forward? Maybe Sharpnes and sharpening should go, that has to be enoying for the new gen of gamers coming to MH. Maybe when you log in you just have all items in the game and the monsters stand in a line infront of you and you just kill them one by one, shoul save alot of time!
Whatching Maximillian dood playing MH Generations Ultimate on twitch, for you that havent played a MH before i recomend go watch it just to see how a real MH game should be.

This game is sooo fucking boring and empty, meaningless! This thread is dead, the gafguild is dead, if Capcom continues with this in the next MH games it wouldnt surprise me if MH itself soon is dead.
dude, you dont even need to go that back to feel what a MH game should be, after 200 hours of Wilds, i booted Rise and geez, not having a Palico that heals you every 3 seconds, not having focus mode changes all gameplay, have to position yourself after every attack , sharpness loss is significantly higher and Rise isnt even a hard game, but these changes alone already make a huge impact in gameplay.

Like i said to a friend, no GS noob ever missed a TCS after focus mode was invented, thats how broken that is.
 

MagiusNecros

Gilgamesh Fan Annoyance
dude, you dont even need to go that back to feel what a MH game should be, after 200 hours of Wilds, i booted Rise and geez, not having a Palico that heals you every 3 seconds, not having focus mode changes all gameplay, have to position yourself after every attack , sharpness loss is significantly higher and Rise isnt even a hard game, but these changes alone already make a huge impact in gameplay.

Like i said to a friend, no GS noob ever missed a TCS after focus mode was invented, thats how broken that is.
Rise LR Arzuros is harder then most monsters in Wilds. And when he hits you, you go flying and are set up to get bodied by another attack. And that's just a LR monster. Like even saying that sounds ridiculous but it's true.
 

Lokaum D+

Member
Rise LR Arzuros is harder then most monsters in Wilds. And when he hits you, you go flying and are set up to get bodied by another attack. And that's just a LR monster. Like even saying that sounds ridiculous but it's true.
i was trying to see how long i could play rise with the initial gear and weapon ( not the OP gear ) since i played Wilds up to Ajarakan, i carted two times to LR Azuros trying to use focus mode :messenger_tears_of_joy::messenger_tears_of_joy:
 
Rise LR Arzuros is harder then most monsters in Wilds. And when he hits you, you go flying and are set up to get bodied by another attack. And that's just a LR monster. Like even saying that sounds ridiculous but it's true.
Yeah, Wilds doesn't really have a wall. Part of it is that monsters don't really combo you and partly because most weapons now have perfect guard or an offset counter. I use to be wary of fighting new mons especially flagships but Arkveld actually feels like he's supposed to be a showcase for the news move weapons have. I felt like such a badass just perfect guarding everything with no defensive skills. But if tried that in other MH I'd be carting left and right.
 

Lokaum D+

Member
Overview of mapping?
i just switched L2 = B ( Circle ) and R2 = Y (Triangle) for IG, so with R2 i attack, L2 i charge and my thumb is free to move the camera, you ll enter focus mode pressing B and aim your bug with Y, its the only setup that felt right for a normal Xbox controller.

I uploaded on the community Layouts as "Insect Glaive L2+R2"

eMJxz6Y.jpeg
 
Last edited:

Lokaum D+

Member
HR125 and haven't even sniffed one CB3 decoration. It's only rarity 5 as well, wtf?
Critical boost ? It ll only drop from ancient orb, just kill Arkveld, look for those with 2 monsters since they give more rewards. I m HR 195 and i have at leas 6 CB3 jewel.

If you want some help we can do some hunts together.
 
Last edited:
Critical boost ? It ll only drop from ancient orb, just kill Arkveld, look for those with 2 monsters since they give more rewards. I m HR 195 and i have at leas 6 CB3 jewel.

If you want some help we can do some hunts together.

I need RNGsus to bless me. I have been running 8+ attack jewel reward hunts all weekend, lol. Wouldn't mind doing some multi though, if you or anyone from the squad is on let's party up.
 

Mozart36

Neo Member
So finally I got to try the game out. I have never played MH before and man, the game can be so much fun when it all comes together.
Yet something is missing or not that perfect for the game to be great in my eyes. Still I am only 15 hours in. I will see what is gonna be like in another 10-15 hours, but I enjoyed my time so far.
 

RabbitRose

Neo Member
The lack of difficulty in Wilds is on another level.

Agreed. Personally, I regret buying the game because of how easy it is and how much the endgame is lacking.

Well you know, Capcom can't please everyone. That's an impossible task. There'll always be upset gamers no matter what they try as it goes.

Really, the only way the game or any game is going to satisfy your individual needs is by customizing the game with PC mods that better aligns with what you like. Hate the color palette? Change it yourself with ReShade. HDR is disappointing or lacking? Inject it with Special K. Game too easy? There are mods for that, too. With the advent of mods, any game stops being the developer's property, and becomes yours to do with and shape however you want.

I'm up to 120 hours now into Wilds, and I don't see myself stopping anytime soon. I'm on Chapter 5-1 and I am having an absolute blast with the game, warts and all. Hopefully Capcom and patch up the PC version so more users can jump in and play at their own speed.
 

MagiusNecros

Gilgamesh Fan Annoyance
Well you know, Capcom can't please everyone.
And that's ok. Capcom has proven 3 times with Resident Evil, Dragon's Dogma and Monster Hunter that their direction they are moving in with Gaming isn't for me. And I'm seeing the same symptoms with Onimusha. In any case I'll be saving a lot of money.
 

Darchaos

Member
Well you know, Capcom can't please everyone. That's an impossible task. There'll always be upset gamers no matter what they try as it goes.

Really, the only way the game or any game is going to satisfy your individual needs is by customizing the game with PC mods that better aligns with what you like. Hate the color palette? Change it yourself with ReShade. HDR is disappointing or lacking? Inject it with Special K. Game too easy? There are mods for that, too. With the advent of mods, any game stops being the developer's property, and becomes yours to do with and shape however you want.

I'm up to 120 hours now into Wilds, and I don't see myself stopping anytime soon. I'm on Chapter 5-1 and I am having an absolute blast with the game, warts and all. Hopefully Capcom and patch up the PC version so more users can jump in and play at their own speed.
Nope, they didnt had to do shit! The Mh games was perfect as they where, this was just a sellout to get everybody onboard. This is just a Arcade Monster Hunter, i fully expect capcom to go back to the old formula when they release the next main game many years from now.

Thoose few that still like and play wild by then can stay there.
 
Last edited:

Kings Field

Member
SnS is the true braindead weapon in the game. Slide slash with iframes for days plus easy perfect guard make the weapon so easy to use against any monster in the game. I got the roll I wanted on the Artian SnS and Switch axe so now I’m gonna try the Bow out.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
SnS is the true braindead weapon in the game. Slide slash with iframes for days plus easy perfect guard make the weapon so easy to use against any monster in the game. I got the roll I wanted on the Artian SnS and Switch axe so now I’m gonna try the Bow out.
bow is actually easier than SnS, by a fair amount. those being my two primary with some lance mixed in is probably the real reason i've barely carted. i'm really not too good at videogames but these weapons are truly easy mode.
 

Lokaum D+

Member
SnS is the true braindead weapon in the game. Slide slash with iframes for days plus easy perfect guard make the weapon so easy to use against any monster in the game. I got the roll I wanted on the Artian SnS and Switch axe so now I’m gonna try the Bow out.
lol, bow dodge window is so big that if u get the timing right u ll barely take any damage.
 

Robot Carnival

Gold Member
Mizutsune and Zoh Shia fights and gears, grand hub with meals and barrel bomb rolling game, arena quests, dress up for Alma, bunch of free cosmetic stuff, "hint" of Lagiacrus in upcoming update and confirmed way to display captured endemic life creatures. very good news all around.

skip to 9:25 to avoid all the other ads if you want.

 
Last edited:

Comandr

Member
Mizutsune and Zoh Shia fights and gears, grand hub with meals and barrel bomb rolling game, arena quests, dress up for Alma, bunch of free cosmetic stuff, "hint" of Lagiacrus in upcoming update and confirmed way to display captured endemic life creatures. very good news all around.

skip to 9:25 to avoid all the other ads if you want.


Feels like a chunky update. If there are 5 of these? Base game is going to be in real good shape by the end.
 

Skifi28

Member
I was worried it'd just be Mizu, but it seems like a rather meaty update. Of course you can argue it should have all been there at launch, but it is what it is. Looking forward to crafting all the new weapons and layered armor sets..



Edit: Oh shit, the leaks were real. That fucking teaser at the end!
 
Last edited:

Wooxsvan

Member
I was worried it'd just be Mizu, but it seems like a rather meaty update. Of course you can argue it should have all been there at launch, but it is what it is. Looking forward to crafting all the new weapons and layered armor sets..



Edit: Oh shit, the leaks were real. That fucking teaser at the end!
yes the leaks have been near 100% considering it was data-mined material.

I want layered weapons.... come on...
 

Freeman76

Member
Nope, they didnt had to do shit! The Mh games was perfect as they where, this was just a sellout to get everybody onboard. This is just a Arcade Monster Hunter, i fully expect capcom to go back to the old formula when they release the next main game many years from now.

Thoose few that still like and play wild by then can stay there.
One of the best responses to a stupid post ive seen lately, bravo
 
The hub and the arena stuff definitely should`ve been in the game day 1, I really think they rushed this to meet their financial targets.
Oh well let`s see where this game stands in ~6 months.
 
Last edited:

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
i fully expect capcom to go back to the old formula
I agree with the rest of your post, but this? Good luck with that friend. I remember people saying the same thing after World, and after Rise, and now after Wilds as well...

Old monhun isn't coming back, specially after the success that World and Wilds have been. Go play GU or Frontier if you want old monhun.
 

Lokaum D+

Member
Mizu theme is soo good and its time to make a thunder res build for the arch Rey Dau

Summer 2025 Lagiacrus Update
556757.jpg


no underwater fighting

Half Baked Boo GIF
 
Last edited:

bender

What time is it?
And that's ok. Capcom has proven 3 times with Resident Evil, Dragon's Dogma and Monster Hunter that their direction they are moving in with Gaming isn't for me. And I'm seeing the same symptoms with Onimusha. In any case I'll be saving a lot of money.

That's kind of where I'm at, except replace Dragon's Dogma (I just don't think it is established enough) with Street Fighter. I do admire how they reinvent Resident Evil, but that series has largely not been for me since RE4 (I do like the RE2 remake). I've been playing MonHun since the PS2 days and they progressively streamline the systems for greater appeal which is understandable and it's hard to argue against the more recent entries success. I think the lack of difficulty in Wilds correlates to this approach. I also think the locations are some of the least memorable in the series and the shift to "open world" adds very little to the formula as rarely do monsters deviate from their escape routes. The core of it is still a good time but with the game putting up such little resistance, it's hard to want to keep playing like I usually would. And to be fair, I'm sure series fatigue is setting in a bit but I did play through Rise twice on Switch and PS5.
 

Comandr

Member
The hub and the arena stuff definitely should`ve been in the game day 1, I really think they rushed this to meet their financial targets.
Oh well let`s see where this game stands in ~6 months.
I really do wonder how the reception and reviews of the game would have turned out if they delayed it a month, until TU1 was ready, then TU2 is just the new TU1. I mean, waiting longer would have sucked ofc but you only get one first impression.
 
I really do wonder how the reception and reviews of the game would have turned out if they delayed it a month, until TU1 was ready, then TU2 is just the new TU1. I mean, waiting longer would have sucked ofc but you only get one first impression.
The main criticism from a few old vets like me is still the anemic endgame content, the nonexistent difficulty and ofc the utterly broken state of the game`s tech, and while the hub may have added to bringing back some of the old MH charme that sentiment wouldn´t have changed overall.
And judging from the glowing reviews and sales numbers we grumpy old vets probably don´t account for much anymore.

season 13 GIF


So bottom line, Capcom met their financial goals, sold a ton and can now point at beefy updates for their game to keep on luring in players.
Bugs Bunny Money GIF by Looney Tunes
 
Last edited:

Darchaos

Member
I mean this update should have been there at start, and the core problem will still be there. When the update is here i will wals in with my current setup and shitbuild, kill the 2-3 monsters a couple of times and thats it. No need to plan, to build no nothing. No need to grind them more then for cosmetics. I loved to sit and check different armor parts and skills, new weapon to craft to take down bigger monsters, within timelimit and to not be oneshooted, chase the monster, find the monster, not be fucking fed it.
 

MagiusNecros

Gilgamesh Fan Annoyance
Zoh Shia and Slightly Harder Rey Dau should already exist, Gathering Hub should have already existed, Canteen should exist, Layered Alma before Layered Weapons lol, so the only thing new is Mizu?

$70 Early Access Game rushed out for that Fiscal Year report.

bender bender Really Street Fighter? Does SF6 lack depth of the others or do you think it peaked with SF4 Ultra? Out of the remakes for RE the best one I feel that retained the soul was RE2. RE4R is more or less a chill dudebro Third Person Shooter. I much prefer the atmosphere and ambience in RE4 OG. There is more then that but I'd rather not completely roast RE4R. Can't wait to see how they massacre RE5R.
 
Top Bottom