Which misses the point of the medium. Games aren't film. They're interactive and the medium's achievements will be in interactivity.Though if you want to be technical about it, gaming has had plenty of watershed moments that have shifted how games are made. Super Mario 64 was a "Citizen Kane" moment in that regard as a semi-recent example. Has nothing to do with narrative but then that's the "dream" as it were. When is a game going to equal the greatest films in the storytelling department?
It's like hand wringing over how well a Punter can throw. Sure, it happens in a pinch, but that's not the point of the position.