Microsoft tested the water with the price cut. Found that that price works. Stuck with it. Business 101.lol
i think MS found that price cut is the only option for survival, otherwise they are going to get annihelated again
Microsoft tested the water with the price cut. Found that that price works. Stuck with it. Business 101.lol
It was #5 in October(US) and #1(EU), but it hasn't charted since then on either chart.
The previous 3 charts are for December.
LTD
Zelda + amazing graphics + horse riding + no add on required= blockbuster sales, system seller
Zelda + toon graphics + no horse + add on required= crappy sales
That is basically how I see the series since 64 as a rule of thumb, and I think Zelda U falls firmly in the first category. (note the variables can be interchanged, Skyward didn't have toon graphics, but the wiimote plus add on required tanked it IMO)
Well older evergreen titles don't stop selling. Don't forget those.
cw_sasuke said:This year we will get a Wii U price drop with the redesign (slimmer Gamepad) + Animal Crossing Amiibo as well as Zelda + everything else they have announced.
Should be fine.
Microsoft tested the water with the price cut. Found that that price works. Stuck with it. Business 101.lol
You know, looking at this... Wii U's not doing that bad. It has a little more than half of what XB1 has sold in the US. The way people talked about the Wii U before, you would think of it as being utterly, utterly dead, instead of having a little more than half the US sales of the XB1 in its home region. Think about the possible implications of that. The Wii U is not going to outsell the GameCube without a miracle, but it does have a little more than half the sales of the XB1 in the only region that XB1 has a real foot in. If this sort of sales ratio continues for the three systems, XB1 will only have twice the lifetime sales of Wii U, which means that if Wii U has the likely lifetime sales of 15 million, then XB1 may only end up with 30 million sales with would be three million less than the N64. This, of course, assumes that I read the chart right and that that sort of ratio between the systems in the US continues.
Again, I wish to reiterate, Skyward Sword was the fastest selling Zelda game up to that point according to Nintendo.
So that immediately cuts your theory down a bit.
These are the factors that actually matter from an analysis perspective:
....
So, given the trends, I don't think Zelda U is going to be some special performer relative to the rest of the series, and while I do think donny is right that it's likely to retain sales better than some other series that hit the Wii U, I can't imagine it topping 700k in North America for 2015 unless it releases earlier than November. We'll see
Microsoft tested the water with the price cut. Found that that price works. Stuck with it. Business 101.lol
Fine just doesn't strike as a good adjective to use to describe the Wii U's sales performance.This year we will get a Wii U price drop with the redesign (slimmer Gamepad) + Animal Crossing Amiibo as well as Zelda + everything else they have announced.
Should be fine.
I.e. it assumes a likely false assumption.This, of course, assumes that I read the chart right and that that sort of ratio between the systems in the US continues.
It's only going to grow. Keep in mind the Wii U's LTD entirely relies on Decembers (except for launch November)....
of the 3.7M or so, we have:
Nov 2012 + Dec 2012 + Dec 2013 + Dec 2014 = 1.929M. More than half is just there. Probably is the rest of the months (460K more with Nov 2013/2014) is just miserable... 1.3M for the console outside of holidays in 2 whole years...
Is Mario maker a retail game? That might add another 300-500k depending on how it's marketed. I forgot about that game.
The Xbox One deals were quite popular and have inspired a new promotion starting January 16 where fans in the U.S. can buy an Xbox One for $349 at their preferred retailer.
You know, looking at this... Wii U's not doing that bad. It has done a little more than half of what XB1 has sold in the US. The way people talked about the Wii U before, you would think of it as being utterly, utterly dead, instead of having a little more than half the US sales of the XB1 in its home region. Think about the possible implications of that. The Wii U is not going to outsell the GameCube without a miracle, but it does have a little more than half the sales of the XB1 in the only region that XB1 has a real foot in. If this sort of sales ratio continues for the three systems, XB1 will only have twice the lifetime sales of Wii U, which means that if Wii U has the likely lifetime sales of 15 million, then XB1 may only end up with 30 million sales with would be three million less than the N64. This, of course, assumes that I read the chart right and that that sort of ratio between the systems in the US continues.
lol, Wii U's share will only go down even more as time goes on and that one year head start means even lessYou know, looking at this... Wii U's not doing that bad. It has done a little more than half of what XB1 has sold in the US. The way people talked about the Wii U before, you would think of it as being utterly, utterly dead, instead of having a little more than half the US sales of the XB1 in its home region. Think about the possible implications of that. The Wii U is not going to outsell the GameCube without a miracle, but it does have a little more than half the sales of the XB1 in the only region that XB1 has a real foot in. If this sort of sales ratio continues for the three systems, XB1 will only have twice the lifetime sales of Wii U, which means that if Wii U has the likely lifetime sales of 15 million, then XB1 may only end up with 30 million sales with would be three million less than the N64. This, of course, assumes that I read the chart right and that that sort of ratio between the systems in the US continues.
230K or so.
Again, I wish to reiterate, Skyward Sword was the fastest selling Zelda game up to that point according to Nintendo.
So that immediately cuts your theory down a bit.
These are the factors that actually matter from an analysis perspective:
1. Size of the Wii U userbase (do I even need to touch how bad this is?)
2. Amount of said Userbase who is likely to be a Zelda fan (likely quite high as a ratio)
3. The amount of months it will be out in the US before the end of 2015 (November is probably the earliest we're likely to see it, so let's go with two).
4. The high end the series reached previously on other consoles in their debut months (Twilight Princess sold something like 3.5 million worldwide in its first quarter of sales; Skyward Sword sold a tad more than that in its first quarter of sales. 600k debut month was considered very fast to Nintendo, and that happened on a system with like one zillion units more sales than the Wii U has).
So, given the trends, I don't think Zelda U is going to be some special performer relative to the rest of the series, and while I do think donny is right that it's likely to retain sales better than some other series that hit the Wii U, I can't imagine it topping 700k in North America for 2015 unless it releases earlier than November. We'll see
lol, Wii U's share will only go down even more as time goes on and that one year head start means even less
Don't really need to use angles for PS4 and XBO, they were posted by Dent, and the PS4 number essentially matches Aqua's (not sure if you rounded Aqua, or if you both just have different numbers.)
3DS being down as per usual is somewhat broad. Excluding Pokemon month, the system has been down between 5% and 35% Y/Y.
Most frequently though it's been down about 30%.
MS has caught up a lot to Sony in the US, so I wouldn't think it'd be too troubling. They cut the price by $50, and if anything, I think it shows the two consoles at the moment are seen as interchangeable.Man oh man that's troubling. Yeah I have a feeling Microsoft is not happy with that lead. The price cut is wise. I could only imagine if they kept the 399 without heavy bundling.
This year we will get a Wii U price drop with the redesign (slimmer Gamepad) + Animal Crossing Amiibo as well as Zelda + everything else they have announced.
Should be fine.
Man oh man that's troubling. Yeah I have a feeling Microsoft is not happy with that lead. The price cut is wise. I could only imagine if they kept the 399 without heavy bundling.
I didn't show the current-gen #s although I have them b/c it'd be summarizing, but yes, I used Aqua's PS4 # and the angles.
Well I have the 3DS b/w 830K and 955K assuming last-gen total = 500K. That puts the Vita + TV b/w 178K to 204K.... which is double last year's absolutely miserable December # of 95K... were there big sales or something?
200k is still pretty significant.
I think a lot of people learned not to buy a Battlefield game in the first year after BF4.
I don't really know where you're deriving that from...I didn't show the current-gen #s although I have them b/c it'd be summarizing, but yes, I used Aqua's PS4 # and the angles.
Well I have the 3DS b/w 830K and 955K assuming last-gen total = 500K. That puts the Vita + TV b/w 178K to 204K.... which is double last year's absolutely miserable December # of 95K... were there big sales or something?
I think they've had some info in earnings releases about their digital ecosystem, so there may be some new info on this in the near future. From memory jvm did some articles on Gamasutra though, and their digital growth stalled a bit recently.And I don't believe they are matching the other guys in terms of growing digital distribution.
You know, looking at this... Wii U's not doing that bad. It has done a little more than half of what XB1 has sold in the US. The way people talked about the Wii U before, you would think of it as being utterly, utterly dead, instead of having a little more than half the US sales of the XB1 in its home region. Think about the possible implications of that. The Wii U is not going to outsell the GameCube without a miracle, but it does have a little more than half the sales of the XB1 in the only region that XB1 has a real foot in. If this sort of sales ratio continues for the three systems, XB1 will only have twice the lifetime sales of Wii U, which means that if Wii U has the likely lifetime sales of 15 million, then XB1 may only end up with 30 million sales with would be three million less than the N64. This, of course, assumes that I read the chart right and that that sort of ratio between the systems in the US continues.
Theres no way Hardline will be as bugged as BF4 was on release especially since DICE launched the CTE.
A win is a win.
200k is still pretty significant.
Zelda: Skyward Sword sold like 600,000 copies in North America (foggy memory) in its first month, and that was considered the fastest selling Zelda in NA of all time at that point.
Even if they retain high sales within a depressed environment, in 2015 you think the odds are likely that they'll sell higher than 700k within this year?
Same with Sony, they did what they had to Do to win: price the PS4 lower than the Xbox One, release it earlier (and on more territories as well, etc.). It's just businessi think MS found that price cut is the only option for survival, otherwise they are going to get annihelated again
I don't really know where you're deriving that from...
A win is a win.
200k is still pretty significant.
Well you sort of sound like a crazy person, but I will respond to you. The Xbox One is not dead in every country outside of the US and UK, it is just not winning. Just about in every European country, new releases chart just behind PS4 releases. It is not like they do not show up at all.
Your fantasy of a Sony utopia, where Cerny is tickiling your nose hairs with his tongue, upon a giant floating marshmellow may well come, but lets give it a few months. No need to go so strong, reveal your hand and so on.
Again, I wish to reiterate, Skyward Sword was the fastest selling Zelda game up to that point according to Nintendo.
I don't really know where you're deriving that from...
I think they've had some info in earnings releases about their digital ecosystem, so there may be some new info on this in the near future. From memory jvm did some articles on Gamasutra though, and their digital growth stalled a bit recently.
Microsoft PR before Microsoft did itWind Waker was > 800K in its first NPD month, but based on the article you linked referencing 535K (i.e. not the full month), they were probably going off some daily rate.
I
"Nintendo has revealed that The Legend of Zelda: Skyward Sword is the fastest-selling Zelda game of all time. Since launch, 535,000 copies of the game have been sold in the United States alone." - This was after Black Friday, so in 8 days it sold 535K. I'm sure it easily broke 1M by the end of that year. I don't think Zelda U will do that well in the same timeframe, but 700K doesn't seem completely unreasonable if the game is super well-received. A Wii U pricecut could help too. I'd say that thanks to Hyrule #s, it's pretty much guaranteed to tap into that audience of 370K + digital (so 400K) fairly quickly.
I'm not sure, good question.
I think maybe it's going to launch as a downloadable game at 19.99$ & 29.99$ at retail much like Luigi U
Ninty will be fine, since you'll be purchasing a Ness amiibo soon
And for the people claiming there will be a price drop for Wii U: nope.
Nintendo's all about maintaining the status quo and getting those balance sheets up.
Ah yes, sorry I was talking more broadly like LTD numbers historicaly speaking for the franchise not just first 2 months, should have made that clear. I think your 700k prediction might be spot on, but who knows with this Zelda having all the right factors going for it as I attempted to highlight, it could ride a big hype wave and surprise!
And for the people claiming there will be a price drop for Wii U: nope.
Nintendo's all about maintaining the status quo and getting those balance sheets up.
The bolded is plausible but is there a basis for it?the 500K is just a guess. I took last year's last gen Dec sales and just cut it by half.
It was like 360 = 643K
PS3 = 299K
Wii = ?K last year right?
That's close to 1M for last-gen last December. Thus I just guessed it went down by 50%, which may or may not be correct.
Then XB1 + 360 > Wii U + 3DS + Wii > PS4 + PS3 + Vita
Hmmm. 1.2m for Nov+Dec of Skyward Sword. High userbase but most of the general core gamers had left years before, so it was mostly just Nintendo core users left on the system still buying a game like Zelda. Twilight Princess did 1.5m on WII+GCN in Nov+Dec 2006. Wind Waker did just under 1m in March+April in 2003. Yeah over 700K seems extremely likely. I still expect over 1m in Nov+Dec, but I can see a good argument for not quite getting that high.
You, my friend, are wildly optimistic optimistic*You know, looking at this... Wii U's not doing that bad. It has done a little more than half of what XB1 has sold in the US. The way people talked about the Wii U before, you would think of it as being utterly, utterly dead, instead of having a little more than half the US sales of the XB1 in its home region. Think about the possible implications of that. The Wii U is not going to outsell the GameCube without a miracle, but it does have a little more than half the sales of the XB1 in the only region that XB1 has a real foot in. If this sort of sales ratio continues for the three systems, XB1 will only have twice the lifetime sales of Wii U, which means that if Wii U has the likely lifetime sales of 15 million, then XB1 may only end up with 30 million sales with would be three million less than the N64. This, of course, assumes that I read the chart right and that that sort of ratio between the systems in the US continues.
Ness Amiibo <3 I'm so glad it's happening.
I gotta read up on Mario Maker, that's a real interesting title sales wise. Could be a fun one to watch.
And to be clear, within a week I will have created a Mario game better than any Nintendo has made. JUDGMENT DAY PLATFORMING FANS.
Just through this FY. For next FY, there should be a price cut/redesign with a lower price/something to reduce the entry cost for Wii U in the U.S.
the 500K is just a guess. I took last year's last gen Dec sales and just cut it by half.
It was like 360 = 643K
PS3 = 299K
Wii = ?K last year right?
That's close to 1M for last-gen last December. Thus I just guessed it went down by 50%, which may or may not be correct.
Then XB1 + 360 > Wii U + 3DS + Wii > PS4 + PS3 + Vita[/QUOTE]The bolded is plausible but is there a basis for it?
Meanwhile, the numbers you're speculating for 3DS seem way too high if the Y/Y is in line with most months of 2014. Which in turn will inflate any extrapolated Vita number.
3DS did around 1.1M last December. A decline of like 33% would put it at like 725K, which would put Vita at like 150K, which while still weirdly up over last year seems more plausible than doubling last December.
This?
HW:
MS family > Nintendo family > Sony family
A decline of 25% puts it at 825K. Keep in mind my 500K for last gen may be inaccurate as well. If it's lower, than both 3DS & Vita #s would be a bit lower at least.