ML ~ 71
FF ~ 53
RE ~ 38 (4 ~ 73%)
LIS ~ 27 (4 ~ 74.8%)
Life is Strange did well for itself.
Explorers bombed. Only 1/4th of Type 0 HD. I wonder how World of FF is going to sell. When's that coming out anyways?
ML ~ 71
FF ~ 53
RE ~ 38 (4 ~ 73%)
LIS ~ 27 (4 ~ 74.8%)
Life is Strange did well for itself.
Explorers bombed. Only 1/4th of Type 0 HD. I wonder how World of FF is going to sell. When's that coming out anyways?
You're definitely not the only one to notice. Especially when he was rocking a Sega avatar. It always seems to be the ones still harboring resentment from the Dreamcast era.
2014
Xbox One January: 141K / 4 = 35,250
Xbox One February: 258K / 4 = 64,500
Weekly average up 83%
2015
Xbox One January: 150K / 4 = 37,500
Xbox One February: 276K / 4 = 69,000
Weekly average up 84%
2016
Xbox One January: 132K / 4 = 33,000
Too lazy to do the full January to February comparison just yet (will do it later today), but I'll give the Xbox One data as a sneak peak.
2014
2015
2016
Xbox One January: 130K / 4 = 32,500
Xbox One in January has actually been consistent, surprisingly.
Wasn't the original Xbox at around 25 million and the PS2 at 105 million in 2006?
Anyway, I think things will pretty much stay around 2:1 so I could definitely see PS4 at 90-100 Million and Xbox One at 45-50 Million when the gen gets replaced.
(Edited)
Thanks a ton, creamsugar!!! (^o^)
Since we're dealing with a lot of fluff in trying to determine this, I'm thinking for predictions to go with
PS4 - 230K
XB1 - 130K
WIU - 40K
Nearest 5K and all. 3DS good at 70K? 65K better? Anyone?
so the remaining 25 million users was a previously unheard of, ultra hardcore fanbase that each bought something like 20-25 games on average?
Seems legit.
What is the percentage of Wii owners who switched to PS4 in your opinions.And what are they possibly play on it?
I was talking about worldwide. Yeah, it's definitely not going to be 2:1 in the U.S..
This current gen in the U.S. is the closest for two consoles since the 16 bit gen (SNES vs. Genesis). I think the gen will end with the PS4 doing > 2.5 million better than the Xbox One in the U.S.; But nothing more than a 40/60 split.
Weren't PS4's more expensive than Xbox One's over January? What is the reason for the near 2:1 difference with the Xbox One?
CoD bundle + $50 price drop and X1 is back to the same price it was over most of 2015.Weren't PS4's more expensive than Xbox One's over January? What is the reason for the near 2:1 difference with the Xbox One?
PS2 launched in October, Ps4 November. So month 27 is PS2s December. Obviously PS4 needs a killer year to keep up, but maybe uncharted, GT, and VR launching can boost sales outside Christmas.
I wouldn't know I just know that PS4 is an 'It Product' like the PS2 & Wii before it & when you became the "It Product" you don't just sell to the same market that's already buying consoles.
PS4 is gonna hit 50 million this year without any game that you could point out as the reason for it's success.
Life is Strange did well for itself.
Explorers bombed. Only 1/4th of Type 0 HD. I wonder how World of FF is going to sell. When's that coming out anyways?
Obviously people that bought the console mainly for the motion control gaming bought the causal games along with the nintendo friendly games that appeal to both core gamers and casual. Are we gonna say the games sold the wii cause if it was the games, which were mostly exclusive, you would expect to see those gamers want more, just like all the core games that sold consoles on 360/ps3, core market still want more and they continue to sell the nextgen consoles, just imagine if gtav or cod was exclusive to wiiu, one of those games would sell 30 million Wii u' alone. Instead the wiiu sales fell 85% compared to predecessor, nothing even comes close to fall like that, probably one of the fastest declines ever
Too many big games, japanese games as well. Just getting very unlikely for Xbox. The mundshsre is changing more and more.There was that pretty strange win for XB1 last year in April though so I wouldn't make any conclusions right now -- especially based on January.
I agree that the PS4 will take the majority of months this year (though that's a safe bet obviously).
Damn, so the PS4 did beat the XB1 by ~100K in January. A much bigger gap than most of us thought, I reckon.
Lol I'd wager everything I have that if ps3 launched at 349$-399$ and had most of the big third-party games exlusive like the ps2 era, it would have been the it product and sold around 130-140 million. Tell me again what the huge differnce between ps3 and ps4? Other then pricing? Easier to develop for, better advertising it's a console made for the core gamers. Tell me again who is the market that bought over 180 million ps3/360? Is that not mostly the core market.
I don't suppose you have any evidence to back up your "feelings" for this to be true?I guess my feelings were right. I knew it to be true.
wii hardware: 101 million units sold
wii software: 913 million units sold
the software:hardware ratio is better on the wii than any nintendo platform period aside from the gamecube. what you're suggesting with the numbers you provided was that 75 million users only really bought about five or six games (i'm guessing wii sports, wii sports resort, wii fit and/or wii fit plus, wii play, and mario kart wii) based on the motion control aspects.
so 5.5 * 75,750,000 = 416,525,000
that means there is a resulting 25,250,000 units of hardware had about 496,475,000 units of software moved with them, or about 19.66 units of software for each unit of hardware. this is twice that of the gamecube's attach ratio with a slightly bigger userbase. it would indicate a large and rabid enthusiasm for games on the wii.
or, maybe, the wii found a general, mainstream success where more than one audience found value in it and those audiences have moved on to other platforms, including platforms with dedicated hardware.
Too many big games, japanese games as well. Just getting very unlikely for Xbox. The mundshsre is changing more and more.
I think if horizons is actually good, it will be out selling anything microsoft does. People aren't sold on halo and we'll see about gears. Then vr and games... It could have a big impact on ps4 sales for 5 months or so.
With final fantasy, kingdom Hearts, tekken, personas yet to come. This gap will probably widen forcing some major changes in the Xbox camp.
Both need a 199 sku. Really don't need to follow the ps3 pricing time frame.
I'm not even sure what you are getting at but PlayStation broke the mold & started selling outside of the core gamers & that's why it opened the market up beyond what Nintendo & Sega was able to do & the same happened with the PS2 , when the PS3 came out it was the Wii that was going outside of the core gamers & selling to everyday people, PS3/Xbox 360 started pulling these people in at the end of the generation when Kinect & PlayStation Move was released & the consoles was cheaper. This generation it's PS4 that's selling to everyday people & not just your typical core gamer.
Not that I disagree, but I think VR will be the wildcard out of the three. It has the potential to be a huge success, but it can also flop hard. I think the key factor in its success will be the pricing. If the headset is $299 like the rumours have it, then I think it will be quite successful and even move a sizable amount of PS4's.I really don't think most Japanese oriented exclusives or Horizon is (since it's a new IP) is going to do much for PS4 sales in NPD this year. I feel that Uncharted, VR, and third party game bundles will do far more for PS4 NPD sales.
Did you mean $299? If so I agree.
PS4 is gonna hit 50 million this year without any game that you could point out as the reason for it's success.
How about The Last Guardian?Persona 5 and Kingdom Hearts II.8 Final Chapter Prologue will probably be the best-selling Japanese PS-exclusives in NPDs this year in my guesstimate.
How about The Last Guardian?
Do we have any info on how Ico and Shadow of the Colossus performed on the PS2?I literally have no idea.
The motion control games were the main selling factor there are a bunch of games not on the list you missed like most of Nintendo core games that parents bought for there kids since they already bought the console for the motion controls why not buy the family friendly games like zelda, 3D mario, 2d mario, and donkey Kong those games along sold like 50 million units.
How about The Last Guardian?
I think the two most important factors are price (as you said) but also the games lineup. Great games (or movie experiences, or virtual reality formula 1 transmissions or whatever floats consumers boats) will make people want to buy VR. The price will determine which percentage of those consumers attracted to VR are going to go ahead and buy it.Not that I disagree, but I think VR will be the wildcard out of the three. It has the potential to be a huge success, but it can also flop hard. I think the key factor in its success will be the pricing. If the headset is $299 like the rumours have it, then I think it will be quite successful and even move a sizable amount of PS4's.
Yep, the games lineup is also another major factor. Fortunately for Sony, they seem to have a solid lineup for PSVR. Now how many of those games are launch titles is a different question.I think the two most important factors are price (as you said) but also the games lineup. Great games (or movie experiences, or virtual reality formula 1 transmissions or whatever floats consumers boats) will make people want to buy VR. The price will determine which percentage of those consumers attracted to VR are going to go ahead and buy it.
With the Oculus Rift costing $599, I'm not surprised. That price is way out of reach for most people, except the enthusiasts who are willing to spend over a thousand dollars for the rig and VR headset. If Sony really manages to launch the PSVR at half the price and release a PS4+PSVR bundle for the price of the Oculus Rift alone, I can see VR kicking off. But of course, for now, it's all speculation.On PC at least it seems like VR is off to a slow start. Zuckerberg said he's happy with the Oculus preorders but said it won't have an impact on Facebook financials this year.
I really don't think most Japanese oriented exclusives or Horizon is (since it's a new IP) is going to do much for PS4 sales in NPD this year. I feel that Uncharted, VR, and third party game bundles will do far more for PS4 NPD sales.
Did you mean $299? If so I agree.
Do we have any info on how Ico and Shadow of the Colossus performed on the PS2?
Hmm, okay. So I guess we can't compare how The Last Guardian will do with its spiritual predecessors and we can't really have a good idea how well it will do either. I don't think the years of anticipation will make it a hit commercially, though, since those who were hyped for it for years are mostly the hardcore gamers like on GAF.Ico did less well than SoTC, but we don't really have any clue other than the fact Shadow qualified for PS2's Greatest Hits, so it sold >500k, at least.
Honestly, details on SoTC''s performance is sketchy. Leaks from Oct NPD back in 2006 shows that it sold... 30k copies at launch month. This IGN article states 253k instead, which I find hard to believe.
Anyway, I'm mainly gauging it from the fact that TLG did get a lot of interest this E3, looking solely at YT views of 4 million. That's not a small amount, and while view counts are only one small metric is a sea of influencing factors, at least we know there's interest and awareness of TLG in the larger gaming audience.
Unlike say, random JRPGs that only get 50-100k views on YT. ;_;
What your saying applies to every successful console, just not the (it) product, playstation wanted to make gaming for mature and they succeed by making games for accessible to a older audience.
If you have to single out a specific game for why a console is a success, than that console's library must really suck.
It's simple really.
The XB1 is tanking because MS fucked up.
The PS4 is doing very well because Sony nailed it.
Any other kind of "explanation" is just noise.
I honestly don't understand how Wii owners switched to ps4 it's like a totally different audience, yes every successful console has people buy it just for streaming, impulse buy cause it's the cool console, or other reasons that don't relate to core gaming. I would estimate 75% of Wii sales were just casuals that bought it to play games that had motion control in them, like Wii fit and wii sports, but clearly it wasn't core gamers other wise, they would be buying the wiiu, because that the closest thing to the Wii experience.
I don't think Microsoft will do another fire sale this holiday season. Something akin to last year's holiday season is what I'm expecting. The XB1 exclusives getting released on PC could be an indication that Microsoft is starting to lose interest in the console market and I doubt the XBox division will get much incentive for insane deals.
But MS are doing everything right now, while Sony have made screw-ups (but nowhere on the same scale as the Launch of Hubris) and it's still tanking now. I guess any other console than Sony's, that doesn't get out of the gate fastest, will never win the generation.
But MS are doing everything right now, while Sony have made screw-ups (but nowhere on the same scale as the Launch of Hubris) and it's still tanking now. I guess any other console than Sony's, that doesn't get out of the gate fastest, will never win the generation.
Not that I disagree, but I think VR will be the wildcard out of the three. It has the potential to be a huge success, but it can also flop hard. I think the key factor in its success will be the pricing. If the headset is $299 like the rumours have it, then I think it will be quite successful and even move a sizable amount of PS4's.
Do tell, please.
Life is Strange did well for itself.
Explorers bombed. Only 1/4th of Type 0 HD. I wonder how World of FF is going to sell. When's that coming out anyways?