Assuming a similar attach rate for MK8, we're looking at a little under 250k as an opening. How would we feel about that? Good? Bad? Indifferent?
Someone (a junior like yourself) was banned here for using the term "Sony Jihadist"
With that said, it was nice knowing you.
I don't own it, but to be fair, Nintendo Land was that game. It was a new IP (well, sort of), that used the gamepad with minigames.Well Nintendo has (hopefully) figured out that Mario was selling tens of millions of copies last gen because people already owned the console(s) not because Mario games sell consoles on their own.
They better be working on something new like Wii Sports and Nintendogs were to grab people's attention before trying to launch new hardware again.
I guess they thought Nintendo Land was that kind of game but boy were they wrong.
250k would be horrible. You can't really compare the attach rate of a game launching to a system with a 10M+ install base to one launching one a 2.0-2.5M install base. Mario Kart 8 will have a better attach rate than Mario Kart Wii, because a larger percentage of Wii U owners are going to be big Nintendo fans. A more casual fanbase like the Wii had doesn't run out to buy games day one.
250k would be horrible. You can't really compare the attach rate of a game launching to a system with a 10M+ install base to one launching one a 2.0-2.5M install base. Mario Kart 8 will have a better attach rate than Mario Kart Wii, because a larger percentage of Wii U owners are going to be big Nintendo fans. A more casual fanbase like the Wii had doesn't run out to buy games day one.
The console wars just provide endless entertainment, Sony Jihadist, and Sony Evangelist.
I'm looking forward to people getting mad and raging about the "Sony Agenda/Lifestyle" as well as the "Affordable Console Act" Microsoft initiates at E3.
As for the whole "I like the Vita/Wii U blah blah." Sorry, but what's the relevance. The thread is about sales performance. You can like whatever you like, there's no accounting for taste. What does that have to do with the abysmal sales of these products?
I do own it and it wasn't. It's not that it's a bad game but it was basically a minigame compilation meant to show-off the gamepad.I don't own it, but to be fair, Nintendo Land was that game. It was a new IP (well, sort of), that used the gamepad with minigames.
It didn't work. At all. But you can't deny the idea was there. Maybe not executed perfectly.
Any Wii U or 3DS LTDs posted that I missed?
I do own it and it wasn't. It's not that it's a bad game but it was basically a minigame compilation meant to show-off the gamepad.
There was nothing new or groundbreaking to draw people in like their previous generation blue ocean games.
Well that's kind of the thing, motion controls was at least something new and interesting. There wasn't anything mind-blowing about playing a game with asymmetrical tablet gameplay in 2012. Nintendo bet the house on the fact that there was but they should have realized after the meh E3 showing that it wasn't happening.Isn't that what Wii Sports was too? I stopped playing Wii Sports after a few days as well, so it sounds similar to Nintendoland.
Motion controls was just a more interesting than tablet stuff. But Wii Sports was not that good a game either.
I'm so late to this thread (had to wipe my computer) and I'm already laughing.
BTW, here's the post: http://www.neogaf.com/forum/showpost.php?p=96357419&postcount=1812
I prefer the term Sony Mafia myself.
Well that's kind of the thing, motion controls was at least something new and interesting. There wasn't anything mind-blowing about playing a game with asymmetrical tablet gameplay in 2012. Nintendo bet the house on the fact that there was but they should have realized after the meh E3 showing that it wasn't happening.
So much of the situation that Nintendo is in now was avoidable but they seemed to think that they knew better than everyone about everything after the wild successes of the DS and Wii. Hubris is a dangerous drug.
Seems like each company takes turns getting arrogant and effing up, ha.
Seems like each company takes turns getting arrogant and effing up, ha.
as in the hardware?
Wii U is at 2.3 million, dunno about 3DS
Any Wii U or 3DS LTDs posted that I missed?
So basically PC hardware then?I still think the mobile hardware manufacturer's (Apple, Samsung etc) way of releasing minimal upgraded hardware every year, is better than what the console manufacturer are doing right now.
The problem now is every five years, the sale go back to zero and everything have to start over again. Publishers have to get used to the low adoption rate and have to wait until the 4th or 5th year to really get a high sale number for their games.
Releasing new hardware every year doesn't mean you have to get a new hardware every year to play the latest games. People are still using their iPhone 4 today and can still play the latest games. Publisher just need to make sure their games work within the last 3-4 generation of hardware. Consumers will need to swap their hardware only when they feel it is ageing.
250k would be horrible. You can't really compare the attach rate of a game launching to a system with a 10M+ install base to one launching one a 2.0-2.5M install base. Mario Kart 8 will have a better attach rate than Mario Kart Wii, because a larger percentage of Wii U owners are going to be big Nintendo fans. A more casual fanbase like the Wii had doesn't run out to buy games day one.
As for the whole "I like the Vita/Wii U blah blah." Sorry, but what's the relevance. The thread is about sales performance. You can like whatever you like, there's no accounting for taste. What does that have to do with the abysmal sales of these products?
I applaud the effort! But again, similar kinds of analysis are what I do in my day job, and some trends are simply resistant to quantization. A couple years back I also tried to generate a multivariate prediction engine for game sales. (I concentrated on Japanese sales, since the dataset is much richer and more complete.) I couldn't get it to function even as well as GAF aggregate (which was my target), so I gave up. But maybe someone will succeed, so please continue! All I'm saying is, until you actually prove that your system works, it's superfluous to attempt drawing conclusions.And I know there are things that can't be predicted, not even with the greatest statistical system in the world. This is me trying a scientific approach to sales, + some personal ingredients, like the optimistic / pessimistic range, since there can be other external factors influencing: I want to see if, by using such a system, I can guess as well as possible.
Again, you're getting lost in the weeds of overfitting. Yes, the 360, Wii, and PS2 all had different sales trajectories. My whole point is that, because of this very fact, we can't use your intuition or your putative prediction algorithm to draw conclusions as to how PS4 might eventually differ from them. The details aren't adding any information right now.360 didn't exactly have first years that were leading to believe it would have sold that much. It was selling well, but it also had some down periods. But it had lots of years being in the market without a successor being released (8 years...8 years!!!) and, above all, since Kinect launch, it had lots of records months in 2011. So, not an usual market trajectory...which can be said it's been one of the main themes of last gens, and I suppose no one would disagree XD
But, in Amazon March charts, we've had Titanfall sales (not preorders) v.s. Infamous (not preorders): then, in the month where Titanfall probably did around 2x inFamous (bundle excluded, since we're comparing game v.s. game), having inFamous over Titanfall doesn't reflect that much what really happened.
Nothing is strange. In February, Titanfall sold a lot of preorders on Amazon (it was ranked #7 for the month). Infamous sold a whole lot less (it was #40). In March, they sold about the same amount, with Infamous just slightly higher (#5 versus Titanfall at #6). In the NPD, both months counted together. Therefore, Titanfall ending up as twice the sales of Infamous in NPD does match what Amazon shows: Titanfall selling a large amount in two months, Infamous selling a large amount in one month and a small amount in the other....I'm still a bit reclutant, because there's still the fact that inFamous was higher than Titanfall in March Amazon chart. I understand that I should add up, but there's still something strange.
I'm so late to this thread (had to wipe my computer) and I'm already laughing.
BTW, here's the post: http://www.neogaf.com/forum/showpost.php?p=96357419&postcount=1812
So basically PC hardware then?
I'm not sure where exactly you discerned the impression that I wasn't calm in a query/statement about why anyone thinks their predilections are particularly relevant in discussion of sales.If you feel that such conversation is against the rules, you should PM a mod and ask them to do something about it.
Until then, I'd advise calming down.
Sony jihadist is amazing.
Still, you should look at the current trend. If you make a graph with, let's say, PS3, X360, PS4 and XOne sales on their first January-March, you might get a different impression. Hell, just remove the first two days from each console's sales, and the situation looks a lot different.The One and Done;108852261 said:To be honest, people saying the Xbox One is in trouble are a bit loopy. It may not be on par with PS4 but it's certainly one of the fastest selling consoles ever.
]I didn't know MK8's launch sales would be split over two months NPD results[/B] so no 300 - 350K isn't going to happen. 300K between both months is entirely possible though in my humble opinion esp as the console just sold 70 000 units without a single exclusive game being released for it last month.
I think the point is there is almost zero chance that x1 will end up like the wiiu. X1 is doing well enough that owners of that system don't need to fear lack of support and games for the system.Still, you should look at the current trend. If you make a graph with, let's say, PS3, X360, PS4 and XOne sales on their first January-March, you might get a different impression. Hell, just remove the first two days from each console's sales, and the situation looks a lot different.
I think the point is there is almost zero chance that x1 will end up like the wiiu. X1 is doing well enough that owners of that system don't need to fear lack of support and games for the system.
Why do people keep forgetting that xbox is the next wii U outside the US and UK? I'm pretty sure if ps4 was selling terrible in the states and being beaten by xbox in Europe, it would be called the next wii u. But somehow the xbox is fine because it is doing well only in one or two places.
Why do people keep forgetting that xbox is the next wii U outside the US and UK? I'm pretty sure if ps4 was selling terrible in the states and being beaten by xbox in Europe, it would be called the next wii u. But somehow the xbox is fine because it is doing well only in one or two places.
What about étouffée though? Are they just going to forfeit the 20 million they sold there?Because there are degrees of sales and success/failure. Wii U is selling abysmally everywhere. Xbone is selling relatively worse than PS4, which is concerning, but it isn't abysmal enough to justify skittish third-parties jumping ship, especially when they'd be ignoring 1/3 of the console market in doing so.
Because there are degrees of sales and success/failure. Wii U is selling abysmally everywhere. Xbone is selling relatively worse than PS4, which is concerning, but it isn't abysmal enough to justify skittish third-parties jumping ship, especially when they'd be ignoring 1/3 of the console market in doing so.
That is impossible, there would be a console for one in seven people! Maybe if the population was in the 10s of billions and most of the countries in the world were not poor.Was this some bad late aprils fools joke btw.?
http://www.vg247.com/2013/05/24/xbo...on-lifetime-sales-100-million-xbox-360-units/
Yea, 3rd parties aren't going to seriously bail out of the Xbox One anytime soon, if ever. So, comparisons to the Wii-U is a serious reach.
371K, according to Thuway and confirmed by Aquamarine.