The $50 pricetag needs to vanish for a lot of stuff. Excitebots was $40 (which is a steal- this has an insane amount of replay value), Klonoa was $30 (awesome), and A Boy and his Blob was $40. Muramasa was probably $10 above its sweet spot, and the lightgun games: Overkill, Extraction, and Umbrella are similarly overpriced.
Of course, the sixty dollar game needs to die too. It's the reason why I only own eight retail 360 games. They're just too goddamn expensive to justify a purchase unless they're extremely awesome (Orange Box, Mirror's Edge, Fallout 3, Mass Effect, Chronicles of Riddick, Batman, and Burnout Paradise- plus Banjo, but that was $40 and a bit more of an impulse buy). I guess it's a good way to weed out the bad ones, even if a stinker like Bioshock or GTA IV might sneak its way in every now and again. I can only guess to how something like Mirror's Edge would have done if it was maybe $10-$20 from the get-go. It had a great marketing campaign, but reviewers (incorrectly) said it was too short for the money. I still can't believe that. They say time trials is a neat little option thing if you want to do it. Since when does that not get reviewed as part of the total package? Does the multiplayer in Halo 3 act as a nice little addition to the single player campaign if you feel like checking it out? Morons the lot of them. I'll get them one day, you'll see. With my army of irradiated space mutants, each more mutated than the last.