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Saw this post and decided to compile how racing titles have done in NPD since 2010. It has been pretty tough on the genre.
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Considering this then FH3 did pretty well
Saw this post and decided to compile how racing titles have done in NPD since 2010. It has been pretty tough on the genre.
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Forza Horizon 3 is a keeper so most people probably made a digital purchase.
It did ~150k.Considering this then FH3 did pretty well
Minecraft not in the top 10?
Minecraft 2 inbound.
Considering this then FH3 did pretty well
Saw this post and decided to compile how racing titles have done in NPD since 2010. It has been pretty tough on the genre.
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Why doesn't NPD give exact numbers again?
Because people pay for that information.Why doesn't NPD give exact numbers again?
Gran turismo 6 didnt chart? wtf
Why doesn't NPD give exact numbers again?
Well that's annoying. Why doesn't someone just anonymously leak them out?
Oh you are very right. I did a survey junior year of college for a class and wanted to determine gamer buying habits. I would say a good 80% of the people I surveyed buy 2-3 games a year. It pretty much involved a sports game(Madden,fifa), a shooter(COD/Battlefield) and some type of game that was recommended by a friend or is very popular(1st party exclusive, Open world game, etc).They play those same games constantly until the new version comes out and they are fine with that.There is something a lot of you need to understand about sports games and GTA/CoD.
There is a large subset of "gamers" who buy a PS4 or XB1 just to play sports games. That's all they're gonna play. They maybe buy one or two games a year, a few max. That's all that they play. I always used to wonder how sports games sold so well and its specifically because of this segment who is only interested in sports games or CoD/Battlefield.
Show them anything else, even if they think it looks good they have no interest in it.
At least that's what I tell myself to keep from going insane.
Bummed for Deus Ex and XCOM franchises
XCOM on PC is fine. Don't count on an XCOM 3 on consoles though...
How are there still people that haven't played GTA5? Ha ha. What a fucking money train that game is.
Bioshock charted high
XCOM on PC is fine. Don't count on an XCOM 3 on consoles though...
This is me. Sorry, not sorry? Why is it a 'bad' thing in your view?
You're angry because people enjoy playing high skill cap games with endless replay value (sports games) and/or just want to come home from a long day and play with friends (GTA/COD)? It's the same as the people who mostly only play LoL/DOTA 2, fighting games, or Counter Strike. Does that bother you as well?
Yeah, I hope no one is going to complain about them skipped consoles for XCOM 3.
Considering this then FH3 did pretty well
Well, while that happened, last year had Disney Infinity 3.0 by September.
Well, I hope they weren't expecting it to do big numbers given the delayed release plus minimal marketing push.
Especially given that XCOM 1 didn't really do big numbers on consoles either. They pretty much sent it out to die.
I agree that XCOM 3 is unlikely to hit consoles, but the publisher's gotta take a lot of the blame in this case.
Oh man those digital rumblings just keep on getting better! 😁Forza Horizon 3 is a keeper so most people probably made a digital purchase.
People buy sports games on disc so they can sell them off a year later when the new one comes out.
Was expecting DQ7 to be the numero uno!
I did my part![]()
At some point you can't fault publishers for trying to play it safe.
25K puts it in Digimon territory and I might be generous.
After the first and now the second game 2K and Firaxis can infer that the console demographic isn't interested in these kind of games and that would be true.
I might have already asked this in another NPD thread, but what exactly is going on with the console market right now? Is it growing? Is it declining? I ask because every time I pop into one of these threads I seem to see year over year decreases. It just doesn't look good at all. There was a time when those were basically unheard of. Now the market looks like it is in a serious rut.
Back in 06-12 there was a huge number of mass appeal games on home console. You had the whole Wii motion control fad, Wii Fit, Rock Band and Guitar Hero along with all of the typical AAA games. Every month you'd take a look at one of these threads and see record sales.
If I look at the market now and going forward it doesn't seem to have anything that can bring that mass appeal back.
EDIT: Also what happened to sales-force on GAF? These threads used to be 1000s of posts long and now it's a ghost town.
For the first one, if the sales are bad, sure, I think you can infer something like that.
But if the sales of the first one are poor, you can't release the second one in even worse conditions (late, minimal marketing) and somehow expect success. It makes perfect sense to me if XCOM 3 doesn't hit consoles due to the sales failure of the first two.
However, they made absolutely no effort to rectify the poor sales from the first game. So, I'm not sure why they would suddenly expect the game to do better.
Not good.Overall:
September retail game sales are down 23% year over year.
Hardware was down 25% year over year.
Bombed, it sold less than 25K in retail.
It's because the first game didn't sell that the second one wasn't planned for console.
They didn't tried to make it a big success since Firaxis wasn't even handling the port, they just wanted to respond to the supposed interest displayed by the console demographic which didn't materialise.
Oh man those digital rumblings just keep on getting better! 😁
Huh? Digital is on the rise isn't it?
Not to mention Play Anywhere is going to naturally have an effect on Microsoft digital vs physical sales. So hitting 9 physical only with a title that most likely has a decent digital share is pretty good.
That Target error would have helped too haha.
That Target error would have helped too haha.
I'm not sure I buy that. They made it to response to supposed console interest that didn't materialize?
Sounds like they did a poor job in accurately gauging that interest then. And I'm not sure why they would port the game just based on "supposed interest" and not actually try to market it and make it successful. That sounds like a recipe for wasted dollars.
If the game sold 100k on consoles, that still would've been pretty poor. And that's my point. They made absolutely no effort to actually make it a successful title.
so how many friends out of 10 would you say that purchased the game digitally?
Yes but nothing so far from pubs as indicated it being the bigger share of the market or "Most" in this case. Even as a play anywhere titles I don't see think it's reasonable to expect digital to be > physical sales at this stage.Huh? Digital is on the rise isn't it?
Not to mention Play Anywhere is going to naturally have an effect on Microsoft digital vs physical sales. So hitting 9 physical only with a title that most likely has a decent digital share is pretty good.
That Target error would have helped too haha.