Fake news
The following list shows PlayStation’s biggest live service projects over the last few years.
- MLB The Show – Succeeded
- Helldivers 2 – Succeeded
You didn't include GT7 and Destiny 2, which are part of their dozen IPs with GaaS titles. If you're including previous stuff like Destruction All Stars not included there, you should also include previous successful GaaS stuff like GT Sport or even stuff like LBP and PS Home.
- Gran Turismo Sport – Succeeded
- Gran Turismo 7 – Succeeded
- Destiny 2 – Succeeded
- Destruction All-Stars – Failed
- Concord – Failed
- Last of Us 2 Multiplayer – Canceled
- New IP From Deviation Games – Canceled
- New IP From London Studio – Canceled
Yes, but Destruction All Stars isn't from their dozen GaaS push. In the same way Gran Turismo Sport, Dreams, Little Big Planet, the Singstar F2P, PS Home, DC Universe Online, Everquest and many other previous Sony GaaS weren't part of that push.
- Payback From Bungie – Canceled
- Twisted Metal – Canceled
- Spider-Man: The Great Web – Canceled
Looking at the list, six major games have been canceled so far.
These 3 weren't in production, they weren't greenlighted so couldn't be cancelled. Were just rejected pitches / prototypes made by relatively small teams that never entered production.
The only known GaaS that were cancelled -this is, games under production being shut down- were TLOU Online, the London new IP and the Deviation new IP (that last one got replaced/maybe rebooted by the ex-Deviations team).
- Horizon multiplayer
- Horizon MMO
Oficially there's a single "Horizon Online" game internally codenamed Hunters Gathering being made at Guerrilla in addition to Lego Horizon and Horizon 3.
That Horizon Online, their MP game, may also be the MMORPG -or not- that apparently NC Soft is developing for mobile and PC (Guerrilla could be making the console part).
This means that 9 of the 16 games have been failures.
239492 of 16 xDDD
Being serious, in their current push for getting a dozen IPs with GaaS, they have/had up to 15 games in production. 4 released successfully, 2 failed, 3 got cancelled and 5 ares still under development.
So 5 out of 15 games under production (a third) got canceled or were a failed. 4 of them are instead in the market being successful.
- MLB - Succeded
- Gran Turismo - Succeded
- Helldivers - Succeeded
- Destiny - Succeeded
- Firewall - Failed
- Concord - Failed
- Horizon Online / "Hunters Gathering" - WIP
- Marathon - WIP
- Fairgame$ - WIP
- Bend's new IP - WIP (may not make the initial March 2026 goal)
- "Gummybears" (new IP incubated at Bungie, moved to PS Studios) - WIP (may not make the initial March 2026 goal)
- Ex-Deviations new IP - WIP (replaced Deviation's new IP, won't make the initial 2026 goal)
Games cancelled (all companies cancel games, it's part of the process):
- TLOU Online - Cancelled
- London new IP - Cancelled
- Deviation new IP - Cancelled / Rebooted or replaced by other project of ex-Deviation members
Most pitches / prototypes (independently if GaaS or not GaaS) aren't greenlighted and never enter production or even pass the early preproduction stage. It's normal because they invest hundreds of millions on AAA, so they have to filter and only greenlight/choose those who they are more confident on. There must be way more we never heard of, but the ones we know from GaaS are:
- Spider-Man: The Great Web - Not greenlighted
- Twisted Metal - Not greenlighted
- Payback - Not greenlighted
Foamstars, while technically not a PlayStation first-party release, was marketed and released as a console PlayStation exclusive. Following a lukewarm reception, Square Enix has gone free-to-play with this title.
This is 3rd party, not a Sony game.
If you also count 3rd party console exclusives then add successful ones like Fall Guys, Rocket League, Final Fantasy XIV, Genshin Impact or ZZZ.