rofif
Can’t Git Gud
it's fun for 15 minutes. I couldn't get into it.pay less get less
shocker
People say Pistol Whip is cool. Gets good reviews.
But it's on all other platforms anyway.
it's fun for 15 minutes. I couldn't get into it.pay less get less
shocker
People say Pistol Whip is cool. Gets good reviews.
No BC no buy
They are not backwards compatible.
still, without a price drop I don't see anyone but the more hardcore userbase dropping potentially $600-$650 with taxes on something like this unless they have something people NEED to play.GHG I think they understand their playerbase just fine. Look at the answers in this thread and it will prove you wrong:
It does. Quest 2 has the wireless, but the screens and tech pale compared to this.Of course it doesn't. I can get over 90mhz on Half Life Alyx on a Quest 2 on ultra settings. Wirelessly. How the hell is PSVR2 going to be that much better than that? Especially with the wire restricting movement?
Dude psvr2 is beating high end pc specs by a wide margin. From fov. Framerate. Etc. Is not even close at allOf course it doesn't. I can get over 90hz on Half Life Alyx on a Quest 2 on ultra settings. Wirelessly. How the hell is PSVR2 going to be that much better than that? Especially with the wire restricting movement?
It does. Quest 2 has the wireless, but the screens and tech pale compared to this.
Its not BC. But lots of games are being ported over to PSVR2 and will work with updates etcHave they clarified the situation regarding backwards compatability with PSVR 1 titles yet?
is PSVR2 wired? I hadn't heard thatOf course it doesn't. I can get over 90hz on Half Life Alyx on a Quest 2 on ultra settings. Wirelessly. How the hell is PSVR2 going to be that much better than that? Especially with the wire restricting movement?
Imagine people complaining about the price of a completely unnecessary luxury item.Just get another job if you can't afford it.
Bro, you were a PCMR until they priced you out of a graphics card market. You shouldn't throw stones at $1500-$2000 graphics cards and medium glass houses. Hell, to get a competent tech on the PC that compares visually, is still over $1000. Quest 2 is child's play with visual tech compared to this, and even they raised their price by $100.GHG I think they understand their playerbase just fine. Look at the answers in this thread and it will prove you wrong:
Gonna wait for HL Alyx. Hopefully the price will drop till then
I haven't been paying close attention but I can understand locking it down to PS5 at least at launch to keep it from being ganked by PC only buyers.I think they may have said it won't work with PC. idk
But idk could see it happening eventually.
Safer bet is at a minimum Sony will port their VR2 games to PC.
is PSVR2 wired? I hadn't heard that
also
do you happen to have a Quest 2 btw just wondering
It's also OLED and HDR with foveated rendering and eye tracking. Resolution also makes all the difference in VR with screendoor and the like.Eh. The increase in the PSVR2's screen resolution over the Quest 2 is nowhere near enough to justify getting it, when I have the set up I already do.
Not sure if serious.Then this will be the best deal on the market. Everyone needs to compare specs, not pricing.
I'm not seeing any software here that will make people go out and get this,especially so if people's VR libraries will have to start again from scratch for the new device. Literally all that matters with VR is the software/games and all of this looks like shallow crap.
How do they not understand this?
It's also OLED and HDR with foveated rendering and eye tracking. Resolution also makes all the difference in VR with screendoor and the like.
This right here. Sony really needs to encourage developers of PSVR1 games to get some free PSVR2 upgrades out there for the masses ASAP, if Sony really wants to make a splash with this product. You're asking people to buy a console for $500, or $550 in some countries, and then what is basically an add-on, in an industry where add-ons almost never do well, for another $550. At that price point, I want to be able to access all the old VR games in my PS+ backlog.
I'm with you about the issue of rebooting a library - however, most new headsets to date did this, including Quest, so it can be argued VR audiences buy into hardware as much as content.I'm not seeing any software here that will make people go out and get this,especially so if people's VR libraries will have to start again from scratch for the new device. Literally all that matters with VR is the software/games
I'm not saying it won't be - but this assumption seems to be based more on 'it's not major IPs' than what's actually shown in the trailers.and all of this looks like shallow crap.
Oh don't get it twisted, not a launch purchase for me as well unless they surprise announce bangers at the VGAs or around launch. I can wait for an 'add on novelty device.' But the tech that's in this thing, they are most definitely taking a loss, especially compared to other lesser tech devices that are priced similarly or way, way more.Well, like I say, the performance and fidelity I get from my Quest 2 with Airlink is more than enough for me. Who knows, I might change my mind if I get to use a PSVR2 to test it, but it's not going to be a launch purchase for me at that price. It just doesn't offer enough of an increase to what I've got to justify it. In fact, the fact it's wired is a really big step back for me.
The problem with every VR is shitty games and comfort.With this (not unexpected) price I expect similar story to PSVR. Low attach rate and abandoned platform in terms of first party after 1-2 years.
It's a single wire USB-C. People will have this PC operable within months if not weeks.Wired and no PC connectivity is a solid pass from me. Better options available.
however, most new headsets to date did this, including Quest,
There not gonna start from scratch. Lots of games are being updates and patched to work on the new tech, PSVR2 ( no camera, new controllers etc )
https://mixed-news.com/en/psvr-2-doesnt-support-psvr-1-games-but-theres-hope/
Hes right. 550 is dead cheap for the tech. I almost bought index with is inferior for a grand.Not sure if serious.
Wired and no PC connectivity is a solid pass from me. Better options available.
Oh don't get it twisted, not a launch purchase for me as well unless they surprise announce bangers at the VGAs or around launch. I can wait for an 'add on novelty device.' But the tech that's in this thing, they are most definitely taking a loss, especially compared to other lesser tech devices that are priced similarly or way, way more.
I don't think they're concerned about that at the moment. They are going after the PS5 owners who were PSVR prior, or want to jump into VR with PSVR2. If they make an official app for the PC down the road, then I can see them focusing more there.Oh yeah, they're taking a big hit on it alright. I just don't think they've made enough of a decent value proposition yet to tempt people away from current PCVR technology. Which could end up being a huge issue for them - especially as it's a bit backward on what I think is the most important thing for a properly immersive experience: it not being wireless.
6000 euros is indeed more than a PS5.6000 euro... + game ... FUCK NO. I will pass.
That's way more than console was
Can you control the game with your eyes?Yep, on both.
Quest 2 is great with PCVR. Goes up to 120hz, dependent on what rig you've got. I have a 3070 and a Ryzen 9 5900, so I go along happily at 90hz on every game, wirelessly via Airlink. It's pretty much flawless for me.
I don't think they're concerned about that at the moment. They are going after the PS5 owners who were PSVR prior, or want to jump into VR with PSVR2. If they make an official app for the PC down the road, then I can see them focusing more there.
Dude psvr2 is beating high end pc specs by a wide margin. From fov. Framerate. Etc. Is not even close at all
And the Valve headset will be $1000 lolYeah but Valve is releasing a new headset next year and Quest 3 is coming