Played some RE: Village and wow, it's a whole different experience. The all new tutorial reveals just how different it is. Combat seems much harder now though I guess I'll adjust. Visual detail looks great, but seeing it all in VR reveals where the scale of different assets is just a bit off. Going into the village, you can see the horse corpse is a bit bigger than it should be and the eggs are like avocados. In flat screen, you can get away with the relative sizes of things being a bit out of whack, but in VR where you sense the scale of things compared to yourself, it's obvious when they're over or under sized.
I have no major complaints about the hardware. The image clarity is very good, the headset is light and comfortable. With that said, my minor gripes would be that the OLED does seem to show some mura effect in very dark scenes and as a guy with large hands I do wish that the Sense controllers were a little bit larger. My hands fit in them just fine, but I find my thumbs a bit higher over the buttons and sticks than I'd like. Most people won't have that issue.