There is. This is from RedditIt would be nice to have a multiplayer no EX mode.
Sure, there are the challenges against the computer, but that gets old quickly.
Go to private match and enter password in caps: NOEX
It's honor based though. You might still encounter EX players.
It would be nice to have a multiplayer no EX mode.
Sure, there are the challenges against the computer, but that gets old quickly.
Lol people already getting tired of the autism cards. I KNEW this was gonna happen from day 1.It would be nice to have a multiplayer no EX mode.
Sure, there are the challenges against the computer, but that gets old quickly.
Notice how you don't call this a game. Because you know this isn't a game. It's software designed to make you spend money.It is really simple: if I like a product that I've spent decent time on, I'll gladly spend money on that product.
Just play the GBC games. You'll be happier that way.Wouldn't mind a classic mode with just Base, Jungle, Fossil cards either (but with 60 card decks/6 prizes plz)
Just play the GBC games. You'll be happier that way.
You'll just get swept by Fossil Gengar/Jungle Wigglytuff Do the Wave decks anyway lmao.I still have the first one, started playing a translation of 2 when I discovered it in this very thread, in fact I beat half of it before even downloading Pocket.
Still can't play base/jungle/fossil online, so my feature wish stands.
You'll just get swept by Fossil Gengar/Jungle Wigglytuff Do the Wave decks anyway lmao.
Did you miss this?
This thing is pulling in ridiculous amounts as we speak.
That said I personally think the two-pack-a-day thing is pretty generous. Don’t really feel like I need to spend money on it. But I’m only in it for the card collecting.
Whenever I want something to fail. It succeeds instead. But when I want it to succeed the opposite happens. I should just think the opposite of what I'm thinking.
If whales wanna impale themselves so I can keep hoarding free cards in my free game, oh well...
You accumulate tons of resources to get boosters just by existing in the game, on top of the daily free boosters. Paying is for the super impatient people who would have to buy an entire retail box of cards when a set comes out to try and complete it ASAP, deranged pretty much. (I did that once with Team Rocket. Never looked back lol)
Came here to say this. Its so unbelievably cheap and the system is unfair. Especially for those EX pokemon that don't need to be evolved.It would be nice to have a multiplayer no EX mode.
Sure, there are the challenges against the computer, but that gets old quickly.
Yea, I strongly disagree with this. Its not impossible to beat, but you need so much luck on your side. Its so crazy OP. Unlimitless energy, high health pool and crazy strong damage.Mewtwo/Gardevoir does take a bit of setup and can be destroyed, like other powerful ex decks, with aggro decks like Melmetal, Marowak, Primeape, Exeggutor. Koga also does pretty well due to the added counter bonus and it's fun to play.
I hate being this type of gamer but I'm getting there myself when I see the Mewtwo deck. Have tried so many different types and I might win 10% of the time vs that, and usually I need to get really lucky in that case with my rng. Not only is it cheap, but it's just mind numbingly stupid, with no strategy. Even some of the other brain dead decks might have you think a little about how to distribute energy, when to use support cards etc.The online battles are just incredibly mind numbing due to the standard decks.
The worst part about Pocket is that the cards available in the game are built around 1 or 2 extremely obvious decks per type (the Mewtwo deck, the Moltres deck, etc) and on top of that, it actually encourages people to play those by showing them how to build the standard decks (rental decks, etc). It's like their intent is to funnel everything into absolute tedium where everyone plays the same thing.
I'm about to the point where I'm going to just auto-quit every battle if the first round reveals it to be one of the straight standards. There's no real consequence anyway, and I'd rather not waste my time. I don't know why people aren't actually embarrassed to just go through the motions with a standard, game-supplied deck that everyone else plays, might as well be a bot and not even a human player.
I just started this 10 days ago. My biggest gripe is cards doing FULL DAMAGE to an element they are weak against.
Want more cards to be released. The lack of Johto Pokemon is a killer. Same for Hoenn.
I’m F2P only, got about 170-180 of the existing cards currently. Progress has slowed to a halt as I mainly pack duplicates now.
In terms of the game itself, fuck Pikachu EX builds. Such a noob way to play and I can’t believe so many people get him in their first hand, makes me think they are bloody hacking. Don’t think I’ve ever come across a Pikachu deck where they haven’t been able to get him in play with a full bench within the first move or 2.
That percentage might be right, but it sounds wrong to me?I mean, it's only 20 card decks and opening hand is 5. With two Pikachu ex in the deck, that's a 50% chance
That percentage might be right, but it sounds wrong to me?
If you only pull 25% of your cards in your first hand, how is there a 50% chance you get 1 of 2 cards?
If anyone could show some working out please I’d appreciate it.
BlackTron
2 cards out of 20 cards as a percentage figure is 10%.
If you pull 5 cards from the 20, would you not times the 10% by 2.5?
This would give a figure of 25%.
BlackTron
2 cards out of 20 cards as a percentage figure is 10%.
If you pull 5 cards from the 20, would you not times the 10% by 2.5?
This would give a figure of 25%.
Also being just f2p, I gotta imagine that a LOT of people get much better cards with paying. I haven't looked into it but I thought paying only got you an extra pack a day, in terms of gathering cards.I’m F2P only, got about 170-180 of the existing cards currently. Progress has slowed to a halt as I mainly pack duplicates now.
In terms of the game itself, fuck Pikachu EX builds. Such a noob way to play and I can’t believe so many people get him in their first hand, makes me think they are bloody hacking. Don’t think I’ve ever come across a Pikachu deck where they haven’t been able to get him in play with a full bench within the first move or 2.
Getting your desired Basic EX card on your first turn has actually considerably higher chance than 50%, for most realistic decksAnyway, I stand behind 50% lol
Getting your desired Basic EX card on your first turn has actually considerably higher chance than 50%, for most realistic decks
Why?
- you get 5 cards, but also an additional 6th card on first turn; with this, your chance is already around 52%
- assume that the deck uses the standard load of 2 Pokeballs and 2 Professor's Research
- assume 5 total basics in the deck
- for each Pokeball on your first turn, you get to draw another basic, where the chances are further increased by having removed any additional basics from the deck (at least one, you always draw one on first draw); eg. if your first hand has 2 basics and a Pokeball, you're drawing a random basic from the 3 remaining, where 2/3 are your target card... and you can draw 2 pokeballs, more basics, etc
- for a professor's research, you also get 2 additional cards on first turn
I did a thorough calculation with my favorite AI Claude (including both an analytical approach and writing a stochastic function to test the theory, using 5 basics and the rules for 2 pokeballs/2 profs) and the result came up consistently as 67%
So yeah, if you build your deck around a particular basic EX, have 2 of them, use the typical items/supporters, and have about 5 total basic pokemon, you have a very high chance of getting it on first turn... and extremely high chance within a couple of turns.
If you mean they didn’t implement resistance, then I agree with you. That would have gone a long way in making battles more interesting.I just started this 10 days ago. My biggest gripe is cards doing FULL DAMAGE to an element they are weak against.
Online play just sucks in general, that's my judgment on all of gaming. Online is trash, and everything becomes trash to the extent that it goes online.So I tried TCG Live.
That shit is just as broken. My opponent had a Charizard-something-or-other by turn two and was hitting 180s for two energy.
So I tried TCG Live.
That shit is just as broken. My opponent had a Charizard-something-or-other by turn two and was hitting 180s for two energy.
The current meta is way different than it used to be, all the viable deck types involve a race to exploit a broken mechanic. Much like a single EX card though, it looks broken but then so is the next EX card.
I played against an opponent with this basic psychic 70 HP Pokemon with an Ability that prevented any damage from EX Pokemon. I was close to winning but that one card ruined me in torturous attrition because I simply didn't have anything left to kill it with. Actually think I knocked one out but he had another benched and by then my normal Pokemon had all been destroyed with Bosses' Orders and other tactics earlier in the battle, then I knew why. It ended with 5 jacked EX in play getting their asses kicked.
You really just need to keep playing the game and seeing all the new strats being used against you, I just dove in and let myself get handled the first few days over and over, then you start using them back, only with a better tweaked deck because you smarter.
Frankly, it's just not fun so I'm not going to bother.
I have a local games shop that has some taes and chairs. They mostly do trading, but I might see if I can get some games going with all EX, etc. banned. Just normal cards, maybe even only gen 1.
Ha, in the physical cards I very frequently used a couple of dark cards in my deck with this ability (no damage from EX), and I feel like it's one of my favorite cards because EX (and higher) cards should have a billion penalties and drawbacks if I was in change. I basically hate the tendency for all the original-era cards of a CCG to be made obsolete by the constant upping in power of later gens, so things like EX/GX/Mega evolutions and all the rest tend to annoy me with their very existence, and I try to collect anything that cuts against them : )basic psychic 70 HP Pokemon with an Ability that prevented any damage from EX Pokemon. I was close to winning but that one card ruined me in torturous attrition because I simply didn't have anything left to kill it with