I remember xseed or nintendo saying that operation rainfall wasn't a factor in deciding to localize the last story/xenoblade
The Japanese market is insular and myopic. They won't pay attention to anything not-Japanese, which is why so many of their studios are in decline. Playing to the nativist otaku base is simultaneously a Japanese only affair and a losing international strategy. (Of course there are some notable exceptions.)
I wouldn't even bother releasing the next Xbox in their territory. Or any American or European hardware or software for that matter.
Japan is way too focus on handhelds.
yes ?Really now?
Developers or consumers?
Do you expect a multinational corporation to say any other? That being said the JRPG fanbase in the US for any given game is probably cappped at not much above 1 million. That's not Call of Duty numbers so I wouldn't expect many companies to care.
The same could be said of very Japanese software in the west.
I have seen the term "too Japanese" used pejoratively way too often on GAF and other forums.
There is a reason there has been a concerted effort to hire western devs to take over IPs that were traditionally handled by Japanese Dev teams.
The tendency to reject foreign sensibilities is not exclusive to Japan.
Japan is way too focus on handhelds.
Japanese market is not worth fighting for.
lol
are you a Microsoft fan?
The first few years MS had a pretty big JRPG line up and build up a small niche market with shmups and visual novels. As time passed most became multiplatform but MS gave up by then.Are there games on the 360 that would interest people other then Microsoft fans, that they can't already get on computers or the ps3? I can't think of any.
I agree with this, but the faults aren't even close to symmetric. Nintendo and Sony actually have a market in the West. The PS3 and the Wii sold well. There isn't a knee jerk rejection of Square Enix, Capcom, or Konami games. There is sizable anticipation for Ni No Kuna, Ground Zeroes, Bayonetta 2, etc. The Wii U had an all right launch, and I expect the PS4 to be successful as well.
When was the last time Japan was excited for a Western release? Well-acclaimed titles like Grand Theft Auto, Gears of War, Uncharted, etc. fall flat in Japan even with a good review from Famitsu. The same simply can not be said for the Western market.
lol
are you a Microsoft fan?
Japanese market is not worth fighting for.
I think you're right, in relative terms, and I'm not sure why everyone is reacting negatively to you.
The amount of money it takes to fund a Japanese exclusive is not necessarily all that lower than the amount of money it takes to fund a US-targeted exclusive, and the return is much higher. Most of Microsoft's producers are western. Most of Microsoft's teams are western. There are more western studios able to work-for-hire. The Japanese market is small, often shrinking, and when it's not, certainly growing less quickly than Europe. Finally, the Japanese market is disproportionately handheld, which is a sector Microsoft is basically not competing in.
I do think Microsoft was wise to invest near the beginning of the generation to keep their foothold, but now that the relative success or failure of the consoles in each region has basically been established and we're in a "business as usual" sort of period, I don't see the sense in aggressively going after Japan.
Gaijin company.
The amount of money it takes to fund a Japanese exclusive is not necessarily all that lower than the amount of money it takes to fund a US-targeted exclusive, and the return is much higher.
Microsoft was dropping top dollar to get studios to make exclusives games for the 360.
Not only it didn't work, but it killed Mistwalker.
I wouldn't use Xenogears or The Last Story as evidence that JRPGs are still popular in the west. (As luxoria was arguing)
The fact that it was such a pain in the ass to get the three rainfall games localized here is strong proof that JRPGs don't have the market viability that they used to have.
The fact that The Last Story sold about 500k units further supports that. Those are niche genre numbers.
FF still sells millions on brand name alone
Japanese Console market is not worth fighting for.
Fixed
It's a waste of time and money for Microsoft, why take up such an uphill batte when the rewards are not worth the effort.
the last story 50k not 500k dont think ww totals are 500k
it seems all those JRPGs have settled on the PS3 now..
have the moneyhats truly ended?
Yeah, and it'll cause repercussions.
They completely don't care about Japan anymore, and I think Japanese devs will waste less and less money on porting a game to MS's system. If they want to invest money, they'll put it into Wii U and Playstation whatever, because they know the market there will be large enough. My thinking is probably flawed though.
I think the Kinect being unsuitable for the typical Japanese home was the bigger factor than lack of interest.The lack of Japan's interest in Kinect I think sealed Microsoft not caring about Japan (and vice versa)
I think the Kinect being unsuitable for the typical Japanese home was the bigger factor than lack of interest.
And yeah, Gaijin company.
And yeah, Gaijin company.