alucard0712_rus
Banned
3 generations of 4K consoles and we still aren't here
Nope, I am buying the ProSo any Playstation fans on here going to skip the Pro and just wait for PS6?.
I dont really get this upgrade, it seems to offer very little compared to the Pro consoles of last gen. Then again i feel even the Xbox5/PS6 are only really going to offer current gen games but at higher rez, maybe 60fps, and better RT.
Ditto.Nope, I am buying the Pro
Semi-ProPS5 PRO but not so muchâ„¢
It exactly what it was. And sony thought it was a good idea to send this over to DF instead of waiting a bit more than a month to get the hardware into DF and the medias hands.
This whole thing is a PR disaster. Now we don't have footage comparing to the base ps5 and just pixel counting and speculation from a few scenes for most games in that 7 minutes long footage.
The lackluster presentation, the price shocked, and now this. Yikes, who is in charge of sony PR?
Nope, I am buying the Pro
Probably the best assessment I've read so far!I'm fairly confident Sony's gameplan was to get the reveal done, the price-point shock out of the way, let the usual suspects bitch and chatter, then do a proper build-up leading to launch in November. Starting with a heavier than usual SoP fairly soon.
Here's the truth: Pro will sell itself, as technologically is head and shoulders above its console competition. If the upscaling tech is comparable with XESS/DLSS then the straight GPU uplift will get the job done.
There is no reason to doubt this, its a straight upgrade on the GPU with additional NPU-style bells and whistles and AMD's latest GPU ISA.
Not a PS fan, but we’ll have to wait and see how well games look and perform when the Pro drops. The upgrade sounds dreadful on paper, but what does that mean for the Series X and base PS5. Interesting times ahead.So any Playstation fans on here going to skip the Pro and just wait for PS6?.
I dont really get this upgrade, it seems to offer very little compared to the Pro consoles of last gen. Then again i feel even the Xbox5/PS6 are only really going to offer current gen games but at higher rez, maybe 60fps, and better RT.
Consoles are a fixed point. Modern consoles are usually at least a year behind PC tech when they release. The fact that we get mid-gen refreshes just reinforces that they aren't future proof.864p internal already, pro doesnt seem very future proof
imo the lesson of PS5 is don't buy the launch console. there will be a cross-gen period for at least 3 years. you'll be paying a premium for the hot new shit with nothing exciting to play. if you want to keep gaming on Playstation, skip launch, and wait for the Pro upgrade.So any Playstation fans on here going to skip the Pro and just wait for PS6?.
I dont really get this upgrade, it seems to offer very little compared to the Pro consoles of last gen. Then again i feel even the Xbox5/PS6 are only really going to offer current gen games but at higher rez, maybe 60fps, and better RT.
Remember this all from ps5 exclusive gameplay video provided to digital Foundry :-
The Last of Part 2 - 1440p internal resolution at 60fps in this PS5 Pro Mode (same as PS5 Performance Mode) with improved image quality due to PSSR
Ratchet & Clank: Rift Apart - Between 1440p and 1800p internal resolution (roughly the PS5 Quality Mode at 40fps) at 60fps in this PS5 Pro mode with the same settings as the PS5 Performance Mode and using PSSR to bring it up to 4K
Alan Wake 2 - Two modes shown (864p at 60fps & 1260p at 30fps) which is the same as the base PS5 modes and they presume it's using PSSR and not the FSR in base PS5. 60fps clip has SSR but the 30fps clip could have RT.
Horizon Forbidden West - resolution didn't look 4K. They presume it's not using PSSR but hard to tell. Thinking it is using 4K checkerboard but again hard to tell. PS5 vs PS5 Pro has the Pro with higher detail.
Harry potter hograts legacy : RT reflections looks better on the PS5 Pro but has some visual noise in the background. RT shadows might be mixed with SSR but look to be an improvement over base PS5. 30 fps in the footage but the presume it'll have 60fps modes as the base PS5 has it.
Gram Turismo 7 - RT reflections in game appear to be quarter resolution (1080p). 8k mode. Lower resolution (1188p) in the PS5 Pro footage and probably using PSSR to bring it up to 4K where the base game without RT reflections is a Native 4K. RT looks better than Forza Motorsport.
Dragon's Dogma 2 / Assassins Creed Shadows - DG2 looks to be running at 60fps and might be using PSSR. ACS looks to be running at 864p at 60fps
Source:-
Well, we just need to wait for a bit more than a month then. Until then, let us enjoy the toxicity of the internet.Said this before, gonna say it again. Noone should care that much about DF. They are like EDGE magazine, all mouth, no trousers.
I do not give a flying fuck what they think, and neither should you.
More to the point, I highly doubt Sony care either. Hence them getting no reveal day direct access, CNET got it instead.
I'm fairly confident Sony's gameplan was to get the reveal done, the price-point shock out of the way, let the usual suspects bitch and chatter, then do a proper build-up leading to launch in November. Starting with a heavier than usual SoP fairly soon.
Here's the truth: Pro will sell itself, as technologically is head and shoulders above its console competition. If the upscaling tech is comparable with XESS/DLSS then the straight GPU uplift will get the job done.
There is no reason to doubt this, its a straight upgrade on the GPU with additional NPU-style bells and whistles and AMD's latest GPU ISA.
There's really nothing to worry about, this is just the initial batch of games which are patched to improve current settings for launch.
You will see bigger improvements with future software which is developed in tandem with PS5 Pro.
Settle down
#1: Sell your PS5
#2: Skip PS5 Pro
#3: Get into PC gaming
#4: Skip PS6 launch
#5: Re-evaluate Playstation when the PS6 Pro comes out
I wonder if they tested the city. If that could run at 60 it could mean very good news for the console bros since that area is heavily CPU dependant.Dragon's Dogma 2 (...) looks to be running at 60fps
Niet. Exclusive footage.So DF has a PS5 Pro for testing?
There are gaming PCs more powerful than PS5 Pro and significantly smaller.
Soon SteamOS will run on them. There's your console with no compromises in any room you like.
Who mentioned native? What exactly do you think is the point of spending silicon on PSSR then? 1440p is upscaled to 4k and looks as good as native. Why the continuous clinging to "PS4 games" and native res?Forget about native 4K. Even PS4 game (TLoU2) runs in 1440p in 60fps mode.
Only $2,199.00 for a 4070 with 8GB GDDR6, bargain.No compromises?
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And that starting price is for a 4060 laptop GPU, 512GB SSD
Will ps6 guarantee 1080p ?That's because it's supposed to be replaced by PS6.
Only $2,199.00 for a 4070 with 8GB GDDR6, bargain.
I think you would need an ASUS NUC with a laptop 4080 to exceed the performance of the PS5 Pro, and as far as I am aware such a thing does not exist. It probably would be over $2.5K though if it did.There are gaming PCs more powerful than PS5 Pro and significantly smaller.
Soon SteamOS will run on them. There's your console with no compromises in any room you like.
Wonder how much longer it’ll be. I really can’t wait.There are gaming PCs more powerful than PS5 Pro and significantly smaller.
Soon SteamOS will run on them. There's your console with no compromises in any room you like.
Wonder how much longer it’ll be. I really can’t wait.
PS4 Pro offered a resolution jump from 1080p to 1440p, with Checkerboard Rendering on top. Very few titles offered graphical improvements other than minor texture or LOD updates. Without a 4K TV improvements where negligible. In fact the biggest benefit we got was HDR, which appeared on both consoles.Looks like barely a difference.
There were bigger jumps in visuals going from PS4 to PS4 Pro, or One to One X. And that doesn't even include other things like getting HDR10, One X with a 4k drive, some games getting frames doubled, or that the Pro systems last gen were more reasonably priced compared to the OG models. And PS4 Pro and One X still had optical drives included.
Of course they aren't future proof. I can't name too many consumer electronics items that are actually future proof beyond 4-5 years.Consoles are a fixed point. Modern consoles are usually at least a year behind PC tech when they release. The fact that we get mid-gen refreshes just reinforces that they aren't future proof.
Doesn't matter to me if PSSR can create IQ that's equal to/better than native 4K.Will ps6 guarantee 1080p ?
not from sub 1080pDoesn't matter to me if PSSR can create IQ that's equal to/better than native 4K.
#6 wait 2 extra years for GTA6#1: Sell your PS5
#2: Skip PS5 Pro
#3: Get into PC gaming
#4: Skip PS6 launch
#5: Re-evaluate Playstation when the PS6 Pro comes out
You weren't talking about sub-1080p.not from sub 1080p
I wouldn't take a lot of conclussions from a youtube video that pretty likely was shooted several months before the conosle releas.e
We'll see what the real numbers are after its release.
It can from 1440p, from lower internal will be defenitly not at 4k native levelYou weren't talking about sub-1080p.
But that's besides the point, if PSSR can create better IQ than native 4K from lower resolutions, it doesn't matter.
Why waste resources then?
I'd rather have them push graphics or fps.
Same here and I think people who are saying it does less than the PS4 Pro did aren't looking at the bigger picture. All we got with that was checkerboarded upscaling, this can do so much more, just because a few old games haven't shown that yet in a DF analysis of a few seconds of footage doesn't mean it won't do a lot more as time goes on, at least with 1st party.Nope, I am buying the Pro
Lets see what people are saying soonSame here and I think people who are saying it does less than the PS4 Pro did aren't looking at the bigger picture. All we got with that was checkerboarded upscaling, this can do so much more, just because a few old games haven't shown that yet in a DF analysis of a few seconds of footage doesn't mean it won't do a lot more as time goes on, at least with 1st party.
Let's stop this shit of Sony playing 4D-chess. They fucked up the reveal, poorly communicated their message, and asked $700 without a disc drive after showing videos where they had to zoom in for consumers to spot the differences. A 9-minute presentation by your lead architect who didn't even look like he was enthusiastic isn't how it's done. This was an amateur job, not some stroke of genius by them. Their saving grace is that they're effectively the only player in the premium console market. Xbox is completely irrelevant, so the Pro should sell alright regardless.I'm fairly confident Sony's gameplan was to get the reveal done, the price-point shock out of the way, let the usual suspects bitch and chatter, then do a proper build-up leading to launch in November. Starting with a heavier than usual SoP fairly soon.
Here's the truth: Pro will sell itself, as technologically is head and shoulders above its console competition. If the upscaling tech is comparable with XESS/DLSS then the straight GPU uplift will get the job done.
There is no reason to doubt this, its a straight upgrade on the GPU with additional NPU-style bells and whistles and AMD's latest GPU ISA.
#6 wait 2 extra years for GTA6
Took just over a year for RDR2.#6 wait 2 extra years for GTA6
Even in their video DF is saying that these are quick patch and people shouldn't take these first way of games as the way games developed with the Pro in mind would look.Same here and I think people who are saying it does less than the PS4 Pro did aren't looking at the bigger picture. All we got with that was checkerboarded upscaling, this can do so much more, just because a few old games haven't shown that yet in a DF analysis of a few seconds of footage doesn't mean it won't do a lot more as time goes on, at least with 1st party.
So DF has a PS5 Pro for testing?