If you said "I don't like zelda as much as aggregate critical opinion does" I literally wouldn't care.
If you said "Aggregate critical opinion of GTAV is too high because nostalgia / free pass / moneyhats / bias" I would laugh at you.
I'm a massive Zelda fan. I just try not to delude myself. Skyward Sword was
nowhere close to a 10/10 videogame, let alone a 10/10 Zelda game. I haven't beaten BotW yet, but i've already seen too many things other games get blasted for that miraculously didn't factor into its final score.
GTAV is one of the few games in existence I would personally give a 10 scoring to. It's one of the greatest culmination of tech, polish and writing gaming has ever seen, if not
the best.
As a Zelda fan...i'm actually not bothered that Zelda gets 10s. The only thing that bothers me is that other equally great games don't get that +10 Nostalgia advantage that Zelda just inherently has. Nintendo knows this though, obviously. Which is probably why Zelda's core formula has refused to change up until now. It works, it's familiar, and it strikes a chord with longtime players.
The real takeaway here is that a 10/10 "PERFECT" score is an inherently subjective thing. The reason games like Zelda can easily jump over that subjectivity hoop (despite obviously not being perfect) is because of emotional boosters like nostalgia. Seeing familiar things, mechanics, sounds, themes, in a new shell but still familiar in a pleasing way.
It takes nothing away from the game itself. It's just an observation, and while i understand it completely, i do not think its fair.