Time for a little fun discussion wrt narrowing in on the PS5 Pro GPU Specs:
(Searched and didn't see this mentioned here) Anyone else here noticed that AMD recently released the
RX 7900M Navi 31 based GPU a few weeks ago? In short, it's AMD's flagship mobile GPU for 2023-2024 which is a 72 CU RDNA 3 part with a TDP of only 180W and theoretical performance of 38.5 TFLOPS (~19.2TFLOPs based on RDNA 2 calculations). On paper, it's essentially a mobile 6800XT config with lower core clock speeds but faster memory. Real world performance is slightly higher than Nvidia RTX 4080 mobile and roughly on par with a desktop RX 7800XT/6800XT/RTX3080/RTX4070.
So why is this important or relevant to the PS5 Pro?
- Playstation Console GPUs are almost always based on the highest end mobile GPU of that time going back to the PS3's RSX. The new 7900M is the top end of what is possible from team red in 2023 and is now the 2nd fastest mobile GPU on the market only behind Nvidia's 4090 Laptop GPU. Essentially, this is the approximate ceiling of possible performance for a PS5 Pro in 2024.
- The existence of this card proves that AMD can deliver ~7800XT/4070 performance in a laptop form factor at less than 200W in 2023. The TDP can be even lower in 2024 due to fabrication improvements. The previous flagship laptop part from AMD was the 6850M which is ~ a 6700XT equivalent and not too far off from the PS5/XBSX today.
Now before you guys say it, no I'm not suggesting that this exact card is the PS5 Pro's GPU. But it does give us insight into what is actually possible performance wise within the cost and form factor of a possible PS5 Pro.
The interesting thing about this card is that while it's fairly large in terms of CU count (72), it's fairly underclocked relative to AMD's RDNA 2/3 lineup with a
boost clock of only ~2Ghz. Obviously that was done to keep the TDP in line but it's interesting to see this approach to achieving the 6800XT/7800XT level of perf. We've heard throughout this year that rumors peg the PS5 Pro GPU to be some derivate of an RDNA3 60 CU GPU. I've even pointed out previously that
AMD's mobile RDNA3 roadmap does in fact point to several 60 CU based GPUs being targeted for their mid-high end laptop cards. The question is: could a 60CU laptop card actually match a 6800/7800XT desktop in perf?
Well, the 7900M proves that the answer to that in general is yes...but it does so with a bigger CU count of 72 (matching that of the 6800XT). The desktop 7800 XT manages to deliver similar if not slightly faster than 6800XT perf with less CUs (60s) and faster clocks. Keep in mind that PS5 already is clocked at 2.23 Ghz which is over 10% faster than the 7900M. Assuming Sony won't go backwards with their clock speeds and make the PS5 Pro slower (safe assumption), a 60CU GPU with the same clock speeds of base PS5 today would be pretty close to a 7800XT desktop minus slower memory and slightly lower boost clocks.
But hold up, nearly all rumors/leaks on PS5 Pro thus far have pointed to Sony increasing the GPU clocks to somewhere between 2.5-2.8Ghz (much faster than the 7900M). Seeing as how a 7900M with 72CUs and a boost of only 2Ghz already hits 180W TDP, no way we see a PS5 Pro with anywhere near that many CUs and a clock speed of 2.5+ Ghz. So we can expect a much reduced CU count of 60 or potentially lower for yields.
Let's assume 54 CUs for the sake of argument (matches the multiple of 18 that has been in place for BC since PS4 and AMD's own
rumored roadmap). Could a 54CU mobile GPU clocked at even 2.5Ghz match the 7900M perf? Consider that a reduction of 72CUs down to 54 CUs is a difference of 18 CUs (or 25%). However, going from a boost of 2Gz up to 2.5Ghz is similarly a 25% increase in clock speed. They roughly cancel each other out right...interesting. Keep in mind that this high clock, lower CU philosophy is consistent with what Mark Cerny discussed during the infamous "Road To PS5" presentation and is consistent with the base model.
Now of course, 25% reduction in CU is not the same as a 25% increase in clocks generally speaking. There are other aspects of the GPU that are impacted in the case of the clock increase and it really depends on the workload to determine what the actual impact will be with the larger GPU vs the faster GPU. But as we've seen with the PS5 vs XBSX thus far, there absolutely will be cases where the 54 CU/2.5 Ghz GPU can match (or outperform) the 72CU/2Ghz. And I'm not even getting in how the clocks between PC and console aren't equivalent since the PC is only boost clock and will likely be running even lower through most gaming. Also, we can't forget the memory speed/bandwidth here which actually sees the 7900M match the rumored PS5 Pro spec of 18Gbps (576GB/s). Assuming the same memory clocks, this discussion becomes much more reasonable.
So what am I saying? No I don't know exactly what the PS5 Pro GPU will be. But based on multiple rumors pointing to something that is ~2x the raw throughput increase over the base PS5, it's pretty clear that we'll be looking at something in the ballpark of a 6800XT/4070 in the best case scenario. The question I've been asking myself is....Is that level of perf even possible for AMD to deliver in a console form factor by 2024? The release of the 7900M shows an alternate approach to reaching that level of perf but shows that AMD can in fact manufacture a GPU delivering that perf level in <200W putting in the realm of possibility for a console. Of course, Sony is likely to take an alternate approach of achieving that performance with a smaller but faster GPU that will save on precious die space and leverage the advanced cooling already in place in the base PS5. The 7800XT/4070/7900M level of perf makes sense when looking at both the theoretical perf (~18-20TFLOPs of RDNA2 is close to the 2x raster improvement being rumored for the PS5 Pro) and actual game benchmarks (quick look at the chart below shows ~70-90% improvement in most games over a RX 7600 - rough PS5 equivalent GPU). So the 7900M GPU and it's achievable performance adds credence to what we can expect with a PS5 in terms of overall perf increase over the base with regards to matching many of the rumors/leak that have already been floating around...Coincidence

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