• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

S.T.A.L.K.E.R. 2: Heart of Chornobyl ⚠️|☢︎T|⚠️ Don't Be a Menace to Bloodsucker While Trying to Catch an Olive in The Zone

Flabagast

Member
What about lore in this ? how much in depth is it ?

Also previous games had nice descriptions of weapons and gear, is it still in ?
 

KyoZz

Tag, you're it.
10 hours in and I love it. It's everything I wanted and I'm so happy the gameplay hasn't been been modernized for current audience. BUT the AI is... concerning. And browsing Reddit I saw this:



Frustrated Come On GIF by Saturday Night Live


So what is happening here?? I need the A-Life 2.0!
 

Denton

Member
Played for two hours. The controller deadzone thing still pisses me off but wanted to see more of the game so I dealt with it.
Once they fix it, and the A-Life and glitches, I am quite confident it will be my GOTY.
It is STALKER on bigger scale with bigger production values, which is exactly what I wanted. STALKER CoP is, after all, the best shooter ever made.

Few shots

1643320-20241122175652-1.jpg


1643320-20241122175837-1.jpg


1643320-20241122175810-1.jpg


1643320-20241122175415-1.jpg


1643320-20241122175702-1.jpg
 

TVexperto

Member
10 hours in and I love it. It's everything I wanted and I'm so happy the gameplay hasn't been been modernized for current audience. BUT the AI is... concerning. And browsing Reddit I saw this:



Frustrated Come On GIF by Saturday Night Live


So what is happening here?? I need the A-Life 2.0!

Spongebob-Ight-Imma-Head-Out-meme-392xtu.jpg
 
Last edited:

KyoZz

Tag, you're it.
Also some screenshots, sorry it's compressed and in .jpg from Steam but playing with HDR it's not easy to convert images and I'm lazy right now:
942B023BAE9BBF3C73EC9C86ED14B3253CFCE2B0
134DBC89A27A4754503E0D1FB37FF0A980A62061
B857719292FC2D2FCA57440427F4DC8482DBB5A1
61A59FCF0A490F9513DB703F829E359B90AC0106
D1716BE23510C47E93B061E261947CE61CE6B15A
 

SJRB

Gold Member
10 hours in and I love it. It's everything I wanted and I'm so happy the gameplay hasn't been been modernized for current audience. BUT the AI is... concerning. And browsing Reddit I saw this:



Frustrated Come On GIF by Saturday Night Live


So what is happening here?? I need the A-Life 2.0!


Yeah this is bad. Enemies spawning in a radius is awful gameplay. And them immediately spotting you is, too.

But fortunately not beyond saving. Fingers crossed.
 
What about lore in this ? how much in depth is it ?

Also previous games had nice descriptions of weapons and gear, is it still in ?
Yes, it's like the originals.

10 hours in and I love it. It's everything I wanted and I'm so happy the gameplay hasn't been been modernized for current audience. BUT the AI is... concerning. And browsing Reddit I saw this:



Frustrated Come On GIF by Saturday Night Live


So what is happening here?? I need the A-Life 2.0!


The original A-Life programmer is still at GSC. Maybe Unreal has a critical permanence issue so they ripped out offline A-Life (the spreadsheet simulator that works in the background).
Some Reddit posts say the 2023 leak included the original A-Life as a placeholder.
 
Last edited:

GudOlRub

Member
10 hours in and I love it. It's everything I wanted and I'm so happy the gameplay hasn't been been modernized for current audience. BUT the AI is... concerning. And browsing Reddit I saw this:



Frustrated Come On GIF by Saturday Night Live


So what is happening here?? I need the A-Life 2.0!

AZwqXzQ.jpeg


They should've really delayed the game until they got at least A-life working mostly fine...
Now I'm torn between continuing playing and waiting until they fix this.
 

KyoZz

Tag, you're it.
The original A-Life programmer is still at GSC. Maybe Unreal has a critical permanence issue so they ripped out offline A-Life (the spreadsheet simulator that works in the background).
Some Reddit posts say the 2023 leak included the original A-Life as a placeholder.
Ah that's interesting to know, thanks for the info.

AZwqXzQ.jpeg


They should've really delayed the game until they got at least A-life working mostly fine...
Now I'm torn between continuing playing and waiting until they fix this.
That's were I'm at too. I love the game and we've waited so long for this... But I think I will keep playing, just way slower.
 

GymWolf

Member
Hopefully what this dude says in the same reddit topic is false, because if not...


Stalker 2 will never have the same A-Life that the OG Stalkers had.

The reason is their own build X-Ray engine - created with A-Life as a foundation.

Their Engine was specifically made to simulate real NPC behaviour. Its their selling point of the Game.

Unreal Engine 5 cant do that natively. Its a generic Engine in the End, everyone uses it and everyone fails in delivering, not just Stalker but mostly all new UE5 titles have big issues.

They need to do ALOT of work to make it decent, but they dont know the Engine as good as their own one.

I get the point that creating a new Engine or upgrading it is very costly and time demanding for a rather small studio.

But they should be transparent. They know that they cant get to the level of A-Life the originals had.

We dont have People Travelling across regions. We dont have PDA events - Chats, that are not just randomly invented but actually giving out real time events happening in the Zone. We dont have cross Region Faction Wars. We dont have corpses laying around with either loot or not. We dont have Stalkers who actually go out at day and return at night.

Bots behave like simple Far Cry, Cyberpunk Bots. They dont "live" their only purpose is to generate a fake feeling that the world is alife.

This is not just fixed easily, its the core feature of the game. And they already said game is in "Gold" state.

We can have our hopes high, but i dont expect anything like the originals - and im not hating. Im Sad.
 

zeroluck

Member
Because people can’t normally carry 900lbs of gear. Unless you’re playing Death Stranding and wearing a power suit.

Gc_1zbobIAAaXDL
Death Stranding did it justice by making tons of gameplay mechanics around it, a simple reduction to player movement speed is just admitting your game is barebone you have to use chore to keep players engaged.
 
Hopefully what this dude says in the same reddit topic is false, because if not...


Stalker 2 will never have the same A-Life that the OG Stalkers had.

The reason is their own build X-Ray engine - created with A-Life as a foundation.

Their Engine was specifically made to simulate real NPC behaviour. Its their selling point of the Game.

Unreal Engine 5 cant do that natively. Its a generic Engine in the End, everyone uses it and everyone fails in delivering, not just Stalker but mostly all new UE5 titles have big issues.

They need to do ALOT of work to make it decent, but they dont know the Engine as good as their own one.

I get the point that creating a new Engine or upgrading it is very costly and time demanding for a rather small studio.

But they should be transparent. They know that they cant get to the level of A-Life the originals had.

We dont have People Travelling across regions. We dont have PDA events - Chats, that are not just randomly invented but actually giving out real time events happening in the Zone. We dont have cross Region Faction Wars. We dont have corpses laying around with either loot or not. We dont have Stalkers who actually go out at day and return at night.

Bots behave like simple Far Cry, Cyberpunk Bots. They dont "live" their only purpose is to generate a fake feeling that the world is alife.

This is not just fixed easily, its the core feature of the game. And they already said game is in "Gold" state.

We can have our hopes high, but i dont expect anything like the originals - and im not hating. Im Sad.

A-Life wasn't even fully working in Shadow of Chernobyl lmao
Clear Sky enabled factions and faction wars. I think CoP finally introduced a monster daily routine with sleeping schedules.
Stalker 2 seems to simulate faction wars but there's no migration and entity persistence.
 
If you do that you are gonna have all the factions against you sooner or later (if the system work).

I only kill who shot first, there is way enough loot everywhere without the need for killing any rude dude :lollipop_grinning_sweat:


Btw i'm not sure how some of you have resource scarcity unless you don't explore at all, i'm like 3 hours into the game and i have like 12 medkit, 14 bandages, hundreds of bullets in one weapon, 45 in another and like 60 in the pistol, it doesn't feel survival at all in terms of resource scarcity like something like tlou2 on grounded where you find 1-2 bullets tops and have to kill half the enemies on stealth or melee and you can't waste a single bullet or it's better to reload because you are royally fucked otherwise, the only survival aspect seems to be the damage you take and how tanky enemies are but a lot of games on harder difficulty let you die in 1-3 hits tops, and not all of them let you save scum like stalker.

I feel like i'm playing a different game than what some people describe, even cohh that is an historic stalker fanboy was surprised by how many loot there is in the game literally everywhere (it feels more like a slightly harder fallout\far cry mix more than a survival).
I don't think there's a faction system.

And yeah, loot is too plentiful if you're the kind of player that explores every corner of the map. You'll never have to worry about hunger or radiation.
I only carry with me 10 medkits, 15 bandages, 5 grenades, etc. And store the surplus in my stash. And only carry ammo for the weapons I'm using. Every time I come back from a day in the zone I'm loaded with resources to store.
 

R6Rider

Gold Member
Kids want their hand held in every single game in 2024. Let homogenize every game to auto loot , no thinking twitchfest. God forbid some thought for inventory. I never had a enemy spawn behind me in 4 hours but you go back to COD with those spawns.
Talk about exaggerating. There's a difference between removing an aspect of a game and toning it down. And who said anything about auto-looting?
 
Last edited:

GymWolf

Member
I don't think there's a faction system.

And yeah, loot is too plentiful if you're the kind of player that explores every corner of the map. You'll never have to worry about hunger or radiation.
I only carry with me 10 medkits, 15 bandages, 5 grenades, etc. And store the surplus in my stash. And only carry ammo for the weapons I'm using. Every time I come back from a day in the zone I'm loaded with resources to store.
Where do i find my stash? is it in the first city where the game send you?
 

adamsapple

Or is it just one of Phil's balls in my throat?
- The invisible motherfucking mutants can eat a dick and die

- The M860 shotgun is incredible for indoor encounters. You can find one with a quick load magazine as part of the story in the second region and it has been the best weapon I've got so far (for indoors)

- Making progress in the story, needless to say I've chosen my faction i-e Fuck the Ward, no siding with the fucking coppers, ever.

Some more SX pics The game looks very good, even if it isn't the best performer or use all of UE5's features.


S-T-A-L-K-E-R-2-Heart-of-Chornobyl-Windows-Edition-2024-11-22-01-31-28.png


S-T-A-L-K-E-R-2-Heart-of-Chornobyl-Windows-Edition-2024-11-22-16-32-57.png


S-T-A-L-K-E-R-2-Heart-of-Chornobyl-Windows-Edition-2024-11-22-20-04-35.png


S-T-A-L-K-E-R-2-Heart-of-Chornobyl-Windows-Edition-2024-11-22-18-17-46.png
 

GymWolf

Member
- The invisible motherfucking mutants can eat a dick and die

- The M860 shotgun is incredible for indoor encounters. You can find one with a quick load magazine as part of the story in the second region and it has been the best weapon I've got so far (for indoors)

- Making progress in the story, needless to say I've chosen my faction i-e Fuck the Ward, no siding with the fucking coppers, ever.

Some more SX pics The game looks very good, even if it isn't the best performer or use all of UE5's features.


S-T-A-L-K-E-R-2-Heart-of-Chornobyl-Windows-Edition-2024-11-22-01-31-28.png


S-T-A-L-K-E-R-2-Heart-of-Chornobyl-Windows-Edition-2024-11-22-16-32-57.png


S-T-A-L-K-E-R-2-Heart-of-Chornobyl-Windows-Edition-2024-11-22-20-04-35.png


S-T-A-L-K-E-R-2-Heart-of-Chornobyl-Windows-Edition-2024-11-22-18-17-46.png
As a stalker noob, is it at least kinda clear how to you join a faction?

Don't tell me how, just yes or no.
 
Last edited:

gtabro

Member
So not only is A-Life 2.0 not much of a 2.0, but it's not even working right now?.. I mean I can deal with the visual glitches or overly-inflated HP of the enemies but this, THIS was the "killer feature" of the game, if not the series as a whole to me. To see this just kills something inside me... :cry:

 

poppabk

Cheeks Spread for Digital Only Future
So not only is A-Life 2.0 not much of a 2.0, but it's not even working right now?.. I mean I can deal with the visual glitches or overly-inflated HP of the enemies but this, THIS was the "killer feature" of the game, if not the series as a whole to me. To see this just kills something inside me... :cry:


I don't think they mean it isn't working at all, just that it isn't working as intended.
 

Murder187

Member
Man first time stalker having a blast the game is difficult at times and guns need a fix as far as hit detection but great atmosphere and lore AAA
 

Madflavor

Member
Should I get the game now, or wait a few months? Does the quality of the game overcome the bugs and performance issues?
 
I've never played this series but I have to assume the nuclear reactor is in the game, right? I watched Chernobyl on hbo a few years ago and went down the documentary rabbit hole.

Looks like top middle?
 

adamsapple

Or is it just one of Phil's balls in my throat?
I've never played this series but I have to assume the nuclear reactor is in the game, right? I watched Chernobyl on hbo a few years ago and went down the documentary rabbit hole.

Looks like top middle?

Where I am in the story right now, some people have talked about the 'center of the zone' which I assume is ground zero.

I reckon we might be seeing it for some kind of climactic chapter.
 

DanielG165

Member
Returned to my settlement after exhausting nearly all of my resources on two trigger-happy bozos listening to a ham radio, went to bed, woke up to a massive thunderstorm outside, had a lightning bolt strike directly in front of me, which then caused me to promptly shut the door, and go sit my Stalker ass down and strum a guitar for a bit lol.

It is pretty insane how much variance there is in every bolt of lightning, though; Iooked like a legit thunderstorm.
 
Last edited:

Singular7

Member
Mind blowing game on a 4080 with everything running smooth.

The other great thing consistent between 1 and 2 is the feeling of the guns, brutal and heavy feeling like real life.
 
Game is too hard for me. I can’t kill anything on the first try.
Headshots will kill human enemies very quickly. Avoid holding the trigger. In my experience, shooting in short burts is more effective than switching to single shot.
For mutants use shotguns. Try to climb over obstacles if you can.

If all else fails and you're on PC, try mods.
 

ZehDon

Member
Man, so many little encounters that just add so much personality to the game, so much depth. The difficulty of it makes everything feel earned.

Tried to save a trio of Stalkers from some dogs when I heard gun fire close by, but lost two, and had to heal the third. He thanked me and moved on before I looted his friends.
Later, I was checking out a rotted barn when I heard all hell break lose near by. Hunkered down, looking through the holes in the wood boards and caught glimpses of flashlights and grenades going off. When it all went quiet, I saw flashlights getting closer. Peeked out the side with my silenced pistol and saw a guy in military fatigues scoping around. Dropped him, and picked off his two friends when they came to investigate. Looted what I could, and headed out to where they'd been fighting to find three Stalkers dead around some water. Looted what I could and continued on my way.
These are really simple encounters. Primitive, even. Yet, the atmosphere, the world - they felt more alive than anything I've seen in any Ubisoft open world or any of the overly scripted stuff in games like TLOU.

CPU performance is a clear issue, seems to come from their AI systems. Went close to what I presume was some kind of military base, and it must have been loaded with NPCs because my FPS dropped from 60 down to well under 30. Basically a slideshow. Whatever their AI is doing, it absolutely tanks performance whenever a couple of them get close together. Hopefully they can sort it out.

Despite the performance issues, this is dangerously close to my GOTY.

Oh, and if you're on PC, throw this stuff into your Engine.ini file - helped a bunch with mouse feeling laggy:
[Engine.InputSettings]
RawMouseInputEnabled=1
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
 

Agent_4Seven

Tears of Nintendo
Man, performance in towns is abysmal. The thing is though, that there's absolutely nothing there to cause it to be so shit as in other games with towns and plenty of NPCs wondering around, it's just fine, but here for some reason it tanks performance. I literally can't see anything for it to be so hard on the CPU and it for sure wasn't like that in any of the previous Stalker games and in Metro games as well. It's fucked up and they need to fix it asap.
 
Last edited:

Gonzito

Gold Member
Should I get the game now, or wait a few months? Does the quality of the game overcome the bugs and performance issues?

I recommend you to wait. The more I play, the more issues i find. Yesterday I was in main story mission, in some type of military base and all the textures around me where flickering and clipping into each other. I started investigating online and many users reported the same issue

The game is good, the atmosphere is incredible and when things work, you can tell that there is a great game under all the technical issues

I would advice to anyone to wait until the game receive more updates and become more polished and then play it.

I personally will put it on hold
 

MMaRsu

Member
I recommend you to wait. The more I play, the more issues i find. Yesterday I was in main story mission, in some type of military base and all the textures around me where flickering and clipping into each other. I started investigating online and many users reported the same issue

The game is good, the atmosphere is incredible and when things work, you can tell that there is a great game under all the technical issues

I would advice to anyone to wait until the game receive more updates and become more polished and then play it.

I personally will put it on hold
I wouldnt wait at all because of some texture flickers. That and 2 npc's floating in the ground are the only bugs Ive seen in 10 hours
 

SJRB

Gold Member
Man, performance in towns is abysmal. The thing is though, that there's absolutely nothing there to cause it to be so shit as in other games with towns and plenty of NPCs wondering around, it's just fine, but here for some reason it tanks performance. I literally can't see anything for it to be so hard on the CPU and it for sure wasn't like that in any of the previous Stalker games and in Metro games as well. It's fucked up and they need to fix it asap.

I think it's NPC-related too. When you walk into town and the NPC's spawn and start their programmed routine you can basically see the frames drop with every NPC that appears on screen.

Might be similar to Dragon's Dogma 2 where all the hardcoded NPC behavior and all these scripts running simultaneously just tanked the CPU in busy areas.
 
Last edited:

ChoosableOne

ChoosableAll
Sometimes AI shits to bed, soldiers can't recognize a gunshot from 1 meter behind etc., but I liked the game so far. I'm playing on the hardest difficulty.
 
Top Bottom