I beat Phantasy Star II tonight, for the first time in at least 15 years.
It was not as difficult as I remembered it, for a few reasons. 1) I was much smarter about the combat system this time around, and my character swapping experiment paid off. 2) I used a few maps I'd made some years ago, and did look at online maps for a couple of the nastier dungeons (namely the Uzo space port, holy crap). And 3), I was still familiar enough with the game that there was a lot less wandering from place to place.
Dark Force and Mother Brain didn't put up that much of a fight, despite the fact that Rolf (or Ghal, in my game) was only level 32 - no Megid for me. My crew for the Dezo stage of the game was Ghal, Amy, Anna and Rudo. Amy was rocking her Silentshot, and Anna had the Snow Crown. And I equipped everyone with an item that cast Gires in combat (Truth Sleeves, etc.).
Anna would cast Deban via the Snow Crown right off the bat, halving our damage. More often than not, Amy would paralyze someone, usually the monster I was going to focus the team on second. The result was very often a fully paralyzed group of enemies, which let everyone take a round to use their healing item. So trips into dungeons lasted a very long time, since Amy didn't have to cast her healing spells nearly as often. We tore through the first three Nei dungeons.
I wish Sega would re-release the game with a new translation. The original is pretty poor, with lots of odd phrasing, grammatical mistakes, typos, and some incomplete sentences. It has a charm to it, but a modern re-write would go a long ways. I did check out the Sega Ages game via Youtube and thought it looked horrifying.
I wrapped up with about 28.5 hours on the save. It's still one of my favorite RPG's ever, for the focused dungeon crawling, moderately high difficulty, the music and a story that held up surprisingly well (despite the stilted translation).
I'm thinking of playing through Phantasy Star IV, which I started a couple years ago for the very first time on the Ultimate collection, but never beat. I might try a blind run, no online help at all, to recreate the way I'd have played it for the first time when it came out. (Well, I'd use the save states now and then.)