Slamtastic
Member
Random anecdote:
I had never heard of Rhythm Heaven until Smash 4 roster threads.
I had never heard of Rhythm Heaven until Smash 4 roster threads.
Robin is arguable - from the sounds of it, Robin was added because the more main character of Chrom was not as interesting as Robin. I mean, if we use the cover, the cover tells us that Lucina and Chrom are more important.
That said, generally it's most important to include the character that would make for the most interesting character, and I think Sakurai agrees.
How so?
To me, the Shoulder Charge requires forward movement, it requires the ability to jump out of it. It's definitely not a tackle of any sort in Brawl, more of a "bash." Sure, it might be based on Wario's shoulder charge, which would be fine if it wasn't the only thing that ties Wario to his platforming games.
Donkey Kong needs one true representative.
One of worse addition to Kong Family ever.
The biggest problem with Dixie is that she isn't a good character. Pretty much every other DK rep available has a more fun and memorable personality and design. She's not bad, but she's just sorta there.
What things could she do with her ponytail that Diddy doesn't already use his tail for? Fly and that's it?
Donkey Kong Country Returns's 3DS port on its own sold more than Kid Icarus Uprising did total. DK is far and away the most underrepped series in Smash currently.
The stage representation of the two games taken together is especially borked. Donkey Kong, Metroid, and Star Fox all have only one new stage across both versions but Fire Emblem and Kid Icarus get a different new one in each because...?
Diddy kong with a ponytail prioritized over a unique character with a personality that represents an actual new game (uprising)
Please no.
Were those moves particularly interesting though? I mean I like the Jump Glide, but none of them screamed "this is a defining move for Palutena." I'd sooner ask Sakurai to make her customs less different and focus on making four really, really great moves.
I love Fire Emblem to death, but four is way too many. Especially two from the same game.
Two was just right.
Contrary to belief, the Super Scope, while most popularly associated with Yoshi's Safari, was not created solely for that game.
I love Fire Emblem to death, but four characters is way too many. Especially two of them being from the same game.
Two was just right.
I don't agree at all. She has about as much character as you can get from a 2D platformer character who doesn't talk. She's a '90s valley girl who chews bubblegum and plays guitar.
Twirl, her signature move, could be used in a variety of ways in the same way as Sonic's spin; particularly, it could be her running attack and her recovery move. She could grab opponents with it. And they could go crazy animating a variety of different ways for her to whack people with it. She could be a quick and light character who uses her ponytail for slow, heavy attacks.
Not this again. Dixie would definitely not be a complete Diddy clone. She has far more potential than that.
Meanwhile (despite him not taking much development time) we have Dark Pit, who is literally a clone in every sense of the word.
I think by the end of the Smash series, this is what I'd like to see
Mario, Luigi, Peach, Bowser, Dr. Mario, Rosalina & Luma, Bowser Jr., Paper Mario, Captain Toad, Daisy, Fawful
Donkey Kong, Diddy Kong, Dixie Kong, Cranky Kong, King K. Rool, Donkey Kong Junior
Wario, Captain Syrup, 9-Volt, Ashley
Yoshi, Kamek
Pikachu, Jigglypuff, Pichu, Squirtle, Ivysaur, Charizard, Mewtwo, Blaziken, Celebi, Greninja, Lucario, Meowth, Genesect, Braixen
Link, Zelda, Sheik, Ganondorf, Toon Link, Toon Zelda, Impa, Tingle, Ganon
Kirby, Meta Knight, King Dedede, Rick, Waddle Dee, Adeleine, Daroach
Samus, Zero Suit Samus, Ridley, Dark Samus
Villager, Isabelle, K.K. Slider
Marth, Ike, Roy, Lucina, Robin, Lyn, Dancer
Little Mac, Doc Louis, King Hippo, Glass Joe
Fox, Falco, Wolf, Krystal
Ness, Lucas, Kumatora
Captain Falcon, Samurai Goroh
Pit, Palutena, Dark Pit, Viridi
Olimar, Brittany, Charlie
Shulk, XCX character
Wii Fit Trainer
Mega Man
Sonic
Pac-Man
Mii Fighters
As far as the series we have now, that is.
I love Fire Emblem to death, but four characters is way too many. Especially two of them being from the same game.
Two was just right.
I think by the end of the Smash series, this is what I'd like to see
Marth, Ike, Roy, Lucina, Robin, Lyn, Dancer
As far as the series we have now, that is.
Yes, he did in Brawl.
Erm, Are you getting rid of other characters like R.O.B and Duck Hunt?
Fire Emblem is up to its 14 game now with if (15 if you include Fire Emblem/SMT).
Sigurd is a much important lord than Roy/Lyn/Dancer.
Lucina took like zero effort to make, though
It needs Trixie, but otherwise i don't see much of a problem, pure popularity should not be the only case of representation on Smash, and even KI probably outsold Tropical Freeze.Donkey Kong's representation is hilariously bad. Donkey Kong Country Returns outsold the entire Kid Icarus franchise combined, yet it only got one new stage, no new characters, no assist trophies, and no new items.
Also, the 3DS version is much worse than the Wii U version in this regard. Donkey Kong, Star Fox, Wario, and Metroid have no new stages, and Metroid has only two songs reused from Melee.
Real talk, I think the game would be improved with the removal of Dark Pit as a separate character. Gameplay wise he adds nothing that couldn't be accomplished with an Alph-like costume switch and custom moves. At least Lucina's change, as lame as it is, fundamentally changes how she's played. Dark Pit is Pit with angry eyes.
Removing him would also shorten the already bloated All-Star mode by one character, remove a character from the "beat X with everything" challenges making them slightly more tolerable, and would make it so that the Random button doesn't essentially have a twice as high chance to make you play as Pit as any other character. Sounds like a win to me.
Screw that guy.
What a perfect analogy, too. Smash 4 looks like just an expansion to Brawl, while Melee was a huge innovator. Most of the new characters are just clones anyway.
Can we stop adding new clones and give everyone their own unique playing style and moves?
This more being better mentality needs to stop. The game still has obvious balancing issues and adding even more characters does not help. 52 characters is way too many in my opinion.
I still like Smash 4 by the way.
As I've said before, I really don't like how some people's wishlists constantly fall back on Triforce Holders for Zelda reps.
Other series have characters that only appear in one game of their franchises, why does Zelda need so many versions of the same 3 characters?
Real talk, I think the game would be improved with the removal of Dark Pit as a separate character. Gameplay wise he adds nothing that couldn't be accomplished with an Alph-like costume switch and custom moves. At least Lucina's change, as lame as it is, fundamentally changes how she's played. Dark Pit is Pit with angry eyes.
Removing him would also shorten the already bloated All-Star mode by one character, remove a character from the "beat X with everything" challenges making them slightly more tolerable, and would make it so that the Random button doesn't essentially have a twice as high chance to make you play as Pit as any other character. Sounds like a win to me.
Screw that guy.
Whose belief?
I'm rather disappointed by the lack of Shin Megami Tensei representation in Smash 4, especially when it's been an IP on Nintendo platforms than some of the other IPs represented.
Especially after Nintendo positioned SMT4 to be THE killer-app for the 3DS.
What on Earth are you talking about?Most of the new characters are just clones anyway.
Just roll with it
SMT's only had two games on Nintendo, which isn't really anything compared to the amount of titles on the PS2. Just seems rather unlikely to be in Smash.
Roy - Popular character for Smash fans
Lyn - First character a lot of people experienced in the Fire Emblem series
Dancer - Not only as a representative of the upcoming Fire Emblem, but also as a kind of Fire Emblem character that would play unlike any FE character in Smash so far.
uhWhat a perfect analogy, too. Smash 4 looks like just an expansion to Brawl, while Melee was a huge innovator. Most of the new characters are just clones anyway.
Can we stop adding new clones and give everyone their own unique playing style and moves?
This more being better mentality needs to stop. The game still has obvious balancing issues and adding even more characters does not help. 52 characters is way too many in my opinion.
I still like Smash 4 by the way.
Hell yeah.Sigurd is still a bigger char than all of those, and if you want to consider a series staple, Anna makes so much sense here.
The technical story aspect that one Link and Zelda are different from the other doesn't mean they won't still have the same abilities and style.Mostly because there are multiple Links and multiple Zeldas. Ganon makes perfect sense since 1. Ganondorf is a clone, and 2. Ganon is like, half of the character.
Cmon nah. You've got SMT X FE, SMTIV, Soul Hackers, Strange Journey, Devil Survivor, Devil Survivor 2 (+ remakes), the GBA, the GBC, and the SNES games.
Sigurd is still a bigger char than all of those, and if you want to consider a series staple, Anna makes so much sense here.
There are dozens of third-party IPs that are more popular and successful than Shin Megami Tensei. I don't know why you're so surprised.I'm rather disappointed by the lack of Shin Megami Tensei representation in Smash 4, especially when it's been an IP on Nintendo platforms than some of the other IPs represented.
Especially after Nintendo positioned SMT4 to be THE killer-app for the 3DS.
Only two of those are new to Smash 4 and they actually cut two other versions that were in Brawl, the Melee version and a rip from Jungle Beat.DK has 7-8 remixes of Jungle Hijinx. That's really all I have to say.
And they're currently working on SMTxFE. Then again, as much as I love the SMT (& by extension, Persona) series, I wouldn't consider SMT as iconic. Hell, one of its spin-offs (Persona) is more popular than the mainline series.Atlus is working really closely with Nintendo on SMT, so I can understand the surprise.
Also, let's not forget that SMT is one of the very few third-party series to grace the Virtual Boy. To put it into perspective, the only other third-party video game series were Bomberman and Space Invaders.