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Series Representation in Super Smash Bros Wii-U/3DS

I think one offs from established, non retro series are really unlikely. OoT was the latest Zelda game released before Melee so it made sense for Sheik. The transforming gimmick probably helped as well.

Edit:I mean one offs whose appearance wasn't recent
 
If Hyrule Warriors is a relative success, I expect that anyone who is featured has a fair chance. Midna definitely is one, since she was really popular around TP and has renewed significance.
 
Say what you want about the stage, but I'd consider Rumble Falls to not really be a "generic" jungle stage since it has a giant beanstalk on top of a waterfall and an airplane flying around.

Personally I love Jungle Hijinx so IMO DK desperately needs another character and more varied music selection.

I still say it's incredibly generic if you consider what it's supposed to represent.
The plane is nothing like any sort of barrel plane seen exclusively in the Country series at that and nowhere in Jungle Beat which is very much its own thing, it'd be like if Twilight Princess' King Bulblin just rode across the Wind Waker Pirate Ship stage.
That beanstalk being vaguely reminiscent of Jungle Beat's Sky Garden area is about the only thing that even fits and considering the rest of the stage's bland visual design ignoring its source material's style and stage elements I'm almost thinking that one instance was a happy accident.
 
I'd be fine with Midna, but less than pleased with Ghirahim.

Also it'd be great for SS Impa to be added, more POC representation in Smash.

EDIT: Wario had Wario Land: Shake It!, which sold actually quite well, and yes, Game & Wario is a bomb, but DKCTF is the worst-selling DKC game ever made. Should that mean that Dixie Kong shouldn't be in Smash?
It was way more high-profile than anything Wario's been in for eons, DKCR was still after Brawl and as established earlier in this thread I think both the Wii and 3DS versions have done a combined, like, 10 million sales? I know Dixie isn't in those games but she's still the most suitable candidate out of a franchise that had enough of a (if relatively short) revival period to warrant another character.
 
It was way more high-profile than anything Wario's been in for eons, DKCR was still after Brawl and as established earlier in this thread I think both the Wii and 3DS versions have done a combined, like, 10 million sales? I know Dixie isn't in those games but she's still the most suitable candidate out of a franchise that had enough of a (if relatively short) revival period to warrant another character.

My point was that Game & Wario bombing likely had nothing to do with the game and everything to do with the console.
 
It actually just hit me the other day that Impa is this generation's Vaati -- a random Zelda character that catches a ton of momentum from the fanbase and then doesn't end up playable.

Granted, at least Impa actually got two different trophies between the new games, so...I guess she has that going for her. Sceptile's still the GOAT for "worst idea," though.
 
If Hyrule Warriors is a relative success, I expect that anyone who is featured has a fair chance. Midna definitely is one, since she was really popular around TP and has renewed significance.

I disagree, and I think this line of reasoning is the reason that we get as many out-there recommendations as we do. Hyrule Warriors is a Zelda game meant to celebrate Zelda's history, of course it has a ton of cool, interesting, one-off characters. Smash Bros. is supposed to represent Nintendo, and outside of Zelda/Link/Ganon dynamic, which is the heart of the series, the only characters that have even appeared in more than one game is Impa and Tingle. Those two maybe have a chance of being added, though I'd argue that if Impa was ever going to be added it would have been Smash 4, with transformations being removed (meaning she could take Sheik's spot) and coming right off of her large role in Skyward Sword. Tingle is dead unless he gets a large role in a mainline Zelda game again before Smash 5.

Smash doesn't need to have every stand-out character in a franchise in order to represent that franchise.
 
I disagree, and I think this line of reasoning is the reason that we get as many out-there recommendations as we do. Hyrule Warriors is a Zelda game meant to celebrate Zelda's history, of course it has a ton of cool, interesting, one-off characters. Smash Bros. is supposed to represent Nintendo, and outside of Zelda/Link/Ganon dynamic, which is the heart of the series, the only characters that have even appeared in more than one game is Impa and Tingle. Those two maybe have a chance of being added, though I'd argue that if Impa was ever going to be added it would have been Smash 4, with transformations being removed (meaning she could take Sheik's spot) and coming right off of her large role in Skyward Sword. Tingle is dead unless he gets a large role in a mainline Zelda game again before Smash 5.

Smash doesn't need to have every stand-out character in a franchise in order to represent that franchise.
I'd be fine with Tingle being Smash 5's token 'WTF' addition who represents his own quirky spin-off games if he's still not reintroduced in the newer Zelda games. Really hate TP onwards he's more just referenced rather than present.
 
I disagree, and I think this line of reasoning is the reason that we get as many out-there recommendations as we do. Hyrule Warriors is a Zelda game meant to celebrate Zelda's history, of course it has a ton of cool, interesting, one-off characters. Smash Bros. is supposed to represent Nintendo, and outside of Zelda/Link/Ganon dynamic, which is the heart of the series, the only characters that have even appeared in more than one game is Impa and Tingle. Those two maybe have a chance of being added, though I'd argue that if Impa was ever going to be added it would have been Smash 4, with transformations being removed (meaning she could take Sheik's spot) and coming right off of her large role in Skyward Sword. Tingle is dead unless he gets a large role in a mainline Zelda game again before Smash 5.

Smash doesn't need to have every stand-out character in a franchise in order to represent that franchise.

Firstly, the fact that Tingle got his own series should be enough to say that the character could get in, even for the next Smash. Secondly, it then becomes a question of why Midna was an AT. Skull Kid was an AT because of MM3D, Ghirahim was an AT because of SS, and Tingle was an AT because of his veteran AT status. With Midna, she was an AT because she was popular.
 

Zubz

Banned
I'd be fine with Tingle being Smash 5's token 'WTF' addition who represents his own quirky spin-off games if he's still not reintroduced in the newer Zelda games. Really hate TP onwards he's more just referenced rather than present.

Honestly, that's how I thought they'd add him. Just make his series icon a Rupee and we'd be set.
 
It actually just hit me the other day that Impa is this generation's Vaati -- a random Zelda character that catches a ton of momentum from the fanbase and then doesn't end up playable.

Granted, at least Impa actually got two different trophies between the new games, so...I guess she has that going for her. Sceptile's still the GOAT for "worst idea," though.

Impa is a little different from Vaati. He was only really in 3 games, two of which aren't really that well known. Impa has been in the series since the original game and has tons of games under her belt. Even more than Ganondorf and Toon Link. Or really any Zelda character requested, except for Ganon.

I think Impa is a character who people kind of forgot existed until Skyward Sword, and then people realized "hey, this character is pretty cool and important to Zelda, she'd be cool in Smash" and also the dry spell of new Zelda characters led to more ideas being looked at. Certainly Ganon hadn't really ever been considered either, and now I see him brought up in request lists often. I think it's the lack of new Zelda characters that really got people looking for new ones.
 
Firstly, the fact that Tingle got his own series should be enough to say that the character could get in, even for the next Smash. Secondly, it then becomes a question of why Midna was an AT. Skull Kid was an AT because of MM3D, Ghirahim was an AT because of SS, and Tingle was an AT because of his veteran AT status. With Midna, she was an AT because she was popular.

She's an AT because she was a big Zelda character that came out a time where it was too late to add her to Brawl. She's only going to get less relevant from here-on-out. She'll never be a character in Smash. The whole point of AT's is to include characters that are somewhat popular but not necessarily important, I don't know why you'd expect anyone from Hyrule Warriors to ever be anymore than that.
 
She's an AT because she was a big Zelda character that came out a time where it was too late to add her to Brawl. She's only going to get less relevant from here-on-out. She'll never be a character in Smash. The whole point of AT's is to include characters that are somewhat popular but not necessarily important, I don't know why you'd expect anyone from Hyrule Warriors to ever be anymore than that.

She's on a greater level than anyone else from HW because she has a much more prominent fanbase.
 

Volotaire

Member
For other Nintendo games/series representing in Smash, I would like a Rhythm Heaven Fever series character. Advance Wars would also be a solid choice.

If you want a true wildcard character, go for Dion in Marvelous: Mōhitotsu no Takarajima.
 
She's an AT because she was a big Zelda character that came out a time where it was too late to add her to Brawl. She's only going to get less relevant from here-on-out. She'll never be a character in Smash. The whole point of AT's is to include characters that are somewhat popular but not necessarily important, I don't know why you'd expect anyone from Hyrule Warriors to ever be anymore than that.

She didn't come out too late for Brawl. Zelda, Ganondorf, Link and Sheik's designs are taken directly from Twilight Princess, and the game has an entire stage. It was well old enough for Midna to be in Brawl as an AT... she just didn't really make the cut I guess. She was probably added to Smash 4 because of her popularity, which has actually lasted a lot longer than most one-off Zelda characters do.
 

MagnesD3

Member
Series representation is terrible and always will be with Soccereye at the helm. To the OP Id accept life is unfair and move on.
 

IntelliHeath

As in "Heathcliff"
Seriously, there are many assumptions going on around in this thread.

Yes, people assumed that Mewtwo got cut because of Sonic due to SEGA's comments on Sonic being last minutes addition to Brawl and the reason beyond Brawl's Delay in Sonic Book. I forget which one.

I wonder if we actually would get Mewtwo if we didn't get Sonic as playable character.
 

foxuzamaki

Doesn't read OPs, especially not his own
SS impa is one of my favorite characters in skyward sword, ti also helps that she is a person of color and is shown generally in a strong light, she is also a woman, she just has alot going for her that adds alot to the smash roster.
 
I wonder if we actually would get Mewtwo if we didn't get Sonic as playable character.

Impossible to know unless Sakurai actually makes some comment about that.

Personally I think it's entirely possible that had Sonic not been added, the game simply would've released in December 2007 like originally planned but without all the Sonic content.
 

Azuran

Banned
Kid Icarus is "overrepresented" because it has the best characters that have come out of a Nintendo game in decades.

Viridi and Hades alone shit on everything that's not on Smash right now.
 
So we all seem to agree that DK is the most underrepresented franchise. There were 15 newcomers in Smash 4, so let's go ahead and be very generous and say that the next game will include the same amount.

Donkey Kong
King K. Rool (1)
Dixie Kong (2)

Yoshi's Island
Kamek (3)

The Legend of Zelda
Tingle (4)

Metroid
Dark Samus (5)

F-Zero
Samurai Goroh (6)

Kid Icarus
Viridi (7)

WarioWare
Ashley (8)

Punch-Out
Mr. Sandman (9)

Mysterious Murasame Castle
Takamaru (10)

Nintendo Wars
Sami (11)

Rhythm Heaven
Chorus Kids (12)

Rolling Western
Dillon (13)

Splatoon
Inkling (14)

Rayman
Rayman (15)

Characters like Toad, Waluigi, and Ridley are never going to be playable, so I didn't bother including them. Though Sakurai did change his mind on Villager, so you never know.
 

Richie

Member
Kid Icarus is "overrepresented" because it has the best characters that have come out of a Nintendo game in decades.

Viridi and Hades alone shit on everything that's not on Smash right now.

Kid Icarus is overrrepresented because it was Sakurai's prior game. Let alone assets by the loads to borrow from; it's very likely Sakurai created items and enemies in the game with the intention to put 'em on Smash later, subconsciously or not.

I enjoyed the game's script but find it overrated overall. That said, its mixture of goofyness and seriousness would have been great for a revamped SSE.
 

leroidys

Member
So we all seem to agree that DK is the most underrepresented franchise. There were 15 newcomers in Smash 4, so let's go ahead and be very generous and say that the next game will include the same amount.

Donkey Kong
King K. Rool (1)
Dixie Kong (2)

Yoshi's Island
Kamek (3)

The Legend of Zelda
Tingle (4)

Metroid
Dark Samus (5)

F-Zero
Samurai Goroh (6)

Kid Icarus
Viridi (7)

WarioWare
Ashley (8)

Punch-Out
Mr. Sandman (9)

Mysterious Murasame Castle
Takamaru (10)

Nintendo Wars
Sami (11)

Rhythm Heaven
Chorus Kids (12)

Rolling Western
Dillon (13)

Splatoon
Inkling (14)

Rayman
Rayman (15)

Characters like Toad, Waluigi, and Ridley are never going to be playable, so I didn't bother including them. Though Sakurai did change his mind on Villager, so you never know.

lol wut?
 

Richie

Member
I made this graphic of stage representation across the Smash series a while back, thought it'd be pertinent to post here:


Click on it for a higher quality but stupid huge version.

Awesome work, man! Mute City and Big Blue missing if I'm not mistaken, but that's nitpicking, helluva job.
 
Impa is a little different from Vaati. He was only really in 3 games, two of which aren't really that well known. Impa has been in the series since the original game and has tons of games under her belt. Even more than Ganondorf and Toon Link. Or really any Zelda character requested, except for Ganon.

I think Impa is a character who people kind of forgot existed until Skyward Sword, and then people realized "hey, this character is pretty cool and important to Zelda, she'd be cool in Smash" and also the dry spell of new Zelda characters led to more ideas being looked at. Certainly Ganon hadn't really ever been considered either, and now I see him brought up in request lists often. I think it's the lack of new Zelda characters that really got people looking for new ones.

Which is all understandable; I just think she's lame. I'd rather have a more visually striking character like Ganon or Tingle (that and I typically ground in my expectations with what I want so there's that too).

So we all seem to agree that DK is the most underrepresented franchise. There were 15 newcomers in Smash 4, so let's go ahead and be very generous and say that the next game will include the same amount.

Dixie, Inkling, Takamaru and an RH rep seem likely.

Characters like Toad, Waluigi, and Ridley are never going to be playable, so I didn't bother including them. Though Sakurai did change his mind on Villager, so you never know.

I think Villager/Mii Fighter are different cases than Ridley, but it's very possible Sakurai could find some value in the Captain Toad idea.

SS impa is one of my favorite characters in skyward sword, ti also helps that she is a person of color and is shown generally in a strong light, she is also a woman, she just has alot going for her that adds alot to the smash roster.

I misread the bolded as Fi.

fuck, okay, i'll take impa. anything but that.

I made this graphic of stage representation across the Smash series a while back, thought it'd be pertinent to post here:


Click on it for a higher quality but stupid huge version.

That's very helpful, but is it unfinished? Quite a few missing stages (3D Land and the Yoshi's Story stages come to mind).
 

Javier

Member
Also, Captain Toad is definitely an option now, so Toad missing out on Smash so many times should not be relevant anymore.
Yeah, I'd say Captain Toad has a bigger chance of being in than half the list Gonzo posted.

The list also ignores all potential new IPs that may show up before the next Smash, in addition to the (by then) current Fire Emblem Lord and a Pokemon character from Gen 7 or 8.
 
I made this graphic of stage representation across the Smash series a while back, thought it'd be pertinent to post here:


Click on it for a higher quality but stupid huge version.

5/6 the Donkey Kong stages are jungles. Please understand.

9gjJKHt.jpg


Out of the currently represented franchises, that is. I think Nintendo Wars is worse off than Donkey Kong. I was hoping Intelligent Systems would finally revive the series, but we're getting another Fire Emblem game instead.

Also, Captain Toad is definitely an option now, so Toad missing out on Smash so many times should not be relevant anymore.

He can't jump. He can't attack. All he can do is throw turnips. Just because he's from a recently released game doesn't make him an "omg shoe-in". It doesn't work like that.
 
I'd say Animal Crossing is easily the most under represented franchise given how long it's been around and how massive the franchise is. DK, Metroid and Rhythm Heaven are pretty bad after that. The other franchises could be slightly over or under represented but not as significant.

Smash 6 reps:
Captain Toad
Inkling
Cranky Kong
Dixie Kong
Tingle
Impa
Dark Samus
Tom Nook
Isabella
Marshall
Takamaru
*New Pokemon rep*

Wolf, Lucas, Ice Climbers, Lucina and Mewtwo are apart of the main roster. Meanwhile Dark Pit, Dr. Mario, Pichu, and Roy are apart of DLC.
 
So have people here actually played Captain Toad, or are they just slapping him onto their lists because he's "new" and "relevant"? He literally cannot jump. If they change this, his entire game would be trivialized.
 
I don't think Megaman is going anywhere OP. People lost their minds when he was announced, and he's a great addition.

Huge Pikmin fan, and while I would love to see more, I can't imagine what another fighter would be? A bulborb? I'm just not sure, but yeah some more stages or items would be great. Lots of awesome inspiration to draw from.
 

Richie

Member
They're there, under F-Zero X (which is what their Melee stages were based off of).

I'm a silly banana who didn't realize I just needed to scroll to the right, lol.

We're in March now. A Direct should be happening within a couple weeks, I bet anything they'll talk Smash DLC plans there.
 

Javier

Member
So have people here actually played Captain Toad, or are they just slapping him onto their lists because he's "new" and "relevant"? He literally cannot jump. If they change this, his entire game would be trivialized.
Capt. Toad not being able to jump in his own game means nothing. Sakurai has bent the rules so much for certain characters that giving Capt. Toad a way of jumping feels like something trivial.
 

RK128

Member
I only own the 3DS version, but even then, seeing all the content in the Wii U verison, I have a few thoughts on this.

Mario Series: Great amount of reps honestly :D; plently of stages across so many games (NSMB, 3D Land, Galaxy, Sunshine, Luigi's Mansion, Paper Mario, SMB), great roster of characters (Boswer Jr. and the Kopalings are fantastic newcomers and round out the Mario crew perfectly :)) and the new Mario items are fun to use.
Zelda Series: I really wish we got a newcomer from Twilight Princess, Majora's Mask or Skyward Sword (which is ironic, considering each of those games I mentioned got an assist trophy instead of becoming fleshed out fighters) and the new stages were quite underwhelming (the Wii U version should of gotten an updated Pirate Ship HD stage alongside a MM stage :l....).
Wario: ......No Wario Land references or anything at all alongside few new stages are a bit underwhelming :(.
Kid Icarus: Makes sense this IP got a lot of new content in Smash Bros. 4 (a new fighter, a clone character, a new stage per system, lots of items), as Uprising is a great game :).
Mother/Earthbound: Wish Lucas wasn't cut and that the Wii U version got the 3DS stage :l.
Donkey Kong Country: This is just sad X(. Its great the Wii U got a DKCR stage but the music selection is just.....so odd (being filled with 5-8 remixes of the Jungle theme :l), considering the series is overflowing with amazing music to remix and reuse. I would argue that Brawl did a better job representing the DKC series then Smash 4 (Diddy Kong was newcomer, the Jungle Beat stage got great remixes of DKC music from both Nintendo and Rare themselves, and the Subspace got a few levels inspired by DKC).
Pikmin: Another character (Alph being a clone with Rock Pikmin and heaver properties would have been better then just a skin honestly) and another stage (maybe one themed around Pikmin 2) would have been nice :).
Star Fox: While it really sucks Wolf got cut.....the new stage in the Wii U version looks fantastic and the new remixes are really good :). Maybe the 3DS version should of gotten a staged themed around 643D but otherwise, I thought they did a well enough job with this IP in Smash
F-Zero: It sucks that the only new stage between the two games is in the 3DS version (while the Wii U gets a HD make over of the Brawl F-Zero stage)....
Kirby: Really expected a stage based on Epic Yarn, Canvas Curse, Triple Deluxe and/or Return to Dream Land....but the new stages in both the Wii U and 3DS versions are nice :).
Metroid: No new stages based on Prime, Zero Mission or Fusion (would have thought a 2D stage themed around Metroid 2 would be cool ala the Dreamland stage in the 3DS version) and the Wii U version pushing Other M as the 'main' influence soured things a bit, but the improvements for both Samus and Zero Suit are make them fun to play as and Mother Brain alongside Dark Samus being assist trophies were awesome :).
Mega Man and Pac-Man: Just.....they nailed it man :'). Amazing remixes, fun stages across both versions, and the characters themselves are so fun to play as :D.
Sonic: No remixes, no playable Tails or Eggman (....would be perfect for Smash, even as just an Assist Trophy with the classic wrecking ball), only one new stage across the two versions and no Sonic themed power ups (I mean.....why are their now Wisps as items?).......It really feels like Sonic is in Smash due to two things (him being in Brawl and being forced to include him as if they cut him, fans would have been really mad).
 
I guarantee you every stage is in there.

Why label Temple as "Zelda Series" when it's clearly from Zelda II (which I find it hilarious the most popular Zelda stage and maybe even most popular casual stage of all is from Zelda II of all games)

Also Norfair seem to be from Zero Mission, Brinstar Depths from Super Metroid (since that's the only game Kraid looks like that and the music is from Super).

Wouldn't Pokemon Stadium 1 and 2 be from the games with the same names as those stages (despite not really appearing like anything from them)?

This also reminded me there's a criminal lack of N64 inspired stages on the Wii U... With Corneria stuck on the 3DS, Gerudo Valley being on the 3DS, and Rainbow Cruise and Big Blue MIA... it's kind of disappointing none of those came back or were added on the Wii U. Great Bay would have been nice to bring back, for example. Sector Z would have been a nice surprise and 8 player compatible too...

So have people here actually played Captain Toad, or are they just slapping him onto their lists because he's "new" and "relevant"? He literally cannot jump. If they change this, his entire game would be trivialized.

Neither can Link. But that didn't stop him.

They can figure something out, even if he jumps by using propeller in his backpack or something silly like that.
 
Capt. Toad not being able to jump in his own game means nothing. Sakurai has bent the rules so much for certain characters that giving Capt. Toad a way of jumping feels like something trivial.

Bullshit. The core gameplay mechanic of Captain Toad revolves around not being able to jump or fight back. This isn't comparable to, say, giving Ness PK Fire, or giving Wolf the Landmaster for his Final Smash. Christ, what can Captain Toad do that normal Toad can't? The same Toad that has been ignored for the past four games. The same Toad that can actually jump. I don't know why fans are clinging to this notion that every recent character must be included.
 

Drago

Member
DK is easily the most underrepped series in Smash 4 relative to how big the series actually is. Returns comes along and is a massive success and revitalizes the series and all we get is a new song or two and a stage based off a DKCR jungle, holy shit a DK stage that's a jungle wow that's never been done before!!! Though it being multilayered is really cool. I would've just rathered it be anywhere but a jungle I guess... you remix the factory rocket barrel song and you can't make a factory stage...

Lucas getting cut sucked, not only because we lost a good character but because he also took all Mother 3 references with him. Stings especially hard because M3 is my favorite game of all time so to see it outright ignored aside from some Brawl holdover stuff really hurts.

Wario, F Zero, Sonic, DK, Metroid and Star Fox (and prob others I'm forgetting) all got neglected in the music department. ESPECIALLY Wario and Sonic, no new arrangements for either of them, what the fuck. (though Wario did get a new arrangement, it was Japan exclusive and was a remix of a song already remixed in Brawl.) That was a problem I have with a lot the new songs honestly... so many remixes of songs that were already remixed in prior Smash games. Redundant. Really good remixes most of them were but still.

Beyond that I feel every other series is pretty well represented, for the most part. Kid Icarus really got more content than it probably deserved but Uprising is one of my all time favorite games so whatever.

As far as series I wanna see in future Smash games that aren't already in there, for me it's just Rhythm Heaven and Chibi Robo. Rhythm Heaven because it's Nintendos biggest series by far that has little to no representation in Smash and it absolutely deserves it. Chibi Robo because I just really really want him to be playable (my most wanted newcomer by a wide margin), but it's also an active series (4 games from 2005-present, probably the most active new franchise from Nintendo in the last decade) and because Skip ltd deserves the recognition. No one gives a rats ass about him though, I don't even see him in 50+ character long wish lists for Smash 5, and he wasn't even a gaddamn assist trophy in 4 so I don't expect him to ever get into Smash. No excuses for Rhythm Heaven though.

text, text, text, text, text.
 
The same Toad that can actually jump.

If we go by Mario Bros 2, not particularly well though. So Captain Toad's jumping power isn't entirely unfounded in Toad lore (since Toad has been shown to be a poor jumper before).

Much like Bandana Waddle Dee, Captain Toad would just be a good way to make a unique character out of a popular generic species.
 
Neither can Link. But that didn't stop him.

Link can jump in every single Legend of Zelda game. Just because there is no jump button doesn't mean the character can't jump. Talk about false equivalence. The whole gimmick is that Captain Toad can't jump because he's wearing a heavy backpack. If you take this away from him, then the character's purpose has been erased. Captain Toad is a handicapped version of a character that already exists. A character that is already being used as Peach's standard special. And a character that Sakurai obviously doesn't give a shit about.
 

RomanceDawn

Member

One day DK will have more reps. It might even be later this year.

I mean DK made such a huge splash last gen and was front and center on the Wii U just a little while ago. Why oh why oh why?!
 
Link can jump in every single Legend of Zelda game. Just because there is no jump button doesn't mean the character can't jump. Talk about false equivalence. The whole gimmick is that Captain Toad can't jump because he's wearing a heavy backpack. If you take this away from him, then the character's purpose has been erased. Captain Toad is a handicapped version of a character that already exists. A character that is already being used as Peach's standard special. And a character that Sakurai obviously doesn't give a shit about.

Suddenly when Captain Toad jumps, P-Wings sprout from his backpack. Or a propeller. Or spring shoes.

Or literally any other thing that could allow Captain Toad to jump.

Nobody is saying he needs to be Falco with his jumps. He could be a really poor jumper in Smash. But there are ways that make sense to his character to get him airborn.
 
Suddenly when Captain Toad jumps, P-Wings sprout from his backpack. Or a propeller. Or spring shoes.

Or literally any other thing that could allow Captain Toad to jump.

Nobody is saying he needs to be Falco with his jumps. He could be a really poor jumper in Smash. But there are ways that make sense to his character to get him airborn.

If you have to make this many concessions, then it probably isn't going to work out. Aside from the fact that he can hurl turnips (like Peach!!!), what can Captain Toad even do? Pull a firecracker out of his backpack? Give me a break. Again, what can Captain Toad do that normal Toad can't? Mario is the last franchise that needs a new representative, and I don't like the idea of including worthless characters just because they're recent.
 
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