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Shuhei Yoshida says Horizon Forbidden West didn't sell as well as he expected

MiguelItUp

Member
But they keep forcing the IP on us.
Enough Is Enough Fox GIF by The Last Man On Earth
 
I was little surprised to but the game is worse. I say this as someone who thinks HZD is as good as any game that came out in the PS4 gen, forbidden West is just flat out worse. Still enjoyed my time with the game but couldn't bring myself to finish it, unlike Zero dawn where after I platinumed it, I still wanted to play more. Plus I think Sony put in on their sub service which showed it hurt sales a good bit iirc.


One complaint I don't understand about this franchise though is that Sony is milking it. Like the first ever game for this IP released in 2017. You then got a sequel, a tech demo-ish VR game and a Lego game. We're talking about 4 games in 8 years, 2 of which are small titles. Idk, just a weird complaint. There are still annual sport games and cod. Assassin creed use to be an annual game once upon a time as well. Kind of feel like more IPs should strive to have this many releases and not take 5 years for a single sequel or new game 🤷‍♂️
 
Horizon is flat out boring. It doesn't even have a high competition rate. I think everyone bought it for the graphics.
This was me for the first game, that and I loved the design of the robo dinos and was hoping it would be something more than it ended up being. Had to force myself to finish the game.

Lots of wasted potential which is the story of Guerrilla, im sorry they have always been mid, the Killzone games were all boring with the exception of the one on Vita. Always loved the way their games looked but the actual gameplay of their games leave a lot to be desired.
 
It'd be great to see! I know a lot of people agree as well. It's just wild how stuck they are on Horizon. I know some people like it, but it really does feel like the majority are pretty indifferent.
I don't understand why Guerrilla didn't get split into two teams; One continuing/maintaining the Killzone series whilst the other worked on new IPs such as Horizon in offset dev cycles. Would've been a good way to have variety in releases and maintain excitement/freshness in their selection.
 
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Didn't they stop releasing games on PS Plus 1 year after release because this was a test subject that clearly failed?
They even had some graphics that showed the game was selling well (better than the first i think) and then PS Plus release cut its legs completely.

Might be wrong though.
 
I liked the first game, but I have zero trust in Sony in this gen. They lost my faith in them after killing all their Japanese devs (outside of asobi) and going woke.
Thing is that game reminded me of old era pre-modern audiences PlayStation).
Tlou2 was the final straw for me.
I haven't bought a first party Sony game new since and wont until i know the cult madness is done. (well team asobi, the one game from first party I actually bought new from them, Astrobot, only because of who made it).
The more they appease resetera the less I like their first party.
Shuhei leaving just makes this worse.

I miss ps1- ps3 era Sony where exclusives, horror, rpgs, and fun experimental titles were all the time.
I miss ps1 - psp era jrpgs.
I miss the edge from the brand, the old advertising, from Japanese crazy to Kevin butler.
I miss them appealing to gamers and not censoring things like they did with DMC5.

I got the ps5 mainly to play my ps4 library and multiplats.

So yeah, I can totally see this. I would of bought horizon 2 if it was Sony from years past, I wouldn't of even questioned it, as I knew it would be quality and appeal to me, a male gamer.
I would of bought God of war Ragnarök without question instead i never bought it or forbidden west. Their loss. I may get it and horizon when its used on sale for $20.

Sucks that Shuhei is gone :(
 
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Im pretty sure they already recovered all costs and money some pocket change.

But HUGE mistake put it in Ps Plus Premium , that thing cut the game legs.

It’s not as good as the first one tho.
 
Didn't they stop releasing games on PS Plus 1 year after release because this was a test subject that clearly failed?
They even had some graphics that showed the game was selling well (better than the first i think) and then PS Plus release cut its legs completely.

Might be wrong though.
What ps plus release? Or do you mean the over priced game pass style tiers. When people say psplus I think of the default level ps+ that was a thing since 2010 or so. And I never got Horizon 2 from that.

Do you really think that many people have that expensive premium tier? Only rich people or mega fans.
If it was in base ps+ that you get the 2 games for month and online play then sure, but I know it wasn't that as Its not in my library.
 
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I mean a big reason is because they put it on PS Plus Extra only a year after release which killed the legs. It was selling pretty well until then. Sony learned their lesson from that and that is why it took Ragnarok a much longer time to appear on the service.
 

Zacfoldor

Member
You know what, the first game was boring, the second game I expected to improve upon it and make it better.

It was more of the same only worse this time, and I hated it.

0/10 and fuck be upon the idea in my head to buy it at launch.

I never want to ever play another Aloy game ever again. Sorry. I'm a huge Sony fan tbh.

Spider-Man too. Though, SM has never been as boring as Aloy. I'm unfortunately over it.
 

Metnut

Member
I really enjoyed sequel. There’s a lot of valid complaints though and it didn’t really innovate anywhere. The main character is pretty boring too.
 

jm89

Member
It sold 8.4million by April 2023, it sold well but they had high expectations.

Somebody at SIE decided to be silly and put it on ps plus in Feb 2023 aswell, sony estimated they lost around 80 million in sales 🤦
 
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MiguelItUp

Member
Because the first one sold 20+ million copies and the second has sold 8 million+. Even with being added to PS+ after 1 year.
But the IP is losing more and more momentum with each title. I know the Lego game can't speak to everyone, but it's wild to make a Lego game with that IP and it didn't do well at all.
 

sono

Gold Member
The first one is amazing but you can only explore a world and kill mechanical dinosaurs and learn the history once. I have the intention to buy the second in my intray someplace nevertheless but the position in that relates to that.
 

Danjin44

The nicest person on this forum
I played first game and after that I never want to play it again and its DLC and its sequel.

The managed to make a game thats about robot dinosaurs very boring, that takes talent.
 
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Buggy Loop

Gold Member
It was boring af. The first game was boring too but worth playing because it was something new.

And this is the trap that many devs fall into

Sometimes, the sequel should not be immediate. Sometimes the popularity of the first one is a one time event, a curiosity, a good timing for the era of its release.

Take Mario & Rabbids, Pillars of Eternity, FEAR 2, Ass creed, Subnautica below zero, etc etc.

The sequels were not "bad" per say, but peoples had their dose of it just from a few years prior. Sometimes not even had time to play or finish the original one. The sparkle and excitement of a new franchise can be gone.

In Horizon zero dawn's case, I forced myself to the finish line and it was a chore. I was not even having fun in the end, I was hoping by speedrunning the main quest that I would see the credits and then I can put this into my "finished" folder and uninstall it and move to something else. Not a tiny bit interested for the sequel.
 
But the IP is losing more and more momentum with each title. I know the Lego game can't speak to everyone, but it's wild to make a Lego game with that IP and it didn't do well at all.

Sure it lost momentum but you don't just throw away an 8+ million selling IP. Do you know how many game companies would love for their game to sell 8 million copies on just one system?

The Lego game was trash and there's no denying that. Sony tried something new and it failed. Sony always tries experiments like this and sometimes it just doesn't work out.
 

AgatonSax

Member
A post apocalyptic wasteland full of robot dinosaurs that somehow managed to feel stultified by toxic positivity.
 
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That's the whole point. They gave the game away to the people most likely to buy it. The people with plenty of expendable income and mega fans.

Yeah but that was long after release and on the expensive PS+ tier. I would assume a majority or even vast majority of people who wanted to play the game would have already bought it. Especially those, as you put it, with “plenty of expendable income” and “mega fans”. Those people aren’t waiting that long.

The simple answers are the game isn’t very good and wasn’t as heavily bundled/discounted as the first game.
 

MiguelItUp

Member
Sure it lost momentum but you don't just throw away an 8+ million selling IP. Do you know how many game companies would love for their game to sell 8 million copies on just one system?

The Lego game was trash and there's no denying that. Sony tried something new and it failed. Sony always tries experiments like this and sometimes it just doesn't work out.
Of course you don't. But it'd be awesome to see them give it a break a bit, lol.
 
If I recall correctly Sony sabotaged HFW’s sales by throwing it into PS Plus too early as a way to compete with GamePass back when everyone thought gaming subs were the new wave. It was a stupid Jim Ryan/Hermen Hulst move that ended up costing them.
 
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ProtoByte

Weeb Underling
So much for cross-gen and PC porting, eh, Shuhei? Maybe you should've pushed the game to be a next gen only quantum leap sequel.

We knew that already from the Insom leaks. Sony put Horizon FW on PS+ after one year and lost $85m in projected revenue as a result of that.

Also this. Can't believe Sony was so fucking dumb to have to test whether or not an early PS+ release was going to cut into sales.
 

nial

Gold Member
GAF gets excited way too easily.
Basically, Sony "sacrificed" HFW's sales in order to get data on how PS Plus can affect the sales of first-party titles.
The most hilarious thing here is people acting as if the game only sold 3M units or something.
Yoshida should just take a piss on his colleagues already for foolishly shutting down Japan Studios in favor of western studios that are now facing diminishing sales.
Japan Studio (without the 's', enough of that mistake) was reorganized in favor of the creation of a new, different Japanese studio, Team Asobi.
 
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Saber

Member
If I recall correctly Sony sabotaged HFW’s sales by throwing it into PS Plus too early as a way to compete with GamePass back when everyone thought gaming subs were the new wave. It was a stupid Jim Ryan/Hermen Hulst move that ended up costing them.

Couldn't this be the same strategy some movie companies adopt when they know their films will not get much of money?
 

Shaki12345

Member
If you strip this game of side content, you barely get 10 hours of gameplay.

My God these games are so boring. They are hot girls without personality.
 
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AmuroChan

Member
Also this. Can't believe Sony was so fucking dumb to have to test whether or not an early PS+ release was going to cut into sales.

I think they knew, but they had to do it at least once just to show with concrete evidence that the GP model of day 1 release with AAA game is simply not viable financially for them. And this was putting the game on PS+ a year after release. Imagine if they had done day and date release and how much more money they would've lost.
 
Couldn't this be the same strategy some movie companies adopt when they know their films will not get much of money?
Maybe but the tactic ended up failing horribly for them. From what I remember they ended up losing like $85 million worth of revenue by doing that. Even if they felt that HFW wasn’t selling as well, the right move wasn’t to throw it into PS Plus. That was a Phil Spencer logic type of move that ended up backfiring hard on them.
 
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nial

Gold Member
Couldn't this be the same strategy some movie companies adopt when they know their films will not get much of money?
The fuck, lol? It's usually said that film companies SELL the distribution rights of a film without much faith put into it to streaming platforms BEFORE release.
Literally not the same case at all.
If I recall correctly Sony sabotaged HFW’s sales by throwing it into PS Plus too early as a way to compete with GamePass back when everyone thought gaming subs were the new wave. It was a stupid Jim Ryan/Hermen Hulst move that ended up costing them.
It wasn't to compete with Game Pass, none of the leaked documents stated such thing and Xbox was already pretty dead by early 2023.
 
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ShaiKhulud1989

Gold Member
Of course it didn't because they put the game on PS+ in 12 months. Otherwise, it was pacing inline with Horizon Zero Dawn sales.

We know this based on the official sales figure slides by Sony.
There's barely anything sensational in Shu's words because it was revealed officially and game still did good considering that PS5 version was the main one. That's why Yoshp said things so freely, it's barely under any NDA.

People are love to attach narrative to facts, but love it or hate it, HFW still did mighty fine and almost ceartinly better than any MS exclusive this gen.
 
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Of course you don't. But it'd be awesome to see them give it a break a bit, lol.

They probably will but they still need to finish the story at the very least. If there was an IP that you enjoyed would you want the devs to leave you hanging on the plot for over a decade? I get that people on this site hate the game but there are still at least 10+ million people out there who liked it and want to see the story finished. It has great reviews on metacritic and on Steam it's not hated worldwide. They have one more game that will wrap up the story and like you at that point I will want them to move on to something new.
 

Saber

Member
The fuck, lol? It's usually said that film companies SELL the distribution rights of a film without much faith put into it to streaming platforms BEFORE release.
Literally not the same case at all.

And hows that works for Disney for instance? Isn't there examples from them when they know their film will bomb they release it on their own streaming services?
 
The fuck, lol? It's usually said that film companies SELL the distribution rights of a film without much faith put into it to streaming platforms BEFORE release.
Literally not the same case at all.

It wasn't to compete with Game Pass, none of the leaked documents stated such thing and Xbox was already pretty dead by early 2023.
Then why the hell did they do it? Just testing the waters with launching a AAA game early into PS Plus? I don’t have a business degree and even I could have told them it was an idiotic move that would cost them.
 

nial

Gold Member
And hows that works for Disney for instance? Isn't there examples from them when they know their film will bomb they release it on their own streaming services?
Which examples are we talking about? If they didn't have a teathrical release, they don't count, btw.
 

Men_in_Boxes

Snake Oil Salesman
There's no game called Horizon Forbidden West. It was just a Horizon Zero Dawn DLC called Forbidden West.

Expensive DLC isn't a thing for a reason. The industry tried it. It doesn't work.

Horizon III better take a big step forward.
 
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