MiguelItUp
Member
But they keep forcing the IP on us.
I miss Killzone. Too bad Guerilla/Sony seem to vehemently hate the IP now.But they keep forcing the IP on us.
It'd be great to see! I know a lot of people agree as well. It's just wild how stuck they are on Horizon. I know some people like it, but it really does feel like the majority are pretty indifferent.I miss Killzone. Too bad Guerilla/Sony seem to vehemently hate the IP now.
Get rid of Herman and his nepogame investing.
Good. He deserves the criticism he gets regardless of how some zealots fawn over him like he's Sony's golden boy and the greatest PS CEO.So many snippets of that interview are like Shu is gunning directly for Hulst.
Love to see it.
Because the first one sold 20+ million copies and the second has sold 8 million+. Even with being added to PS+ after 1 year.But they keep forcing the IP on us.
This was me for the first game, that and I loved the design of the robo dinos and was hoping it would be something more than it ended up being. Had to force myself to finish the game.Horizon is flat out boring. It doesn't even have a high competition rate. I think everyone bought it for the graphics.
I don't understand why Guerrilla didn't get split into two teams; One continuing/maintaining the Killzone series whilst the other worked on new IPs such as Horizon in offset dev cycles. Would've been a good way to have variety in releases and maintain excitement/freshness in their selection.It'd be great to see! I know a lot of people agree as well. It's just wild how stuck they are on Horizon. I know some people like it, but it really does feel like the majority are pretty indifferent.
What ps plus release? Or do you mean the over priced game pass style tiers. When people say psplus I think of the default level ps+ that was a thing since 2010 or so. And I never got Horizon 2 from that.Didn't they stop releasing games on PS Plus 1 year after release because this was a test subject that clearly failed?
They even had some graphics that showed the game was selling well (better than the first i think) and then PS Plus release cut its legs completely.
Might be wrong though.
Only rich people or mega fans.
But the IP is losing more and more momentum with each title. I know the Lego game can't speak to everyone, but it's wild to make a Lego game with that IP and it didn't do well at all.Because the first one sold 20+ million copies and the second has sold 8 million+. Even with being added to PS+ after 1 year.
It was boring af. The first game was boring too but worth playing because it was something new.
But the IP is losing more and more momentum with each title. I know the Lego game can't speak to everyone, but it's wild to make a Lego game with that IP and it didn't do well at all.
That's the whole point. They gave the game away to the people most likely to buy it. The people with plenty of expendable income and mega fans.
Horizon is a mediocre franchise. Impressive tech for sure but the gameplay is weak as can be.
Of course you don't. But it'd be awesome to see them give it a break a bit, lol.Sure it lost momentum but you don't just throw away an 8+ million selling IP. Do you know how many game companies would love for their game to sell 8 million copies on just one system?
The Lego game was trash and there's no denying that. Sony tried something new and it failed. Sony always tries experiments like this and sometimes it just doesn't work out.
Also this. Can't believe Sony was so fucking dumb to have to test whether or not an early PS+ release was going to cut into sales.We knew that already from the Insom leaks. Sony put Horizon FW on PS+ after one year and lost $85m in projected revenue as a result of that.
Horizon Forbidden West Sales “Flatlined” After Joining PS Plus, Leading to Projected $85 Million Loss in Retail Revenue
If the game hadn't joined PS Plus in its second year, Sony was projecting $124 in retail revenue, according to leaked internal documents.gamingbolt.com
Japan Studio (without the 's', enough of that mistake) was reorganized in favor of the creation of a new, different Japanese studio, Team Asobi.Yoshida should just take a piss on his colleagues already for foolishly shutting down Japan Studios in favor of western studios that are now facing diminishing sales.
If I recall correctly Sony sabotaged HFW’s sales by throwing it into PS Plus too early as a way to compete with GamePass back when everyone thought gaming subs were the new wave. It was a stupid Jim Ryan/Hermen Hulst move that ended up costing them.
Also this. Can't believe Sony was so fucking dumb to have to test whether or not an early PS+ release was going to cut into sales.
Maybe but the tactic ended up failing horribly for them. From what I remember they ended up losing like $85 million worth of revenue by doing that. Even if they felt that HFW wasn’t selling as well, the right move wasn’t to throw it into PS Plus. That was a Phil Spencer logic type of move that ended up backfiring hard on them.Couldn't this be the same strategy some movie companies adopt when they know their films will not get much of money?
The fuck, lol? It's usually said that film companies SELL the distribution rights of a film without much faith put into it to streaming platforms BEFORE release.Couldn't this be the same strategy some movie companies adopt when they know their films will not get much of money?
It wasn't to compete with Game Pass, none of the leaked documents stated such thing and Xbox was already pretty dead by early 2023.If I recall correctly Sony sabotaged HFW’s sales by throwing it into PS Plus too early as a way to compete with GamePass back when everyone thought gaming subs were the new wave. It was a stupid Jim Ryan/Hermen Hulst move that ended up costing them.
There's barely anything sensational in Shu's words because it was revealed officially and game still did good considering that PS5 version was the main one. That's why Yoshp said things so freely, it's barely under any NDA.Of course it didn't because they put the game on PS+ in 12 months. Otherwise, it was pacing inline with Horizon Zero Dawn sales.
We know this based on the official sales figure slides by Sony.
Of course you don't. But it'd be awesome to see them give it a break a bit, lol.
The fuck, lol? It's usually said that film companies SELL the distribution rights of a film without much faith put into it to streaming platforms BEFORE release.
Literally not the same case at all.
Then why the hell did they do it? Just testing the waters with launching a AAA game early into PS Plus? I don’t have a business degree and even I could have told them it was an idiotic move that would cost them.The fuck, lol? It's usually said that film companies SELL the distribution rights of a film without much faith put into it to streaming platforms BEFORE release.
Literally not the same case at all.
It wasn't to compete with Game Pass, none of the leaked documents stated such thing and Xbox was already pretty dead by early 2023.
Which examples are we talking about? If they didn't have a teathrical release, they don't count, btw.And hows that works for Disney for instance? Isn't there examples from them when they know their film will bomb they release it on their own streaming services?