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Sony president reflects on why Concord failed

yurinka

Member
That sounds great!
As an example, in 2024 they released:
  • TLOU2R (remaster)
  • Helldivers 2
  • Stellar Blade (new IP)
  • Rise of the Ronin (new IP)
  • MLB
  • Destiny 2 The Final Shape (expansion)
  • Concord (new IP)
  • Astro Bot (almost new IP)
  • Until Dawn (remaster)
  • Horizon Zero Dawn Remastered (remaster)
And -in theory- coming later this year:
  • Lego Horizon (new spinoff sub-series)
  • Convallaria (new IP, very likely delayed to 2025)
  • Lost Soul Aside (new IP, very likely delayed to 2025)
So the ratio of new IPs is already there being released, particularly if you don't count expansions or remasters and only look at new games.
 
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ReBurn

Gold Member
It's not like he's going to come right out and say to shareholders that they wasted money making a game nobody wanted.
 

yurinka

Member
Am I reading this correct?

Are they basically saying, "We didn't check in early or often."

What the fuck has been going on with AAA gaming in the past 8 years?
They did check the game early and often, in AAA they make a lot of checks. He talks about one type of these checks, which is playtesting.

He says that they should have done more playtesting, starting earlier and listening better/being more strict with that player feedback.

He's right, they obviously ignored on purpose the feeback about the awful character design and wokism issues because the ones taking notes or making the playtest probably were biased woke cultists, or weren't asking for feeback to the player demographics who buys/puts money on this type of games.

And / or started the playtests too late and spotted the issue when it was too late to change the character design of the game.
 
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Probably? I can only speak for myself, and when I hopped into the open beta I didn't scroll through all the characters to even see what they looked like. I just jumped in and was like, "Yeah, this is lukewarm across the board." almost immediately.

I also think a lot of people were pretty deflated when they found out it was just another run of the mill hero shooter rather than something else. I mean, the early teases didn't allude to ANYTHING, but I don't think people were expecting that.
This was me and my friend circle's feeling as well. We were burnt out from Overwatch, gave this a small shot, and simply weren't really feeling it that much.

My own personal gripe was that I am simply tired of 5v5 and 6v6 team-only games with zero fun/FFA modes. Doesn't matter if it is a hero shooter or not, nor if the game is ugly or pretty, when not playing with friends I'm just tired of being forced to communicate with people to secure an objective. It is a rage inducing experience that somehow people are addicted to (devs are aware of both and yet keep making these games) and after a while I left, simply being done with damn near all of them.

Valve's new hero game looks enticing, but at the same time I just see the mess that it will be to play.

Game needed a strong single player campaign that introduced you to the characters and the world and that itself would have made a huge difference.
This too, or at least a co-op mode of some sort. That's what I was waiting for when they took the game down to work on it.
 
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Off topic: I hope that with this new political climate incoming in USA, SBI and Blackrock and other consulting firm with same twisted woke and twisted DEI agenda will cease to exist.
That would be the dream that'll never happen unfortunately but at least games made by those woke lunatics would continue to flop and get laughed at like what's been happening these few years especially this year.

Game needed a strong single player campaign that introduced you to the characters and the world and that itself would have made a huge difference.
Probably won't be too much of a difference but it should still be better at the very least. I did had fun with Guardians of the Galaxy. Not enough to replay it but it was a cool one time experience with the cool scenes and characters. So I'll be happy if it's similar to that for a space advevture single player.
 

MiguelItUp

Member
This was me and my friend circle's feeling as well. We were burnt out from Overwatch, gave this a small shot, and simply weren't really feeling it that much.

My own personal gripe was that I am simply tired of 5v5 and 6v6 team-only games with zero fun/FFA modes. Doesn't matter if it is a hero shooter or not, nor if the game is ugly or pretty, when not playing with friends I'm just tired of being forced to communicate with people to secure an objective. It is a rage inducing experience that somehow people are addicted to (devs are aware of both and yet keep making these games) and after a while I left, simply being done with damn near all of them.

Valve's new hero game looks enticing, but at the same time I just see the mess that it will be to play.
Exactly! A lot of people are tired of hero shooters, and understandably so. But yeah, anything and everything has a 5v5/6v6 etc. mode. If it's just gonna be the "same ol" mode, then the game itself better be amazing and it just wasn't. I agree with everything you said here. I feel like my love for anything revolving around objectives/teamplay existed in a ton of games and peaked with Team Fortress 2, because since then everything just went further and further down. I dug Overwatch much like a lot of people did at first, but it didn't last. I'm excited about Marvel Rivals cause I really enjoyed the tests, but I could already feel that inkling of being "done" with it during the most recent test.

I don't know what it is, but I feel like randos are just getting worse and worse about teamwork, communication, objectives, etc. In situations where a team is losing and could easily come back, randos often throw tantrums and leave early just neglecting the rest of the team. Hell, I've been having the worst experience with Call of Duty Black Ops 6 Zombies, because people will just leave at the drop of a dime. I feel like I'll never complete those two levels as a result, lol. It's awesome to play with friends, but the older we get the harder it is to pull off.
 
Exactly! A lot of people are tired of hero shooters, and understandably so. But yeah, anything and everything has a 5v5/6v6 etc. mode. If it's just gonna be the "same ol" mode, then the game itself better be amazing and it just wasn't. I agree with everything you said here. I feel like my love for anything revolving around objectives/teamplay existed in a ton of games and peaked with Team Fortress 2, because since then everything just went further and further down. I dug Overwatch much like a lot of people did at first, but it didn't last. I'm excited about Marvel Rivals cause I really enjoyed the tests, but I could already feel that inkling of being "done" with it during the most recent test.

I don't know what it is, but I feel like randos are just getting worse and worse about teamwork, communication, objectives, etc. In situations where a team is losing and could easily come back, randos often throw tantrums and leave early just neglecting the rest of the team. Hell, I've been having the worst experience with Call of Duty Black Ops 6 Zombies, because people will just leave at the drop of a dime. I feel like I'll never complete those two levels as a result, lol. It's awesome to play with friends, but the older we get the harder it is to pull off.
Agreed and that's why I feel that the team PvP modes (aside from capture) in CoD are better than most games because they are simply focusing on shooting things.

I don't need to worry about needing a tank or a healer in CoD PvP to push a cart. I just shoot shit or get shot. Respawn. Repeat.

But that simplicity is what I like. It's why I truly dislike that FFA modes outside of Battle Royale are dying a slow death in most of the popular shooters.
 

EN250

Member
This is like the Budlight situation, where Budlight's main customers were straight males. What did they do? Insult that customer base verbally and then proceed to cater to .5% of the population, they still haven't recovered.

Sony, you're on your way to being the next Budlight.
It really isn't tho, no one was insulted by the game, most were memeing the atrocity of the characters and lack of identity, people at PlayStation weren't stubborn to keep pushing it and they were smart enough to shutdown everything regarding the game, refund the fools that blindly bought it and act like nothing happened, they didn't even tried to damage control such massive flop 😂
 

MiguelItUp

Member
Agreed and that's why I feel that the team PvP modes (aside from capture) in CoD are better than most games because they are simply focusing on shooting things.

I don't need to worry about needing a tank or a healer in CoD PvP to push a cart. I just shoot shit or get shot. Respawn. Repeat.

But that simplicity is what I like. It's why I truly dislike that FFA modes outside of Battle Royale are dying a slow death in most of the popular shooters.
Couldn't agree more. I'm still so disgusted that Unreal Tournament's revival just got swept under the rug. 🫠
 

FunkMiller

Gold Member
Sony president reflects on why Concord failed... by not talking about the reasons why Concord failed at all.

Come On What GIF by MOODMAN
 
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