Ribi
Member
Common modern day budget. People laughed back when something like SC got 300mil and now look the budget is fucking normally by today's standards which is even more ironic when you consider what firewalks uses to work on
Common modern day budget. People laughed back when something like SC got 300mil and now look the budget is fucking normally by today's standards which is even more ironic when you consider what firewalks uses to work on
Wow. Okay. Just wow.it's not the 'professor' aka Neogaf's boogeyman.
Damn. Look at all that peach fuzz.
Yeah, as other members already posted, it's beyond non-sense that TPTB liked it and let Firewalk do their thing up until the end. Even after the awful reception everything they showed had.As crazy as it seems, there was a tweet from Herman Hulst in 2021 or 2022 saying how good the game is from what he saw at Firewalk. He and the rest of the Sony gang must had loved what they saw so much, they didnt even bother partnering with them the traditional way and see how it goes. The bought out the whole studio in 2023.
Same thing with Jade Raymond's Haven studio. A newly built studio with nothing. Bought them out. And people arent liking their anti-rich woke heist game going by the trailer.
And Bungie of course too. At least they got a good track record. Problem is they paid $3.6B and the second they bought them in early 2022, it's been downhill since.
Dr. Ocnoc and the Professor: The Adventure.Imagine they re-release the game as Drocnoc and it’s all big titties and white men.
is not that crazy when the whole industry was intoxicated with the COVID growth. MS acquiring ABK put pressure on Sony to be more aggressive on their GaaS endevour. further more, people are forgetting there was internal turmoil inside Playstation as well.As crazy as it seems, there was a tweet from Herman Hulst in 2021 or 2022 saying how good the game is from what he saw at Firewalk. He and the rest of the Sony gang must had loved what they saw so much, they didnt even bother partnering with them the traditional way and see how it goes. The bought out the whole studio in 2023.
Let's be honest, most people didn't even knew it existed.NeoGAF? Dude, like 20K people in total bought it worldwide.
Let's be honest, most people didn't even knew it existed.
Yea they should send them over to Team Asobi for some diversityI'm sure they have alot of talented people that I hope find good homes within playstation.
Some developers are updating their resumes and portfolios, a few have already preemptively exited the studio, and others are waiting to see what a potential severance package will look like before deciding what to do next.
Oh i missed these concord threads. Next one will be the "Studio shutting down" one
Hermen really didn't think this through. What on earth made them so valuable? Was it because they were aiming for a GAAS? Sounds like Hermen was drunk when he bought up the studio."one of the more expensive studios in the PlayStation portfolio on a per-head basis"
Fucking crazy. lol
Yes, State of Play.The May State of Play where Sony unveiled the Concord cinematic and gameplay trailers has almost two million views on YouTube, and that's just one of many ways in which the game was promoted.
Concord didn't die obscure and unknown. It was rejected en masse.
Yeah but Hermen Hulst saw the game and loved it. Saw no red flags.
The studio was less than 12 people in 2019.
The 200 million number was always ridiculous.
"including the possible shutdown of the entire studio, which sources tell Kotaku is one of the more expensive studios in the PlayStation portfolio on a per-head basis."
I hate woke stuff as much as the next guy, but really, do you plan on buying Fair Games? It’s not woke, so surely it’ll be fun, right?
This character literally wears a red flag lol. I'll never understand the big corporation fetish of flushing money down the toilet for the nonexistent "modern audience".
On a per-head basis.So a studio that only has 169 employees, is one of the most expensive studios in the Playstation portfolio? No wonder they were banking on Concord to be a hit...
its woke af, and it will bomb hardI hate woke stuff as much as the next guy, but really, do you plan on buying Fair Games? It’s not woke, so surely it’ll be fun, right?
Like that exec of Bud Light who went on gardening leave but no longer works thereFW will close, but Ryan Ellis is still employed in a support role.
At some point, someone will spill the beans or he'll update his Linkedin resume which studio he works for. Will be hilarious which game he's part of next.
We agree in one thing.its woke af, and it will bomb hard
We could've easily got 4 Astrobot games with that budget.With 200m, we would've had 5 or so high calibre Japanese first party games.
So tragic what road Sony went down on. This game has ceased to exist. The 200m flushed down the toilet. Could've gone to make video game classics in a better world.
Astro Bot is proof how much amazing talent still recides in Japan that Sony leaves completely underutilized. Says something when their top two games this gen (Gran Turismo 7 and Astro Bot) are both made in Japan. Meanwhile God knows how many millions Sony has blown on these failed GAAS games. I'm guessing the budget for Factions must've been similar given the many years it was in development. And all that money wasted on Bungie. It just makes me sad to think about. The fate that befell Sony. So much short term greed thinking, so little about the actual quality of games.We could've easily got 4 Astrobot games with that budget.
I'm certain Firewalk was acquired primarily for their technical expertise, because no matter what people think of Concord, on a technical level is was solid.Yeah they could've done better things with this investment. Its not like no one saw this failure coming.
100%LET THEM FINISH LAST OF US 2 ONLINE
Well damn, guess this must be the real reason Concord failed. Not enough people knew of its existence!Let's be honest, most people didn't even knew it existed.
The hate-bubble is much smaller than people think.
(Something something echochambers)
Part of it, yes. Which has everything to do with the game feeling uninspired.Well damn, guess this must be the real reason Concord failed. Not enough people knew of its existence!
Yes, State of Play.
That isn't the same as Concord. How many views do Concord trailers have?
I said most people dont even know it exists. That's not the same as not many people know it exists.Concord opened that State of Play and accounted for like 1/3 of its total runtime. Are you suggesting that most of those 1.9 million views somehow missed it?
Also, the Concord gameplay trailer from that same SoP has nearly one million views:
So, yeah, there's no question that many, many people knew the game existed.
I said most people dont even know it exists. That's not the same as not many people know it exists.
That's what I said, didn't I?"Most" people don't know that any games exist outside of Mario, Pokemon, and Fortnite. So, sure, through that lens, every game that fails fails in part due to a lack of visibility. My point was that Concord wasn't particularly invisible and that the incredible degree to which it failed can't be explained by people not knowing about the game. It had a very normal level of visibility and promotion for a major first party title.
That's what I said, didn't I?
Also, Stray had more views than Concord.
Are you going to claim that a game like Stray is a very well-known game?
Because everybody knows why. I was responding to someone.OK, but then you're not saying much at all about why the game actually failed.
That's not an answer to my question.The Stray trailer has been on YouTube for over two years vs. three months for the Concord trailer. Stray also sold millions of units (apparently around 4 million on Steam alone) vs. maybe 25k for Concord. If anything, this comparison underscores how poorly Concord performed relative to its visibility.