OricWindstar
Member
Wish more people would follow this mantra rather than try and figure out an equation to tell if reviews are legitimate or not.Let's face it folks, you won't really know if you like this or not until you play it.
Wish more people would follow this mantra rather than try and figure out an equation to tell if reviews are legitimate or not.Let's face it folks, you won't really know if you like this or not until you play it.
Eek!
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Wish more people would follow this mantra rather than try and figure out an equation to tell if reviews are legitimate or not.
There can be other aspects that add value. Being lenghtier also doesn't mean bloat. But rehashing two decade old concepts with shitty controls isn't the way to keep modern standards. This should have at best been a downloadable title. If they do blatant rehashes with clearly no budget, then they should at least place them where they belong - alongside the likes of Pacman CE and others.
Wish more people would follow this mantra rather than try and figure out an equation to tell if reviews are legitimate or not.
There can be other aspects that add value. Being lenghtier also doesn't mean bloat. But rehashing two decade old concepts with shitty controls certainly isn't the way to keep modern standards. This should have at best been a downloadable title. If they do blatant rehashes with clearly no budget, then they should at least place them where they belong - alongside the likes of Pacman CE and others for a low price.
I'm not saying people are dumb for reading reviews or wanting a demo. More that they try and explain which ones are valid seemingly based on what they want to be hearing.It's hard to say that though.
It's a full priced game which makes it rather expensive. I'd rather a demo be released (unless there is one?) to try before laying down that money for a game you're not sure of.
Agree, 100%.Yeah, but I don't want to discredit reviews either. There's a value in reading a lot of them to figure out where you might stand, since it is a $60 dollar purchase. There's also good and bad reviews that are pretty poorly written and don't seem to have a lot of good analysis behind them. However, why waste the time complaining about a specific review when you can go read a wide diverse range of reviews and get a good idea of where you'll fall? And even then you might end up with a different feeling than you'd expect.
We get these threads and people wonder, "how in the world could anyone dislike this game!" and then a lot of those people go on to be detractors of the game in the future. I remember being this way when I was younger, especially with Twilight Princess. Embarassing, for sure.
The next big one is going to be the third port of Rez over the years, which is pretty telling.Has it? I'm sure I'm missing some stuff but here's a list of some high quality Star Fox-style rail shooters with their release dates.
Star Fox - 1993
Panzer Dragoon - 1995
Panzer Dragoon Zwei - 1996
Star Fox 64 - 1997
Rez - 2002
Panzer Dragoon Orta - 2003
Sin & Punishment: Star Successor - 2010
Child of Eden - 2011
Kid Icarus 3DS - 2012
This particular sub-genre isn't exactly overflowing with new releases these days.
whelp
Arthur Gies hated Star Fox Zero so much he didn't finish it so he can't give it a review score
http://www.polygon.com/2016/4/20/11...t=chorus&utm_medium=social&utm_source=twitter
Maybe that's not the best way to word it, but ultimately what I'd like is to have a bigger game. Presentation values, more levels, more interesting levels.
It's not that the Rail Shooter hasn't been done well recently, it's more that Star Fox just doesn't seem that interesting compared to its predecessor. What I should have said is that Star Fox fails to bring Star Fox into 2016. It feels real dated. As others have pointed out, there's a lot of rail shooters that have done interesting things in the time since 64. Zero doesn't do any of that.
Even if you dig the controls, I honestly don't think they bring a whole lot to the experience.
Honestly, there is merit to the idea of just having Star Fox decouple from the on-rail thing and be entirely a space shooter - Star Fox 2 would've done well with that had it been released, though people loathed Command even thought I thought it was actually pretty fun. A non-rails Star Fox that really committed to the idea probably fill the void that Rogue Squadron 2 left.
I'm going to scream.As expected
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I'm hyped for Zero, but... xDAs expected
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Not saying I agree with Polygon but "Yeah the controls suck but after a couple of hours and replaying earlier levels a bunch I got used to then" doesn't sound that great eitherPolygon just isn't a site I take seriously for reviews. It's a lot of reactionary click bait pandering disguised as righteousness and final-word-authority. Just looking at past Platinum reviews, a 6 for Wonderful 101 because the reviewer was frustrated with the controls. Yes, the controls take a lot of getting used to, but once they clicked for me, the game turned from a confusing experience into one of my favorite games of all time. Did the reviewer go back and replay any of the old levels that he had first tried when the controls were still raw and disorienting? Try something different? Try to *learn*? Or, if the controls really never clicked with him, why not write something more thoughtful than simply "it frustrated me, so I don't like it"? Yeah, I've just never been impressed with their writing staff.
As far as Platinum's involvement with Star Fox goes, is there a definitive word on how much of an impact they had on the development? Were they like script doctors, brought in to provide some action polish, or did they actively develop whole levels and boss attles?
Isn't this very unprofessional. I mean it's his job to review the game is it not? Quite childish to throw your hands up and refuse to do it.
As expected
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As expected
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Galaxy Force II is awful so the original star fox must be the worst game ever for that to be accurateTo be fair even back then when star fox was new there were better shooter. I mean if you have played Galaxy Force II you see the game has aged better than the first star fox. And Panzer Dragoon Zwei and the first Sin and Punishment were incredible compared to 64
There are always FreeSpace 2 mods.
As expected
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Isn't this very unprofessional. I mean it's his job to review the game is it not? Quite childish to throw your hands up and refuse to do it.
Hahahaha, I think I'm going to like this game, but that's amazing.As expected
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As expected
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It's Arthur Gies, the undisputed worst person working in the games industry. This is mild for him.
all reviews mention motion controls......can they not be turned off? I thought you could
but I knew that feature alone was going to murder some scores. The whole second screen ordeal kills any game for me on the WiiU when forced to look at the pad for actual game play and not information. I still want this game though.....its fucking Star Fox
People only reviewing games they like would make the concept of a review kinda pointless.Don't like it don't play it, don't review it, this stunt is bullshit.
As expected
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Oh come on now.
Oh come on now.
I'm not even sure Gies is the worst guy on Polygon. Ben Kuchera is still there!
$60 for a sub 5hr game, you gotta be having a laugh. It's pretty clear at this point that Nintendo is done with the WiiU.
Arthur Gies is nowhere near the worst person working in the games industry. The worst he has done is write some stupid shit, which is peanuts compared to fiascoes like what happened at Crytek UK.It's Arthur Gies, the undisputed worst person working in the games industry. This is mild for him.
That's not even a controversial opinion.
Nah, Kuchera is terrible too, but they guy that called us all idiots for rejecting Microsofts DRM is the worst.
Galaxy Force II is awful so the original star fox must be the worst game ever for that to be accurate
It's Arthur Gies, the undisputed worst person working in the games industry. This is mild for him.
Kuchera was like the whole spearhead of that movement! I think Sony Too is directly attributable to him.