With rumours about how Hudson handled ME3 - nah, I would put my money on Bioware being talentless hacks. Same with Blizzard - people are happy to blame Activision, but in my opinion D3 design decisions were made at Blizzard.
While not amazing by any means, I feel the base concept art/renderings had a better idea than the game managed to realize:
Yeah, although you read big media outlet reviews for Origins and one of the big complaints were the graphics. To some extent that held true with DA2.The point is that looking ugly, beautiful or whatever has nothing to do with people disappointment with the franchise. They can show the apex of beauty in modern video game when the screenshots starts to pop, but people will still be disappointed if BW don't get their shit together when it comes to gameplay, characters, possibilities, interactions... you know, things that really matter.
When are BioWare going to start adding facial animation to their characters?
With rumours about how Hudson handled ME3 - nah, I would put my money on Bioware being talentless hacks. Same with Blizzard - people are happy to blame Activision, but in my opinion D3 design decisions were made at Blizzard.
I don't understand this sentiment of Dragon Age II looking ugly. It certainly wasn't uglier compared to Origins. Not only I was ok with DA2's art style, I even thought much of the story beats were good as the story was much more personal and character focused. The only disappointing part was lack of environmental variation.
Looking forward to DA3.
Just by looking at the screenshots (and only playing the demo), everything looked way too brown, and the character models were very simplistic. The Dragon Age series just never looked appealing at all graphically; Mass Effect looks much better.
That's because Mass Effect has a semi-original setting. While obviously influenced by '70s and '80s sci-fi, when Mass Effect 1 hit it didn't look like anything else. Yes, that originality diminished later on in the series as it got closer to the stereotypical space marine look, but I'd still argue that it has a definite look of its own.
Dragon Age is just generic fantasy setting #137.
Revenge of Revenge of Shit Mountain?
P.S. At what point does EA begin looting the studio?
Yeah, I'm always amused by the fact that they seem to be aiming for TES numbers while completely ignoring the TES development schedule.EA may not be to blame for the shitty writing, but they sure as hell do not help matters by forcing a near-impossible schedule on games in genres that require longer development time.
It's basically impossible to craft a modern AAA RPG in less than 2 years.
Both DA2 and ME3 should have had an additional year in the oven.
Yeah, I'm always amused by the fact that they seem to be aiming for TES numbers while completely ignoring the TES development schedule.
A classic case of having and eating your cake.
Bethesda is actually really efficient.
A one team, ~100 person studio produced:
2006.) Oblivion
2008.) Fallout 3
2011.) Skyrim
And they did a bunch of DLC while doing all this along with revamping their engine.
I wouldn't be surprised to see Fallout 4 out in 2014 despite switching generations and having multiple digital expansion packs for Skyrim.
I wonder if it's a sign of the maturity of the industry (or lack thereof) that marketing is so centred around how "cinematic" a game is, or its story, or its graphics. As opposed to the single thing that separates games from other entertainment media. You know, gameplay.
I'm currently playing through Dragon's Dogma and on more than one occasion it's reminded me of Dragon Age 2. Somewhat similar combat setup in terms of controls, though in DragDog you can't pause or take control of any other party mates, and it doesn't interconnect class abilities like DA does.
Oh and it's, you know, really really good, which is a bit different than the direction they took Dragon Age 2 in. But still, when I hear "Skyrim" influence mentioned by team members working on it, along with their insistence that it will be still retain certain elements of DA2, it makes me think that, done right, we could get something like DragDog with more narrative.
Man, Dragon's Dogma is a really really good game. I'd much prefer DD2 than DA3. Give me a new world, some new quests, and some new monsters to climb on, and polish that shit right up and I'll spend whatever the asking price is for it, because fuck me DragDog is good.
This is the third post about DragDog I've made today in threads not about DragDog. Maybe I should stop talking about DragDog.
DragDog.
That's kinda harsh.After DA2 and ME3 - Bioware must FIRST deliver and then (when allowed) speak.
Until there, stfu please.
That's kinda harsh.
Looking at the the quality of those games, I kind of wish they were less efficient.
After DA2, KOTOR, and ME3 releases and the entertainment that followed each...
I have no doubt DA3 will be Bioware's new comedic tragedy.
P.S. At what point does EA begin looting the studio?
What entertainment followed KOTOR?
Well at least they're aiming high:
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Effective spending of company money... showcase game in environment that only 0.0001% of the gamers will have access to.
I can taste the salt from here.It's probably more realistic to assume the game runs so badly they need the 690 to show it with presentable levels of graphics and framerate.
? Not really. I assume the early dev build actually doesn't run very well, hence the 690 being useful if they are trying to showcase it.I can taste the salt from here.
? Not really. I assume the early dev build actually doesn't run very well, hence the 690 being useful if they are trying to showcase it.