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Multiple Dragon Age: Veilguard writers and developers reportedly laid off at BioWare

StreetsofBeige

Gold Member
Yeah 100% she was asked to resign. She didn’t just coincidentally happen to find a new job a few days before EA announced they missed sales targets by 50% and studio reorganization/layoffs.
On the plus side, probably got a sweet package and lead time to sort out job searching. Most people don’t get advanced notice.

It’s like that concord guy who told the world he got offered another job at Sony when the game was in limbo being shut down. Everyone else is waiting for their future status at the company, but he and management were already in cahoots sorting out his career options. Then a month later Firewalk is shut down for good.
 
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Yeah 100% she was asked to resign. She didn’t just coincidentally happen to find a new job a few days before EA announced they missed sales targets by 50% and studio reorganization/layoffs.
As usual, the boss who made the bad decisions gets protected, and the underlings who did what they were told get a swift kick in the ass on their way out.
 
Yeah I dunno. I think the vast majority normal people dress/act/present themselves in a way that clearly advertises their gender and they don’t want to have to explicitly tell others what gender they are. And they don’t want others to treat them like their gender is some complete mystery until they are told otherwise.

If you have some specific way that you want people to address you then fine. But I always thought it was totally nuts to make this like the default way that people are supposed to greet each other.
It was done so the people who did feel the need to specify and tell people their "preferred gender" can feel like what they're doing is "normal". It was always ridiculous that everyone had to change how they act just to comfort a tiny group of people who feel out of place. It's like everyone was required to shave their heads so the bald people can feel normal.
 

Lokaum D+

Member
Donald Glover Reaction GIF
 

llLeonhart

Member
That's unfortunate. Outside of Taash, the writing has been pretty good for vanguard. A few of the char stories have been really good.....
I disagree. Outside of Taash it was mid at best. Player agency was totally absent, and more importantly, it didn't feel like a Dragon Age game at all. Modern speech was all over the place and it totally brought me out of it.
Art direction was a mixed bag, character design was awful with the big heads and cartoonish looks, but I loved the overall world, most of the enemy design, and honestly, it's the best hair system I've ever seen.
 

GymWolf

Member
I disagree. Outside of Taash it was mid at best. Player agency was totally absent, and more importantly, it didn't feel like a Dragon Age game at all. Modern speech was all over the place and it totally brought me out of it.
Art direction was a mixed bag, character design was awful with the big heads and cartoonish looks, but I loved the overall world, most of the enemy design, and honestly, it's the best hair system I've ever seen.
Dude the enemy design was pedestrian at best...

When it wasn't generic, it was downright bad.

The hair system is the same as fifa 2021-22 and i would argue that no haircut in the game look as good as this gif

VIW7Ml.gif


Some haircuts straight up have lump of hairs with zero physics like the hairs on harding forehead.
 
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Kronark

Member
Wait... Mass Effect 2 was shit? I don't even...

Yes. ME 2 is actually the point where I dropped the franchise like half way through the game. The vanguard class nerfs had been handled so poorly in the second game along with the terrible shotgun ammo economy that half my play through ended up being pistol + cover and just a complete slog. To be clear I'm not saying it was hard, I'm saying it was boring. Add on to that the fact that I already thought ME1's main storyline hunt for the mcguffin artifact and end game reveal had been so dogshit that I did not even care about the story in the slightest.
Bioware could have been shutdown yesterday and nothing of value would have been lost.

Last Hearth:
So now it's the "It's not that Veilguard and Andromeda were trash, Origins and Mass Effect were trash too" cope, have to admit that's a new one.

I hated them when they came out. Fail to see how this is cope. I haven't cared about Bioware in a long time.
 
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Mikado

Member
He/she was pushed out. I’d bet any money Corrine bushe knew months ago but EA gave extra time to smooth things out. Also claimed she left to work on a dream RPG at another company. So any day now, their LinkedIn profile should be updated when and where the new company is.

There was also another one (I forget who) who left in December too. Basically a lot of legacy BioWare people are getting gutted.

To be fair, cost-of-living-increases and raises-while-at-the-same-company aren't really a thing in the games industry. End-of-project always sees anyone with any ambition quitting because the only way to Move Up in this industry is to Move On: When a project ends you quit so you can get hired somewhere else at the now-current market rate.

Assuming, ofc, that anyone wants to hire you...

The fact that there are so many "lifers" on that team is odd, but understandable because gamedev options aren't exactly plentiful in fucking Edmonton.
 

Alebrije

Member
When the only great of an RPG is the hair of the characters , it will boomb.

Those writters killed DA not because diversity but by the lack of narrative and well writting dialogs...Veligard feels like its for childrens. Nobody wants to hear stupid dialogs, they kill inmmersion.
 

Holammer

Member
I wonder if EA will allow Mass Effect to continue development without oversight?
I'm guessing they got new marching orders and/or script doctors to tone down woke themes.
 
Veilguard isn't the worst game ever made - but it's certainly in the running for one of the worst sequels ever made, in terms of failing to deliver on almost everything you would expect from a Dragon Age game. Bioware flat out make bad games now.
 

Fbh

Member
On the one hand: good.

On the other hand: Meh, until I'm proven wrong I have zero faith these big companies will learn. They needed someone to blame for the failure of Veilguard and needed to show investors they are taking steps to ensure ME doesn't follow the same path. Now they'll just hire and promote different blue haired they/them devs for Mass Effect and it's going to be the same story again.
 

viveks86

Member
Yes. ME 2 is actually the point where I dropped the franchise like half way through the game. The vanguard class nerfs had been handled so poorly in the second game along with the terrible shotgun ammo economy that half my play through ended up being pistol + cover and just a complete slog. To be clear I'm not saying it was hard, I'm saying it was boring.
Ha... I guess I never really thought about gameplay that much while playing ME2. It was just... serviceable to keep the story moving forward and the choices play out. Like the witcher games

Though I must say tweaks made to witcher 3 has actually made gameplay enjoyable as well.
 

hussar16

Member
But managers with actuall decision making power that are responsible for this shit game are still working and making decisions. Nothing will change then lol
the top never realy get fired only moved, it takes like a huge failure for the big heads to get fired which this was one.looked like th big heads used these fires as scapegoats
 
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Kacho

Gold Member
he’s one of those that seems to have lost his mind since 2020, I mean he was involved with the OG Mass Effect trilogy (though one could argue that the story got worse the higher he was elevated)

He is completely batshit now. Changed his name to “Trick” because he’s no doubt some sexual deviant.
 
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