Mista
Banned

Developer: Round 8 Studio
Publisher: Bandai Namco
Platforms: Xbox One for now
Release Date: March 12, 2020
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THE WORLD OF LUMIOS
Chaos and order are always in conflict, and in Lumios the godly embodiments of these forces were no different. Physera, the god of order, empowered by the support of the five dragon gods, struck down Daimon, the god of chaos, after eons of battle.
After the war, Physera was grief stricken at the loss of so many lesser gods. Physera created law to govern the gods and bring order to the world, decreeing that no one god may ever kill another again. Physera’s victory complete, they left Lumios to develop and prosper on its own.
RACES
The world of Lumios has four unique races that players may play.
HUMANS

Humans are the most adaptable, and the most populous in the world of Lumios. The human race excels at surviving in the harsh world around them.
ELVES

Once immortal, the elves lived in peace. After the tragedy of the Breaking, the elves were forced to join forces with the other races for their own survival.
VARG

The varg were not always the fierce warriors they are today. Contrary to their formidable looks, they were once a peaceful people who were content to dwell in the solitude of the forests. They refused to engage with other races, lest they be forced to partake in their petty squabbles.
IPPIN

The ippin are the newest race in the world of Lumios, and very little is known about their people’s history.
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CLASSES
BERSERKER
Berserkers are fearless warriors capable of wreaking havoc on the battlefield. Armed with massive two-handed weapons and a lust for carnage, Berserkers rush headlong into the enemy with little concern for their own well-being.
When the Varg poured out of the forests at The Nightspire to push back the shadowspawn their fury was so great they could not distinguish friend from foe, and some records suggest that they slew as many humans as they did shadowspawn in that battle. In the time since The Breaking, the Varg have mastered their rage and their Berserkers are no longer considered a liability on the battlefield.
Now, Varg Berserkers roam the land as watchers and warriors, ensuring their forest homes are kept safe from the folly of the other races.
CRUSADER
Crusaders are the pillar of the battlefield. Armed with the sword and the shield, they have normally fought as part of a main unit in battle with countless distinguished units. Their balanced ability between attack and defense provided stability in prolonged war.
The Order of Crusaders was first established in the Old Empire. As the cities united together, the army of The Old Empire became more powerful than ever. Over time, the army’s standard weapons and combat styles became the basis for the Crusader’s tactics today.
MAGE
Mages are masters of the arcane arts and can call upon the elements to do their bidding. Mages may use several different elements in combination before finishing their enemy with a final powerful spell. With their mysterious and near limitless power, Mages are often regarded with fear.
The elves were the first race to discover magic. As immortals, they were able to study and perfect the skill over the centuries. When some elves sought to join the Old Empire they brought the secrets of magic with them, and taught it to the humans. Since then, both the elves and humans have carefully guarded this secret. While some other races, such as fairies and shadowspawn use a form of magic, their capabilities and talents with the power are completely different than that of the humans and elves.
PRIEST
Priests harness the sacred power of the gods themselves and bring both their divine wrath and mercy to bear on the field of battle.
The first Priests simply led others in the worship of their deities. They were the lore keepers, and guided their followers through the rites and rituals to praise the deity they served.
After the Breaking, this changed. The faithful that took up the divine calls were imbued directly with their deity’s power against the shadowspawn. Those who did not fight for the divine now tend the flocks. Priests roam the land, bringing the justice of an entire pantheon to those who work to harm the people of Lumios.
RANGER
In the days of the Old Empire, Rangers brought law to places where its reach was weakest. They traveled across Lumios to advise the Empire’s leaders, acting as scouts and spies. Expert pathfinders and survivalists, they keep their distance from their foes. They utilize their deadly bows and an assortment of traps and snares to keep opponents at bay until the battle is already won.
Only the elves continue this tradition today, as the practice fell out of favor during the fall of the Old Empire.
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