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Game Pass had a price increase earlier this year. It's was much more than 8%.If overall subscription revenue went up 8%, and that was driven by COD on Gamepass, doesn't that mean there has to be at least some Gamepass growth?
Game Pass had a price increase earlier this year. It's was much more than 8%.If overall subscription revenue went up 8%, and that was driven by COD on Gamepass, doesn't that mean there has to be at least some Gamepass growth?
Because there’s less demand for the PS5 Pro at launchHow is it interesting? PS5 Pro is $300 more than PS4 Pro but only sold 12% less that's pretty good
WoW sales are dropping really fast after launch in others markets compared to PS4 Pro in the same tame frame, looks like the sales of PS5Pro were really front loaded and also we have to take into account that the PS4Pro had stock issues and the PS5Pro no. December is going to be a big factor, but i think that WW numbers is going to end below the PS4Pro on the same time… Talking about units sales not revanue.The 7 and 8 are right next to each other. It's a simple typo.
I'm not playing btw. The PS5 Pro being down 12% is interesting. I'm very curious to see how it does in the coming months since launch is where most of the demand is.
Are you slow?Because there’s less demand for the PS5 Pro at launch
Sony made more money regardless and those amateur PS5s are still selling. WW they are in-line with PS4 Pro sales according to Sony themselves.Because there’s less demand for the PS5 Pro at launch
Nah. My post didn't even say anything about marketing reporting, it's just an observation based on simply seeing the level of discussion and promotion around either console launches.
I’m guessing Sony anticipated lower demand overall which is why the price is so high. They’ll make up for the lack of demand with more revenue.WoW sales are dropping really fast after launch in others markets compared to PS4 Pro in the same tame frame, looks like the sales of PS5Pro were really front loaded and also we have to take into account that the PS4Pro had stock issues and the PS5Pro no. December is going to be a big factor, but i think that WW numbers is going to end below the PS4Pro on the same time… Talking about units sales not revanue.
Non-mobile videogame subscription spending is up 8%. That accounts for all video game subscription spending - Nintendo Online and PS+ are also included in that.If overall subscription revenue went up 8%, and that was driven by COD on Gamepass, doesn't that mean there has to be at least some Gamepass growth?
Hard to say, it was over 46m sold in October 2024 and with November is at over 46.6m units sold.YoY +/- % by units sales
Switch UP 22%
PS5 Up 16%
Xbox DOWN 34%
No, we need more tears from the purple site.Y’all gotta stop buying hogwarts legacy. Sales number this big will be misleading to the developers and they wont be fixing the obvious issues on the sequel. Who doesnt own the game by now anyways??
Than who? Dominate would mean above all. That's not happening this holiday season.More units sales.
If Switch had a 3% decline how did the sales go from 570k to 700k? Was the price that much different this year vs last year?
They are not "full of shit". Switch declined 3% in revenue, but it increased in unit sales due to discounts.Guys coming up with the sales numbers are full of shit.
PS5 sold more unit sales, so that surely dominates no?More units sales.
Trust you on what?Trust me bro.
I’m guessing Sony anticipated lower demand overall which is why the price is so high. They’ll make up for the lack of demand with more revenue.
My point is pretty clear and we’re talking about the US here, not worldwide.Sony made more money regardless and those amateur PS5s are still selling. WW they are in-line with PS4 Pro sales according to Sony themselves.
Your point?
Non-mobile videogame subscription spending is up 8%. That accounts for all video game subscription spending - Nintendo Online and PS+ are also included in that.
Non-mobile video game subscription spending grew 8% when compared to a year ago. The release of Call of Duty: Black Ops 6 as part of Xbox Game Pass was again the primary growth driver.
I’m guessing Sony anticipated lower demand overall which is why the price is so high. They’ll make up for the lack of demand with more revenue.
Anything could happen, Nintendo is really big in december and if they go aggressive with the promos is totally possible looking by these numbers.Than who? Dominate would mean above all. That's not happening this holiday season.
Correct. If anything, it looks like Game Pass is in decline on Xbox.Not just that, the price of the tier for GP that includes COD is over 16% more expensive than it would've been a year ago. That means if everyone who had GamePass last year had it this year and had it for CoD, just for BO6 GamePass, at minimum, that figure should be 16% higher, even if you attributed the only growth in this sector to CoD BO6 and purely to GamePass.
This is not surprising. I generally sub for a month play all the games I want to play and unsubscribe. I'm going to do this soon on PC Game Pass and play Avowed, Stalker 2 and Indiana Jones. That's not sustainable imo. Lol.From folks I have spoken to, GamePass has simply been unable to reach anything resembling a solid metric for growth in awhile. They have the highest churn rate in entertainment subscriptions (not just gaming), and that increased after the restructuring and price hikes over the summer.
Have they been able to get their disc drive inventory sorted? Seems like a big fumble on their end because those things are pure margin.And the related accessory fomo spending like the disc drives too. Pretty shrewd.
I think there will be a price drop with a GTA VI bundle. Either at launch or next holiday.I think Sony probably has some wiggle room in price if demand subsides too much post-launch. And demand will certainly subside. Not that we will necessarily see a price drop any time soon. Possibly next fall.
Have they been able to get their disc drive inventory sorted? Seems like a big fumble on their end because those things are pure margin.
I guarantee you, if Xbox only had a 12% decrease from last year, he and the rest of the Mohicans would be screaming growth.There isn't a measurable difference in marketing between either console which is why it is odd that you are trying to reference that at all.
Okay? That doesn't discount the actual math. And even if you took a look on a pie chart of the 8% in growth, as long as the majority of that 8% was coming from the increase in GP revenue, which could come from a number of places - new subscribers, subs in lower tiers increasing for the launch period of CoD, lapsed subscribers coming in for a single month and then dropping again - the statement would still be true. It doesn't change the fact that other subscription services, services that are a part of ecosystems which are growing in overall users relatively speaking, would also be subscribing to said services on those platforms.Sure, but the article specifically cites one thing as the primary driver.
The pro by itself, was competitive with all models of Xbox consoles sold in November, let that sink in.
I guarantee you, if Xbox only had a 12% decrease from last year, he and the rest of the Mohicans would be screaming growth.
The pro by itself, was competitive with all models of Xbox consoles sold in November, let that sink in.
Yeah, you'd expect dollar sales to be up when the thing costs 800. Units being 12% lower is interesting.
Should be above Xbox Series but behind PS5, for December i'd expect something like 1.4m to 1.5m for PS5, 1.0m to 1.1m for Switch and 800k to 900k for XBS.Damn, that’s impressive. Looks like is going to dominate the christmas season then.
They have the highest churn rate in entertainment subscriptions (not just gaming), and that increased after the restructuring and price hikes over the summer.
Using it incorrectly mind you.Eh...nothing about "marketing" was reported and you are using that to downplay Pro's success. Yeah...that's spin.
Yes, it's not like there were ads being blasted for, " the newest and greatest PlayStation yet!!!"Trying to recall what marketing there has been at all for Pro. You had Cerny's reveal and then Sony left the rest up to folks like DF which could hardly be called "marketing". What am I missing?
It's usually the opposite. Products are priced based on other (mainly production costs and margin factors). The sales volume is then decided by market forces.I’m guessing Sony anticipated lower demand overall which is why the price is so high. They’ll make up for the lack of demand with more revenue.
Talking about december.They are not "full of shit". Switch declined 3% in revenue, but it increased in unit sales due to discounts.
PS5 sold more unit sales, so that surely dominates no?
Trust you on what?
This makes a lot of sense when you stop and think about it for a moment. Gamers as a consumer base are very cognizant on the business dealings of the industry, at least relative to other entertainment venues. Steam and PSN sales are a massive mover for game software devs right now in part because we've learned that consumers in this space love waiting for a deal. A Disney+ or Netflix subscriber just has it and leaves it on, seldom thinking about it. Gaming enthusiasts are aware of the value benefit of subscribing for a limited period of time to play a selection of titles in a small time frame, allowing them to bypass the MSRP of those titles, and then unsubscribing.Highest churn rate in entertainment subscriptions, and not just gaming subs. Interesting. Never heard that before.
Not just that, but I think services like GeForce Now would also be a part of that "non-mobile videogame subscription" group.Non-mobile videogame subscription spending is up 8%. That accounts for all video game subscription spending - Nintendo Online and PS+ are also included in that.
I guarantee you, if Xbox only had a 12% decrease from last year, he and the rest of the Mohicans would be screaming growth.
Not just that, but I think services like GeForce Now would also be a part of that "non-mobile videogame subscription" group.
I think is going to be more close. It’s going to be fun to watch.Should be above Xbox Series but behind PS5, for December i'd expect something like 1.4m to 1.5m for PS5, 1.0m to 1.1m for Switch and 800k to 900k for XBS.
Focusing on one portion of data while ignoring others, is also spinning.Why would anyone say 12% decrease is growth? That would be spinning
Yep, Geforce now would be too. As would Luna, Boosteroid etc.
Which makes CoD being the primary driver for an overall increase sound even more impressive.
I wish they put out actual numbers so we wouldn't have to do this guessing game.
Horizon Zero Dawn Remastered and Lego Horizon
It is.I highly doubt PS2 Europe advantage is bigger than Switch US + Japan advantage
Maybe to some degree but I don't completely buy that. There are likely multiple reasons for decreased demand, not just price. Word of mouth has been lukewarm too, so I suspect that will have an impact on demand going forward.So, it's not that "Sony priced it higher because they expected lower volume demand." Instead, it's "Sony priced it higher, which decreased volume demand."
The opposite. 8% increase is attributed to all these services: GP, PS+, NSO, GeForce Now, Boosteroid, Luna, etc.Yep, Geforce now would be too. As would Luna, Boosteroid etc.
Which makes CoD and GP being the primary driver for an overall increase sound even more impressive.
I wish they put out actual numbers so we wouldn't have to do this guessing game.
You can kinda tell this happened when the gp ultimate subscription price went up %16 (iirc) and subscription revenue only went up by half that percentage YOY.There wasn't.
Where PS5 will once again sell more?Talking about december.
Yeah, it's closer to 600K than 700K. I thought it was at 45.9m not 46.0m, my mistake.Switch was just over 46 million after October, so sales might be a bit lower.
Who knows if out of those 8%, Game Pass only had a 1% contribution, and the rest of the 7% happened in these other services. More services in that group = smaller probability of Game Pass being the primary driver.
Has Mat provided any clarification on Game Pass growth?
Maybe to some degree but I don't completely buy that. There are likely multiple reasons for decreased demand, not just price. Word of mouth has been lukewarm too, so I suspect that will have an impact on demand going forward.
Its cited by name purely because nothing else changed in the non-mobile gaming subscriptions sector outside of CoD releasing in November. Nothing else of significance occurred.Eh, it wouldn't be reported as it did in that case. Between 8~ services sharing the same 1% growth point each, it would not be labeled as a 'primary growth driver' or be the only one cited by name in the growth segment.
We have to wait. Some people are forgetting how big Nintendo is in December, if we apply the 15~22% increase of November for the Switch we are going to have a good battle. Also, November was the launch month of the PS5pro so that peak is not going to be there, at least that Sony announced some kind of discount for the Pro wicht i doubt. Not talking about revenue.Where PS5 will once again sell more?
Yeah probably a good timeframe. The real story takes time to unfold.Yep. Launch month to six month later would be a better indicator.
I don’t have to wait. PS5 will sell more, but the Switch will do fine considering its age.We have to wait. Some people are forgetting how big Nintendo is in December, if we apply the 15~22% increase of November for the Switch we are going to have a good battle. Also, November was the launch month of the PS5pro so that peak is not going to be there, at least that Sony announced some kind of discount for the Pro wicht i doubt. Not talking about revenue.
Its cited by name purely because nothing else changed in the non-mobile gaming subscriptions sector outside of CoD releasing in November. Nothing else of significance occurred.
Keep in mind, the data isn't more granular then this. You see an increase in revenue in a sector, you look at what market factors may have caused it. In this case, the only major thing that occurred is BO6 released into GamePass. There you go, theres your headline. No one is conducting an exit survey of all users in said space to try and quantify what exactly drove these things.