LectureMaster
Gold Member
Dragon Age: The Veilguard won't let you control your companions because you can't handle it: "This is a much higher actions-per-minute game"
"It wasn't actually adding to the experience"
www.gamesradar.com
That's a major deviation from the rest of the series, but Busche says there's a simple reason for that - Dragon Age: The Veilguard "is a much higher actions-per-minute game. It is more technically demanding on the player. So when we tried allowing you full control of your companions as well, what we've found is it wasn't actually adding to the experience. In fact, in some ways it was detrimental, given the demanding nature of just controlling your own character."
Thoughts? I think it's total horseshit excuse.
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Update: Looks like there is a string of new info of the game from an interview with Edge.
- The game is trying to get players to switch up companions more than in previous games (where Bioware data shows most players stick with the same group of companions for the majority of the game), including by more missions that have a required companion or lock you out of using certain companions.
- You might run into companions who are not currently in your party at times, as they continue to explore the world. An example given is exploring Docktown for an unrelated reason but running into Neve working on her own mission and being able to stop what you're doing and join her.
- The companion side quests are big and there are big potential story consequences if you don't complete them as they will play out on their own.
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