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GAF's Nintendo Discussion, News, and Speculation |OT|

HuskerfanChuck

Neo Member
MPT available right now is how half my neighborhood gets woken up with uncontrollable fangirling.

I always have to take these with a grain of salt, even if I want them to be true, but that would be amazing.
Aye. With all the "new console" stuff from the last month... you drop those three things at TGA... and the buzz is on Nintendo again. That, with ANY kind of Smash reveal... and it'd be tough to say anyone else "wins" at the event. Though most of the time... there isn't even a contest, because the "big news" typically doesn't happen there. '18 type events don't happen that much... Joker in Smash... a new MUA game... new Mortal Kombat... etc... I think that was where MK11 got announced. And even those would pale in comparison to that level of Metroid news. Especially with a MPT shadow drop.

For Jooxed new IP... I get the feeling, but we have had a couple over the last two gens... we did get both Splatoon and ARMS out of those generations. Heck... make a new Fatal Frame as a Nintendo exclusive... or make something akin to a Bendy or a FNAF... but maybe that's not "real horror" enough. New IPs are always exciting. Why it was nice to see Labo and Ring Fit, as different as those were.
 

Aldric

Member
I actually really liked the idea of and really enjoyed my short time with Arms. But it needed something more. I didn't really care about the characters etc. A single player mode could have been awesome.
ARMS is immensely underrated. It's a genuinely good fighting game with far more depth than what shitposters comparing it to Wii boxing say. It simply didn't have enough content, should have been sold for 35 yuros like the first Splatoon on Wii U.
 
For the 3 people that still play. New Season incoming


That game seemed to come and go. It didn't make a big splash.

Just googled "metroid prime trilogy game awards" and saw that it's been rumored to be unveiled there for the last two years too, hahah. IT'S BOUND TO HAPPEN ONE OF THESE TIMES
If we all say it enough, and believe it in our hearts, we can manifest our will into reality.
 
I actually really liked the idea of and really enjoyed my short time with Arms. But it needed something more. I didn't really care about the characters etc. A single player mode could have been awesome.
Kinda tough to flesh out a fighting game like that. It's not a problem unique to ARMS.

But compared to others in its genre, it isn't slim on content. It has a few bonus modes (basketball, target-hitting, etc) and several of the stages have gameplay-affecting gimmicks. The character roster is smallish for a fighting game but the fact that you can mix and match arms more than makes up for it. Altogether it's one of my most-played fighting games this gen.

Of course I'm not gonna say a sp mode would've hurt it, but... it's a fighting game. I dunno what else to say.
 

HuskerfanChuck

Neo Member
Kinda tough to flesh out a fighting game like that. It's not a problem unique to ARMS.

But compared to others in its genre, it isn't slim on content. It has a few bonus modes (basketball, target-hitting, etc) and several of the stages have gameplay-affecting gimmicks. The character roster is smallish for a fighting game but the fact that you can mix and match arms more than makes up for it. Altogether it's one of my most-played fighting games this gen.

Of course I'm not gonna say a sp mode would've hurt it, but... it's a fighting game. I dunno what else to say.
Wait.. are you all telling me you seriously forgot that there WAS a SP mode in the game? Because I played through it on a couple different characters... you essentially did one-on-ones with the other characters... went through 10 matches... and the higher level playthroughs had a twist in the final fight. It wasn't big on story, though there were light story elements to it... especially the final fight.

Surprised people don't remember that. Odd.

One of the better things about ARMS was the support they gave it over the following year. I think they added five-six characters over the process of that year. (I think I didn't get back in after the Lola Pop (I think that was her name) who was a blast to play as). Their support for both Splatoon games and ARMS was actually pretty decent.
 
Wait.. are you all telling me you seriously forgot that there WAS a SP mode in the game? Because I played through it on a couple different characters... you essentially did one-on-ones with the other characters... went through 10 matches... and the higher level playthroughs had a twist in the final fight. It wasn't big on story, though there were light story elements to it... especially the final fight.

Surprised people don't remember that. Odd.

One of the better things about ARMS was the support they gave it over the following year. I think they added five-six characters over the process of that year. (I think I didn't get back in after the Lola Pop (I think that was her name) who was a blast to play as). Their support for both Splatoon games and ARMS was actually pretty decent.
No I didn't mean to give that impression. I played through the Grand Prix mode a lot, both sp and co-op (which is also an excellent option since most fighting games omit it). I'm a huge fan of it and I was/am happy w my purchase.

I don't think that's the kind of sp content the other posters are referring to, though.
 

HuskerfanChuck

Neo Member
No I didn't mean to give that impression. I played through the Grand Prix mode a lot, both sp and co-op (which is also an excellent option since most fighting games omit it). I'm a huge fan of it and I was/am happy w my purchase.

I don't think that's the kind of sp content the other posters are referring to, though.
I also wasn't targeting that necessarily directly at you, my apologies if it came off that way. More as a general comment.

Yeah, Grand Prix is what I was remembering. And I agree, it probably isn't the SP most were referring to. It's definitely not a MK or Injustice style storyline, for sure, which is probably more along the lines of what people are envisioning. Just wanted to remind folks (again, not you in particular, but the group/conversation in general) that there was a SP mode in there, even if it was a lighter version than what people were thinking of.
 

-Arcadia-

Banned
How do you play it? I felt like a spaz slapping away at my enemy.

I felt like that at first too. Probably the biggest barrier to entry. When you start to pick up the pacing of things, the strategy, looking for openings, using all your abilities to their fullest, it expands to feel thrilling.

It's something that's dependent on a good opponent as well, no problem to find online.
 

Aldric

Member
How do you play it? I felt like a spaz slapping away at my enemy.
It's unironically really hard to play well, I'd say it's probably the most demanding multiplayer Nintendo game at mid/high levels because it's almost entirely based on footsies/whiff punishes/hit confirms so you need both good game sense and decent reactions, plus there's an indefinite amount of things to learn in matchups due to the combination of unique character abilities, gloves and stage hazards. One of the most important things to keep in mind is to only throw one punch at a time and to keep moving constantly. You don't want to be stuck with both arms out because you can't dash as long as your punches haven't started retracting. Also don't spam grabs, they're easily punished by anyone half decent.
 

HuskerfanChuck

Neo Member
I felt like that at first too. Probably the biggest barrier to entry. When you start to pick up the pacing of things, the strategy, looking for openings, using all your abilities to their fullest, it expands to feel thrilling.

It's something that's dependent on a good opponent as well, no problem to find online.
It was different, too, using motion controls v. using the regular controller functions. Was a fun dichotomy between the two. I'd switch it up when my arms got too tired from the motion controls. Really felt like it was giving my arms a workout (course, that could be because I'm not extremely athletic to begin with :messenger_beaming: ) Both ways felt like fun, though.
 

-Arcadia-

Banned
It was different, too, using motion controls v. using the regular controller functions. Was a fun dichotomy between the two. I'd switch it up when my arms got too tired from the motion controls. Really felt like it was giving my arms a workout (course, that could be because I'm not extremely athletic to begin with :messenger_beaming: ) Both ways felt like fun, though.

Same. I really liked how it felt so drastically different, yet was still the same game. Motion controls felt like the full-on arcade experience.

I'd genuinely like more Switch games that balanced motion controls and traditional controls so well, Kart being another example.
 

Evangelion Unit-01

Master Chief
FE remakes never sold well (well, we have FE3 that is a remake from the first game + its sequel), it would make sense to try a new one now instead of a remake. The funny thing is that a couple of months ago, in Fire Emblem Heroes (the phone game) there was a character in their description was something like: "Game: Fire Emblem Echoes - Binding Blade". Since then, I think that the next remake will be one of the GBA games.


Just last month, they made an ad with - it seems - a gay couple. Nothing wrong with that, of course, but they DISABLED the comments in this video. Just in this one.

Anyway, they need to be more than a mere PR branch. Heck, even the marketing branch is 3rd party. I miss Arakawa days of NoA.
I just want to see all of the older games get the Shadow Dragon treatment with a translation + Virtual Console release. Would be great to get everything pre-Awakening available on Switch via VC.

Just googled "metroid prime trilogy game awards" and saw that it's been rumored to be unveiled there for the last two years too, hahah. IT'S BOUND TO HAPPEN ONE OF THESE TIMES
Yeah, I've seen these rumors for the past few years. I would expect a brand new 2D game before Prime Trilogy. I could see a late 2021 or early 2022 Prime Trilogy if 4 is their November 2022 game. I think 9-12 months is the ideal length of time to separate the trilogy and 4.
Seriously? The situation is that bad in the West?
The game did not catch on here at all frankly. I played it once or twice but didn't get the hang of the mechanics.
How do you play it? I felt like a spaz slapping away at my enemy.
Same. I should give it another shot.
The Soul Calibur team is unfortunately under Harada, the main person at BN that Nintendo don't have a good relationship with.
A SCII port with Link would be fantastic.
 
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Woopah

Member
I'd love a SC2 port! I put a lot of time into that game back on the GameCube.

I do like that Nintendo works so closely with third parties to make new games, and I think it could be a great way for them to get new IP. They are doing with Square and Koei so I hope they start doing it with Bandai too.
 
Getting back to the topic of new Smash characters, how do we not have a Resident Evil playable character? The series is pretty big and they’ve done a lot of games on Nintendo consoles. I’d like to see it.

However, the more mature Capcom games do better on Sony consoles, and they seem to change their decisions based on that. Don't forget that Dante from DMC was also in PlayStation All-stars, you know that game everyone forgot about lol.
 

ExpandKong

Banned
However, the more mature Capcom games do better on Sony consoles, and they seem to change their decisions based on that. Don't forget that Dante from DMC was also in PlayStation All-stars, you know that game everyone forgot about lol.

DMC hadn't been on a Nintendo system at that time, though. And that was Dante* in PSAS lol

Actually wasn't Dante one of the heavily rumored fighter pass characters for a while last year?
 
DMC hadn't been on a Nintendo system at that time, though. And that was Dante* in PSAS lol

Lol I said it was Dante?

Also, it's not about whether a "game" was on Nintendo, it just seems like Mature ips Capcom seems to move away from Nintendo. At least post-Gamecube,.

Don't forget there was a prototype on the Wii and Capcom dropped it. I will say though that IF Capcom starts to losen up I think we would get Dante before an RE character imo. But the games been out for awhile so I'm not sure Capcom will.
 

ExpandKong

Banned
Lol I said it was Dante?

Also, it's not about whether a "game" was on Nintendo, it just seems like Mature ips Capcom seems to move away from Nintendo. At least post-Gamecube,.

Don't forget there was a prototype on the Wii and Capcom dropped it. I will say though that IF Capcom starts to losen up I think we would get Dante before an RE character imo. But the games been out for awhile so I'm not sure Capcom will.

I meant that PSAS got the reboot Ninja Theory Dante, aka "Donte" it were a joke it were

As far as a character getting into Smash though, the rule Sakurai laid out back in Wii U 3DS days was that they had to have appeared on a Nintendo system at some point, and Dante has now. That's all I was saying.
 
I meant that PSAS got the reboot Ninja Theory Dante, aka "Donte" it were a joke it were

As far as a character getting into Smash though, the rule Sakurai laid out back in Wii U 3DS days was that they had to have appeared on a Nintendo system at some point, and Dante has now. That's all I was saying.

No, I get you, but it's really up to Capcom. Just like how MS took some time to ok Banjo.
 
-Arcadia- -Arcadia- Jooxed Jooxed Evangelion Unit-01 Evangelion Unit-01
I wonder what Shaqazooloo Shaqazooloo and Lionel Richie Lionel Richie will say when they peruse back through this thread.

tenor.gif

Goddamn I leave for ONE DAY to finish out Hades (hell of a game, my final impressions later) and all hell breaks loose. Not sure who's aligned with who this point or if this is moot already, but I think Fortnite is the MEGA AIDS.

And by the power of one thousand big titty waifus, INTO XENOBLADE CHRONICLES 2 I GO!
 
Will ESP Ra De Psi ever come west?

Was excited to see this in the Switches library considering many CAVE games still haven’t made the jump to 64bit and aren’t on iOS store at all.
 

ExpandKong

Banned
Hello Nintendo GAF. Today I feel like talking about Sega for some reason. They were a bitter enemy and now the best games Sonic has appeared in in the past ten years (outside of notable fluke Sonic Mania) were two Smash Bros. games. What a time to be alive.

- Why has there not been a Mario/Sonic crossover platformer yet?

- Why has Skies of Arcadia been left to die on the GameCube?

- Who wants to come over and play Soul Calibur after work today my wife said I could order pizza?

- Do you know where I can find some sailors?

Answers to none of these questions and more today in nintendoland
 
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