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GAF's Nintendo Discussion, News, and Speculation |OT|

I don't know about formulaic, sure lots of games that releases on the e-shop are shovelware and not worth playing, but there are loads of games that are really good and brings something fresh to the table. A couple of examples of great indie games that I like or look forward too are Blasphemous, Dead Cells, Hades, Hollow Knight, Hotline Miami, Hyper Light Drifter, Disco Elysium, Baldo, Morbid, Shakedown Hawaii, The Touryst, Bloodstained, Broken Sword 5. I can go on and on and on.

If you gonna talk formulaic, then the AAA side of games are as equally guilty of that, even more so I'd say since there are not a lot of risks taken due to rising costs. We often see the true and tried formula being recycled over and over again. It just seems you have a prejudice about indies.
Just because I dislike north-american indies, this doesn't mean that I like AAA. I think that the last AAA that I played was Fifa 18.
I only play Nintendo games and AA japanese games though, and the eventual eurojank and very few north-american ones.

Half the games that you listed are roguelites with nothing new in the mechanics though, some of them are even sequels...
 

Mr Hyde

Member
Half the games that you listed are roguelites with nothing new in the mechanics though, some of them are even sequels...

Two games are roguelite. Not half. And one sequel. And they have different spins of the concept. You haven't even played them have you? Also, half of the games I listed are from European developers. And while I love me some Nintendo produced magic and Japanese AA, you can't mention them in the same breath when you also diss sequels and "formulaic " games. You clearly have a bias and a narrow mindset about games that go outside your comfort zone.
 
Two games are roguelite. Not half. And one sequel. And they have different spins of the concept. You haven't even played them have you? Also, half of the games I listed are from European developers. And while I love me some Nintendo produced magic and Japanese AA, you can't mention them in the same breath when you also diss sequels and "formulaic " games. You clearly have a bias and a narrow mindset about games that go outside your comfort zone.
I asked for unique games, and none of the games that you posted are unique. This is also a fact.
 
Let's change subject then.

Tell the truth people, when this happens, you always press the capture button, right? lol

EmaYeyLUYAA4ocU
 

Mr Hyde

Member
I asked for unique games, and none of the games that you posted are unique. This is also a fact.

What game is a truly unique, one of a kind experience? Everyone borrows something, but a lot of games I listed have some form of unique element, ranging from artstyle to atmosphere to story and mechanics. You must have one of the most boring taste in video games if you just handwave a bunch of great games for not being truly "unique ", whatever the fuck that means, and then goes on to say you only play Nintendo games and Japanese AA.

Why the fuck did you even quote me if you're just gonna shut down the conversation by moving goal posts and talk shit? What a fucking waste of time you are.
 
What game is a truly unique, one of a kind experience? Everyone borrows something, but a lot of games I listed have some form of unique element, ranging from artstyle to atmosphere to story and mechanics. You must have one of the most boring taste in video games if you just handwave a bunch of great games for not being truly "unique ", whatever the fuck that means, and then goes on to say you only play Nintendo games and Japanese AA.

Why the fuck did you even quote me if you're just gonna shut down the conversation by moving goal posts and talk shit? What a fucking waste of time you are.
I asked for some unique games. Only that.
You replied attacking my person.

It beguns here.
Grow up, dude.
Almost 2021 and you are being angry because of anons on the internet.

I changed the subject because I do not want to make enemies here. I want to talk in good terms with everyone, but then you came with your hands full of stones...
 

-Arcadia-

Banned
My take is that indies are a lot better off than AAA games right now, but do often share the same lack of creativity. So many games are about retreading the same ground, set in the same genres, or trying to be a spiritual successor to something.

You couldn't throw Phil Fish in a direction a few years ago without hitting 15 Metroidvanias, as an example.

It's something I'd like to see indies course correct on. More Baba Is You, less, 'This is my pixel sidescroller. Plz buy.'
 
I get the part that they like to make a buck and will not archive for that reason, but are you trying to tell me that they don’t have the content to have an archive compared to PlayStation and Xbox? If that is what you’re saying I completely disagree with that point.

Not to the traditional gaming audience from 1995-2020 no. Their fans will always buy stuff but that's not enough to cover costs for the infrastructure.
 
Sorry people. I didn't want to be rude.

I just want to practice my english while talking about Nintendo with everyone here.

Everyone have their tastes and preferences and we should respect that, even if we dislike those genres. And this is not an attack to that user that I was talking to. This should start with me. I should have replied with better terms.

:(
 
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-Arcadia-

Banned
Sorry people. I didn't want to be rude.

I just want to practice my english while talking about Nintendo with everyone here.

Everyone have their tastes and preferences and we should respect that, even if we dislike those genres. And this is not an attack to that user that I was talking to. This should start with me. I should have replied with better terms.

:(

Idk. Sometimes two people just need to fight and get it out of their system, you know? I didn't see anything wrong with what either of you were saying, even though you were obviously butting heads. It just happens sometimes.

One just hopes the reconciliation can happen afterwards.
 
Not to the traditional gaming audience from 1995-2020 no. Their fans will always buy stuff but that's not enough to cover costs for the infrastructure.

Yeah, I disagree with you. There is definitely some demand for older games. Don’t discount that Nintendo has dominated the handheld market. If you look at all of their platforms, there is easily more content than Xbox and even Sony. Most 3rd party would be multiplat for archive purposes.
 
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Mr Hyde

Member
I'm all about peace and 💘. I have nothing against you Petaya Berry Petaya Berry and I also apologize for my unnecessary hostility. Internet can be difficult communicating only through words, lacking the nuance of irl interaction. It doesn't help that I often have a foul mouth, adding a certain "flavor " that can come off as angry, but I can't help it. I grew up with Richard Pryor and Eddie Murphy.

Anyway, Nintendo GAF shouldn't be a place for fighting and bickering, but for passionate discussions of our love for games.
 
Yeah, I disagree with you. There is definitely some demand for older games. Don’t discount that Nintendo has dominated the handheld market. If you look at all of their platforms, there is easily more content than Xbox and even Sony. Most 3rd party would be multiplat for archive purposes.

No there isn't, not to the general gaming audience. This is why their attempts to try and compete in the past failed with consoles. Handhelds are also a bad example as the shops on them have already proven there's a limited market there as well across Switch, 3DS, and DSi.

I never said there was no demand I said that fans will buy into such a service as well as a group of others but you aren't going to see the type of traffic the other two (or PC) have for such a service. Nintendo is moving more into mobile for a reason after all. To clarify I am not talking about game quality.
 

ExpandKong

Banned
No there isn't, not to the general gaming audience. This is why their attempts to try and compete in the past failed with consoles. Handhelds are also a bad example as the shops on them have already proven there's a limited market there as well across Switch, 3DS, and DSi.

I never said there was no demand I said that fans will buy into such a service as well as a group of others but you aren't going to see the type of traffic the other two (or PC) have for such a service. Nintendo is moving more into mobile for a reason after all. To clarify I am not talking about game quality.

bro you'd better make a list of your top five fire emblem three houses waifus right now
 
No there isn't, not to the general gaming audience. This is why their attempts to try and compete in the past failed with consoles. Handhelds are also a bad example as the shops on them have already proven there's a limited market there as well across Switch, 3DS, and DSi.

I never said there was no demand I said that fans will buy into such a service as well as a group of others but you aren't going to see the type of traffic the other two (or PC) have for such a service. Nintendo is moving more into mobile for a reason after all. To clarify I am not talking about game quality.

Ok, I better understand what you’re saying. I think it might be different if Nintendo changed their approach. I don’t think that their failure to compete with the other guys was due to gamers. I think it was because they screwed over 3rd parties prior to the N64, they went with carts on N64, and they chose to not include a DVD player on GCN.

After GCN, they realized that they could not compete with the others because they are cheap and never used the best tech, and because their philosophy has always been about unique, family oriented experiences. If they actually wanted to compete like the other guys, they could but they can put forth less effort and be more profitable like this. However, they are more prone to duds like the Wii U.
 
I think it was because they screwed over 3rd parties prior to the N64, they went with carts on N64, and they chose to not include a DVD player on GCN.

That's not very relevant, the issue with those systems was they appealed only to a certain segment of the gaming population and Nintendo never figured out how to grow out their base or to keep people from outside their ecosystem interested in the long term to stay aboard.

The fact they had to trach their traditional console industry for a Hybrid is telling, and the main reason for the second wind in Switch sales is when they started supporting a portable only approach while pushing aside the hybrid approach. Which I also believe is telling. It's not really a quality issue, it's just that Nintendo would have a problem attracting users to an archive service outside of fans and younger gamers that they already had in their ecosystem. While the other are attracting all the demographics in some form or another.
 
That's not very relevant, the issue with those systems was they appealed only to a certain segment of the gaming population and Nintendo never figured out how to grow out their base or to keep people from outside their ecosystem interested in the long term to stay aboard.

The fact they had to trach their traditional console industry for a Hybrid is telling, and the main reason for the second wind in Switch sales is when they started supporting a portable only approach while pushing aside the hybrid approach. Which I also believe is telling. It's not really a quality issue, it's just that Nintendo would have a problem attracting users to an archive service outside of fans and younger gamers that they already had in their ecosystem. While the other are attracting all the demographics in some form or another.

You’re wrong. They lost a lot of 3rd party support to Sony and it never fully recovered over those two gens before Nintendo went the Wii route. That sent a lot of people over to Sony. You also underestimate the significance of a good DVD player during the PS2 era. Some people even used it primarily for watching movies due to the price compared to a plain old DVD player.

As for choosing the hybrid model, they were offering something that gamers had dreamt of for a long time. There is a reason why Microsoft and even PlayStation are trying to create portability of their games through cloud gaming. The Switch allowed Nintendo to narrow its focus to one platform, fulfill a market need, and do it all without having to compete in the power race. Also, current traditional Switch sales are still significantly higher than Switch lite sales, so your argument on the lite boosting sales is misguided. People are still buying the Switch and they are preferring to buy the regular one to the lite. Sure, the lite is adding significant sales numbers, but it’s not “saving” the Switch.
 
Can we expect a dirext in the next 2 weeks after Indie World?
I think that a Big Direct in March will make sense.

Furukawa said that Switch is in the middle of its lifecycle and I think that the 4th anniversary would be ideal to show games for 2021 and beyond.

I do not expect a Direct before March.

(Or we could have a Partners Direct in January - :/ )
 
You’re wrong. They lost a lot of 3rd party support to Sony

They lost third parties from day 1, almost no Western dev touched them and most computer Japanese devs wanted nothing to do with them. Genesis was only competitive because it was considered a viable platform alternative to Nintendo outside of japan (in Japan that was NEC), Sony (and 3DO before them) were just icing on the cake.

the Wii route. That sent a lot of people over to Sony.

A lot of GC and Wii alienation actually went to the Xbox, which didn't have a DVD player out the box, and the DC clearance sales were doing better than GC sales in early 2002 as well.

You are trying to simplify an appeal issue to accessories which is short-sighted. I think this is because you are conflating an appeal problem with a a quality problem which isn't the cse.

You are also putting too much emphasis on third parties, the issue with Nintendo is appealing outside their safe demographic and slapping 5 COD's on the Switch wouldn't solve that problem.


There is a reason why Microsoft and even PlayStation are trying to create portability of their games through cloud gaming. The Switch allowed Nintendo to narrow its focus to one platform, fulfill a market need, and do it all without having to compete in the power race. Also, current traditional Switch sales are still significantly higher than Switch lite sales, so your argument on the lite boosting sales is misguided. People are still buying the Switch and they are preferring to buy the regular one to the lite. Sure, the lite is adding significant sales numbers, but it’s not “saving” the Switch.

Cloud gaming has been a thing since the late 2000's the Switch has nothing to do with it, it came out in 2017.

Also I'm not wrong, in JAPAN the original switch is outselling the lite, the lite literally boosted Nintendo sales and gave the Switch its second wind outside of Japan.

Anyway there's nothing stopping Nintendo from using the Switch or their mobile arm to broaden their appeal, they just won't do it. They could have an archive with first and third party games with huge traffic but they aren't interested in that, they don't need to change their strategy, they just won't do it.

Not sure what their reasoning is but Nintendo does things like that. Just like how they screwed up the potential for Amiibo's and let it coast to the ground.
 
Speaking of Amiibos, Nintendo should do a Disney deal. Disney infinity didn't make a cent and was poorly managed but that would be a away for Nintendo to take advantage of big licenses like Star Wars, X-men, Spider-Man, and the Avengers, while preventing Disney from throwing money down a drain.

Would attract a bigger audience to the Switch.
 
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