Well, It seems Philbo doesnt want me to play this game. Unable to turn on PT and unable to get rid of the stick drift on my dualsense.
My guess is that it's tied to the DS4Windows app but even if i launch using steam, i just cant get it to recognize my Dualsense without it.
In case you guys thought I was joking:Just watched a nun fist fight 3 guards and win. #girlboss
First playthrough finished, it's basically Deus Ex Human Revolution 1935 Edition, i did enjoy my time with it.
Maybe close DS4windows. Just checked and dualsense works fine on gamepass version and has proper PS button prompts. It didn't detect it immediately, I was using 8bitdo before this, but after pressing the home button a couple of times it was up and running fine.Well, It seems Philbo doesnt want me to play this game. Unable to turn on PT and unable to get rid of the stick drift on my dualsense.
My guess is that it's tied to the DS4Windows app but even if i launch using steam, i just cant get it to recognize my Dualsense without it.
Really hate how MS continues to do this with all of their xbox exclusives but only on the Xbox App. On steam, this game supports the dualsense with official button prompts, but they go out of their way to disallow support on the xbox app.
What a waste. Some other folks on reddit seem to be having the same issue but since its so rare i doubt they ever fix it. What a waste of a gamepass sub this turned out to be. I guess i will try the Forza RTGI update but i remember having issues with that game too. Fuck this app.
Maybe close DS4windows.
?Probably the most low energy game ever made
What do you mean by this? This game seems incredibly detail oriented. Not sure how that comes off as low energy.Probably the most low energy game ever made
I’m looking forward to starting it tomorrow night. I took the family to Great Wolf Lodge for 3 days and two nights, so I haven been home to start it.
Yeah, it’s been great.It's been an incredible one-two punch of STALKER 2 being followed by this in the span of a few weeks.
There's just zero forward momentum to the story, it's all very laid back and kinda in the background, there's no urgency to any of the action, I guess it's the mismatch between the gameplay which allows you to mess around for hours in one location and the supposed stakes of the nazis getting ahead. Feels weird. The villain is written and performed poorly and Indy is not much better either with Troy Baker mumbling his lines half the time. Just my impression. I guess I'm just used to the brisk pace of uncharted and the like. On the positive side the snow tech and ice shaders are really nice, best I've seen in gaming probably.What do you mean by this? This game seems incredibly detail oriented. Not sure how that comes off as low energy.
There's just zero forward momentum to the story, it's all very laid back and kinda in the background, there's no urgency to any of the action, I guess it's the mismatch between the gameplay which allows you to mess around for hours in one location and the supposed stakes of the nazis getting ahead. Feels weird. The villain is written and performed poorly and Indy is not much better either with Troy Baker mumbling his lines half the time. Just my impression. I guess I'm just used to the brisk pace of uncharted and the like. On the positive side the snow tech and ice shaders are really nice, best I've seen in gaming probably.
Immersive sims are hard to do and yeah most I don't like apart from Deus Ex and Prey because they give you lots of tool and abilities to choose from and the settings are more interesting to me. Indy has limited capabilites for my liking and so I don't get much fun exploring the levels here, so I'm only left with the story which also isn't doing much at the moment.Definitely a tourist to the sim genre.
I name thee emergentsimtourist!
Just kidding, but I deffo think this is a game that isnt for you. It's not uncharted and I am happy it isnt.
Aww man! It felt so promising until you mentioned Starfield.The more I play the more I can't help but in awe - there is just so much soul put into it. I don't want it to end, because I am afraid I will have the same feeling I had after finishing Starfield: not being able to find another game that gives you the same satisfaction.
Yup. I've put in about 7 hours so far and I went from thinking, "This is pretty cool" the first couple hours to, "This is one of my favorite games of the year". The more I play, the more fun I'm having. The scale of everything is very measured. The world feels big while also being dense without feeling arbitrarily large for the sake of being large like most modern AAA games.The more I play the more I can't help but in awe - there is just so much soul put into it. I don't want it to end, because I am afraid I will have the same feeling I had after finishing Starfield: not being able to find another game that gives you the same satisfaction.
Somebody needs to make a montage video of just Indy throwing objects at dudes with Benny Hill music.
My Dualsense acted like it had stick drift even though it works perfectly fine on the PS5,so I just bought the 8bitdo ultimate 2c,and it's been amazingWell, It seems Philbo doesnt want me to play this game. Unable to turn on PT and unable to get rid of the stick drift on my dualsense.
My guess is that it's tied to the DS4Windows app but even if i launch using steam, i just cant get it to recognize my Dualsense without it.
Really hate how MS continues to do this with all of their xbox exclusives but only on the Xbox App. On steam, this game supports the dualsense with official button prompts, but they go out of their way to disallow support on the xbox app.
What a waste. Some other folks on reddit seem to be having the same issue but since its so rare i doubt they ever fix it. What a waste of a gamepass sub this turned out to be. I guess i will try the Forza RTGI update but i remember having issues with that game too. Fuck this app.
Haha, I know, right. I've been ridiculed for loving Starfield. Kinks and all, I unapologetically adore that game.Aww man! It felt so promising until you mentioned Starfield.
I'm only 2 hours into it and still getting used to everything, but it's getting better.
Man the game keeps getting better and better, what an amazing surprise and I havent found a single woke shit so far.
I kinda feel bad for playing this on gamepass
Immersive sims are hard to do and yeah most I don't like apart from Deus Ex and Prey because they give you lots of tool and abilities to choose from and the settings are more interesting to me. Indy has limited capabilites for my liking and so I don't get much fun exploring the levels here, so I'm only left with the story which also isn't doing much at the moment.
This is my doubt aswell, stuff like deus ex or dishonored give you a lot of fun powers\tools to move around and deal with enemies and stealth but indy seems way more limited in what he can do and it could get boring in the long run unless the story really has an hang on you.Immersive sims are hard to do and yeah most I don't like apart from Deus Ex and Prey because they give you lots of tool and abilities to choose from and the settings are more interesting to me. Indy has limited capabilites for my liking and so I don't get much fun exploring the levels here, so I'm only left with the story which also isn't doing much at the moment.
They're pretty open, in the sense that you get free reign to explore and they're about the size of a large level in Hitman or something. And there are some more linear or labyrinthine kind of "tomb" areas that might connect to that hub as well.How open are the areas and how interesting are the puzzles?
Like, do you collect an item from one end of the map and have to use it somewhere else on the map and it’s up to you to figure out how and where to use it? Or is it more straightforward than that?
Will start this tonight on PC. Does the PC version through gamepass/xbox app support dualsense? A lot of the games just don't recognize or respond to dualsense (Halo MCC for example).
Ah shame. Not the end of the world, but was hoping I wouldn't need to switch controllers.SlimySnake hasn't had much success with dualsense with the Xbox app
It has some classic puzzles like using mirrors to reflect light beams, some levers to pull, codes to solve, etc. Haven't seen any physics puzzles and the world is generally static, you can't move boxes or anything like that if you're thinking Half Life 2 type puzzles, you can break some walls in some cases.This is my doubt aswell, stuff like deus ex or dishonored give you a lot of fun powers\tools to move around and deal with enemies and stealth but indy seems way more limited in what he can do and it could get boring in the long run unless the story really has an hang on you.
Shit i'm realiy undecited about trying this game.
Another doubt i have, are the majority of puzzles similar to dishonored\prey type of puzzles (so more based on environment\physics\destroying stuff to reach a point or find a secondary way to reach a place or push a button inside a closed office or they are straight up puzzles like you have 5 statue to rotate in the correct order after reading a vague poem? (Sh2 style for example)
What is the ratio here? Because i read a lot of dishonored comparisons but these games never had "classic" puzzles.
Even the mechanical villa in dish2 was more about manipulating the environment instead of having a fixed solution like most classic puzzles in pure puzzle games.
Immersive sims are hard to do and yeah most I don't like apart from Deus Ex and Prey because they give you lots of tool and abilities to choose from and the settings are more interesting to me. Indy has limited capabilites for my liking and so I don't get much fun exploring the levels here, so I'm only left with the story which also isn't doing much at the moment.
This is my doubt aswell, stuff like deus ex or dishonored give you a lot of fun powers\tools to move around and deal with enemies and stealth but indy seems way more limited in what he can do and it could get boring in the long run unless the story really has an hang on you.
Shit i'm realiy undecited about trying this game.
Another doubt i have, are the majority of puzzles similar to dishonored\prey type of puzzles (so more based on environment\physics\destroying stuff to reach a point or find a secondary way to reach a place or push a button inside a closed office or they are straight up puzzles like you have 5 statue to rotate in the correct order after reading a vague poem? (Sh2 style for example)
What is the ratio here? Because i read a lot of dishonored comparisons but these games never had "classic" puzzles.
Even the mechanical villa in dish2 was more about manipulating the environment instead of having a fixed solution like most classic puzzles in pure puzzle games.
I can easily see Indy being in my top three this year.
The difference is true immersive sims allow a variety of ways to play, you can stealth, fight, talk, hack or whatever. Here you're limited to stealth and this becomes more apparent the further you go, I've now hit a mission to infiltrate a nazi compound with lots of dudes with guns and the only choice is stealth. I've tried to shoot after raising an alarm, but each guy takes takes several headshots point blank with a mosin rifle on the easiest difficulty, shooting is not a viable option. Also shooting immediately alerts everyone so you have 10-15 dudes coming over to your location. It's not great.I said it in the other thread but my impressions so far is that this is immersive-sim lite.
I don't have a problem with it, because what's there is fun enough and I enjoy the setting (so maybe it's the Indiana Jones factor that's elevating this for me). Hopefully people new to this style of game use it as the jump off point to explore some of the deeper games in the genre.
Which one do you guys go to? I just took my wife and three kids to the one in North Carolina.I’m looking forward to starting it tomorrow night. I took the family to Great Wolf Lodge for 3 days and two nights, so I haven been home to start it.
To me it adds to the immersive experience a lot. Im doing everything in this game and im loving itSafe to just ignore the side stuff and crack on with the main mission.
Seems the side stuff is just collectathons with nothing that adds much to the main story or experience.
Its a feast for the eyes, sometimes I cant stop just looking at thngs and architecture. Some of the offices in the apostolic palace look out of this world. Like the emerald green office with the black drake statue in it. Just wow.This game has an incredible, almost pre-rendered look to it at times with path tracing. A few more of my shots:
Can’t deny it. I haven’t had GP in a while but picked it up to play these two and a few online matches this month with a friend. Hell of a deal.It's been an incredible one-two punch of STALKER 2 being followed by this in the span of a few weeks.
This game has an incredible, almost pre-rendered look to it at times with path tracing. A few more of my shots: