LiquidSolid
Member
I'm still unsure about some of the SCE WW closings. Zippper Interactive, SCE Liverpool Studio, Big Big Studio, and Incog Inc. Those were quality studios!
Shame about Stig's SCE Santa Monica Studio IP being shut down. Something alongside God of War would have been interesting.
This subject again?
I didn't play many of their games but the consensus from fans made it sound like Zipper's games were getting worse with each one. And I seem to recall their sales agreed.
Sony Liverpool were a victim of only really being able to make Wipeout games. Going by all the rumours, they'd pitched a lot of different projects but they were either cancelled or not greenlit in the first place. If those games had come out and were poor, I'm sure people like Kenshin001 and HateGames would've just used them as more ammunition against Sony/Yoshida.
BigBig were the victims of the Vita's failure, being a small studio (too small for PS4 development) and a really poor game. I always got the feeling Sony only bought them because they wanted Evolution.
Incog killed itself. Most of the talent left to form Lightbox. Nothing to do with Sony, as far as I'm aware.
It was a shame about Stig's new IP but if it was very similar to Destiny and not fun at all, it's understandable that it was cancelled. Hopefully they can try their hand at another new IP sometime in the future.