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List of PS5 Pro enhanced games

j0hnnix

Member
I’m so confused. Jedi Survivor looks incredible on the Pro. Thought it’s supposed to look bad? unless it was just patched? I mean…
BZiAlw0.jpeg
damn that does look great.
 

saintjules

Gold Member
Guardians of the galaxy tested on PS5 Pro. It's not enhanced but I thought the results were interesting as the game has DRS and rarely goes up to native 4K on PS5 Pro. In the 30fps RT mode at stable 30fps and according to his resolution tool analysis there is about 52% resolution increase on average on PS5 Pro.


View: https://www.youtube.com/watch?v=krgJ_yPAxTg&ab_channel=BrazilPixel


This was one of the games I was curious about. My copy is still sealed lol. How is it at 60fps?
 

omegasc

Member
Under the Pro? Unfortunate if so. I did remember the early DF analysis of this game.
No, on base. What I want to point out is that resolution is probably still capped to 1080 in perf mode. On Pro it probably locks to 60, maybe a few drops inside the VRR range during cutscenes.
 

viveks86

Member
Rift Apart has always looked better. No idea what’s with people’s obsession with this Forbidden West.
High frequency detail, photo realism and human faces? Also when it comes to pro specific enhancements, their upscaling is objectively better than PSSR. Wonder if they are using any of the ML hardware to get such a boost, maintain 60 fps and also enhance visuals beyond quality mode.
 

Gaiff

SBI’s Resident Gaslighter
High frequency detail, photo realism and human faces? Also when it comes to pro specific enhancements, their upscaling is objectively better than PSSR. Wonder if they are using any of the ML hardware to get such a boost, maintain 60 fps and also enhance visuals beyond quality mode.
99% chance they’re using ML considering it’s not available on the OG PS5. That, or they put the hardware to use in a unique way.
 

sachos

Member
Wonder why DF hasnt done a dedicated GoWR video yet, that seems like a great game to explore more tohroughly since it allows to turn PSSR On vs Off.
 
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Gaiff

SBI’s Resident Gaslighter
Wonder why DF hasnt done a dedicated GoWR video yet, that seems like a great game to explore more tohroughly since it allows to turn PSSR On vs Off.

Looks too good
It's honestly not particularly interesting. John did a segment on it. He thinks DLSS still looks the best, but PSSR looks great too. GOWR already looked quite good with TAA even on the base console, so there wasn't that much room for improvement, and unlike HFW, it doesn't face the big challenge of having to deal with the disocclusion of tons of moving foliage. It's on a similar level to TLOU Part II and Rift Apart.
 

Bojji

Member
99% chance they’re using ML considering it’s not available on the OG PS5. That, or they put the hardware to use in a unique way.

Ot it's just heavy to render. Based on Cerny presentation creating ML upscaling requires a shit ton of work, I doubt GG created the whole ML thing and only will use it in Decima games - on the other hand it doesn't matter if it's ML or not, results are excellent and it will (most likely, sadly) only be used in Decima games...

Just like with TSR, we have good solutions (better than FSR2/3) that are engine locked
 
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viveks86

Member
99% chance they’re using ML considering it’s not available on the OG PS5. That, or they put the hardware to use in a unique way.
Let’s hope they provide it to Kojima and not keep it just for their own games. That DS2 trailer quality at 60 fps is gonna be
Stick Around Bob Ross GIF by Originals
 
I’m diving into it this week, patch or no patch. Planning to play on quality mode. From everything I’ve seen, only the opening segment is borked and everything else is minor after that. Will report back soon

Thanks please do! Just finished metaphor and have some time off, been dying to play it

I also expect to play quality mode since I hear it looks a lot more “next gen”
 

dok1or

Member
I’m diving into it this week, patch or no patch. Planning to play on quality mode. From everything I’ve seen, only the opening segment is borked and everything else is minor after that. Will report back soon
Nope, around all lights is visible shimmering and it looks rly bad! It looks like every light in game is flickering!

Bloobers are rly assholes! At least give me option to turn off PSSR in quality mode like in performance! And I want to play in quality, not perforamnce beacuse game looks bad and I got PRO for quality mode in games
 
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MDSLKTR

Member
Nope, around all lights is visible shimmering and it looks rly bad! It looks like every light in game is flickering!
The flickering occurs when there are visible puddles in daylight, and towards the end at Lakeview hotel (lobby area and rain sequence). Of course its not ideal, but if you get past it, more than 3/4 or the game is absolutely fine in performance mode.
 

dok1or

Member
I am talking about quality mode!
Not intereseted in performance!

And performance is not solution - solution is that fucking Bloober must fix SH2 on PRO
 

viveks86

Member
Nope, around all lights is visible shimmering and it looks rly bad! It looks like every light in game is flickering!
Welp. Guess we’ll see if the wife complains or not. This was our holiday gift to ourselves. Not going to give that up over some visual issues. We played through Alan wake 2 on the ps5. And that was shimmer city!
 

dok1or

Member
Welp. Guess we’ll see if the wife complains or not. This was our holiday gift to ourselves. Not going to give that up over some visual issues. We played through Alan wake 2 on the ps5. And that was shimmer city!
Now playing AW2 on PRO and it looks great compared to SH2!

Recently they added option to turn off PSSR and some shimmering fixes. But in motion PSSR is MUCH better than FSR or whatever...

PQQTH6x.jpeg
 

viveks86

Member
Now playing AW2 on PRO and it looks great compared to SH2!

Recently they added option to turn off PSSR and some shimmering fixes. But in motion PSSR is MUCH better than FSR or whatever...

PQQTH6x.jpeg
Agreed. Not sure if I can do another playthrough though. But haven’t played the dlcs, so may be that is on the cards
 
I'm playing through Silent Hill 2 right now and...man, There's a good game there married by the usual, amateurish bloober bullshit (30 FPS cutscenes, terrible fade in/ fade out before and after the cutscenes which really take you out from immersing yourself, camera spazing out in the first 5 minutes of the game, questionable animations, questionable frame rate etc).

The gameplay is pretty good but I'd be willing to wait to continue it if there's going to be a new patch available down the line 'cause right now, I'm not really feeling it since it could look so much better on the Pro🤔

What a fucking shame boys, Bloober always fucks it up when it comes to the technical part
 

Forsete

Member
Booted up Ratchet Rift Apart to grab those 50 points for PS Stars.

Damn, PSRR is really pristine in the 60 fps mode. On original PS5 I played the game in 40 fps mode, I thought the IQ was a little too blurry in performance mode (same with Horizon and GoW).
 

Gaiff

SBI’s Resident Gaslighter
High frequency detail, photo realism and human faces? Also when it comes to pro specific enhancements, their upscaling is objectively better than PSSR. Wonder if they are using any of the ML hardware to get such a boost, maintain 60 fps and also enhance visuals beyond quality mode.

I don't agree. Also, Ratchet really works best in the RTRT mode, but the IQ takes a substantial hit in those modes.
Could be because I'm used to PC at max settings, but my brother asked me what movie it was when he saw this screenshot.

pqt1c2i.jpeg


I think no game comes closer to a Pixar production than this. There might be more technically advanced stuff such as Alan Wake 2, but in terms of capturing that movie look, I don't think Rift Apart gets beaten. When both are maxed out on PC, Rift Apart easily comes ahead.

Haven't seen Rift Apart on the Pro in person, so maybe you guys are right. I just assumed it must look relatively similar in its 30fps mode or at least, enough to still stand above HFW.
 
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viveks86

Member
Don't even bother man, the DLCs are some of the most horrible, vacuous, superficial shite/DLCs that I ever had the misfortune of playing...

If you ever thought that AW2 was pretentious... Don't even think of touching the DLCs.
Yeah seen the reception to it… not on my top 10 things to do for sure. But might just do it out of academic curiosity. The whole thing is like a couple of hours right?
 

viveks86

Member
Could be because I'm used to PC at max settings, but my brother asked me what movie it was when he saw this screenshot.

pqt1c2i.jpeg


I think no game comes closer to a Pixar production than this. There might be more technically advanced stuff such as Alan Wake 2, but in terms of capturing that movie look, I don't think Rift Apart gets beaten. When both are maxed out on PC, Rift Apart easily comes ahead.

Haven't seen Rift Apart on the Pro in person, so maybe you guys are right. I just assumed it must look relatively similar in its 30fps mode or at least, enough to still stand above HFW.
It doesn’t look that different in the 30 fps mode. The 60 fps mode does have a little reduced visual density, especially in that scene. But I don’t think it’s as much a matter of technology or quality as it is taste. Most people don’t find “cartoon graphics” with furry characters impressive, polygons notwithstanding. I do and thought it was a good game. A bit too plain and inoffensive to get high praise, but that’s been the case with insomniac for a while, it seems. Was just trying to explain why people aren’t as obsessed with its graphics as horizon
 
Now playing AW2 on PRO and it looks great compared to SH2!

Recently they added option to turn off PSSR and some shimmering fixes. But in motion PSSR is MUCH better than FSR or whatever...

PQQTH6x.jpeg
There's still a ton of shimmering on Pro ...wait until you get to NYC area with Alan...that's when it gets bad.
 
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Wonder why DF hasnt done a dedicated GoWR video yet, that seems like a great game to explore more tohroughly since it allows to turn PSSR On vs Off.
The temporal solution looks just as good if not better than pssr ...something is off with it and I'm guessing it's oversharpening. The framerate is also considerably worse with pssr.
 
I'm playing through Silent Hill 2 right now and...man, There's a good game there married by the usual, amateurish bloober bullshit (30 FPS cutscenes, terrible fade in/ fade out before and after the cutscenes which really take you out from immersing yourself, camera spazing out in the first 5 minutes of the game, questionable animations, questionable frame rate etc).

The gameplay is pretty good but I'd be willing to wait to continue it if there's going to be a new patch available down the line 'cause right now, I'm not really feeling it since it could look so much better on the Pro🤔

What a fucking shame boys, Bloober always fucks it up when it comes to the technical part
I'm starting to worry that Bloober won't fix it ...SH2 was my favorite game this year until the Pro patch and I've had to stop playing. I knew right away something was wrong with it is Fidelity mode.
 
Nope, around all lights is visible shimmering and it looks rly bad! It looks like every light in game is flickering!

Bloobers are rly assholes! At least give me option to turn off PSSR in quality mode like in performance! And I want to play in quality, not perforamnce beacuse game looks bad and I got PRO for quality mode in games
This this this ^^. Game is not good in any area in Fidelity ...the shadow quality is awful, shimmer/artifacts, and there's a flickering/strobing effect with lights
 
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