I think its skyrim, looking at the numbers.
BTW looking at the sales, would it be a right indication that the console owners are floaty and genreally buy and sell and trade quickly [based on whole gen] [also looking at the indication of yearly games] and most pc games which do well are genreally big wrpg , mmo , free to play mp where the game userbase grows gradually in long run and most pc players genreally play one or two game for a long period of time and invest on it.
Though i wonder if that is changing as well in console side at the late gen where many users are still playing bf3 , borderlands 2 etc due to DLC etc and mincraft aswell
Yeah, I would say the best performers on the PC side are titles that fit the "games as a service" model, and that yes, that's starting to become notably more important on consoles as well.
However, the side effect of this is that a "game as a service" game often takes up a lot more of a person's time since it has a ton of content and updates for them to use, so you have less games selling well, but the ones that do have extremely large sales and tend to make a lot of additional revenue after launch.
free 2 play on console next-generation should be interesting, since that is one way to try and get past the barrier of "I spent all my money on CoD DLC and am not going to buy a new $60 game now".
That's essentially an impossible standard though. I think you're setting the bar too high if that bar is more potential on your own system than multiplatform elsewhere. That's a bar no one will ever meet at this point worldwide, Microsoft and Sony included. What Nintendo needs to do is prove Wii U to be a sizable enough marketplace to be included, not be the overwhelmingly largest marketplace.
Also, Namco Bandai's sort of a bad example for Japan focused 3rd parties given their announced products so far. Games like Tekken and a casual arcade game are easily identified as targeted worldwide products, with far more western that national potential. If they'd announced stuff like Gundam and Taiko upfront you'd have a point, but Namco Bandai in effect is an example that runs counter to what you're saying.
Oh, I thought by saying it was like the 3DS analogy that you meant it would suffocate the other platforms in the market (like the 3DS helped kill the Vita).
Then yes, I agree, what they need to do is convince companies it's enough to be included.
can you add the ps3 sales range in the op?
As long as it is sourceable, I'm definitely willing.