Thanks Quentyn. I added the chart with some analysis:
01. Call of Duty: Black Ops 2 (360, PS3, PC, Wii U) Activision Blizzard -
7.5M (We know that PS3/360 accounted for 7.4M, and PC > Wii U. MW3 did 9 million, BLOPS 8.4, and MW2 did 6.1 million. This had one less week than normal.)
02. Halo 4 (360) Microsoft -
3.2M (Reach and Halo 3 did 3.3 million, but with about half or less the days. I'm unclear on if this counts bundles.)
03. Assassin's Creed III (360, PS3, Wii U, PC) Ubisoft -
2.9M (The previous three games did around 1.1-1.3 million in their opening month. This is insane growth.)
04. Just Dance 4 (Wii, 360, Wii U, PS3) Ubisoft
05. Madden NFL 13 (360, PS3, Wii, PSV, Wii U) Electronic Arts
06. Skylanders Giants (Wii, 360, Ps3, 3DS, Wii U) Activision Blizzard
07. Need For Speed: Most Wanted 2012 (PS3, 360, PSV, PC) Electronic Arts -
509K (Hot Pursuit did 417K, and The Run did a fair bit worse than Hot Pursuit.)
08. NBA 2K13 (360, PS3, Wii, PSP, Wii U, PC) Take-Two Interactive
09. WWE 13 (360, PS3, Wii) THQ
10. FIFA Soccer 13 (360, PS3, Wii, PSV, 3DS, Wii U, PSP) Electronic Arts
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Assuming the rounded figures are reasonably close to their rounding.
Sales Order:
1: PC
2: WiiU
some old figures:
MW2 = 170,000 PC
BLOPS PC < Wii
MW3 < 100k PC
Wait, why are we assuming anything above Black Ops 2 is above 100K?
If there's 100K to split between PC and Wii U, and the PC is on top, that means BLOPS 2 Wii U is below 50K, and thus the others (sans Mario) could be below 100K as well unless I'm missing a datapoint here.