• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

NPD Sales Results for December 2013 [Up2: Xbox One/360 HW, 3DS top system of year]

I corrected the typo.

I'm talking a price drop 2 years from now. That's also when i think a bulk of the 360 fan base will upgrade. I don't see the ps4 leading in NA by then or there on after. Rest of the world? Sure but not here.

That's just my hunch.

Ah yes that's certainly a valid opinion. I disagree but again that's my opinion on the matter. Sorry if my previous response sounded aggressive or strong, I didn't mean that
 
I corrected the typo.

I'm talking a price drop 2 years from now. That's also when i think a bulk of the 360 fan base will upgrade. I don't see the ps4 leading in NA by then or there on after. Rest of the world? Sure but not here.

That's just my hunch.

The PS4 is leading in America now, by about 300,000 units (nov + dec npd).
 

Road

Member
Based on what I have, 2000 was lower with PSX on top. Don't have handheld sales from then, but not sure that GBC was popular enough to do > 3.8m the year before GBA released.

I have rough estimates of GBC alone at ~6.8 million in 2000, but they are from pixel counting, which is why I didn't mention them.

It is possibly the worst since 1996 for NPD, but I imagine that's some statistics they are not in a rush to talk about.

Cream has given us quite close figures though no? Did Wii do 150k in Dec then?

I used 160k for December based on his chart.
 

Finalizer

Member
BS. Especially around Xmas time to the less well informed consumer. Someone wants to play the next gen version of CoD and there aren't any PS4s, they may well settle for an Xbox One. A kid asks their parents for a PS4 for xmas and they can't get it, they may well get an Xbox One.
It's not exactly clear HOW many extra XB1s were sold this way, but it's certainly a significant factor.

You're just explaining the wishful thinking behind the myth. I assure you it doesn't happen to any degree of significance like you believe.
 
I have rough estimates of GBC alone at ~6.8 million in 2000, but they are from pixel counting, which is why I didn't mention them.

It is possibly the worst since 1996 for NPD, but I imagine that's some statistics they are not in a rush to talk about.

Wow that's pretty grave then. I assume that takes into account handhelds as well?

People calculated 900k for PS4 using that chart.

Chart for whatever reason was wrong. Actual PS4 number is 858K - 863K

Edit: Oh nevermind I think you mean the chart is off, my apologies
 

ZSaberLink

Media Create Maven
Why compare Vita to Sega Saturn? Makes as much sense as comparing Just Dance to CoD, imo.

Um... it's just to show how badly it's doing. The Saturn was considered to be a console that did really badly. Despite that, the Saturn's sales in Dec 1996 were greater than the entire sales of the Vita in 2013.
 

Majmun

Member
I'd imagine Xbox One will overtake PS4 in January in NA since you can't seem to buy a PS4 anywhere at the moment or for the foreseeable future.

If there's still big demand for the Xbox One, then sure

The supply constrained Ps4 still managed to sell almost as much as the Xbox One last month...
 
The series started to tail off with 4 sales-wise. Maybe it'll pick back up with 2014 (can't judge that until it's closer to the this year's launch) and I know it's Ubisoft's biggest money maker, but I'm not a huge fan of the series. I get why people are, but do we need yearly iterations? Shouldn't that be what DLC is for, especially since the core game remains unchanged?

That's what I meant by "The series should die off". They don't need a game every year, they just need new songs. That'd be a lot cheaper to produce. My apologies, I should have been more clear.

That's technically not true. Ubisoft has been doing a surprisingly good job at updating the Just Dance main series through the years.

JD1 was rather archaic, supposedly because of a low budget, but nonetheless perfectly fine and enjoyable – I wouldn't qualify it as shovelware.

JD2 brought 2-player dances, where each player has a different choreography, a significant graphical overhaul, new scoring system, the “Gold Moves”, a DLC store.

JD3 brought quartets (4-player choreographies), mash-ups (alternate choreographies with moves from previous games), unlockable modes/songs, achievements. It's also the first multiplatform Just Dance.

JD4 brought yet another significant graphical overhaul, dance battles, more alternate choreographies, an updated Just Sweat mode (for those excercising), “dance quests” (per-song achievements), “dancer cards” (player profiles), party master on Wii U (player with Wii U GamePad can preview and chose the next move dancers will have to perform).

JD2014 is the first Just Dance with online multiplayer, and it's rather well implemented. Everyone dances to the same song at the same time, there are real-time leaderboards, songs can be voted for. It also adds 3-player choreographies, karaoke mode, video recording/editing/sharing features for all platforms besides Wii, alternate routines as DLC for a reduced price.


I don't understand why it took them 4 years to add online multiplayer, versus only 1 year to add DLC on Wii which has limited online capabilities to begin with. It seems like they hold it back on purpose until sales started to fell.
Recently there have been rumours Ubisoft will finally allow people to play DLC from previous games in new games, like Dance Central does (did) on Xbox. I believe it's only now that the core game has stabilised… but then I wouldn't be surprised to see Ubisoft play its big cards next year in order to salvage the franchise, or rather postpone its death.
 

bidoof01

Banned
Why didn't 3rd party games sell more on PS4?. PS4 has a higher LTD number than X1 so the argument of the console being supply constrained goes out the window. PS4 is $100 cheaper than the competitor so it only makes sense that ppl would buy 3rd party games to play on it. PS4 even supposedly has higher resolution support, so it just doesn't make much sense that 3rd party games are selling worse than X1. The only conclusion I could think of is that ppl are more comfortable playing online with Xbox Live.
 

darkside31337

Tomodachi wa Mahou
Why didn't 3rd party games sell more on PS4?. PS4 has a higher LTD number than X1 so the argument of the console being supply constrained goes out the window. PS4 is $100 cheaper than the competitor so it only makes sense that ppl would buy 3rd party games to play on it. PS4 even supposedly has higher resolution support, so it just doesn't make much sense that 3rd party games are selling worse than X1. The only conclusion I could think of is that ppl are more comfortable playing online with Xbox Live.

Huh?

NFS, 2K14, AC and FIFA all sold much better on the PS4 than the XB1.

COD and BF did better on the XB1 on the PS4 for a bunch of reasons, mainly because of the genre stronghold it had all of last generation and the fact that MS didn't launch the system with a shooter at all. The 450k or whatever it was number of people who bought KZ probably didn't pick up COD and BF too.
 
It couldn't crack a million, a feat the PS4 achieved in 24 hours in November, despite being massively overstocked in the full month of December.

Not great.

"Not great"? The Xbox One did very well this quarter. Selling 908-909K two months in a row at launch month is a feat that should be applauded, not criticized.

Both Wii U and Xbox One were not supply-constrained at launch. And yet, while Wii U only managed 463K in its first December, the Xbox One stayed just as strong as November with 908K.

Those are encouraging, healthy signs for future USA sales.

Don't downplay the Xbox One's successes just because the PS4 is outperforming it.
 

Tsundere

Banned
Why didn't 3rd party games sell more on PS4?. PS4 has a higher LTD number than X1 so the argument of the console being supply constrained goes out the window. PS4 is $100 cheaper than the competitor so it only makes sense that ppl would buy 3rd party games to play on it.
It is supply constrained, it sells out as soon as it's in stock anywhere.
PS4 even supposedly has higher resolution support, so it just doesn't make much sense that 3rd party games are selling worse than X1.
It does have higher resolution support for the vast majority of games. One thing you're making a huge assumption on is that the target market for X game is split evenly across the platforms. Third party games did sell better on PS4 depending on which ones you look at.

The only conclusion I could think of is that ppl are more comfortable playing online with Xbox Live.
Worst conclusion someone could come up with.
 
Hardware summary:
3DS - Best we have right now is ~1.1M
XB1 - 908K
PS4 ~863K
360 - 643K
WIU - 481K
PS3 - 299K
WII ~150K
PSV <95K

Tie ratios/total software:

PS4 retail - 4.2M units - tie ratio 2.10
XB1 retail - 4.8M units - tie ratio 2.64
XB1 retail + digital - tie ratio 2.9 - 5.3M units

Software summary: *Should be LTD unless otherwise specified.
Wii
Just Dance 2014 >800K *December only.

Wii U
Super Mario 3D World >570K
Lego City Undercover - 242K
Pikmin 3 - 210K
Monster Hunter 3 Ultimate - 93K
Rayman Legends - 88K
Sonic: Lost World - 82K
The Wonderful 101 - 49K
Game & Wario - 36K
Resident Evil: Revelations - 16K

3DS

Pokemon X - 1.63M
Pokemon Y - 1.54M
Luigi's Mansion 2: Dark Moon >1M
Animal Crossing: New Leaf - 910K
The Legend of Zelda: A Link Between Worlds > Super Mario 3D World > 570K
Mario & Luigi: Dream Team - 472K
Donkey Kong Country Returns 3DS - 386K
Fire Emblem: Awakening - 370K
LEGO City 3DS - 365K
Mario Party: Island Tour - 252k
Monster Hunter 3 Ultimate - 224K
Sonic Lost Worlds 3DS - 97k
Shin Megami Tensei IV - 96K
Project X Zone - 87K
Rune Factory 4 - 47k
Shin Megami Tensei: Devil Summoner: Soul Hackers - 36K
Etrian Odyssey 4 - 36K
Brain Age - 26K

PS3

Call of Duty: Ghosts < Just Dance 2014 Wii <800K *December only.

The Last of Us - 1473K
God of War: Ascension - 783K
Kingdom Hearts 1.5HD - 438K
Ni no Kuni: Wrath of the White Witch - 329K
Sly Cooper: Thieves in Time - 208K
Beyond: Two Souls - 202K
Gran Turismo 6 <180K
Tales of Xillia - 156K
Resident Evil: Revelations - 53K
Rayman Legends - 30K
Hatsune Miku: Project Diva F - 16K

PS4

Call of Duty: Ghosts >800K
Battlefield 4 - between 550K and 600K
Assassin's Creed 4 - between 500K and 550K
NBA 2K14 - between 400K and 450K
Killzone Shadowfall - between 400K and 450K
Madden NFL 25 - between 350K and 400K
Need for Speed - between 250K and 300K
FIFA 14 - between 200K and 250K
Knack - between 150K and 200K
Lego Marvel Superheroes - between

PSV

Killzone: Mercenaries - 102K
Soul Sacrifice - 72K
Sly Cooper: Thieves in Time - 67k
Tearaway -50K
Rayman Legends - 20k

Xbox 360
Minecraft - 1862K
Gears of War: Judgement - 764K
Resident Evil: Revelations - 55K
Rayman Legends - 42K

Xbox One
Call of Duty: Ghosts - between 800K and 900K
Battlefield 4 - between 550K and 650K
Dead Rising 3 - 526K
Forze Motorsport 5 - 457K (>500K with special editions)
Ryse - 431K
Madden NFL 25 - between 350K and 400K
Assassin's Creed 4 - between 350K and 400K
NBA 2K14 - between 200K and 350K
FIFA 14 - between 150K and 200K
Need for Speed - between 100K and 150K
Lego Marvel Superheroes - between 100K and 150K
Just Dance 2014 - between 100K and 150K

Let me know if I've missed anything or anything is wrong and I'll correct.
 

Jamix012

Member
You're just explaining the wishful thinking behind the myth. I assure you it doesn't happen to any degree of significance like you believe.

It's simple economics. It's absolutely significant. This is especially true since, to a large chunk of the mainstream audience, the consoles are close substitutes.
 

Steroyd

Member
Huh?

NFS, 2K14, AC and FIFA all sold much better on the PS4 than the XB1.

COD and BF did better on the XB1 on the PS4 for a bunch of reasons, mainly because of the genre stronghold it had all of last generation and the fact that MS didn't launch the system with a shooter at all. The 450k or whatever it was number of people who bought KZ probably didn't pick up COD and BF too.

Yeah something similar happened with Need for Speed Rivals having lower sales on the XBO compared to the PS4 in the PAL charts. Edit: And this example can be used for NPD to ^

That and FPS' is the trademark genre of the Xbox brand as a whole.
 
Why didn't 3rd party games sell more on PS4?. PS4 has a higher LTD number than X1 so the argument of the console being supply constrained goes out the window. PS4 is $100 cheaper than the competitor so it only makes sense that ppl would buy 3rd party games to play on it. PS4 even supposedly has higher resolution support, so it just doesn't make much sense that 3rd party games are selling worse than X1. The only conclusion I could think of is that ppl are more comfortable playing online with Xbox Live.

You might want to relook at those third party numbers.

Edit: Shinra - are you sure that COD number for the PS3 is LTD? If not, it's a little confusing being included with the rest of those LTD PS3 software numbers.
 

Majmun

Member
Is Brain Age the biggest fall ever for a franchise so far? I remember the first two selling millions of copies...
 

darkside31337

Tomodachi wa Mahou
Is Brain Age the biggest fall for a franchise ever so far? I remember the first two selling millions of copies...

I'd have to imagine Wii Fit will be up there. Although the way they released the thing makes it hard to tell but its obviously not going to sell 22 million this time around like the original did.

It's those gamers that Nintendo lose in droves to other device and are never going to get back thats really hurting them.
 
Edit: Shinra - are you sure that COD number for the PS3 is LTD? If not, it's a little confusing being included with the rest of those LTD PS3 software numbers.
Hmm, the software numbers are just expansions of what creamsugar has posted, with the exception of the three first party Microsoft games, which are from Aaron Greenberg's tweets. I'll go back and check whether creamsugar gave indication for that number.

I think you're right and that was in a separate post to the other software LTDs saying that Just Dance Wii was > 800K > COD PS3 so you're right it may not be an LTD and if so I'll edit in a note.
Thanks for this! Hopefully it gets put in the OP.
Only official numbers get put in the OP. Not leaks.
 
Hardware summary:
3DS - Best we have right now is ~1M
XB1 - 908K
PS4 ~860K
360 - 643K
WIU - 481K
PS3 - 299K
WII ~150K
PSV <95K

Tie ratios/total software:

PS4 retail - 4.2M units - tie ratio 2.10
XB1 retail - 4.8M units - tie ratio 2.64
XB1 retail + digital - tie ratio 2.9 - 5.3M units

Software summary:
Wii
Just Dance 2014 >800K

Wii U
Super Mario 3D World >570K
Lego City Undercover - 242K
Pikmin 3 - 210K
Monster Hunter 3 Ultimate - 93K
Rayman Legends - 88K
Sonic: Lost World - 82K
The Wonderful 101 - 49K
Game & Wario - 36K
Resident Evil: Revelations - 16K

3DS

Pokemon X - 1.63M
Pokemon Y - 1.54M
Luigi's Mansion 2: Dark Moon >1M
Animal Crossing: New Leaf - 910K
The Legend of Zelda: A Link Between Worlds > Super Mario 3D World > 570K
Mario & Luigi: Dream Team - 472K
Donkey Kong Country Returns 3DS - 386K
Fire Emblem: Awakening - 370K
LEGO City 3DS - 365K
Mario Party: Island Tour - 252k
Monster Hunter 3 Ultimate - 224K
Sonic Lost Worlds 3DS - 97k
Shin Megami Tensei IV - 96K
Project X Zone - 87K
Rune Factory 4 - 47k
Shin Megami Tensei: Devil Summoner: Soul Hackers - 36K
Etrian Odyssey 4 - 36K
Brain Age - 26K

PS3

The Last of Us - 1473K
Call of Duty: Ghosts <800K
God of War: Ascension - 783K
Kingdom Hearts 1.5HD - 438K
Ni no Kuni: Wrath of the White Witch - 329K
Sly Cooper: Thieves in Time - 208K
Beyond: Two Souls - 202K
Gran Turismo 6 <180K
Tales of Xillia - 156K
Resident Evil: Revelations - 53K
Rayman Legends - 30K
Hatsune Miku: Project Diva F - 16K

PS4

Call of Duty: Ghosts >800K
Battlefield 4 - between 550K and 600K
Assassin's Creed 4 - between 500K and 550K
NBA 2K14 - between 400K and 450K
Killzone Shadowfall - between 400K and 450K
Madden NFL 25 - between 350K and 400K
Need for Speed - between 250K and 300K
FIFA 14 - between 200K and 250K
Knack - between 150K and 200K
Lego Marvel Superheroes - between

PSV

Killzone: Mercenaries - 102K
Soul Sacrifice - 72K
Sly Cooper: Thieves in Time - 67k
Tearaway -50K
Rayman Legends - 20k

Xbox 360
Minecraft - 1862K
Gears of War: Judgement - 764K
Resident Evil: Revelations - 55K
Rayman Legends - 42K

Xbox One
Call of Duty: Ghosts - between 800K and 900K
Battlefield 4 - between 550K and 650K
Dead Rising 3 - 526K
Forze Motorsport 5 - 457K
Ryse - 431K
Madden NFL 25 - between 350K and 400K
Assassin's Creed 4 - between 350K and 400K
NBA 2K14 - between 200K and 350K
FIFA 14 - between 150K and 200K
Need for Speed - between 100K and 150K
Lego Marvel Superheroes - between 100K and 150K
Just Dance 2014 - between 100K and 150K

Let me know if I've missed anything or anything is wrong and I'll correct.

Thanks for the summary. Is software LTD or only december? :p
 
Hmm, the software numbers are just expansions of what creamsugar has posted, with the exception of the three first party Microsoft games, which are from Aaron Greenberg's tweets. I'll go back and check whether creamsugar gave indication for that number.

I think you're right and that was in a separate post to the other software LTDs saying that Just Dance Wii was > 800K > COD PS3 so you're right it may not be an LTD and if so I'll edit in a note.
Only official numbers get put in the OP. Not leaks.

Thanks for the clarification.
 
I thought we have 865 for ps4 based on a percentage change mom, and 1100 3ds based on a nintendo ltd pr.
Hmm, 865 is incongruous with cs saying that the difference was >45K I think. I suppose 863K would fit both Aquamarine and cs's posts.

Regarding the 3DS, that's mixing Nintendo's internal tracking and NPD I think, but I edited in anyway.

Notes about Ghosts PS3 and JD2014 added. Thanks, all. :)
Note about Forza also added.
 

driver116

Member
The Xbox One had breathing space in December due to the PS4 being ridiculously supply constrained. Suppose Microsoft can use that in their favour I guess.
 

gtj1092

Member
It's simple economics. It's absolutely significant. This is especially true since, to a large chunk of the mainstream audience, the consoles are close substitutes.

I would imagine if it's actually significant resale prices wouldn't be so high. And ps3 would have done better during Wii's launch.
 
Hardware summary:
3DS - Best we have right now is ~1.1M
XB1 - 908K
PS4 ~865K
360 - 643K
WIU - 481K
PS3 - 299K
WII ~150K
PSV <95K

Tie ratios/total software:

PS4 retail - 4.2M units - tie ratio 2.10
XB1 retail - 4.8M units - tie ratio 2.64
XB1 retail + digital - tie ratio 2.9 - 5.3M units

Software summary: *Should be LTD unless otherwise specified.
Wii
Just Dance 2014 >800K *Not sure if this is December only or LTD.

Wii U
Super Mario 3D World >570K
Lego City Undercover - 242K
Pikmin 3 - 210K
Monster Hunter 3 Ultimate - 93K
Rayman Legends - 88K
Sonic: Lost World - 82K
The Wonderful 101 - 49K
Game & Wario - 36K
Resident Evil: Revelations - 16K

3DS

Pokemon X - 1.63M
Pokemon Y - 1.54M
Luigi's Mansion 2: Dark Moon >1M
Animal Crossing: New Leaf - 910K
The Legend of Zelda: A Link Between Worlds > Super Mario 3D World > 570K
Mario & Luigi: Dream Team - 472K
Donkey Kong Country Returns 3DS - 386K
Fire Emblem: Awakening - 370K
LEGO City 3DS - 365K
Mario Party: Island Tour - 252k
Monster Hunter 3 Ultimate - 224K
Sonic Lost Worlds 3DS - 97k
Shin Megami Tensei IV - 96K
Project X Zone - 87K
Rune Factory 4 - 47k
Shin Megami Tensei: Devil Summoner: Soul Hackers - 36K
Etrian Odyssey 4 - 36K
Brain Age - 26K

PS3

The Last of Us - 1473K
Call of Duty: Ghosts < Just Dance 2014 Wii <800K *Not sure if this is December only or LTD.
God of War: Ascension - 783K
Kingdom Hearts 1.5HD - 438K
Ni no Kuni: Wrath of the White Witch - 329K
Sly Cooper: Thieves in Time - 208K
Beyond: Two Souls - 202K
Gran Turismo 6 <180K
Tales of Xillia - 156K
Resident Evil: Revelations - 53K
Rayman Legends - 30K
Hatsune Miku: Project Diva F - 16K

PS4

Call of Duty: Ghosts >800K
Battlefield 4 - between 550K and 600K
Assassin's Creed 4 - between 500K and 550K
NBA 2K14 - between 400K and 450K
Killzone Shadowfall - between 400K and 450K
Madden NFL 25 - between 350K and 400K
Need for Speed - between 250K and 300K
FIFA 14 - between 200K and 250K
Knack - between 150K and 200K
Lego Marvel Superheroes - between

PSV

Killzone: Mercenaries - 102K
Soul Sacrifice - 72K
Sly Cooper: Thieves in Time - 67k
Tearaway -50K
Rayman Legends - 20k

Xbox 360
Minecraft - 1862K
Gears of War: Judgement - 764K
Resident Evil: Revelations - 55K
Rayman Legends - 42K

Xbox One
Call of Duty: Ghosts - between 800K and 900K
Battlefield 4 - between 550K and 650K
Dead Rising 3 - 526K
Forze Motorsport 5 - 457K
Ryse - 431K
Madden NFL 25 - between 350K and 400K
Assassin's Creed 4 - between 350K and 400K
NBA 2K14 - between 200K and 350K
FIFA 14 - between 150K and 200K
Need for Speed - between 100K and 150K
Lego Marvel Superheroes - between 100K and 150K
Just Dance 2014 - between 100K and 150K

Let me know if I've missed anything or anything is wrong and I'll correct.

Forza 5 is over 500k creamsugar said Greenberg didn't add the limited edition to his #
 
I'm sure this has already been mentioned, but the PS3 sales are simply not good at all. It seems that people are moving away from it much sooner than I would have expected. That along with GT6's sales makes it apparent that the PS3 won't see the type of longevity the PS2 had.

In fact, it seems just about every 1st/2nd party game has severely underperformed outside of TLoU and Beyond.
 

jcm

Member
Hmm, 865 is incongruous with cs saying that the difference was >45K I think. I suppose 863K would fit both Aquamarine and cs's posts.

Regarding the 3DS, that's mixing Nintendo's internal tracking and NPD I think, but I edited in anyway.

Notes about Ghosts PS3 and JD2014 added. Thanks, all. :)
Note about Forza also added.

Thanks for compiling them. The hoops npd makes us jump through are really silly.
 

BigDug13

Member
I'm sure this has already been mentioned, but the PS3 sales are simply not good at all. It seems that people are moving away from it much sooner than I would have expected. That along with GT6's sales makes it apparent that the PS3 won't see the type of longevity the PS2 had.

In fact, it seems just about every 1st/2nd party game has severely underperformed outside of TLoU and Beyond.

In the United States. That is all the NPD ever tells us. 360 was always more popular in the US and remains so. Not sure what sweeping statements about PS3 health can be gleaned by this info.
 
Top Bottom