Comrade Crunch
Member
I will say that it is interesting to see one reviewer hate the game for the exact reason another loves it. I can't think of the last game where that happened.
I will say that it is interesting to see one reviewer hate the game for the exact reason another loves it. I can't think of the last game where that happened.
You know you are using a broad strokes comment as well when you say the bolded. What exactly does richer and complex mean? If it's the level of interactivity and the immersive sim aspect of the game then I strongly disagree because Mankind Divided puts most games to shame in that area in terms of level and environment design allowing for a tremendous amount of experimentation. Infact Mankind Divided is imo one of the most fascinating examples of immersive sims gameplay because what it does with a small block of a city, other games fail to do with an entire sprawling open world. It's amazing to see just how many houses you can enter in how many different ways and do them out of sequence and have the game even acknowledge that.What are you refering to when you're using neogaf's favourite term when its out of its depth on a game ? How is a game richer and more complex than everything in the last ten years which uses the standard basic controls of today, dated ?
when does MC finally stop to count multiplatform games individually
Xbox One: 90
Pc: 87
Ps4: 78
The disparity between XB1 and PS4 reviews is a bit weird. Are the input/deadzone issues not present in the X1 version?
when does MC finally stop to count multiplatform games individually
Xbox One: 90
Pc: 87
Ps4: 78
Yeah this game's fucking awesome, full stop, probably my GOTY so far.
I feel completely disconnected from whatever the reviewers are griping about.
Then again there's like a 10-point variance between the PS4 and PC versions, so perhaps it's just a case of shitty console ports.
PC version is very smooth for me and I am running it on a GTX 770. Great performance, no crashes and no noticeable bugs 10 hours in.
The disparity between XB1 and PS4 reviews is a bit weird. Are the input/deadzone issues not present in the X1 version?
Nope, nothing like that. It's Law of Averages. There are more reviews counted on the PS4 side (18 at the moment) with a wider range of scores compared to the Xbox One version (5 reviews). The PC version has 8 reviews. Lower amount of reviews tend to skew averages higher.
Why would IGN let the same person who wrote this:
http://m.ca.ign.com/articles/2016/10/29/a-response-to-bethesdas-review-copies-policy
Also review Prey and caution people from buying it because his game keeps crashing.
Im sorry it just seems a bit biased even if he does like it and scores well.
refusal to let players choose their own path
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I don't understand how they arrived at that. I couldn't care less about the score they gave it. That's their prerogative but that sentence is a big "huh?" I've been going all over the place in this game. I've found multiple routes for areas I both wanted to get into and needed to get into. I've been able to play the way I've wanted to play for some 20 hours so far.
Well this is unusual. Both Tamoor Hussain (Gamespot) and Dan Stapleton (IGN), who are reviewing Prey for their respective outlets, have run into late-stage bugs which are preventing them from finishing the game.
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I don't understand how they arrived at that. I couldn't care less about the score they gave it. That's their prerogative but that sentence is a big "huh?" I've been going all over the place in this game. I've found multiple routes for areas I both wanted to get into and needed to get into. I've been able to play the way I've wanted to play for some 20 hours so far.
Techraptor is a terrible, terrible site and that reviewer is bad at their job. I wouldn't sweat it.
In general I'm loving this game, more than either Dishonored or any Deus Ex besides the first one. It's an amazing achievement and the space station is seriously one of the GOAT gameworlds, like a worthy successor to the Von Braun from SS2.
It's also running just fine on my shitty PC and hasn't crashed once. So idk what that's about.
I know I'm going to sound like a snob but after reading this thread it kind of feels like a lot of reviewers don't really understand what this game is trying to do.
I don't know if it's because they're rushing through to meet a deadline or just have bad taste.
Idk, usually when I see a low score for a game / movie I like it doesn't bug me, but some of Prey's bad reviews just seem... incompetent.
When more i play, more i like the game.
It's like System Shock 2, everything i wanted...i don't get the reviews.
:/
Despite the non-amazing (but still good) overall meta score, it sounds like this game will help my craving for a new System Shock type game. I like what I'm reading about well designed environments and choice in terms of how to proceed. I think I'll have to put a cdkeys order in.
what kind of performance should I expect at 4k with a 6700k @ 4.2, 32gb ram and a 1080 Founders OCd
Fuck the metascore, the game IS amazing. Sidenote, *most* of the scores in right now are from less than reputable outlets.
Alien: Isolation being too hard
IGN's review vs. like... a ton of them
I turned Alien Isolation down to the easiest difficulty and enjoyed it much more for it, dying completely kills the immersion in a game like that and the damn Alien just wouldn't stop riding my ass on higher difficulties.
Like what? I'm playing System Shock 2 now and played Bioshock again a few weeks ago. This absolutely is a modern reincarnation and you feel the Dishonored DNA as wellI think that while it is a lot like System Shock and Bioshock, it could have learned a lot more in the 10+ years since those games came out.
I think that while it is a lot like System Shock and Bioshock, it could have learned a lot more in the 10+ years since those games came out.
I think that while it is a lot like System Shock and Bioshock, it could have learned a lot more in the 10+ years since those games came out.
Like what? I'm playing System Shock 2 now and played Bioshock again a few weeks ago. This absolutely is a modern reincarnation and you feel the Dishonored DNA as well
Like how to be terrified of emergent play lest reviewers frustrate themselves? That's kind of the vibe I'm getting thus far. Thinking outside the box is a reward in and of itself, and prey is unprecedented in the AAA space for the sheer plethora of choices you get from moment to moment. Like that guardian review: heaven forbid a game offer you a trade off in throwing fireballs or having a leg up on security. That's too punishing for a game in 2017, I guess.
Eh..
I'm replaying Bioshock and I just realized something.
Prey doesn't throw a hacking minigame at the player every other minute. I'm still in Fontaine's fishery and I've already been awarded the "complete 50 hacks" achievement.
If Arkane has learned anything, it's not to make the same mistakes.
2 in particular isn't really a combat ability. It's for stealth, getting into places you can't usually reach, passing through hazardous areas (ie a metal wrench can't catch on fire), and use in synergy with other abilitiesI agree, I think it does modernize the... well, System Shock outline, but I think there are a lot of weird issues I have with the game that seem like they shouldnt be there.
Without spoiling anything:
1) Arkane sometimes doesnt plan for your course of action and NPCs will be left without dialog.
2) You have a lot of powers and abilities but not a lot of opportunities to use them. I never found a combat use for the mimic ability
2 in particular isn't really a combat ability. It's for stealth, getting into places you can't usually reach, passing through hazardous areas (ie a metal wrench can't catch on fire), and use in synergy with other abilities
You can mimic turrets, but yeah, you can use the stealth ability for the same thing here. Pretend to be a coffee cup, phantom works past, surprise attackSure, I just think it would have been cool to have some combat purpose. imagine pretending to be a dead body in Bioshock and have the little sister and big daddy come over THEN SURPRISE!
what kind of performance should I expect at 4k with a 6700k @ 4.2, 32gb ram and a 1080 Founders OCd
Well this is unusual. Both Tamoor Hussain (Gamespot) and Dan Stapleton (IGN), who are reviewing Prey for their respective outlets, have run into late-stage bugs which are preventing them from finishing the game.
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I wonder how well System Shock 2 would do in terms of reviews if it were released today.