• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Raise the flame shield: Your "controversial" gaming opinion.

Zakalwe

Banned
Hearthstone is a game of luck. Regardless of what anyone says (and they're full of shit if they say otherwise), there's no skill involved. It's entirely up to whether the game wants to fuck you or your opponent. So many cards rely on chance. Stealing a random enemy. Gain cards from an opponent's class. Gain a card from an opponent's hand. Nothing more then luck. I also notice that if an opponent is playing a deck made up of small minions, Hearthstone will keep you from getting the spell cards you need to wipe them out in one play.

And don't get me started on fucking Tavern Brawls. They're always an unbalanced mess where either you or your opponent get fucked over.

I feel so invested in this game that I keep playing, but it's getting aggravating.

No, skill is a factor or the same people wouldn't be able to hit Legend every month like they do.

That simple fact alone proves you wrong.

Your sentence about the game withholding AOE is just ridiculous.
 
Spartan Assault has better Forerunner structures than both Halo 5 and Wars 2.

halospartanassault_review_a_1920.jpg
 

Budi

Member
Valve is the best multiplayer game dev around. They have two of the best current games in their respective genres, CS for multiplayer FPS and Dota for Mobas.
 

jeemer

Member
Quite frankly I find most debates online to be needlessly antagonistic.

-Liberal use of hyperbole and/or stating their opinion in an objective fashion to get their point across.

-Use of intellectualism as a tool to position oneself as an authority/superior to someone with an opposing viewpoint.

-Passive aggressive/subliminal attacks for liking/believing something someone else does/does not. So long as discourse is kept respectful on both sides, all opinions should be welcome.

-The incessant need to attack people and downplay any positives of a point of view while ignoring a majority if not all of your pov's criticisms is unfathomable to me.

-Hot takes are seemingly more valued and given attention to than thought out statements.

-Aiming for "Gotchas" or cherry picking posts in order to "win" an argument.

-Ultimately, 95% of discussions where there are opposing viewpoints usually devolve into arguments and no one's stances are changed or expanded, it's just people repeatedly talking past each other in circles and in certain topics the exact same posters.

I'm not going to say "fixed" and leave it cause that's douchey, but I've updated the text here. I feel like you make some great points here, but it's not only limited to gaming. It is the same for debates I see online about immigration, religion, politics, evolution and more.

There is no changing someone's mind online, the very best you can hope for is polite discourse.
 

Joey Ravn

Banned
I love Zelda games. Link to the Past, Minish Cap, Link's Awakening DX, Oracle of Seasons and Ages... love them and replay them regularly.

I'm just about to finish Ocarina of Time (3D) for the first time. I played it years ago on the N64 but never got past the Water Temple (surprise!). And... I kinda didn't like it? I thought it was kinda boring and the control was infuriating at times, especially the camera. Fighting one enemy at the time is fine, but throw two enemies at the same time at me and everything goes to pieces. I'm not a fan of Z-targeting these days. I can totally see how this game is considered a pinnacle in the evolution of gaming, though. It just didn't click with me in 2017.

I was considering going through all the Zeldas I missed (which, coincidentally, are all the 3D ones...) before finally starting Breath of the Wild. But now I'm seriously thinking about skipping Majora's Mask. The 3DS version has Circle Pad Pro support, which is natively incorporated in the N3DS, so I guess I'll give it a try to see if that alleviates my issues with the game :/

Edit: Finally beat it. I found that last dungeon, Ganon's Tower, to be a massive chore. My opinion of the game didn't change much. It's kinda cool at certain spots, but I just can't get into it after having played so many other games... and especially loving the 2D Zeldas so much. I think I'm going to skip Majora's Mask. Having to play basically the same game with the same mechanics, plus the added constraint of time, doesn't sound appealing at all to me.
 

Dunkley

Member
I enjoyed Final Fantasy XV more than Persona 5,

simply because former at least tries to be its' own thing while latter is just a repeat of Persona 4 with some Persona 3 elements thrown in (Like Mementos being the game's Tartarus down to both having the Reaper when you stay on a floor too long).

Persona 5 plays it so safe with its' concepts and approach, making sure it stays in line with P3+P4 at every step that it truly squanders any personal identity the game mighr have beyond its' stylish menus.

Atlus really wanted this to be the next Persona 4 just so they can milk it as they did with Persona 3 and Persona 4, and it shows on every corner.

I hope with Persona 6 they have the confidence in themselves to actually try treading new ground as just repeating what worked in the past, because what they did with Persona 5 definitely felt like a disservice to the team's creative department.

Final Fantasy XV is janky, confusing, weird, but god dammit at least it tries to be something new compared to past Final Fantasy games, and while I was alienated a lot of places, at least it didn't make me feel like I was playing another game I've already beat many times, just in a different coat.
 

Korigama

Member
Just finally got the Platinum for it last night and letting it all sink in, but while I very much enjoyed my time with Steins;Gate, pretty sure I don't consider the true ending to be as great as I had heard it to be (one of those rare "journey > destination" situations for me). The amount of trouble it took to actually get it is also swaying my opinion.
 

c1d

Member
Yeaaaaah I tried so hard to enjoy this game. So hard. I put a lot of hours in, played a few of the "amazing" side quests, and just didn't see it.

Breath of the Wild as an open world that was actually compelling to explore was just so much better
Are we the same person?

I think Super Mario Kart is miles better than Mario Kart 8
 

Pixieking

Banned
People falling over themselves about Scorpio because of its tech are short-sighted.

At this point in the "console war", MS have to push some amazing games for anyone to buy it in addition to a PS4/Pro, or push it as a high-end AV machine. Preferably both.

4k gaming doesn't matter if they don't have games I care about.

4k viewing doesn't matter if I don't have a TV capable of showing it off.

Scorpio thus leaves me cold - I have all the games I care about on PS4, and I can't justify a 4k TV anytime soon.

People seem to have forgotten that in the "omg, it's so amazing" of E3, there still needs to be a market to sell to.
 

MoonFrog

Member
People falling over themselves about Scorpio because of its tech are short-sighted.

At this point in the "console war", MS have to push some amazing games for anyone to buy it in addition to a PS4/Pro, or push it as a high-end AV machine. Preferably both.

4k gaming doesn't matter if they don't have games I care about.

4k viewing doesn't matter if I don't have a TV capable of showing it off.

Scorpio thus leaves me cold - I have all the games I care about on PS4, and I can't justify a 4k TV anytime soon.

People seem to have forgotten that in the "omg, it's so amazing" of E3, there still needs to be a market to sell to.
I think this pretty common thinking, tbh.

Xbox Threads usually devolve into arguments about how important exclusives are.

I guess they are often also heated discussions of this, so controversial in that sense, but not uncommon.
 

Auctopus

Member
The franchise die-hards on GAF, the ones who have the franchise's mascot as their avatar and dominate every thread regarding said franchise usually know the least about what's best for it. Sometimes, they know less than other posters but will shout them down regardless.

I feel it's an issue of being too close or too precious.
 
Am I the only to find most of the games presented at E3 aesthetically dull and boring?! Some Indies games and all Nintendo games are colorful but despite the powerful technology it seems that all the AAA games have the same dark and gritty uninspired art direction.

Destiny-2_03-30-17.jpg

1497318338-141-card.jpg

anthem-le-nouveau-bioware-enfin-devoile-e7ac4257__w830.jpg

detroit-become-human-314865-1465871070-high.jpg
 
Am I the only to find most of the games presented at E3 aesthetically dull and boring?! Some Indies games and all Nintendo games are colorful but despite the powerful technology it seems that all the AAA games have the same dark and gritty uninspired art direction.

Destiny-2_03-30-17.jpg

1497318338-141-card.jpg

anthem-le-nouveau-bioware-enfin-devoile-e7ac4257__w830.jpg

detroit-become-human-314865-1465871070-high.jpg
No way I'd put Anthem in that category.
 

DrKelpo

Banned
I have no doubt it will play great and will be fun, but the visuals from Mario Odyssey look incredibly off to me. Im not saying Mario should only be in the mushroom kingdom, but I can't shake this feeling looking at the trailers. It reminds me of this tech demo where some guy put Mario in UE4 and everybody said it looked off.
 
Am I the only to find most of the games presented at E3 aesthetically dull and boring?! Some Indies games and all Nintendo games are colorful but despite the powerful technology it seems that all the AAA games have the same dark and gritty uninspired art direction.

Could be worse. There's Spider-Man, Sea of Thieves, South Park, Crash, Ni No Kuni, Kingdom Hearts 3 from bigger developers off the top of my head.
 

Laughing Banana

Weeping Pickle
Guess I need to post something in my own thread, hahaha.

Having finished Rise of Tomb Raider recently, I can say with great confidence that:

Tomb Raider and Rise of Tomb Raider >>>>>>>>>>>>>>>>>>>>> All the Uncharted games combined.
 

LordRaptor

Member
People falling over themselves about Scorpio because of its tech are short-sighted.

I agree, but not for the reasons you listed - its because there is a fairly strong likelihood those specs never actually get fully utilised outside of first party games (and same deal applies to PS4Pro).
 

JDB

Banned
Am I the only to find most of the games presented at E3 aesthetically dull and boring?! Some Indies games and all Nintendo games are colorful but despite the powerful technology it seems that all the AAA games have the same dark and gritty uninspired art direction.

Destiny-2_03-30-17.jpg

1497318338-141-card.jpg

anthem-le-nouveau-bioware-enfin-devoile-e7ac4257__w830.jpg

detroit-become-human-314865-1465871070-high.jpg
Maybe look at more than one screenshot?

Here's some more Destiny 2 stuff:
Destiny-2_2017_05-18-17_002.jpg_600.jpg

Destiny-2_2017_05-18-17_005.jpg_600.jpg

Destiny-2_2017_05-18-17_004.jpg_600.jpg

Destiny-2_2017_05-18-17_025.jpg_600.jpg


I'm pretty sure you can do the same for basically all the games you listed. I swear this thread isn't filled with controversial opinions, it's filled with random thoughts people have with next to nothing to back it up.
 
Am I the only to find most of the games presented at E3 aesthetically dull and boring?! Some Indies games and all Nintendo games are colorful but despite the powerful technology it seems that all the AAA games have the same dark and gritty uninspired art direction.

Destiny-2_03-30-17.jpg

1497318338-141-card.jpg

anthem-le-nouveau-bioware-enfin-devoile-e7ac4257__w830.jpg

detroit-become-human-314865-1465871070-high.jpg

Anthem's visuals are amazing, but the gameplay looked so dull. It does nothing for me, but I thought the same about Destiny before playing it as well, so I would be gladly proved wrong.
 
Am I the only to find most of the games presented at E3 aesthetically dull and boring?! Some Indies games and all Nintendo games are colorful but despite the powerful technology it seems that all the AAA games have the same dark and gritty uninspired art direction.

Destiny-2_03-30-17.jpg

1497318338-141-card.jpg

anthem-le-nouveau-bioware-enfin-devoile-e7ac4257__w830.jpg

detroit-become-human-314865-1465871070-high.jpg

That's just disingenuos. You took one similar looking Screenshot from each game. And you couldn't even really manage that...
 
Originally Posted by Jaloux Saboteur

Am I the only to find most of the games presented at E3 aesthetically dull and boring?! Some Indies games and all Nintendo games are colorful but despite the powerful technology it seems that all the AAA games have the same dark and gritty uninspired art direction.





Anthem's visuals are amazing, but the gameplay looked so dull. It does nothing for me, but I thought the same about Destiny before playing it as well, so I would be gladly proved wrong.
Night Hunter
Member
(Today, 01:56 PM)
Multi-Quote This Message Quote
Night Hunter's Avatar
#17043
Originally Posted by Jaloux Saboteur

Am I the only to find most of the games presented at E3 aesthetically dull and boring?! Some Indies games and all Nintendo games are colorful but despite the powerful technology it seems that all the AAA games have the same dark and gritty uninspired art direction.





That's just disingenuos. You took one similar looking Screenshot from each game. And you couldn't even really manage that...

I'm not saying that these games are clones or that they don't have colors nor different sceneries. What I say is that on a aesthetic level they look the same. It looks like it's the same post-apocalyptic, space or fantasy medieval universe.
I understand that is what sells and why developer gravitates toward those visuals. But for an artist point of view it's boring.
Mario Odyssey looks like any other Mario games but no games look like Mario. It has its unique visual identity. Splatoon, Zelda Botw, Zelda WW, Mirror's Edge, Monument Valley, Fez, etc. have a distinctive style. Well that's it, what I blame in most of the big games is the lack of visual style.
 

Savantcore

Unconfirmed Member
I still think it's a bit weird that Microsoft's big 'win' this year is releasing a new console. It's very powerful and the games will look amazing, but if I was big into Xbox I'd feel incredibly let down, almost betrayed, by Microsoft.

Phil Spencer gets up on stage with a massive grin, essentially says that they're quitting while they're behind with the OG Xbox One and S and asks you to pony up $500 for their new thing - and the crowd goes wild!

I just think it's strange seeing XboxGAF and /r/XboxOne cheering for the One X (and the Scorpio for the last year) as some tide-turning force in the 'console war' when it basically means they're current several-hundred-dollar box is redundant.
 

XandBosch

Member
I love Zelda games. Link to the Past, Minish Cap, Link's Awakening DX, Oracle of Seasons and Ages... love them and replay them regularly.

I'm just about to finish Ocarina of Time (3D) for the first time. I played it years ago on the N64 but never got past the Water Temple (surprise!). And... I kinda didn't like it? I thought it was kinda boring and the control was infuriating at times, especially the camera. Fighting one enemy at the time is fine, but throw two enemies at the same time at me and everything goes to pieces. I'm not a fan of Z-targeting these days. I can totally see how this game is considered a pinnacle in the evolution of gaming, though. It just didn't click with me in 2017.

I was considering going through all the Zeldas I missed (which, coincidentally, are all the 3D ones...) before finally starting Breath of the Wild. But now I'm seriously thinking about skipping Majora's Mask. The 3DS version has Circle Pad Pro support, which is natively incorporated in the N3DS, so I guess I'll give it a try to see if that alleviates my issues with the game :/

Edit: Finally beat it. I found that last dungeon, Ganon's Tower, to be a massive chore. My opinion of the game didn't change much. It's kinda cool at certain spots, but I just can't get into it after having played so many other games... and especially loving the 2D Zeldas so much. I think I'm going to skip Majora's Mask. Having to play basically the same game with the same mechanics, plus the added constraint of time, doesn't sound appealing at all to me.

Oh man, I hope you reconsider, Majora's Mask is so much more than that. It's the Zelda game with absolutely THE most character depth and character story. It's sad, it's scary, it's a fucking awesome game. The time constraint isn't like a Mario level where you have to beat it within a certain amount of time, it's so much more than that. The game is like the movie Groundhog Day, everything happens over and over, and it's your job to intervene and make people's lives better, all while trying to save the world. It's fucking fantastic.
 
I'm not saying that these games are clones or that they don't have colors nor different sceneries. What I say is that on a aesthetic level they look the same. It looks like it's the same post-apocalyptic, space or fantasy medieval universe.
I understand that is what sells and why developer gravitates toward those visuals. But for an artist point of view it's boring.
Mario Odyssey looks like any other Mario games but no games look like Mario. It has its unique visual identity. Splatoon, Zelda Botw, Zelda WW, Mirror's Edge, Monument Valley, Fez, etc. have a distinctive style. Well that's it, what I blame in most of the big games is the lack of visual style.

So? A game can only look interesting if it is heavily stylized in some way? God of War (which is the only game you mentioned that interests me so I'll use that for reference) seems to have better Art Direction than 99% of games and the semi realistic Art Style they use seems to lend itself quite well to the Art Direction, so I honestly don't see the problem.
 

Bakkus

Member
People asking for sequels to franchises that hasn't had a new game in 15+ years are for the most part ignorant, especially in regards to various Square Enix franchises. Practically none of those games' creators are still with the company. It would be a different type of experience no matter how you put it, so you might aswell ask for a new franchise to get made.
 

Laieon

Member
Oh man, I hope you reconsider, Majora's Mask is so much more than that. It's the Zelda game with absolutely THE most character depth and character story. It's sad, it's scary, it's a fucking awesome game. The time constraint isn't like a Mario level where you have to beat it within a certain amount of time, it's so much more than that. The game is like the movie Groundhog Day, everything happens over and over, and it's your job to intervene and make people's lives better, all while trying to save the world. It's fucking fantastic.

I feel the opposite. I liked the story and the characters, but hated, absolutely hated the groundhog day mechanic. Completely ruined the game for me. Was my least favorite 3D Zelda until Skyward Sword came along.
 
The port begging for Switch is out of control. It absolutely wasn't this bad back when the PS4 and Xbox One released.

Making those threads isn't going to push publishers into porting those games to Switch, so I don't see the point either. I'm not even against everything being ported to it. I hope it happens, but just stop begging. It's weird.
 

LordRaptor

Member
The port begging for Switch is out of control. It absolutely wasn't this bad back when the PS4 and Xbox One released.

Making those threads isn't going to push publishers into porting those games to Switch, so I don't see the point either. I'm not even against everything being ported to it. I hope it happens, but just stop begging. It's weird.

Yes it was, it was just framed in the form of "cross gen must die" / "why arent all these games made for PS4/X1 only"
 

MrBadger

Member
People asking for sequels to franchises that hasn't had a new game in 15+ years are for the most part ignorant, especially in regards to various Square Enix franchises. Practically none of those games' creators are still with the company. It would be a different type of experience no matter how you put it, so you might aswell ask for a new franchise to get made.

I don't think this is true. You sometimes get some of the original creators sticking around. And even without them, it's not like a new team can't analyse what made the old games tick and play to their strengths.

In fact I'd argue that a new team with a fresh perspective can make a better product than a bunch of old developers who have lost their touch or just don't care about making that kind of game anymore.
 
Yes it was, it was just framed in the form of "cross gen must die" / "why arent all these games made for PS4/X1 only"

With cross gen you're still getting the games. That's an entirely different thing. You're not begging for games as much as you're begging for games to look graphically better by dropping the previous gen.
 
I don't think this is true. You sometimes get some of the original creators sticking around. And even without them, it's not like a new team can't analyse what made the old games tick and play to their strengths.

In fact I'd argue that a new team with a fresh perspective can make a better product than a bunch of old developers who have lost their touch or just don't care about making that kind of game anymore.

But I think the point of asking for a sequel from 15+ years ago is that you want a game from 15+ years ago. Modern games aren't satisfying the craving for that particular franchise. "Modernizing" sequels has been a big problem this gen and even last gen. Sequels lose their identity by catering to more people by becoming similar to current games. I don't think it's what fans want.
 

LordRaptor

Member
With cross gen you're still getting the games. That's an entirely different thing. You're not begging for games as much as you're begging for games to look graphically better by dropping the previous gen.

Its still the same mentality of wanting games specifically for your device.
 
Not super controversial but I preferred Wolfenstein the Old Blood to the New Order. Yeah the New Order had a cooler setting and better music but the Old Blood was a much tighter experience with a final boss I actually enjoyed on normal unlike the New Order where I turned it down to the easiest setting for the boss.
 
I've been playing Lost Odyssey for the first time and this is seriously one of the best JRPGS I have ever played. And I feel like I just scratched the surface...I'm exploring Numara and about 9 hours into the game so far.

It absolutely kills me how these kind of big budget turned based JRPGS aren't made as frequently anymore. There's still so much room to innovate turn based combat, but people have this idea that it's "dated"

I wish FF kept turned based combat. Nothing in FF15 felt anywhere near as exhilarating as beating the final boss in FFX (which I also played for the first time recently). There's something so satisfying about finding the right strategies that just "click" in a turn based game, and being able to finish a boss with just a sliver of health, knowing they could kill you in the next turn if you messed up. That's exactly what happened to me in FFX and other turn based games, and this feeling is not as well replicated in glorified button masters like FF15. At least with soulsborne games the real-time combat has depth.

Thankfully Persona 5 exists and I'll be playing that and Blue Dragon next
 
I feel like "colorful games" in general get too much of a pass on their visuals even though a lot more of them are coming out nowadays and they tend to be fairly similar aesthetically. They're not really unique anymore. I find a well done darker artstyle to be more interesting than anything else, though, so I might be biased.

I couldn't bring myself to finish Nier Automata despite how well written and interesting the story is. The gameplay just doesn't grab me.

Adding onto that, I haven't really enjoyed a Platinum game since Metal Gear Rising. Bayonetta is one of my favorite games of all time so this is a little disappointing.

Despite Nintendo probably being my favorite developer of all their output during the past couple generations(7 and 8) has been disappointing to me on the whole despite some stand outs. The hardware has also been pretty bad.Things seem to be looking up though.

On the flip side, I prefer Naughty Dog's newer titles from Uncharted 2 onward to their older stuff(Crash, Jak)

I appreciate all 3 of Team Ico's games for what they tried to do but Shadow of the Colossus is the only one I thoroughly enjoy.
 
Top Bottom