NipplesAndToes23
Member
Actually, I'm still not sure what the fuck kind of game this is supposed to be. That footage one of y'all shared with me, didn't give me a clear idea.
Oh cool, they're actually shooting at the mocap studio that Andy Serkis founded.And they have uploaded a Behind the Scenes video with several of the casting on action playing and recording the scenes. I always like these videos.
https://www.youtube.com/watch?v=T4oOL26Qn7U
Oh cool, they're actually shooting at the mocap studio that Andy Serkis founded.
Oh cool, they're actually shooting at the mocap studio that Andy Serkis founded.
Actually, I'm still not sure what the fuck kind of game this is supposed to be. That footage one of y'all shared with me, didn't give me a clear idea.
Mark Hamill was in Wing Commander 3, 4 and Prophecy (i.e. 5)
John Rhys-Davies was in Wing Commander 3 and 4
It's Wing Commander. You've played that, right?Actually, I'm still not sure what the fuck kind of game this is supposed to be. That footage one of y'all shared with me, didn't give me a clear idea.
It's Wing Commander. You've played that, right?
Very impressive cast.
Actually, I'm still not sure what the fuck kind of game this is supposed to be. That footage one of y'all shared with me, didn't give me a clear idea.
So much technology for something rather mediocre looking.
The camera direction in this doesnt help.
I mean sorry, but MGS V runs on consoles and its characters look less uncanny valley and Kojima is a beast when it comes to direction. It looks much better.
Also, it would have been nice if they used all that PC power for better hair animation. I think this is still one of the weakest links when creating realistic characters in games.
So much technology for something rather mediocre looking.
The camera direction in this doesnt help.
I mean sorry, but MGS V runs on consoles and its characters look less uncanny valley and Kojima is a beast when it comes to direction. It looks much better.
Also, it would have been nice if they used all that PC power for better hair animation. I think this is still one of the weakest links when creating realistic characters in games.
So much technology for something rather mediocre looking.
The camera direction in this doesnt help.
I mean sorry, but MGS V runs on consoles and its characters look less uncanny valley and Kojima is a beast when it comes to direction. It looks much better.
Also, it would have been nice if they used all that PC power for better hair animation. I think this is still one of the weakest links when creating realistic characters in games.
What does Derek Smart think of this?
You can spot the people not following Star Citzen or even what was said in these announcements
So much technology for something rather mediocre looking.
The camera direction in this doesnt help.
I mean sorry, but MGS V runs on consoles and its characters look less uncanny valley and Kojima is a beast when it comes to direction. It looks much better.
Well if you had listened to what Chris said, the characters were not finished yet.
LOL MGSV.
I hope that all the cut scenes are in real time just like this.
It really does not have "amazing" direction. It's pretty good, nothing more.I highly doubt that there will be major changes. In the recent past "not finished" usually meant "its probably getting worse".
Yes MGSV. Thanks for the input. It has some amazing camera direction. It actually takes advantage of the fact that games dont need actual cameras, which in my opinion puts it above the "cinematic" style many games go for, because thats something movies rarely accomplish. Its hard to do and mostly unnecessary, but it works here.
For those who havent noticed. There are no cuts in MGS V.
I guess it doesnt matter to much, since most people are in it for the space simulation, but if the developer decides to do such a making of, I feel I can criticize and focus purely on what I see in this making of, without caring about the rest.
Anyway, all I'm saying is that the character in this trailer looks uncanny and the voice doesnt quite fir the look in my oppinion.
But hey, if they prove me wrong and make it look good until release, I'm fine with that as well.
Yes MGSV. Thanks for the input. It has some amazing camera direction. It actually takes advantage of the fact that games dont need actual cameras, which in my opinion puts it above the "cinematic" style many games go for, because thats something movies rarely accomplish. Its hard to do and mostly unnecessary, but it works here.
For those who havent noticed. There are no cuts in MGS V.
Anyway, all I'm saying is that the character in this trailer looks uncanny and the voice doesnt quite fir the look in my oppinion.
But hey, if they prove me wrong and make it look good until release, I'm fine with that as well.
I hope that all the cut scenes are in real time just like this.
Yes MGSV. Thanks for the input. It has some amazing camera direction. It actually takes advantage of the fact that games dont need actual cameras, which in my opinion puts it above the "cinematic" style many games go for, because thats something movies rarely accomplish. Its hard to do and mostly unnecessary, but it works here.
For those who havent noticed. There are no cuts in MGS V.
I guess it doesnt matter to much, since most people are in it for the space simulation, but if the developer decides to do such a making of, I feel I can criticize and focus purely on what I see in this making of, without caring about the rest.
Anyway, all I'm saying is that the character in this trailer looks uncanny and the voice doesnt quite fir the look in my oppinion.
But hey, if they prove me wrong and make it look good until release, I'm fine with that as well.
One of these days I'm going to figure out what the hell Star Citizen is.
This is so cringe worthy. You haven't followed this at all, or even what was explained at the event. It isn't in a complete state, but they show it for the benefit of the backers. Much like the quality of the previous things they showed and improved upon when put out publicly.
One of these days I'm going to figure out what the hell Star Citizen is.
The presence of a huge stars will make people consider this game, when they may have totally ignored it beforehand. It unquestionably moves this game into the realm of AAA releases.
Plus, these are talented actors. If they're using facial capture, you're going to get a performance that can't be created by animators.
Why is "there are no cuts" impressive in any way in a videogame?
Why is "there are no cuts" impressive in any way in a videogame?
Why is "there are no cuts" impressive in any way in a videogame?
So this is the first person shooter mode correct?
It's Wing Commander. You've played that, right?